SHIPS AT WAR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak28
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews388
- Release dateAug 5, 2021
- DeveloperGolddorf Spieleentwicklung
- PublisherGolddorf Spieleentwicklung
Genres: Action, Simulation, Strategy, Early Access
Company pages: Developer: Golddorf SpieleentwicklungPublisher: Golddorf Spieleentwicklung
SHIPS AT WAR Steam news
SHIPS AT WAR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch V0.1.029 - Hotfix#2 - 16 January 2023
--------- BUGFIXES: The 'Undo' function did not work properly and screwed some ships up to a point where they had to be reloaded. --------- BATTLE: Controls hint for repair and extinguishing fires.
- Patch V0.1.028 - New players were unable to play - 15 January 2023
This patch fixes a massive issue where new players were unable to even play the game. They were stuck in a buggy faction-selection screen.
- Patch V0.1.027 - New Years Patch - 14 January 2023
Happy new year everyone! This patch brings some crucial bug fixes and makes building ships much easier. Biggest change: Players no longer need to add Outer Plating to their ship for it to float. --------- SHIPPART: Germen torpedo bomber: Fieseler Fi 167A Ballast tanks which can decrease the bouyancy of your ship. --------- SHIPS: HMS Nelson --------- MAINMENU: Ships can now be deleted Ship downloads can now be sorted by downloads Ships are now listed in a grid pattern for selection. --------- EDITOR: Ships are now watertight by default. 'Outer Plating' has been renamed to 'Watertight steel' and is only used to build watertight compartments. --------- BUGFIXES: Metal fatigue sounds are played too frequently Players were able to delete parts of the enemy ship. Battles only chose ships from the players own coalition. Now players get the chance to unlock and fight ships of the enemy coaliti…
- Patch 0.1.016 - Hotfix - 21 November 2022
- Players were unable to copy any parts in the Editor
- Patch V0.1.015 - Fixes & Improvements - 22 October 2022
This patch adresses some major issues of the game like ships breaking apart in heavy weather, a step by step tutorial and finally adds the UNDO feature to the editor. The french and italian navy will come with the next patch. --------- EDITOR: Undo button in the editor Step-by-step guide for the Editor with speech bubbles explaining all features --------- BUGFIXES: Loading ships in ships selection for battles take too long Ships falling apart in heavy weather or while driving Equipment falling off the ship after filling up with water Fire spreading too fast and consistently Ships breaking apart when turning in another direction --------- BATTLE: Steam pressure gauge now indicates the pressure Enemy ships were unable to extinguish fire in a reasonable amount of time and burned up --------- GAMEPLAY: Extinguishing fires was too sluggish and unresponsive --------- UPGRADES: Default upgrade…
- Important changes to the roadmap and future development of SAW - 30 May 2022
My dearest members of the Ships At War community, I have some sad news in regards to the future development of SAW. You might have noticed that the development of SAW has been quite slow in the past couple of months. This slowdown came from some personal issues (corona, broken arm and now nerve damage) but most importantly the existential dread of SAW as a game. My original vision for SAW back in january 2021 was: A small multiplayer game where each player builds a ship during battle and tries to sink the opponent. (Forts but on water) However the game has become something drastically different and the Forts - High Seas DLC has made the original idea obsolete anyways. That means that some of the features which were planned for the original Idea no longer fit the game that SAW has become. (especially the multiplayer) I have come to the unfortunate conclusion, that multiplayer will not be…
- Patch V0.1.009 - Hotfix #1 - 26 May 2022
--------- PHYSICS: Ships jumping out of the sea and destroyers floating too low
- Patch V0.1.008 - Hotfix #1 - 25 May 2022
--------- PHYSICS: Bouyancy was a bit too low, causing destroyers to sink. Ships breaking apart too easily - increased strength --------- BATTLE: Fire spread way too fast
- Patch V0.1.006 - Fire and Flames - 19 May 2022
--------- GAMEPLAY: fires that can spread through ship limit time a submarine can remain submerged - diesel engines no longer procude steam when submerged. submarines should become invisible when under water they should also no longer be able to see other ships sonar will make them visible Bomber squadrons instead of a long line of planes Add explosion effects when a weapon is destroyed Removed Limit of Outer Plating. Outer plating now costs firepower and is counted as a defensive part. Depth control where players can choose to dive or submerge --------- SHIPPART: barrel depth charges Depth charge bombers --------- BATTLE: Kamikaze Planes: Crashing planes set fire to ships they hit. Clouds --------- STEAM PAGE: Add gifs to game description Improve description in the store page --------- BUGFIXES: torpedoes should float a minimum of 20cm below see level Shell trails are horizontal when s…
- Patch V0.1.002 - Hotfix #2 - 2 February 2022
--------- BUGFIXES: Some players were not able to select a coalition. I really hope this helps!
- Patch V0.1.001 - Hotfix #1 - 27 January 2022
--------- BUGFIXES: Some ships broke apart during heavy waves. Allied ships were part of the axis powers and vise versa.
- Patch V0.1.0 - Upgrades Patch - 26 January 2022
This patch adds a progression system to the game and 10 more ships. Gain XP by winning battles and spend them on upgrades which can help you during battles. Upgrades such as: thicker armor, faster pump speed or decreased reload times make can alter the course of a battle in a meaningful way. --------- EDITOR: Subcategories for planes Parts info panel was on top of cursor info panel Changed armor plates by giving them a thickness instead of layering them ontop of each other Increased Health of structual- and superstructure steel --------- SHIPPART: Added fuel bunkes which increase capacity and production of steam from boilers Surface torpedo launchers Boiler decoy for players who want to battle ships without an acutal boiler. --------- BUGFIX: ships fell apart when turning Penetration chance of shells. Crashed fighter still shot at other planes Anti Air fireing when submerged Fighter she…
- Patch V0.0.740 - Hotfix 2 - 22 December 2021
IMPORTANT NOTE: Please disable anti-aliasing if you have bad FPS in the main menu's settings panel. This was the only reason I published this patch now, I didn't think It was ready but I wanted to have this fix out before christmas. Enjoy the two new ships! Settings menu in the main menu Search filter for ship-selection Time-Control to battles Performance when loading ships Performance when showing health bars during battles - New Ships - Z16, German Destoryer IJN Nagato, Japanese Battleship
- Patch V0.0.729 - Hotfix - 16 December 2021
Snow in the main menu crashed the game sometimes Supermarine Spitfire not fireing
- Patch V0.0.728 - Small Christmas Update - 15 December 2021
A bit of christmas decoration and music Cease fire option for firegroups Infinite planes Torpedo Launchers and Depthcharge Launchers fireing when selected Rendering details from far away - New Ships - IJN Yamato - Japanese Battleship KMS Graf Zeppelin - German Aircraft Carrier KMS Köln - German Cruiser This will probably be the last patch of the year because I am currently working on big features like the upgrades-system and the new physics-system. These features are pretty much the foundation for multiplayer which will be next. Wish you happy hollidays and a good slide into 2022. - Julian
- Patch V0.0.726 - Planes Update - 9 December 2021
- Planes - Fighter & Torpedo Bomber behaviour Japanese A6M Zero Fighter Japanese B5N2 Torpedo Bomber U.S. Grumman TBF Torpedo Bomber U.S. Dauntless SBD Dive Bomber British Swordfish Torpedo Bomber British Supermarine Spitfire Fighter British Fairey Barracuda Dive Bomber German Ju-87C Dive Bomber German BF-109T Fighter - Audio - Ambient water and wind noise Sounds to the turbine Sounds to the boilers Sounds to the propellers Sounds to the smokestacks Sounds to the AA impacts Metal creaks when ships sink Music to the title screen Soundeffect to torpedoes Audio is not played when the source is off-screen - Changes - A bumpy ocean floor Nerfed magazine explosions Increased range of AA AA no longer hits own ship Planes now crash when shot down Torpedoes now deal piercing damage instead of blast damage Increased Hull limit for submarines - Fixes - Torpedoes no longer 'fly' over the water surf…
- Patch V0.0.724 - Fixed unlocking submarines - 24 November 2021
Submarines, merchants and liners can now be unlocked by fighting them with a destroyer.
- Patch V0.0.720 - Sounds for planes and two new ships - 16 November 2021
Sounds for the Hellcat Sounds for the D3A1 USS Iowa as a ship-preset IJN Akizuki as a ship-preset
- Patch V0.0.716 - Fixed START-Button in battles - 9 November 2021
This patch fixes an issue where the 'START' button of the battles section could not be pressed.
- Patch V0.0.715 - Fixed in-game workshop - 9 November 2021
This patch fixes the in-game workshop.
Patch notes and updates
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