SPSTEAMPULSELIVE ANALYTICS
PixPhys

PixPhys Steam metadata

Red Starship | Apr 25, 2021 | game

Released

0players observed · 24 September 2026 - 15:40:12 UTC

IndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)6,480
  • Revenue (VGI)$15,123
  • Review score74% positive

PixPhys metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)6,480
  • Revenue (VGI)$15,123
  • Review score74% positive
  • Total reviews212
  • Release dateApr 25, 2021
  • DeveloperRed Starship
  • PublisherRed Starship

Genres: Indie, Simulation, Early Access

Company pages: Developer: Red StarshipPublisher: Red Starship

Top Steam chartsTop 100 gamesGame directorySteam Store page

PixPhys Steam metadata

PixPhys metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1558100/metadata
Steam Storehttps://store.steampowered.com/app/1558100/
Steam Communityhttps://steamcommunity.com/app/1558100
PCGamingWiki search
IGDB searchSearch IGDB for PixPhys

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 157 positive, 55 negative

Price and discount

$3.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Steam Workshop, Steam Cloud, Stats, Family Sharing

Achievements

22

Platform releases
  • Steam 25 April 2021

Latest Steam announcements

  • PixPhys on Linux - 8 November 2022

    The other day we saw a negative review due to the fact that our game is not available on the Linux operating system. In general, we were almost ready to create an assembly for this platform, but there were problems with the file system. At the moment, most of them are fixed and now you need to test the game, if everything goes smoothly, then the game will be fully available on Linux. In case you find any problems, you can write about them on our Discord server or Steam Discussions.

  • 1.2.1 — Halloween update - 26 October 2022

    Hello engineers! Halloween is coming, in honor of this holiday, we have prepared a thematic update for you. Map update The Birch Grove map has been stylized with a Halloween theme. Now it will meet terrifying-themed objects: pumpkins, some of which will glow at night, and gravestones. New props Smoke machine Sparkular Pumpkin Carved pumpkin Gravestone Golden toilet New achievement Jack O'lantern Insert a candle into the carved pumpkin. We wish you a good Halloween!

  • 1.2.0 — Lua & Localization - 21 October 2022

    Hi, engineers! Almost a month has passed since the last update – it's time to release a new one. It brings some new content to the game, but a lot of new features, and fixes a lot of bugs. I would like to thank you for still playing our game after such a long stagnation. September 25, 2022 (the day after the release of update 1.1.0) there was a record number of active players – 131 people. I'd like to invite you to our Discord server, where you can find out about experimental releases and participate in discussions about future updates. Programming in Lua Processor Lua Processor is a new item that has a node with one Composite input and output. The main task is to carry out calculations. Pong] Display Lua Display is a new item that has a node with one Composite input. The main task is to draw graphics in the game world. Editor To write code in the game, there is a built-in script editor…

  • Lua & Localization Update - Teaser - 16 October 2022

    From day to day, update 1.2.0 should be released, which will bring many new features to the game, the main ones are the ability to program displays and processors in Lua, as well as partial support for localization in the game.

  • 1.1.0 - Desert Update - 24 September 2022

    Hover car, Sky crane, Humvee] Hello engineers! Almost a month has passed since the release - it's time to release a major update. A big part of this update is technical improvements to the game: the system for saving nodes has been completely rewritten, which will allow us to localize them and protect them from problems in the future. Main innovation The main innovation is the desert map. The main difference of which is that it has a relief, while it is endless. Also in its sands lives something that will impatiently destroy your building. Redesigned ports All ports in the game have been reworked, which may require you to rearrange them in your buildings in order for them to work correctly. Ports now have: built-in magnets for easy docking indicator lights to indicate when a connection is established between ports boolean output indicating when another port is connected https://i.imgur.…

  • Patch 1.0.1 - 3 September 2022

    Changelog: New examples - the main innovation Added a button to restore the list of saved Added display of values ​​for Dial An excess of electricity will now follow Now Socket Port updates the connection value Fixed description on Twitter Fixed interaction with Gizmo tools when the camera zooms in Dial node name fixed Fixed a large number of numbers in the dial Fixed display of packages in Socket Editor when minimizing the application Detection of a negative pitch for a propeller has been fixed The image of the button has been fixed, the size of the text on the display has been changed.

  • PixPhys Beta is here! - 1 September 2022

    Foreword More than one year has passed since the last update of the game. Unfortunately, we brought the game to such a state that it was impossible to add content. We made the first attempts to start development back in January 2022, when we wanted to take part in the Indie Cup competition. We did not have time to finish the game and the contest was cancelled. Due to some events, we had to abandon most of the ideas of the game that we called "PixPhys 2" as a joke, but some moved on to what is now PixPhys. We started a full rework of PixPhys at the beginning of April 2022. From "PixPhys 2" was taken: workbench, weather and node system. You probably won't find much in common between the Alpha version and the Beta version, as they are two different games with the same name and idea. And now, after 5 months of active work, we are ready to present you PixPhys Beta! Design on Steam We have co…

  • Alpha saves - 14 August 2022

    The Beta version of the game will be released very soon. So that old saves do not overlap new ones and do not mislead beginners, they were marked with the “Incompatible” label. Don't worry, saves can also be downloaded, for this you just need to check the "Show incompatible items" box, which is located at the very bottom of the filters.

  • Open PixPhys Beta testing - 9 July 2022

    We've released the PixPhys Beta into open testing. REPORT A BUG You can install it right now by following this guide: Go to the properties of the game in Steam. Go to the Betas tab. Select the experimental branch. Wait for the installation and open the game.

  • Development Journal, May 2022. - 31 May 2022

    Greeting Hello Engineers! This is the promised development log, in which we assume and possibly what we have managed to do since the beginning of the development of PixPhys BETA (development began on April 8) and what our plans are. Also at the end of the post, you must apply for participation in closed beta testing. I would like to note that we have finished making the main "skeleton" of the game, and at present we are filling it with game content: we are restoring the game content of the upgraded version and developing new gameplay features. Editors We're especially focusing on editors, as they're the main places where you'll spend your time designing insane devices. Transport editor The appearance of the transport editor now looks like this: And Toybox has been completely redesigned: At the moment, there are 77 different characteristics in the game, which are divided into several cat…

  • Important news - 26 April 2022

    Hello engineers! A lot of time has passed since the last news on Steam, during this time several news have appeared, which we will introduce you to in this post ːwinter2019happyyulː Birthday PixPhys celebrates 1 year! This year the total number of players has increased to over 5,000. There were 223 items on the Steam Workshop: 203 saves, 11 mods, 9 guides. Thank you for creating content for PixPhys, we appreciate it ːluvː PixPhys Beta During our absence, we gained experience, and at the same time experimented with new mechanics for PixPhys. In this regard, we came to the conclusion that we need to rework PixPhys from the inside: rewrite some mechanics and add new ones. We are currently working on PixPhys Beta, a completely redesigned version of the game. Now we will introduce you some global changes. • New connection system We decided to change the logical connections to the socket edit…

  • August 2021 Devlog. - 8 August 2021

    Hello, Engineers! Hello Engineers of the first category! You've probably already noticed that there have been no updates for over a month. At first glance, it may seem that we are not doing anything because we didn’t release devlogs on Discord and we didn’t release new experimental versions, but this is not the case. This article should tell you about everything that we have been doing all this time. • Main menu UI update. When creating this update, we were very much concerned that many newcomers could not figure out the game on their own. The first step towards solving this problem was to rework the old menu into a more beautiful, functional and understandable. We have optimized the navigation of the players in the menu, moved some old functions to more appropriate places, and added new ones that simplify the interaction with the game. • Multiplayer. Also in this update, work continued…

  • Update 0.8.2 - 14 July 2021

    Hello engineers! This is an interim update between 0.8 and 0.9. In 0.9, we plan to make a full-fledged system for transporting fluids and fuel, mining useful resources. List of changes 0.8.2 Added Brick wall. Added Electrical cabinet. Added Traffic cone. Added Wooden chair. Added Car seat. Added Large cable duct. Added the sound of an object falling into water. Added bubbles from object in water. Destructible objects can now break when hit hard by water. Added destructibility to other wooden objects. The action after spawning an object for modifications has been moved to the "CatalogyDataBehaviour" class. The speed of turning objects is now limited. Saves published to the Steam Workshop can now be updated. The sound of the explosion has been changed. Also added an underwater explosion sound. The electricity generated by a solar panel depends on its size. The effect of a balloon bursting…

  • Electricity update (0.8) - 1 July 2021

    https://i.imgur.com/LRg0GxZ.gif Hi engineers! A month has passed since the last update, which means it's time for a new update! This update brings a ton of content to the game. The main innovation in this update is the addition of electricity. Electricity. As mentioned earlier, this part of the update is the main one. Therefore, most of the new content belongs to it. A significant number of appliances in the game now require electricity to operate. It is logical that in order to use electricity, it must be obtained somehow, for this there are such items as a Generator, a Radioisotope Thermoelectric Generator, and a Solar Panel. Also, electrical connections are not built in the same way as logical ones - they do not have inputs and outputs, they are all something in between. Icon caching. In this update, icon caching was added, which means that loading when entering the game will be redu…

  • Shafts (0.7) - 29 May 2021

    Introduction Good day, dear players! It's already the end of the month and we, as promised, are releasing an update! This update greatly complements the game and adds to it: shafts, composite signal, a new instrument, cosmetic world changes, copying and much more! Let's talk about this more specifically. Shafts (main innovation) A shaft system has been added to the game, which shouldn't make your life much more difficult 😊. The standard propulsion systems (propeller and wheel) will remain in the game, but you will quickly tire of simple structures. The new type of wheel and propeller uses a shaft for movement, which you can set in motion with an electric motor, but note that its power may not be enough for large buildings and you will need to use a gearbox. Use a tachometer to measure shaft speed. Copy In the update we added copying of buildings, but be careful as this feature doesn't…

  • Tools update (0.6) - 12 May 2021

    https://i.imgur.com/vyxLPGm.gif Good day, Engineers! The second update for our young game is coming out today. It comes out 2 to 3 weeks after the release. This update brings new tools, items, achievements to the game, bugs fixed. Robot. One of the interesting innovations is the robot. With it, you can revive Charles, or you can make a robo-landing. Localization. Work has begun on a localization system. It was created to support other languages ​​by the game (not officially). After finalizing this system, the Workshop will be able to publish and download your localization options. Workshop. In this update, Steam Workshop was affected. We've changed the save tags, and now it's easier to find buildings that fit your needs. Also, for this function, the procedure for publishing saves to the workshop has been updated and a corresponding window has been added. Bearings. This update introduces…

  • Alpha release - 25 April 2021

    Introduction We think you're got tired waiting this moment, and finally your wait comes to an end! Yes! We release our creation on a free voyage (almost) Yes, that is not full release of the game, but this is steam release. That moment, when our approach to the game must be serious. Besides release, we have few other news. 0.4 and 0.5 changelog 0.4 Added: -Matress -Vector2 -Vector2 converter -Warp drive -Light bulb -Steam workshop Fixed/changed: -Bugfixes -Complete texture rework -Small ModAPI rework 0.5 Added: -Nuke -Clocks -New map (Planet) -Sounds for piston -Saves support for workshop Fixed/changed: -Bugfixes h3 Deleted: -Lamp Warp Drive Like it was said in changelog, we added warp drive. What is warp drive? In our game this is device with which you can "teleport" in any point of space-time. It has 3 inputs and 1 output. Output is progress of warp drive's charging. Two inputs that h…

  • 0.5 Update - 10 April 2021

    This update brings the ability to share your save game with other players via the Steam Workshop. Some shortcomings have also been fixed: Bug with gravity for items after loading save on a map with a planet Distance sensor bug Added more notifications for uploading content to Steam Workshop Minor changes

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 2022Patch 1.0.14621277624699034492
214 August 2022Alpha saves4607764924159246193
314 July 2021Update 0.8.24036898156493555719
410 April 20210.5 Update4117954073007423069

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1558100
Live current players0
SteamPulse tracked peak11
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateApr 25, 2021
DeveloperRed Starship
PublisherRed Starship
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent74%
Positive reviews157
Negative reviews55
Total reviews212
Steam recommendations193
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1558100/

Short description

PixPhys is a 2D engineering sandbox with huge technical possibilities and scope for imagination: design equipment from a jet-powered cart to space stations.

About this game

PixPhys is our debut sandbox game project with physics simulation elements. The main occupation in the game is the design of various equipment: from a cart with a jet engine to a spacecraft with an automatic flight mode. Surely in your childhood you played with the sets of a young engineer, assembling electrical circuits of varying complexity. PixPhys, in fact, is just such a set. An important feature of each set is the number of parts in it. At the moment, there are more than 100 unique parts in the game, among which you will find: various types of propellers and engines, lighting, explosives, fuel system elements, and more. After completing the design of the mechanical part of your new creation, you will need to set up its circuitry, which will control everything. To do this, you need to use our easy-to-learn programming system. The programming process in PixPhys is presented not in the form of classical code, but in the form of nodes, the inputs and outputs of which must be interconnected. At the moment, the game has more than 60 nodes that are not tied to details (mostly mathematical operations and functions). Data types: Boolean - enabled/disabled. Numerical – number. String - text. Vector - 2D vector. Composite - any type of data. To complicate the gameplay, we have added simplified simulations of electricity, fuel, transmission to the game, so you will have to solve the problems of lack or transportation of fuel, power generation, laying shafts and transmission elements in narrow spaces. In the game world, there are simplified laws of aerodynamics, the buoyancy force of the liquid, the change in the strength of gravitational fields with climb, which makes it close to reality. Also in the game there is a change in the time of day and a simulation of weather conditions. Once the existing content is no longer enough, you can install custom modifications that will expand the possibilities of the game or, on the contrary, complicate it. To create modifications, the C# programming language is used, and if you have any difficulties with creating your modification, then you can contact us on Discord.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
30Steam Workshop
23Steam Cloud
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

PixPhys's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

PixPhys's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PixPhys at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$3.99$3.99No discountSteam Store

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat182,61524 September 2026 - 10:23:27 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Wallpaper Engine108,88524 September 2026 - 14:40:51 UTC150,2711,008,495Wallpaper Engine Team
Rust107,26624 September 2026 - 15:51:39 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero87,19924 September 2026 - 14:27:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Palworld64,43224 September 2026 - 15:25:38 UTC2,101,535451,088Pocketpair
Project Zomboid53,31924 September 2026 - 15:54:13 UTC122,811467,999The Indie Stone
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Geometry Dash42,88924 September 2026 - 15:17:48 UTC108,707590,977RobTop Games
Don't Starve Together42,14324 September 2026 - 14:32:22 UTC122,662531,182Klei Entertainment
Terraria33,43524 September 2026 - 12:18:24 UTC486,9181,521,492Re-Logic

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat182,61524 September 2026 - 10:23:27 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
War Thunder74,72824 September 2026 - 13:23:40 UTC125,317781,076Gaijin Entertainment
Project Zomboid53,31924 September 2026 - 15:54:13 UTC122,811467,999The Indie Stone
Hearts of Iron IV52,34024 September 2026 - 14:52:11 UTC93,196377,014Paradox Development Studio
VRChat52,04724 September 2026 - 14:42:04 UTC74,217261,953VRChat Inc.
Don't Starve Together42,14324 September 2026 - 14:32:22 UTC122,662531,182Klei Entertainment
Farming Simulator 2534,49724 September 2026 - 15:38:55 UTC135,88351,357GIANTS Software
Stardew Valley33,39224 September 2026 - 06:51:25 UTC236,6141,016,067ConcernedApe
Escape from Tarkov31,39724 September 2026 - 14:14:40 UTC46,24962,122Battlestate Games
RimWorld31,23424 September 2026 - 14:57:52 UTC95,851239,107Ludeon Studios
7 Days to Die26,93224 September 2026 - 15:22:21 UTC124,449398,822The Fun Pimps

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
Valheim143,22424 September 2026 - 14:44:11 UTC498,478533,888Iron Gate AB
WARDOGS120,40224 September 2026 - 09:13:45 UTC399,748Not availableBULKHEAD
Palworld64,43224 September 2026 - 15:25:38 UTC2,101,535451,088Pocketpair
Project Zomboid53,31924 September 2026 - 15:54:13 UTC122,811467,999The Indie Stone
VRChat52,04724 September 2026 - 14:42:04 UTC74,217261,953VRChat Inc.
Slay the Spire 250,84224 September 2026 - 05:37:29 UTC574,638199,438Mega Crit
Path of Exile 227,97424 September 2026 - 09:37:51 UTC578,562209,717Grinding Gear Games
R.E.P.O.21,41524 September 2026 - 14:15:29 UTC266,908420,693semiwork
BeamNG.drive20,91024 September 2026 - 14:51:26 UTC44,232392,944BeamNG
The Isle16,73724 September 2026 - 12:30:41 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds16,19624 September 2026 - 15:25:05 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended15,02824 September 2026 - 10:14:50 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.