- Final Patch for steam - 9 June 2023
Hey, This will be the final patch for Mall of mayhem on Steam, the game will be leaving steam next week. This patch includes various bug fixes, balance changes, gameplay changes, and new skins designs.
- PowerHouse Update - 10 November 2022
Hey, This update overhauls the movement to feel more like you are wearing a super suit, similar to characters like iron man. It is faster, more fluid, and more powerful.
- Improved Skins - 7 October 2022
Hey Villains, In this update, every skin in the game has gotten a large improvement in quality. The time nexus also got a major visual update to make it look more futuristic and just better in general. It also includes bug fixes and QoL changes that were reported as well, I will list those below: 1. Footsteps have been muffled a bit to make them sound more like a footstep and less like a stomp. 2. Stores have increased the range of their music so you can hear them in the hallway which will help entice more exploration. 3. Fixed a bug that made the dash become broken if you took damage while using it. 4. The skin viewer has been improved for better visibility and now has multiple animations for previewing. 5. Fixed a bug that caused the laser swords to stop working after being damaged. 6. Fixed a bug where the psychopath shooting could be heard from all around the mall, it will now only…
- Hot Fix - 18 August 2022
This patch fixes a bug where buying the pump and dump could put you in the negatives on the money system.
- Hotfix For Redux Update - 1 August 2022
Hey Players, This is a small hotfix that fixes a few critical bugs. 1. The skin selector no longer loses input if you press escape on the keyboard. 2. The police in the tutorial can now be harmed by the gun in the tutorial. 3. Fixes a bug where the money in the game would go negative if you purchased a DLC weapon. 4. Fixes a bug where the player could get stuck in combat when using pickup weapons. 5. Fixes a bug where after beating the game the objective would still say "Find The Time Echos". This will be the final update before release from early access, if bugs are reported they will still be patched though. Thank you to everyone who played the game during early access, left feedback, and supported the development.
- Redux Update - 26 July 2022
Hey Players, Over the past 2-3 months I have been working on a massive update that changes everything from remaking the open world mall to heavily optimizing the game. If you have not played the game now is the perfect time to play and if you have played the game be sure to check out all of the new and improved stuff. I will list the major changes below: Patch notes Levels: 1. Shadow detail has been improved in the time nexus 2. Mayhem Mall has been completely redesigned with improved graphics, level design, and color. 3. Foliage has been added to mayhem mall 4. A new waterfall and river has been added to mayhe mall 5. Shadows have been greatly improved with them appearing all over the level with much greater detail. 6. The stores can no longer be clipped through the walls 7. The level has been heavily optimized and can have 100+ fps consisitntly 8. The scale of mayhem mall has been imp…
- Level HotFix - 11 June 2022
This hotfix patches a bug where asblade store would be unaligned with the walls in the level.
- Store Polish Update HotFix - 5 June 2022
This Patch fixes an issue where the destructible environment sound effects would play on a loop at random times.
- Polishing Update: The Stores - 26 May 2022
Hey Players, Today I am releasing the second polish update which focuses on the stores inside mayhem mall. I will list the changes below. 1. blitz boss damage to mason has been nerfed 2. Wrench boss has been nerfed, the taser now only lasts 1.5 seconds; before, it was 5 seconds, and her grenades no longer spawn directly on top of the player. 3. The crosshairs on each weapon now are aligned more with where the bullet will go. 4. a bug fix for the skin selector where the mouse cursor would disappear has been fixed 5. The elemental skins are no longer a DLC and are now part of the base game. 6. The flamethrower is now part of the base game and is no longer part of the DLC. 7. the lighting in the time nexus has been adjusted 8. The pickup items now have a new and improved HUD element with more details for them. 9. The stores now play music inside of them for increased immersion. 10. the pic…
- Polish Update: Character Movement - 12 May 2022
Hey Players, This update is the first of a series of updates I will be making for the game that will polish up the game's core pillars. This updates changes are listed below: 1. The camera now has more stability to it when moving. 2. The transitions between idle, walking, and sprint have been improved 3. The movement now uses a ramp-up speed system to make moving the character feel smoother and less janky. 4. The Idle animations now have multiple variations and improvements to each animation 5. The scale of pedestrians and the main character have been increased to give a more realistic human proportion feel to them. 6. The pedestrians will now react to you running and walking past them along with if you shove into them. 7. A bug fix on the stores has been made that fixes the camera clipping through the walls(if you still encounter this please let me know via the bug reporting option wit…
- Hot Patch for Unlocks - 8 May 2022
This hotfix includes the following - Reduces the price of the Pump n Dump for easier unlocking to make it less grindy. - Adds a DLC tag to the Weapons and Powers that are DLC for more clarity in the unlock system. - Removes the need to purchase weapons and powers with currency after buying the DLC for immediate use. - Slightly rebalances the Eradicator and Pump n, Dump to encourage the use of different weapons. A new patch that polishes certain mechanics and features will hopefully be coming next week. if you have any feedback please hit the "bug reporting" button in the pause menu Thank you to everyone who played the game this weekend, and all of you who left feedback on bugs, what to polish, and other player feedback so I can make the game the best it can be!
- Tutorial Hotfix - 7 May 2022
Hey Players, It was reported that one of the weapons was greyed out in the weapon purchase menu while doing the tutorial leading to player confusion. I have gone ahead and fixed this bug. I have also eased the difficulty of the training simulation in the tutorial to be 1 Police whereas before it was 2 police. A bug reporting button has been added to both the pause and main menu as well, if you run across any issues feel free to use the feedback board, it can also be used for normal feedback. it does not require signup.
- Mall Of Mayhem Goes Free To Play - 6 May 2022
Hey Players, By popular request mall of mayhem is now free to play! with this update there are also new features and changes made to the game. Character: 1. Improved character model for the player. 2. A skin selector is now in the game. UX: 1. New HoloShop Menu has been added to quickly equip guns, powers, and ammo anywhere in the game. 2. New Menu for skin selector. 3. Improved collapsable Controls. 4. Loading Screens have been added to the game. Bosses: 1. Bosses have been rebalanced to be more difficult after player feedback. Weapons: 1. Shotguns now have increased bullet spread. 2. Pump and Dump shotgun has been rebalanced. 3. SpreadShot shotgun has been rebalanced. Along with various other bug fixes and balance changes have been made as well.
- Polish Update #1 - 13 April 2022
Hey Players, This update is geared for quality updates in several areas including voice acting and combat. 1. The voice acting for the entire game has been improved with better quality and clarity. 2. The weapon wheel now has stats for each gun you want to equip similar to the gun purchase shop. 3. The Jetboot dash has been improved on the animations to be smoother and less teleporting and stiff. 4. The crosshairs on each gun are now fully dynamic and respond properly to player movement by animating them enlarging, shrinking, and greying out when moving. 5. The shooting now feels more responsive with hit markers on each gun to let you know when you have properly hit something. 6. The time echo particles have been lowered in brightness intensity to be less intense when looking at them. 7. Ragdolls have had some improvements to make them more consistent and realistic. 8. The pedestrian sc…
- BloodShed Update - 27 March 2022
Hey Players, The next big update for mall of mayhem just dropped, I will list all of the additions and changes below! Patch Notes for BloodShed Update: Player: 1. New jet boot dash ability that replaces the dodge mechanic. 2. The two slot weapon system has been replaced with a weapon wheel. 3. You can now use the jet boot dash ability to propel yourself through enemies, killing them instantly. 4. The abilities are now tied to an ability wheel instead of multiple keybindings with no clear direction of how to use them as they were before this update. 5. Remapping of abilities and weapons to single keys that work with the weapon and abilities for more intuitive controls. 6. New exosuit ability, the wrist mounted plasma sword. You can now use a retractable plasma sword mounted on your wrist to kill enemies in the game and pedestrians in mayhem mall, you can also combine this with the new da…
- HotFix For The Interaction Update - 10 March 2022
Hey Players, This is a hotfix that patches the police and Pedestrian AI not responding properly to certain attacks.
- "Interaction Update" Released - 10 March 2022
Hey Players, Its been a few weeks since the last community update, I have been hard at work on getting a major update to the game out for you and it has now arrived titled "The Interaction Update". This update improves the open world activities with features listed below: AI: 1. AI will now react to weapons being pointed at them. 2. New AI Type "Psychopath", they will wander around mayhem mall, and attack other pedestrians and get scared and run from the player when they arrive. 3. Animations have been improved on pedestrians. 4. Store clerks are now inside of each store and you can rob them for extra money. 5. Police AI have been adjusted in behavior. 6. Police AI now have a new hit reaction animation that feels more responsive than prior. Bosses: 1. Bosses have been re-balanced to be easier and more forgiving for new players. Player Systems: 1. Movement has been reworked to have more…
- "Interaction Update" Released(Huge Update) - 9 March 2022
Hey Players, Its been a few weeks since the last community update, I have been hard at work on getting a major update to the game out for you and it has now arrived titled "The Interaction Update". This update improves the open world activities with features listed below: AI: 1. AI will now react to weapons being pointed at them. 2. New AI Type "Psychopath", they will wander around mayhem mall, and attack other pedestrians and get scared and run from the player when they arrive. 3. Animations have been improved on pedestrians. 4. Store clerks are now inside of each store and you can rob them for extra money. 5. Police AI have been adjusted in behavior. 6. Police AI now have a new hit reaction animation that feels more responsive than prior. Bosses: 1. Bosses have been re-balanced to be easier and more forgiving for new players. Player Systems: 1. Movement has been reworked to have more…
- HotFix - 5 March 2022
Hey Players, This is a hotfix for the tutorial, This update is large due to it containing hidden content from the first big update in the game files. I will list the changes down below: 1. Tutorial Boss fight rebalanced to be easier 2. Returning to main menu after dieing in the tutorial and clicking new game now properly starts you back at the beginning 3. Text changes in the menu have been made to be more intuitive. Thank you to one of the players for reporting this bug on the feedback board.
- Community Update - 14 February 2022
Hey Players, I am working on a new update that takes player feedback and implements it into the game. One of the biggest feedback requests I got was to add more content into the open world of mayhem mall. The first update will implement these features. Features coming in the update: AI: AI will have improved behavior, animations, and reactions to the player A new random event will happen with psychopathic AI in the mall Shop keepers will be added to the stores Robbing stores will be added to the game Game-play: ADS will be added to the game New shock-wave punch power will be added Dodging will be improved Stores will have items you can pickup and cause mayhem with such as throwing them at other AI Grenades will be added Map Changes: Secret rooms with temporary power ups and weapons will be added to the mall The gun stores in the mall will be interact-able and weapons will be purchasable…