SPSTEAMPULSELIVE ANALYTICS
The Last Plague: Blight

The Last Plague: Blight Steam metadata

Original Studios | Oct 3, 2024 | game

Released

87players observed · 4 October 2026 - 18:46:55 UTC

ActionAdventureIndieSimulationEarly AccessSteam Store

  • Latest observed players87 · 4 October 2026 - 18:46:55 UTC
  • SteamPulse tracked peak783
  • Units sold (VGI)46,723
  • Revenue (VGI)$555,000
  • Review score89% positive

The Last Plague: Blight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players87 · 4 October 2026 - 18:46:55 UTC
  • SteamPulse tracked peak783
  • Units sold (VGI)46,723
  • Revenue (VGI)$555,000
  • Review score89% positive
  • Total reviews1,372
  • Release dateOct 3, 2024
  • DeveloperOriginal Studios
  • PublisherOriginal Studios

Genres: Action, Adventure, Indie, Simulation, Early Access

Company pages: Developer: Original StudiosPublisher: Original Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Last Plague: Blight Steam metadata

The Last Plague: Blight metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1564600/metadata
Steam Storehttps://store.steampowered.com/app/1564600/
Steam Communityhttps://steamcommunity.com/app/1564600
PCGamingWiki search
IGDB searchSearch IGDB for The Last Plague: Blight

Reviews, pricing, and metadata

Review summary

Very Positive

89% positive, 1,223 positive, 149 negative

Price and discount

$16.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, Co-op, Online Co-op, Cross-Platform Multiplayer, Full controller support

Achievements

Not available

Platform releases
  • Steam 3 October 2024

Latest Steam announcements

  • Beta update v0.12.8b2 - 23 September 2026

    Hey everyone, got another few fixes for the new save system beta. As always, I really appreciate your time testing out this new branch! It seems like v0.12.8b1 fixed the chunk loss/reset issue which is great.FixesFixed one cause of some newly generated plants like Dogbane not being interactable until a save/loadFixed missing/corrupt chunks never being regenerated and spamming the log files with errors in certain cases

  • Beta update v0.12.8b1 - 21 September 2026

    Thanks for checking out the new save system beta! Your feedback has helped me identify an edge case that would cause chunks to be overwritten during the saving process and make you lose progress. This has been fixed now, but unfortunately there isn't a way to recover this lost data. Apologies!FixesFixed Windows path inconsistency bug that would cause chunks to be deemed missing and be entirely regenerated, resulting in deleted camp buildings and items

  • Help test the new save system - 17 September 2026

    Hey everyone!There have been many requests to fix up the save system over the past few years due to the sheer number of files and disk space used by the game, and I've finally gotten around to rewriting the system. This is something I think will be great to finally tackle leading up to the 1.0 release to ensure a better saving experience!Given how critical the save system is for a survival game like this with a lot of backwards compatibility to handle, I want to be careful about rolling out such a fundamental change. That is why I've launched this new system as a beta branch on Steam before releasing it for everyone as a new game update.How to join the beta and test out the new save system:Before starting, you may want to create a manual save in your game(s) with the non-beta version as autosaves will eventually be overwritten and no longer loadable if you switch back to the default gam…

  • Update v0.12.7 - 3 August 2026

    Got a few small fixes for everyone. Thanks for the great feedback as always!Fixes:Fixed some missing text in a few areas in the UI with the Simplified Chinese localization, such as the headers for each crafting recipe in the recipe listFixed NPCs still taking too many player itemsImprovementsImproved NPC pathfinding to avoid felled treesImproved look of long distance LOD version of trees to be more consistent with seasonality and cloud shadowsPerformanceReworked sky-based ambient reflection rendering to be a bit faster, improving the overall frame rate a bit

  • Update v0.12.6 - Simplified Chinese, Performance & Graphics - 25 July 2026

    Hey everyone, I was planning to push out a small update to get Simplified Chinese localization out but decided to include some performance and graphical enhancements that I've been working on for the 1.0 release as well. Ended up being a pretty big update with a bunch of improvements that hopefully improve the experience for everyone. Overall performance and frame rate should be a bit higher. Hope you enjoy!Fixes:Completely reworked step-up logic to allow the character to clear smaller height steps like sole plates and terrain around them consistentlyPrevented radial menu from slowing down the game in co-op which would de-sync things temporarilyFixed missing localization for "required materials" in the building upgrade windowFixed long-standing issue where certain rocks and stones were either invisible (but interactable) or entirely missing. Loading pre-0.12.6 saved chunks will keep the…

  • Update v0.12.5 - 30 May 2026

    Got a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird!FixesFixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repair isn't easily possibleFixed colliders of clay tile roofs so that they no longer block doors from fully openingFixed incorrect collision of triangular walls with the support beams they sit on top ofFixed doors not blocking further doors from being placed in the same doorwayFixed medical item durability not syncing correctly on co-op joining playersFixed the font setup to better allow for the upcoming Chinese localizationFixed used up medical items like bandages combining with and reducing condition of…

  • 1.0 Release Timeline - 19 May 2026

    Hey everyone,It's been so great to see all the support for the game as it continues to grow after the Early Access release. Been very busy prototyping and planning out the rest of the work needed for a solid 1.0 release version.After mapping out the story elements, various features and content, I'm now targeting Q1 2027 for the 1.0 release!The biggest goal for 1.0 is to make the Blight feel like something that can finally be properly confronted and resolved. The full release will add the late-game path toward ending the Blight, including expanded NPC survivor interactions, advanced clearing methods, and a proper conclusion to the current story arc.Expect to see:New late-game Blight clearing mechanicsExpanded survivor NPC interactions, requests, and tradingNew ways for survivor camps to help with resource productionNew world generation features and refinementsMany new items, crafting rec…

  • Update v0.12.4 - 26 March 2026

    Small update to fix some of the bigger issues raised recently.Fixes:Fixed the bug introduced in v0.12.3 that would delete items when equipping something and there wasn't enough space for the just-unequipped itemFixed various hammer-built buildings/shelter pieces not repairable when damagedReworked shadow rendering rendering pipeline to reduce potential for race condition related crashes on certain hardware configurations

  • Update v0.12.3 - 19 March 2026

    Got another set of improvements and fixes for everyone in this next update! Things are starting to look pretty solid with the v.0.12.x updates, work is now geared mostly towards planning out the full 1.0 release path and working on that. Expect a more detailed post about it soon!Improvements:Allowed bow to be stored in belt slots with new left-handed equip animationAllowed small backpack (seen on NPCs) to be placeable like other backpacksAdded custom game option to change chance of NPC camps being hostile (default 33%)Added better quiver modelFixes:Fixed wooden shield and reinforced wooden shield infinitely falling through ground when droppedFixed sole plate/lumber post connection logic not correctly registering all relevant sole plates in certain cases. After the previous update to strengthen these connections, there would be cases where destroying a sole plate would cause a post to fa…

  • Update v0.12.2 - 9 March 2026

    Hey everyone, got another huge bunch of fixes and improvements done in this update. There have been a few pretty deep-rooted issues introduced in v0.12.0 around disappearing player characters and bad inventory state that have hopefully been fixed for good. Please do let me know if you still see your character disappearing or any of the other issues mentioned in this update that should have been fixed.ImprovementsImproved third-person melee attack targeting to feel much more reliable - the attack check was only done from the crosshair, but now it factors in the zone directly in front of the characterIncreased mouse drag distance detection for dragging item stacks so it's easier to shift+click an item instead of accidentally dragging itPrevented naturally growing plants from blocking structure placementRemoved unnecessary AI idle pathing calculations that were causing a performance dropLo…

  • Update v0.12.1 - 25 February 2026

    Thanks for checking out the NPC update and sharing your feedback! It's exciting to see all the various interactions everyone has been having with the new inhabitants of the world of the Blight, both good and bad. Been fixing up a few issues since the release of the big update and have it ready for release today.Additions:Allowed dead NPCs to be lootable like dead players in co-opAdded NPC behavior to harvest meat from hunted animals, cook it, and eat or store the cooked meatFixes:Fixed NPCs not "owning" the items they drop that they cannot fit in their inventories after trading. If you try to pick up too many items that they own, they consider it stealing and will eventually treat you as hostileStuck arrows now properly disappear after some time. In the future there will be a more dynamic system to deal with these itemsFixed NPCs commandeering player fire pits and other structuresFixed…

  • Major Update v0.12.0 - The NPC Update - 17 February 2026

    The NPC update has finally arrived! In your travels you may run into small camps of other survivors that may be friendly or hostile. Also to better facilitate these new characters you meet, a whole bunch of character customization options have been finally added to the game!Please note that this update (along with all others in the Early Access period) should be fully backwards-compatible with previous save games. Although starting a new game is probably the best way to experience the bigger updates.New FeaturesSurvivor CampsSurvivor camps can be friendly or hostile. Friendly camps allow you to speak to them, help them with simple requests, ask them about nearby points of interest and trade with them for potentially useful items.Their behavior is fairly basic right now, they will make sure their fire is going, hunt any nearby creatures, and make sure they have water to drink. Much more…

  • Q4 Update Release Date - 1 February 2026

    Hey everyone, hope you've been having a good 2026 so far! It's been an extremely busy January on my end but unfortunately there is still a bit of work left on getting the Q4 update (or NPC update) all ready for release.I want to apologize greatly for the further delay of this update, I haven't done a great job estimating all the various complications involved with getting NPCs thinking, trading and behaving well, along with balancing the economy for all items in the game to power the new trading system. The good news is that the new systems are starting to feel very solid, and we are down to just the final polish, and content tasks.With all that said, I'd like to announce that the NPC update will be released on February 16th 2026!After the NPC update and a few follow up fix and improvement updates, I will sit down and plan out the 2026 roadmap with the path towards the 1.0 release in de…

  • Q4 Update Timeline Adjustment - 26 December 2025

    Hey everyone,Hope you are enjoying the holiday break!I wanted to follow up on the Q4 update release timeline. As we approach the end of the year I've had to make the tough decision to push the update further back into January given the remaining work and testing required.I know a lot of you have been excited about getting your hands on the new NPC content and I was working very hard the past few months to get things ready, but unfortunately it will take a bit more time to get the experience feeling right with the least amount of bugs and issues.Things are coming along well though. New character customization options were added to help power the new NPC characters and the very old AI system was completely rebuilt from the ground up to allow for much more complex decision making logic for the various entities in the game. Creature behavior should be more improved, and you will be able to…

  • Hotfix v0.11.13 - 3 November 2025

    A few players were reporting issues with world generation and things like cabins appearing too often. Turns out there was an oversight with some of the updated distance checking code that caused incorrect distance calculations mostly at world generation time, and for some calculations like cabin generation at world explore time. With this update, cabin generation will be fixed going forward in existing post-v0.11.11 worlds, and new worlds will have everything else fixed up (including village and other feature placement). Apologies for the oversight!FixesFixed bad distance calculation introduced in v0.11.11 for certain world generation based checks that would cause errors when generating new worlds, cabins that would generate too densely, and other similar issues

  • Hotfix v0.11.12 - 29 October 2025

    Quick hotfix to resolve some issues with rendering objects and clouds in cavesFixes:Fixed objects and the character disappearing when zooming in or heading deep into a caveFixed cloud shadow effects appearing within caves

  • Update v0.11.11 - 29 October 2025

    Here are some more fixes and improvements while the Q4 update is built behind the scenes! Check out the Terrain Tessellation graphics setting if you haven't already now that the performance has been greatly improvedFixesFixed black squares appearing on the terrain near snowy footprints or dug out holes when MSAA is enabledFixed shadow artifacts near snowy footprints when MSAA is enabledFixed incorrect graphical calculations that would result in shadowy looking snow on steeper terrain slopesFixed system to prevent Blight clouds generating in water by using a more accurate terrain height estimation process during initial world generation (as a result, you will only see this for new games after this update)Fixed rafts being deleted when left to drift down a river to the south or west into unloaded areas (east and north were unaffected)Fixed the calculations that determined when objects, gr…

  • Update v0.11.10 - 14 October 2025

    More fixes and improvements in this update after a few great bug reports and feedback. Also took a stab at improving the stability of the co-op joining player experience after reports of chunks starting to disappear and not load after extended playtimes. Thanks everyone!FixesFixed rare issue that caused certain chunks to not load or show up as a corrupted checkerboard of textures for co-op joining players, caused by a race condition of chunk retrieval retries (due to dropped packets) along with specific chunk load/unload timelines due to certain player movements in the worldFixed rare decompression errors causing chunks to not load for extended periods of time for co-op joining playersFixed outer corner clay tile roof stretching algorithm to avoid holes in the resulting meshFixed outer corner clay tile roof placement colliding with walls directly under the roof and vice-versaFixed Bligh…

  • Hotfix v0.11.9 - 1 October 2025

    Pushing out a small hotfix to resolve a crafting issue that came up relating to certain recipesFixesFixed certain crafting recipes like fish meat from fish not functioning properlyFixed cooking skill progressing too quicklyFixed missing localization for new show skills/show health menu key inputs

  • Q3 Update v0.11.8 - 1 October 2025

    Hey all, as mentioned in the recent news post, the Q3 update will be a bit smaller today. Along with skills/proficiencies, there are a small number fixes and additions.SkillsSkills are now finally in the game, showing up as a tab in the new "Status" window that combines skills with the existing injuries list as tabs.The skills will show what they affect in a tooltip when hovered over. They increase every time the related action is performed, making your character slightly better at it the more it's done.This is an initial list of skills, with plans for more to be added in the future. The current set of skills may require some balancing, so please feel free to provide feedback around them and which skills you'd like to see. And also, I know there one of the most requested new structures is a an indoor fireplace for the new advanced building system, rest assured that this will come soon!…

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Beta update v0.12.8b11844115010502378
23 August 2026Update v0.12.71839676055895384
326 March 2026Update v0.12.41828441623103175
43 November 2025Hotfix v0.11.131815034433011669
529 October 2025Hotfix v0.11.121815034432852834
61 October 2025Hotfix v0.11.91811772772428401
718 July 2025Hotfix v0.11.31805431065380451
815 July 2025Hotfix v0.11.11805065414367814
98 May 2025Update v0.10.31799088287842935
1015 April 2025Update v0.10.21796631172417146
114 April 2025Update v0.10.11795917897366557
127 January 2025Update v0.9.141787858252886618
1319 December 2024Update v0.9.131786409468860654
1426 November 2024Update v0.9.121784506358959328
1523 November 2024Update v0.9.111783872412038168
166 November 2024Update v0.9.96148070194801572971
1729 October 2024Hotfix v0.9.86146943657173847683
1829 October 2024Update v0.9.76212245217911997300
1924 October 2024Hotfix v0.9.66212245217911807155
2024 October 2024Update v0.9.56212245217911804917

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1564600
Live current players87
SteamPulse tracked peak783
Live count (today's peak floor)87
Price$16.99
Free to playNo
Discount0%
Original price USD$16.99
Current price USD$16.99
Release dateOct 3, 2024
DeveloperOriginal Studios
PublisherOriginal Studios
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent89%
Positive reviews1,223
Negative reviews149
Total reviews1,372
Steam recommendations1,415
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1564600/

Short description

The Last Plague: Blight is an authentic survival experience rooted in realism and immersion. Endure the hazards of a brutal open world and uncover the origins of a mysterious disease. You are humanity’s final hope in ending the Blight

About this game

Endure an authentic survival experience unlike any other in The Last Plague: Blight . Carefully tend to your well-being, brave countless threats, and overcome daunting challenges in a disease-ridden, procedurally generated open world. Delve into the heart of the Blight and bring it to an end. An obscure disease known as the Blight has descended upon the land. Barely escaping its devastating effects, you find yourself exhausted, starving, and alone in the wilderness. But when an enigmatic figure emerges from the darkness, a glimmer of hope appears on the horizon. Are you willing to risk your life to eradicate the Blight, or will you allow the disease to consume you? Survive a perilous open world built around punishing realism, immersion, and depth. Whether you're cooking, crafting, or gathering materials, every task consumes precious time. Water must be boiled to ensure it's safe to drink, and raw materials require proper treatment before they can become the tools necessary for survival. Hunger, hydration, and energy must be carefully managed while resting at camp or exploring the wilds. Never let your guard down, because danger takes many forms. Wild beasts and harsh elements constantly threaten your well-being, so do whatever it takes to survive in a procedurally generated world that does not want you in it. Key Features: An authentic survival experience rooted in realism and immersion A procedurally generated open world and its inhabitants Co-op multiplayer Complex cooking, crafting, farming, and building mechanics A dynamic terraforming and shelter-building system with walls, floors, and roofs that are not locked to a grid Switch between third-person and top-down perspectives for greater spatial awareness Upcoming Features: Continuation of the story and a meaningful long-term goal Cooperation and trade with other NPC survivors as you rebuild Animal taming Localization in additional languages (Polish, Italian, Japanese, and possibly more)

Supported languages

English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
28Full controller support
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $16.99
  • Highest observed: $16.99

The Last Plague: Blight's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $16.99, the highest is $16.99, and the first visible tracked price is $16.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Last Plague: Blight's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $16.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $16.99. The latest run records $16.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $16.99
  • Current list price: $16.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Last Plague: Blight at $16.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$16.99$16.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $16.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$16.99$16.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $16.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$16.99$16.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2553,0145 October 2026 - 00:10:04 UTC1,818,368
2Wallpaper Engine46,6214 October 2026 - 23:41:27 UTC150,271
3Battle Teams 2614 October 2026 - 23:53:09 UTC7,966
4火炬之光:无限2714 October 2026 - 04:20:53 UTC7,911
5Total Football Online1414 October 2026 - 20:06:52 UTC932
6Once Human18,6644 October 2026 - 22:26:24 UTC231,343
7Lost Castle 26294 October 2026 - 23:04:37 UTC28,835
8Starena04 October 2026 - 21:47:32 UTC4
9Party Animals1,9384 October 2026 - 23:35:23 UTC57,806

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS174,9354 October 2026 - 23:58:27 UTC399,748Not availableBULKHEAD
Valheim139,8224 October 2026 - 23:18:38 UTC498,478533,888Iron Gate AB
Project Zomboid57,4814 October 2026 - 23:43:11 UTC122,811467,999The Indie Stone
Palworld44,5785 October 2026 - 00:04:05 UTC2,101,535451,088Pocketpair
Slay the Spire 244,3804 October 2026 - 23:37:17 UTC574,638199,438Mega Crit
VRChat41,1555 October 2026 - 00:08:15 UTC74,217269,026VRChat Inc.
RuneScape: Dragonwilds30,5564 October 2026 - 17:49:34 UTC39,10324,686Jagex Ltd
The Isle26,3814 October 2026 - 14:44:35 UTC27,916121,501Afterthought LLC
Path of Exile 221,4875 October 2026 - 00:04:05 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended21,0814 October 2026 - 22:58:29 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive17,4264 October 2026 - 23:46:51 UTC44,232392,944BeamNG
Schedule I15,4874 October 2026 - 23:39:06 UTC455,652297,022TVGS

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.