SPSTEAMPULSELIVE ANALYTICS
Synthbiotic Dungeon

Synthbiotic Dungeon Steam news

Synthbiotic Studios | Apr 24, 2021 | game

Released

0players observed · 16 October 2026 - 11:00:42 UTC

ActionFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive

Synthbiotic Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score77% positive
  • Total reviews44
  • Release dateApr 24, 2021
  • DeveloperSynthbiotic Studios
  • PublisherSynthbiotic Studios

Genres: Action, Free To Play

Company pages: Developer: Synthbiotic StudiosPublisher: Synthbiotic Studios

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Synthbiotic Dungeon Steam news

Synthbiotic Dungeon news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Notes for 5/19/2021 - 19 May 2021

    Offline Practice: - New offline practice mode has been added so the game can be played in singleplayer Balance: - Timed wall laser cost and damage changes - Number of drones reduced in the later sections of Helios - Respawning players no longer costs health - Melee drones now turn faster to better follow runners - Ability activation disabled in waiting rooms to prevent accidental use Weapons: - Juggernaut projectile can now pass through drone shields with reduced damage - Increased weapon accuracy at long range Fixes: - Fixed exploit where shield drone shields could be recharged early by possessing - Fixed shield drones not automatically rebuilding their shields - Fixed invulnerability time while dashing - Fixed one way shields trapping runners in spawn - Stability improvements

  • Update Notes for 5/8/2021 - 9 May 2021

    Weapons: - Minor shotgun buffs and damage increase - Railgun reworked to be easier to use - Railgun damage increased Runners: - Invulnerability time while dashing increased - Color change option is now available in the runner shop (costs 0 credits) Fixes: - Fixed weapons jamming when swapping and firing at the same time

  • Update Notes for 5/4/2021 - 5 May 2021

    Runners: - Added muzzle flash effects to railgun and shotgun - Fixed other runners stuttering when dashing Sentinel: - Increased sentinel placement time and credits by 25% on Aegis - Locked rotation of shield drone's large shield while turning Bug Fixes: - Fixed drone spawning doors sometimes not opening

  • Update Notes for 5/1/2021 - 2 May 2021

    Balancing: - All drones have been made faster by about 30% - Posessed melee drones have been made about 40% faster - Drones should now spread out a little bit more - Shield power up invulnerability after getting hit increased from 2 to 3 seconds - Locked laser drone rotation while firing when possessed to prevent an exploit - Increased starting runner upgrade credits to 2 Bug Fixes: - Fixed lasers appearing to go through walls for runners - Fixed shield drone slow field slowing the player for the rest of the match Polish: - Replaced health counter on destructible walls with a health bar - Revised credits screen HUD: - Reorganized sentinel hotbar for faster drone selection

  • Update Notes for 4/27/2021 Pt. 2 - 28 April 2021

    Runners: - Juggernaut weapon model updated - Fixed multiple movement speed exploits - Gatling gun model updated Sentinel: - Fixed crashing when unpossessing shield drone - Improved placement detection stability UI: - Rearranged sentinel UI for better readability - Adjusted runner UI colors for better readability - Runner UI now shows a secondary weapon

  • Update Notes for 4/27/2021 - 27 April 2021

    Sentinel: - Sentinel can no longer place inside walls on Aegis - Removed "big boi": will no longer spawn when removing a recently placed drone Runners: - Fixed players respawning too close to upgrade kiosks - Can no longer dash through slow field - Fixed slow field freezing player Drones/Traps: - Pre-placed AI now working as intended - Improved AI responsiveness - Made bear trap less visible - Tripwires can no longer be placed in contact with doors - Fixed laser drone and laser trap double-damage bug - Killed drones when they fall off the map - Aegis boss minion spawn timer scales with number of players - Fixed timed lasers not handling doors properly - Extended laser drone lasers and made them less accurate - Add materialization effect to miniboss drones and challenge door drones Weapons: - Fixed Juggernaut shots colliding with slow field - Fixed AI not attacking players after being sh…

Patch notes and updates

S.noRelease datePatch nameGID number
19 May 2021Update Notes for 5/8/20214072920612511176122
25 May 2021Update Notes for 5/4/20214072920612498121580
32 May 2021Update Notes for 5/1/20214074045878084484093
428 April 2021Update Notes for 4/27/2021 Pt. 24074045878067678638
527 April 2021Update Notes for 4/27/20214074045244021357082

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