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Gnomepunk

Gnomepunk Steam news

Glivi Games S.A. | To be announced | game

Coming Soon

GameSteam Store content

CasualStrategy

  • Steam app typegame
  • Steam App ID1580030
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGlivi Games S.A.

Gnomepunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1580030
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGlivi Games S.A.
  • PublisherRockGame S.A.
  • Parent gameNot available

Genres: Casual, Strategy

Company pages: Developer: Glivi Games S.A.Publisher: RockGame S.A.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Gnomepunk Steam news

Gnomepunk news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Gnomepunk Progress Report #12 - 14 February 2023

    Hello and welcome to Gnomepunk Progress Report! In this month's summary we have quite a few new things to show you. We didn't spare ourselves. Of course, you won't see everything right away, so as not to spoil you a surprise (¬‿¬) Without prolonging the wait, we will start the presentation with the two-dimensional part of our project. We made another set of icons corresponding, among other things, to the necessary gnome resources. AND. * drums * We finally have an updated version of Our Beloved Queen! Isn't she wonderful? The pearls! The fur! The beauty! The zaz! We know, we know - it's not the typical beauty standard as we know it, but believe us... She's the bomb as far as the gnomes' tastes go ヾ(≧▽≦*)o Back to the "typical" stuff tho. In our 3D domain we have completed a set of gatherer buildings and resource models. We will present some of them now as a head-start for you, so that i…

  • PLAYTESTS SIGN UPS ARE OPEN - 17 January 2023

    Hi gnome funs! We are happy to announce that our gnomes are ready to welcome you to their village! That's why we're opening playtests signups! We are ready for your feedback and all opinions! Look after the gnomes, build them houses and search the magical glade for bugs! Remember that we are creating the game for you and we want to get as much feedback from you as possible! You can submit feedback through our poll available in the game menu, but also on our discord and official Steam discussion. We promise that we will read everything, analyze it and if we are able to implement it into the game.

  • Gnomepunk Progress Report #11 - 20 December 2022

    Hello and welcome to Gnomepunk Progress Report! In this month's summary we would like to show off further work on the improvement of the models, but also demonstrate new buildings and the first house of the Engineers. First things first... the brothel :D We spiced it up a bit with appropriate signage, so that the work-weary gnomes would know how to get to the haven of leisure and fun, and if by some miracle their eyes missed the GREAT. Neon. Pink. sign, then directly at the front door a charismatic employee would charm the passersby with her... character and the artistic craftsmanship. Of course, the entrance is for adult gnomes only, so the bouncer at the door must be present. In the back, there couldn't be any lack of romantic atmosphere at the flowerpot, but also the option to quench your thirst by the keg. And as gnomes are a very inclusive society we also found place for a driveway…

  • Gnomepunk Progress Report #10 - 16 November 2022

    Hello and welcome to Gnomepunk Progress Report! In this month's summary, we'd like to announce we've officialy finished Workers tier and started working on our Magnum Opus - Engineers :) Here are the last two buildings of Workers. They'll be one of the few buildings bringing together differend classes of gnomes. Clumsy ones will end up in Hospital and ones searching for wisdom in Library

  • Gnomepunk Progress Report #9 - 11 October 2022

    Hello and welcome to Gnomepunk Progress Report! In this month's summary, as promised, we'd like to finally show you some building animations AND a new tier of buildings! Some of them you've seen already but in older versions, so we'll compare them for you :) First off, we'd like to thank you for your support and engagement. We're working now only for ourselves but also for you, searching for like-minded people wanting to play semi-comedic citybuilder in which we put our love and souls. Thank you

  • Gnomepunk Progress Report #8 - 7 September 2022

    Hello and welcome to Gnomepunk Progress Report! In this summary, we have to brag about a pretty big change - we redesigned the gnomes :) The previous ones were not optimized and no longer matched the direction we had taken. To prove that low-poly gnomes can also look good (or even better) we will present them to you below. (P.S. the ones on the right are the old ones) Unfortunately we are still working on the most wonderful animations of buildings, and now also gnomes. You'll find more information (and footage) in the next Dev-Log :) Another thing we would like to collect some praise for is the interface and icons made by our Berry-graphic designer. Some of the things we are yet to improve, so it's not the final product, but already-you can feel the awesomeness. As in previous summaries, the programmers would also like to show off some things. We now have a basic diplomacy system with f…

  • Gnomepunk Progress Report #7 - 1 August 2022

    Hello and welcome to Gnomepunk Progress Report! In this report we're excited to show you what we managed to make. In order to show you how the final game could actually look, we clenched our butts, crushed our deadlines and polished up some buildings, redesigned others aaaaaand made them ready for animations that are coming up later on, so brace yourselves 'cause it's a bunch :D ⁜ First off, we want to remind you how some of the buildings looked like before and compare them to the new ones, with repainted textures, so the long road we've come is even more emphasized. To "Hive" we added honeycombs, bees, jars and ultra-big bee to ward-off any honey-stealing gnomes. Everything will be animated :) Hatmaker was slightly changed to make textures *pop*, we got rid of stone base which wasn't fitting with other buildings in this tier and added some barrels with materials and grass. As far as re…

  • Gnomepunk Progress Report #6 - 18 May 2022

    Hello and welcome to another Gnomepunk Progress Report! In this months' report we're happy to announce that we got to: - go on a little adventure to a completely new forest - build new cottage for grandparents

  • Gnomepunk Progress Report #5 - 5 April 2022

    Hello and welcome to another Gnomepunk Progress Report! We're happy to announce that our forest is slowly coming together! We've come a long way through flora and fauna to help bring a little more life into Gnomes' surroundings. Our artists are still working on foliage assets to make it more believable and awe-inspiring. We also work as hard as bees on developing the Gnomepunk world through engaging story and immersive quests, so another turning point for our little friends is, as it turns out, that they are not alone in their world. Gnomes will stumble upon a house of an elderly couple. To find out how relationship between the old and the little folks will develop you'll neet to stay tuned... ...but what would you do if the Gnomes showed up in your garden? :) On further stages of development the house and garden might look more like on our concepts. Lifely and simply wonderful, taking…

  • Gnomepunk Progress Report #4 - 14 March 2022

    Hello and welcome to another Gnomepunk progress report! We almost completed working on the more advanced Gnome buildings, available to the higher classes. Now our Gnomes are be able to smelt metals and fire bricks. Brickyard Building Blast Furnace We've finalized the hive building, we've showed you in the previous report. Our little friends can finally have some honey, but watch your sugar levels. Remember the hive building? This is it now. Feel old yet? Now let's get to something more interesting. In this fine establishment the Gnomes will be able to relax after hard work and have some fun with Gnome ladies. Or gentlemen, if you prefer. And here's a little sneak peak of the main level in which the game takes place. We can't tell you much about it now but stay tuned for more information in future progress logs. "Hole" That's all for now, folks. Be sure to add Gnomepunk to wishlist and s…

  • Gnomepunk Progress Report #3 - 4 February 2022

    Hello and welcome to our monthly (at least we'll try to) progress report! We spent some time working on Gnomes AI, to put more life into the kingdom. The Gnomes will be roaming the streets freely, but also they'll be working hard, delivering goods between buildings. We can also show you some cool concepts made by our artist. It's a bee hive building. While the bees are pretty big for Gnomes standards, it doesn't stop our little people from taming them and using them for honey production. The story of the Gnomes and the forest they live in is still in progress, but we can assure you it's not another fairy tale. Our kingdom will meet another factions of Gnomes, which can be either friendly or hostile. Humans are also a part of this world, opportunistic but potentially very dangerous. We're also fine tuning and optimizing the game's systems, so the gameplay can be satisfying while you play…

  • Gnomepunk Progress Report #2 - 4 January 2022

    Hello and welcome to another Gnomepunk progress report! We're very excited to tell you that Gnomepunk's development is going very well. The game's overall design and story has been hugely refined. The same can be said about our game systems, as we're testing city building mechanics. Our artists keep providing us with great assets, such as two shown below. Gnome is not a Gnome without it's hat. This building focuses on producing hats to satisfy even the most demanding Gnomes needs. The second one is the windmill. As you can probably guess, it's used to produce flour, which can be used to make Gnomebreads, to keep your society well fed. We're also proud to show you the first screenshot of the new, redesigned game. We're not yet satisfied with all the mechanics to show the gameplay, but expect it soon! That's all for now, folks. Be sure to add Gnomepunk to wishlist and stay in touch with o…

  • We're launching a Kickstarter campaign! - 16 December 2021

    Hello gamers! We're happy to announce that we started a Kickstarter campaign for our game Leshy. We're very proud of the game and its reception so far but being a small studio with a strict budget limits us, which essentially means to cut out things that we want to deliver. As passionate gamers, our top priority is to create a delightful and immersive experience. That's why we decided to open a way for you to help us to achieve this goal and get some nice rewards related to the game at the same time. The campaign is available here Among the exclusive rewards are: - Name for one of the enemies in the game - Metal poster - Slavic amulets - Limited game copy Thank you for your support! Kind regards, Glivi Games team.

  • Gnomepunk Progress Report #1 - 7 December 2021

    Hello and welcome to Gnomepunk's first progress report! During these weeks of silence we've been working hard on creating many assets and programming game systems to bring the world of mischievous Gnomes to life. The game's art direction turned into a little more fantasy one, which suits the setting very well. Today we'll show you two buildings. The first one is distillery - a place close to our Gnomes hearts. It's where the famous shroomshine is produced. The second one is more down to earth. After getting drunk with the shroomshine it would be nice to get some sleep in a house. It's the one of the most basics ones, capable of housing a few Gnomes. These screenshots should give you the idea of the atmosphere we're trying to achieve in the game. The Gnomes and their way of life is also a very important part of creating Gnomepunk's unique world. The player, being the king, will be accomp…

  • Gnomepunk discord server - 22 November 2021

    Dear players! We have created Gnomepunk discord server. In this server we will share game's sneak peaks, inform you about our progress and update you frequently about Gnomepunk. We encourage you to join us! To do it you can click image above or click this link. Also you can expect more updates here - on the Steam platform. Thank you, Glivi Games team!

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