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Midautumn

Midautumn Steam news

Team Midautumn | May 9, 2023 | game

Released

0players observed · 14 October 2026 - 16:36:27 UTC

ActionIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Midautumn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews22
  • Release dateMay 9, 2023
  • DeveloperTeam Midautumn
  • PublisherTeam Midautumn

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: Team MidautumnPublisher: Team Midautumn

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Midautumn Steam news

Midautumn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Early Access Patch Notes for Build v0.8.21.12 - 22 October 2025

    Hi folks! Just pushing a couple more bug fixes we've found as we get closer to our next content update: Fixed an issue that was causing the lunar blood collecting chamber in the tutorial to soft lock progress Fixed a number of typos in dialogue

  • Early Access Patch Notes for Build v0.7.2.18 - 3 September 2025

    Hi folks! Thanks to everyone who’s been playing the new update over the past week and letting me know about any bugs you come across. This latest set of fixes should make the current build a lot more stable for folks before we continue adding more content in the future. Spirit World Gameplay Fixed an issue that was causing the tutorial to be skipped for some players Breakable pots are breakable once again Lunar Rot timer now immediately is set to zero when you clear a room Running into a Point of Interest pickup after it’s already been triggered should no longer trigger pickup vfx Boss doors should no longer have incorrect icons sometimes The boss door that appears in the Debtor’s Chamber has the correct icon color now Added more checks to ensure boss doors spawn at the correct time Added more checks to ensure chamber exits cannot lead from Earthen Ruins to Wooden Refuge before the play…

  • Shop Update - 28 August 2025

    Hi folks! We have a new Update with some additions to our hub areas!HighlightsMore shops Added:Flower Shop in Temple DistrictBike Shop in Temple DistrictSushi Restaurant in SakurafestCandlewick Shop in Fivefold KeepMore Building Interiors Added for Temple District and SakurafestNew Digging MechanicNew Gardening MechanicGiving gifts to certain NPCs can now reward the player with itemsBug FixesAdditional error handling for corrupted save filesFixed collision issues in Sakurafest when entering certain buildings You can check out more details in our Kickstarter Update

  • It's been 1 year since we went into Early Access! What's Coming Next? - 9 May 2024

    Hi folks! We have a fun update ready for Ludonarracon this week! This marks one year since our early access launch and we really want to thank everyone for all the lovely feedback and support this past year!! We're on track to be content complete by the end of 2024, and then we'll likely be spending 2025 on polish and ramping up to a 1.0 launch! The plan however is to give the game as much time as it needs in early access so we likely won't have an official date locked until we're actually ready to launch! We've added a roadmap menu to the game's title screen to give y'all more transparency on what we've added over the past year and what we'll be doing to get to our 1.0 release! Highlights New Boss Added: Ravana New Weiqi Charm UI View Roadmap Button Wandering Background NPCs added to hub areas Added unique UI art for petting Qilin and rabbits New Enemies Added: Spacesuit, Sun Raven Fin…

  • Feb 08 Update - Anti-Lunar Rot Ancestral Gift Abilities! - 8 February 2024

    Hi folks! We have a new update out today! Highlights Improved Candlewick Ancestral Gifts: Overdraft, Onerous Debt & Pawn Breaker. Pawn Breaker damage has been doubled based on everyone's feedback! New Gift Upgrade UI Lunar Blood appears above enemies before a ranged attack occurs, hinting at the incoming attack type Wukong now has a character portrait! Bug Fixes Prompts now disappear correctly when deleting a save slot Alternate NPC actions like giving gifts or spirit essence no longer block being able to talk to NPCs Prompts now disappear correctly when deleting a save slot Fixed typos in percentage based ancestral gifts in the gift upgrade menu Some performance optimizations for character outlines that should greatly reduce frame hitches. Let us know if folks continue to run into performance issues, it will be an ongoing fix throughout early access! Things we're working on for future…

  • We're on Sale during Game Devs of Color Expo! - 20 September 2023

    It's our first discount of Early Access! We love getting to be a part of Game Devs of Color Expo every year, it's such an amazing community, and we wanted to time our first discount to coincide with it this year. A big part of making Midautumn really special during our Early Access period is encouraging folks who really understand what we're trying to make to get the game early and give us your amazing feedback. If you're attending GDOC this year and you want to support our game, Please do try it out and give us feedback while it's on sale! If you can't afford that right now, our free demo will still contain all the gameplay improvements we are making during Early Access, and will let you play up to the game's first Act! On the 27th, we're also going to be adding a first look at our fourth biome Qilin Peaks, a part of the Spirit World where spirits have come together to build some kind…

  • Sep 01 Patch - Check out our new intro cutscene! - 1 September 2023

    Hi folks! We have a new update out today! Highlights Players will now see an intro cutscene when starting a new game, featuring some of the lovely animations we received from Kappapon Studios for our game trailers! 3 new enemy types have been added to Wooden Refuge: Slither-wheels, Moonstones, and Fanged Masks 3 new chamber variants have been added to Wooden Refuge new Act 2 Story Events have been added Bug Fixes Fixed an empty interact prompt appearing when trying to pick up a Purge Stone Fixed some layering issues with the outside of Maggie's house Fixed subtitles not appearing over certain UI elements Things we're working on for future updates we're working on a new gift giver character! This will either be its own update or we'll merge it into an upcoming larger one We are working on our 4th biome! We should have some intial chambers, enemies, and a new boss fight playable for y'all…

  • Aug 1st Patch - Controller Support + Controller Remapping! - 1 August 2023

    Hi folks! Mostly a lot of under-the-hood fixes with this build update! Expect more new content patches in the coming weeks and months! Highlights The game build should now have full controller support there is now a Controller Remap panel in the Options menu If anyone continues to have issues with their specific controller, you should be able to use the Controller Remap panel as a short term fix. In that panel, your controller will be identified by a specific name. If you are able to share what name comes up for your controller, we can use that to implement a longer term fix! we also have Mac and Linux builds uploaded! for Mouse & Keyboard players, you can now also perform Debt-Blows using the mouse wheel, which I am personally finding very fun to use so I recommend trying it out! Bug Fixes Players can talk to the Terracotta Warrior in the Debtor's Chamber without having to walk all the…

  • May 13 Bug Fixes - 13 May 2023

    Hey folks! Some more bug fixes, mainly focusing on the most commonly seen crashes, non-progression bugs and issues people have been mentioning! using the leftmost saveslot no longer lets you open the save slot menu while the intro sequence is playing you can now skip the intro sequence for all save slots. This used to not work if using the leftmost save slot You should no longer get soft locked and unable to leave if you visit the temple district twice deleting a save should no longer cause a File Input error when returning to menu from game Robin should no longer repeatedly play the pickup vfx in their house if the codex opens with a null error the sound of money spawning no longer occurs at the start of each room voice lines in Practitioner's Journal should no longer overlap. Instead, the currently playing voice line will stop and the new one will then start. some text size fixes to U…

  • May 10th 2023 Bug Fixes - 10 May 2023

    Hi folks! Thanks to everyone who checked out the game on launch day and also for letting us know about bugs you're running into! I'm working on identifying the sources of some the higher impact issues some folks are experiencing like crashes, controllers not registering input, or saves not loading and that might take some time to properly identify so if anyone has any additional details for us, let me know! I'm adding some quicker fixes in this current update before taking a look at those larger ones: - Return To Menu button in pause menu should now be clickable with a mouse - Fixed some issues that were preventing settings from saving for some folks, let me know if anyone is still having settings reset every time you bootup the game! - You're now able to switch between high resolution and pixel art fonts in the options menu. You should also be able to change font sizes, setting extreme…

  • It's Here! Midautumn is Out On Early Access! - 9 May 2023

    Midautumn is out on Early Access! Hi folks I'm so excited to let y'all know we are officially in Early Access on Steam and Itch.io! Please enjoy a fun new trailer to celebrate our early access launch! It's incredibly surreal to be at this point, and I'm very excited to take the game from something that's fun and enjoyable to something really unique and special during our time in early access! Hope y'all enjoy! We'll be spending most of this week and next focusing on bug fixes and gameplay tweaks from feedback, before pivoting to our next content update, which should include: A new character reveal (TBD) A new feature (TBD) More narrative events! Check Out Our Fan Wiki For Gameplay Tips! I'm really excited that we have a wiki available with gameplay tips and details about characters for folks who enjoy playing games that way! Steam Reviews! If you're enjoying the game this week and want…

  • Midautumn at LudoNarraCon - 4 May 2023

    Hey folks! Catch me playing through our new demo this Saturday at 11AM PST as part of LudoNarraCon. I'll be going through the content and teasing some of the stuff we'll have available for early access, which goes live on May 9th! I'll also be showing off a new character in this build that we haven't fully announced yet, but you can find them in the demo and in early access as well! I hope y'all have a lovely time during LudoNarraCon and try out some of the really cool demos!

  • Midautumn Heads into Early Access Next Week + grab our free demo TODAY! - 4 May 2023

    It's Happening Folks! May 9th is next week, and y'all know what that means! Midautumn is heading into Early Access! We Have a Free Demo! We are showing off the game at LudonarraCon from May 4th - 8th and we have a free demo available right now for folks to download! The demo includes up to the game's first biome and boss if you wanna try the game out a bit early! We're going to keep the demo available during early access so if you're planning on recommending Midautumn there's an easy way for them to try out the game before needing to spend any money! LudoNarraCon Gameplay Stream! We're going to be doing a stream teasing our early access build during LudoNarraCon! I'll be doing a stream for our Discord Community on Friday the 5th, and for folks who miss that the recording will go up on our Steam page on May 6th by 11AM PST! There'll be a lot of other cool narrative driven games and demos…

  • New Character Reveals! Only two months until Early Access! - 2 March 2023

    New Character Reveals! We've been showing off some new characters on our tumblr, and we've already revealed two! make sure to check out our tumblr to see the remaining reveals as well all the fun stuff Alexia has been posting there! Meet Vivian! Vivian comes from a dystopian, cyberpunk future where the evil corporation AQUILLA has the world by its throat. Along with her fellow agents of the resistance, she spends her nights battling against the forces of greed, led by the enigmatic Jupiter. But how did she find her way into the Spirit World? Meet Carlos! Carlos is a struggling photographer trying to regain some semblance of a career after his big exhibition was a huge flop. He's still bitter about this, but keeping busy with his work at Sakurafest, an anime convention that's returning to Nambo Quay. Our Backer Beta is coming soon! I'm happy to announce that we'll be running our beta on…

  • Midautumn is coming to Steam Early Access on May 9th, 2023! - 15 September 2022

    We're coming to Steam Early Access on May 9th 2023! We just announced the date at during the Game Devs of Color Expo Direct, which you can check out at this link and support us and all the other brilliant, talented devs involved in the direct! here is the announcement video itself: Here's some high level info about the announcement: We didn't end up with enough video submissions from our community to include in this announcement video, so what I'm planning to do is hold onto the ones we've received and do another round of submissions when we're announcing our version 1.0 launch! Steam Early Access will be sometime in 2023, which should give us plenty of time to get the amount of content we're targeting for early access launch! This will include 3 full biomes of gameplay! Some of our stretch goals and community designs will probably be completed during early access so we can get more fee…

  • Be a part of our Early Access Launch Date Announcement! - 15 August 2022

    Hi folks! I wanted to let y'all know we're currently preparing to announce our Early Access Launch Date (the actual date is not going to be anytime soon so don't get too excited!!) and I'd love to get our community involved without spoiling the announcement for y'all. If you'd like to be part of our announcement video please send a recording of yourself saying the following to [email protected]: all the months of the year in order from January to December 2 a countdown starting from 10 and ending at one! I've included a video with examples towards the end if folks need any clarification! We'll be accepting submissions until 11:59pm PST on August 17th! It's not a lot of time so if we don't get enough submissions we'll do a more straightforward announcement but I'd love to involve the community if we're able to do so! Let me know if anyone has questions!

  • Happy Lunar New Year! - 1 February 2022

    Happy Lunar New Year Everyone! We've been hard at work this past month cleaning up the Midautumn build, which hopefully counts towards our luck in the New Year! To celebrate, here's a brand new character reveal! This is Harpreet! She's been trekking across the country hunting monsters for most of her adult life, and now she's turned up in Nambo Quay. What or who could she be hunting? The Trishula she carries appears differently depending on who's looking at it, so it's much easier to carry around in the waking world. Game Improvements A big improvement we're making in the coming months is fleshing out the many many UI windows in the game, giving them a lot more personality and bringing them more in line with the style of the game! Here's some early experiments from that process! Plans for the Coming Months The next big milestone for us is having a full skeleton of the game's beta/early…

  • Midautumn at the Future of Play Direct - 8 December 2021

    We're in the Future of Play Direct this Thursday! I'm super excited to say we'll be participating in the Future of Play Direct, hosted by GLITCH! It'll be premiering on Youtube & The Game Awards pre-show on Twitch, Thurs Dec 9th at 3pm PT / 6pm ET! The lovely folks at GLITCH is also holding a viewing party in their Discord for folks who are interested! More details here We’ll be showing off an extended version of our animated trailer as part of the showcase so keep an eye out! New Characters? Since our last update, we revealed one of our new Spirit characters, Xiaoying--aka Wenye and Tsechoi's mom! We also have another character reveal lined up for y'all! What do folks think, should we make the reveal this Thursday or should we wait for a better moment in 2022? I'm open to suggestions! I hope everyone is able to have a lovely break over the winter holidays, we'll all be making sure to t…

  • Midautumn at the MIX Next Showcase! - 14 November 2021

    Hi everyone! We're participating in the MIX Next showcase and we've got a new character reveal for y'all! You can check out the showcase on Twitch! Meet Xiaoying! She's got some chill mom vibes and is in fact a literal mother to our spirit siblings, Wenye and Tsechoi. We've been sending out Kickstarter surveys and I know folks have been asking for ways to back if they missed the campaign so we've officially opened up a pre-order store where you can get some of our reward tiers suchs as beta access, our art book, and even some of our physical rewards! You can tune into the MIX Next showcase to check out more of what we've been up to! Enjoy the showcase folks!

  • Kickstarter Demo Livesteam - 48 Hours Left to back our campaign - 4 October 2021

    Hi folks!! Another reminder that I'll be doing a livestream of the demo today at 5PM PST / 8PM EST as our kickstarter campaign enters the last 48 hours! Come through and ask questions, and let's finish this campaign off strong!! Remember to get in and pledge to the campaign if you're planning to! We've already unlocked FOUR of our community goals and we're only $300 away from a fifth, where all backers can submit and vote a custom powerup for the game's boba store! Thanks so so much for all the help and support this past month and keep telling folks about the game!

Patch notes and updates

S.noRelease datePatch nameGID number
122 October 2025Early Access Patch Notes for Build v0.8.21.121814309641413431
23 September 2025Early Access Patch Notes for Build v0.7.2.181809869180006020
39 May 2024It's been 1 year since we went into Early Access! What's Coming Next?5768625435396223521
48 February 2024Feb 08 Update - Anti-Lunar Rot Ancestral Gift Abilities!5589599109266049447
51 September 2023Sep 01 Patch - Check out our new intro cutscene!5141476355661222158
61 August 2023Aug 1st Patch - Controller Support + Controller Remapping!5124584686264121849
713 May 2023May 13 Bug Fixes6557848386948229115
810 May 2023May 10th 2023 Bug Fixes5140340308866544581

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