- Summer Sale & Gamescom Update - 30 June 2026
Travelers of the Otherworld!As you most likely already noticed, the Summer Sale on Steam has begun during the heatwave in Europe. And that's why you can get Drova now a little bit cheaper than usual. And if you are still not sure about it, feel free to give the Demo a try - savegames obviously transfer! But we also wanted to use the opportunity to say thanks once again!At the same time we would like to answer a question we received quite often recently: No, we won't be at this years Gamescom. We're busy working on our new project and we won't be able to reveal it in August in Cologne. It won't be playable at the show. And it won't be presented behind closed doors either. And that's for a reason. We're planning something. We're making quite some progress and our new project is coming along nicely. And yes, we can confirm that you'll be hearing from us later this year. You just have to be…
- Want to give the game a try? Check our Demo! - 10 June 2026
Travellers of the Otherworld! We’ve got some exciting news to share with you. As you know, we’ve released Drova recently also on mobile Platforms. Since games such as Drova aren’t the usual approach on Mobile stores, we’ve decided to offer a free trial versions for players to figure out if they like the game or not. Now that the Remake of Gothic is finally available (we’re also playing it a lot), we’re following the discussions around it with great interest of course. We’re seeing that players are looking for similar experiences. So we thought that a demo might help. We know that not everyone can imagine playing that certain type of RPG with a pixelart style. So we’ve decided to let the game do the talking. And players can give it a try and decide if they like it or not.The demo offers around two hours of content. The intro and the first camp can be explored. And yes, of course, the sav…
- Happy Remake Day! - 5 June 2026
Travellers of the Otherworld!Today is a day to celebrate. When we were younger, Gothic was the first game which showed us what a true RPG could be. It gave us a world to try things out. One we didn't know we’d need. It was special in so many ways. And due to its absolutely stunning Community survived until today.Looking back, Gothic is not only a massive inspiration but also a major milestone for the German Games Industry. A brand of relevance, today more than ever. Without Gothic we wouldn’t have started Drova. It is one of the main inspirations, one of the main reasons why we went for the RPG genre. And as of now, Gothic Remake is finally here. We have obviously followed its development with great interest and we’re super excited to return to this magical world once again. And we hope it can scratch that itch.We’ll take a few days off now, going deeper into the Mines. To celebrate the…
- Welcome Polish, Spanish, and Traditional Chinese players! - 23 April 2026
Travellers of the Otherworld!Today is the day. Drova is finally available on Mobile und you can also play Drova in Spanish, Polish and Traditional Chinese!We’ve also prepared a video where Chris shows you the content of todays Update. Feel free to take a look. As always the video is available in German with Subtitles. We also tried out the automatic english audio translation.Drova Mobile We tried hard to make Drova on Mobile the exact same fun experience you are used from the PC and Console versions. For that we’ve implemented some cool features which are exclusive to Mobile:Fully customizable controlsIf our layout doesn’t fit your needs you can re-arrange all Buttons and scale them just as you wish.Customizable Menus and FontsYou can scale menus in their size. We’ve also implemented some specific font sizes for dialogues so that you can follow the story even on smaller displaysFull Con…
- Drova goes Polish and Spanish on April 23rd - 19 February 2026
Dear Travellers of the Otherworld!Drova is getting the Polish and Spanish Language Update on April 23rd. And for those of you who have been waiting for the mobile release, we've got good news as well, because Drova will be made available on iOS and Android on April 23rd as well.On Mobile Drova is exactly the experience PC and Console players would expect it to be: an old-school RPG. No quest-markers, just an open world to explore for you. No microtransactions. Players just pay once while the first area of the game will be made available for free so that players can judge for themselves if the game is to their liking. No cut content for Day 1 DLCs. There are no DLCs. No AI-generated content. Just a handcrafted world with 40+ hours of content, a complex combat system and tons of characters to meet.There is also a fresh Trailer for the Mobile Version:Project Topas VODAnd in case you missed…
- Work on Drova for mobile, first impressions of 'Project Topas' - 11 February 2026
Dear travelers of the otherworldA new year has begun! And we can already tell you: 2026 will be one exciting year. In addition to working on Drova for mobile devices, we will be releasing additional languages for Drova and giving you a first glimpse into our work on Project Topas!We have prepared a video for you in which we are discussing all the topics from this update. Feel free to take a look. The video is in German, but as always English subtitles are available.Drova for Mobile is still in the worksIt won't be long before Drova is released for iOS and Android. In today's update, we'll give you an insight into the changes we've made to ensure that Drova works perfectly fine on mobile devices. The first step for a successful port to mobile are the controls. We have defined new HUD elements for all actions that the player character can perform in our game and arranged them in an intuit…
- Welcome Korea! - 27 November 2025
Dear Travellers of the Otherworld! It’s quite the announcement time for us. After we welcomed players from China last week, today the Korean Update has been released for Drova after a successful headstart on Stove.We’ve partnered up with Smilegate for the Korean version and are super proud on what the team achieved with a top notch translation. We hope that the people from Korea can now enjoy the otherworld Drova even more!In the meantime, feel free to vote for Drova in the Steam Awards season, we're thankful for every additional review! Next up: Traditional Chinese, Polish and Spanish. We'll let you know more about the exact timings once we're closer to a possible release of these languages.
- Welcome China! - 19 November 2025
Dear Travellers of the Otherworld!Never ever could we have imagined what Drova would mean for us. Never ever could we have predicted how the game would blow up and never ever would we have been able to foresee the countries in which it would become that popular. We created a game for ourselves, a game we were missing since the days we played Gothic. We never made a secret out of our inspirations. Obviously that led to a situation where we knew that Europe and especially also eastern Europe (yes, Polish is still in the works and will follow in Q1) could be potentially strong markets. And sure, the USA because it is still one of the biggest markets available. But we never expected the game to become so insanely popular in China. Or Korea. Especially since these regions were not the core markets of our inspirations either. And especially since Drova, just from its looks and gameplay, is no…
- Drova Chinese Name Reveal | Chinese Version Live on Nov 19 - 17 November 2025
Dear Travellers of the Otherworld!We are happy to announce Drova now has an official Chinese name 困兽之国.And the Simplified Chinese localization goes live on November 19th at 6:00 PM (UTC+8).Thanks so much to all our Chinese players for sticking with us! Your enthusiasm, patience, and feedback truly mean a lot.We look forward to meeting you again in 困兽之国.
- Happy Birthday, Drova! New Languages, a Mobile Version and more! - 15 October 2025
Dear Travelers of the Otherworld! Today Drova turned one. And to celebrate the birthday accordingly, we've got some major news for you!Yes, Drova as a project came to an end and we are working on something new. And yet, many of you requested a couple of things. Especially additional languages have been requested quite often. But also quite a lot of people were hoping for a physical release. And we've got some news regarding both topics! And more...In the following video Chris talks about all the news! The video is in German language but English subtitles and a generated English dub are available!Physical EditionWe've teamed up with Limited Run to give you a unique opportunity to get Drova on Nintendo Switch and PlayStation 5 as a physical Release. Take your chance to add Drova to your shelves, now. Or, uhm, soon, Pre-Orders start in two days, on the 17th October and will end a month lat…
- Spindle is out now! - 13 October 2025
Dear Travellers of the Otherworld!We will have some news very soon regarding Drova. Give us two more days. But in the meantime, we would like to recommend another game which just released on Steam (And Nintendo Switch). Spindle from our friends from Wobble Ghost just released and if you love oldschool Zelda-experiences (especially Phantom Hourglass) you should give this one a try!There is now also a Bundle available so you can save a few percentages as well when you already own Drova.Read you all in two days!
- Patch 1.3.3 is live - 26 July 2025
Dear Travellers of the Otherworld! We have just released patch version 1.3.3. It contains small bug fixes, which you can read at the bottom. There are also some news about our next project: We are currently having a poll regarding changes to the Drova art style. If you want to get involved check the poll on our Discord. You can also find news about this in our new YouTube video. As always, the video is in German, but English subtitles are available: Change Log Fists now trigger the effects of Flowcatcher Talisman and Wind Talisman properly Automatically reading the letter when looting the Strange Relic in the mine with the missing people Closing off a path to the destroyed Forest Primeval directly instead after reaching the tavern Fixed a collider where an unwanted Misty Step was possible Fixed lots of typos Fixed some colliders in the world to reduce chance to get stuck
- Future Plans - 21 May 2025
Hello everyone, It's been 7 months since we released Drova and as a team we have now said goodbye to Drova (the support will not be stopped of course). We are now working on a new project. In these last months we have released 3 major content patches. Above all, we have learned through Drova what Drova means to you and what you want. During this time we have read and evaluated all of your feedback and started to brainstorm about our new project. Thanks again to everyone who left us feedback, every feedback was very helpful! We have uploaded a video for you where we talk about the new project, how Drova will remain and what our goals are as Just2D. (The video is in German but there are English subtitles available). We are now embarking on a journey that will be different from Drova. And we are up for it! But most of all we are looking forward to going on this journey with you. We will up…
- Hotfix 1.3.2.1 is live - 14 May 2025
Hello, unfortunately with patch 1.3.2 in chapter 4, there was a cutscene with cay where the player got stuck and the game didn't continue. We fixed that.
- Patch 1.3.2 is live - 13 May 2025
We have just released patch version 1.3.2. It contains small bug fixes, which you can read about below. Furthermore, in the last episode of Behind the Pixels, we specifically addressed your questions and answered them (video is in German, but with English subtitles). https://www.youtube.com/watch?v=wsDeWSUIOwI Perhaps we answered a question there that might interest you? Or you may have your own questions. Write them in the comments and we will answer them in a future video. What do we do now after Drova? What's next? We'll answer that in the next update video, which will come next week. Just2D Changelog Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update: Added safety teleporters to allow leaving Forest Primeval in later chapters after bugging in and being stuck in there Added a teleporter to a certain room where some…
- Patch 1.3.1 is live - 4 April 2025
Travelers of the Otherworld! We have just released patch version 1.3.1. It contains small bug fixes, which you can read about below. Furthermore, we are currently having a campaigne where you can get Cay as a Plush, if you are interesting click here: https://www.makeship.com/products/cay-plush Have fun with Drova and have a nice weekend, Just2D ________________________ Changelog Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update: Fixes Fixed a potential softlock in cutscene with Bertine Fixed a potential softlock when NPCs get knocked out by bleeding during cutscenes Fixed a bug that caused 1.3 beta testers not being able to finish Liesl quest in later chapter Fixed a bug where Diemo sparks can't be percepeted after saving/loading Fixed lots of obstacles where player got stuck Fixed a cat dialog where the dialog box wa…
- Baldur's Gate and Gothic spiritual successor Drova launches its final update - 30 March 2025
Whether you grew up with classic PC games like Gothic and Baldur's Gate, or simply have a fondness for old-school CRPGs, Drova: Forsaken Kin is well worth a look. A loving throwback rendered in fantastic pixel-art fashion, Drova combines grimdark fantasy and Celtic mythology to hand-craft an intriguing world ripe for exploration and discovery. With the launch of its latest update, The Flesh Rises, developer Just2D says that Drova is now fully complete, and to celebrate you can grab it at a discount on Steam. Read the rest of the story... RELATED LINKS: Old-school action RPG Drova Forsaken Kin unleashes its biggest change yet Beloved pixel RPG Drova just got even harder with a new free update New action RPG Drova Forsaken Kin feels like a spiritual successor to Gothic
- Update 1.3 "The Flesh Rises" - 28 March 2025
Dear Travellers of the Otherworld! The wait is over! Update 1.3 called "The Flesh Rises" is now available! After two weeks of intensive Beta testing we ironed out issues which sneaked into the game. Thank you for participating and helping us out here! It was a pure joy to connect with you on Discord and via the Steamforum and hearing your thoughts on our new content and reading through your feedback on the Balancing. That really helped to get things right. Once again: Thank you for your support. You contributed in enabling us to create the Update in the best possible way! Since this is the last big Content Update for Drova, we want to give you some insights about decisions we've made after the Release of Drova and what role you played in this process. In the following Video Chris talks about the time right after the release and about the new Update. As always the video is in German lang…
- Patch 1.3 Beta 4 is live - 21 March 2025
Travelers of the Otherworld! We have just released patch version 1.3 Beta 4. Soon our beta will end, so if you want to check it out yourself before the official release, check out: https://store.steampowered.com/news/app/1585180/view/539973539856385765 Have a nice weekend, Just2D ________________________ Changelog Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update: Balancing/Changes Battlecry now only increases physical damage Wind Talisman now only increases physical damage Increased HP of Jero/Molvina and Drivanius by ~20% on Insane among other slight adjustments Added 8 directional animations for "Gift of the Wolf" Added sounds and visual effects to the crystal when fighting the waves in the new dungeon Increased number of hits needed to progress after beating new boss Added an animation to boss enemy when he enrage…
- Patch 1.3 Beta 3 is live - 18 March 2025
Travelers of the Otherworld! We have just released patch version 1.3 Beta 3. Some fixes from the last patches were not applied correctly and the entry to the new boss encounter was blocked. If you didn't play the beta yet, you can see here how to join it: https://store.steampowered.com/news/app/1585180/view/539973539856385765 Have a nice week, Just2D ________________________ Changelog Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update: Fixes Fixed colliders that were active before the boss fight and blocked the entry Fixed some changes form last patch were not applied correctly Fixed some menhirs that faded completely Fixed some pixel and tile errors in the world Fixed an issue in the deep mine with Jendra that caused a stucking cutscene sometimes Fixed exploding flesh monster that kept running while exploding Fixed a…