Bunny Factory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews14
- Release dateJun 2, 2021
- DeveloperDillyFrame
- PublisherDillyFrame
Company pages: Developer: DillyFramePublisher: DillyFrame
Bunny Factory Steam news
Bunny Factory news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 3 - 3 April 2022
- 18 new achievements - added option to choose levels if you want to replay it: you can help friend to gain achievements by replaying specific level with them if you already unlock it) - removed option to reset the progress after completing all the levels
- Patch 2.2 - 29 December 2021
fixed that walking robots's christmas hat was on the floor instead of head Happy holidays!
- Really small patch 2.1 - 14 November 2021
- fixed empty room # 27 - added label on teleport cabins
- Update 2 - 9 November 2021
updated to the latest engine version optimized textures, meshes,m render and all pther things (that's why this update is rather big in size) changed the default sensitivity changed the font of the player name to support some symbols now there's no matchimaking in the menu - only friends' invite option. One person can host a game from the menu and invite others. Host's friends also can join them through Steam Friends added scaling animation for the arrows hint for more visibility added text "local time" to the digital watch so players don't think it shows the time of puzzle completion. fixed that there was no background music if a client joins host from the start map (without loading into the menu) fixed the door to the room 42 that was rotated into the wrong side other m inor improvements
- Patch 1.2.2 - 6 August 2021
Fixed that if a client joined server after opening any charged machine the effects didn't display to the client and it was impossible for client to define what color will be the charged block.
- Patch 1.2.1 - 4 August 2021
Fixed that level 2 always loaded irrespective of what level was in save file.
- Patch 1.2 - 30 June 2021
fixed that Oculus VR started with the launch of the game fixed that you could zoom in camera inside the bunny using mouse wheel
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 April 2022 | Update 3 | 4347669995471535292 |
| 2 | 29 December 2021 | Patch 2.2 | 4224938027322559522 |
| 3 | 14 November 2021 | Really small patch 2.1 | 4971406207530817070 |
| 4 | 6 August 2021 | Patch 1.2.2 | 4032396530944820222 |
| 5 | 4 August 2021 | Patch 1.2.1 | 4032396530938494561 |
| 6 | 30 June 2021 | Patch 1.2 | 4032392655085384288 |
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