- Trash @ The Game Expo Melbourne - 16 March 2026
Hello Our Garbage People! We were lucky enough to showcase our Trashy game at the wonderful The Game Expo In Melbourne this weekend! For two days we were able to meeting with players and fans and enjoy having them play Trash! TGX is Melbourne’s latest convention, providing an inclusive and welcoming space for anyone who loves gaming and pop culture. It was a great event filled with Indie games, freeplay gaming, tabletop gaming, cosplay contests, a bustling artists alley, and more!Thanks so much for the wonderful Lester who manned the booth valiantly for 2 days! Our stand was created using old signage and cardboard boxes we found in the bin at the convention center! Talk about TRASHY!Thanks so all the wonderful people who played for your kind words and encouragement... you are TRASH!
- Play Our Steam Next Fest Demo! - 16 October 2025
Hello Our Garbage People!If you haven't noticed, our #NextFest demo is live now!And this one's a time challenge! Think you got what it takes to clean up the world (or a very small part of it) in 10 minutes?Comment down your best completion time below! Team best is 2:15!Don't forget to Wishlist Trash!
- Rubbish Dump #9: New Teaser Trailer - 13 October 2025
Hello Our Garbage People!This Is Charlie, your friendly creative director for this rubbish game! The game has come so far and it's time we showed it off. We created a new trashy teaser trailer for your enjoyment!So what are you seeing in this trailer? Lets show you some of it and explain :) This is a Springrana nest! These are creatures who like to charge at you when you get close to their nest Be careful as they will try and ram you with their party hats.Here we are using some of our player forms. In the game you will collect resources to craft these forms that give you the ability to Smash, Glide, Jump and more! Dont forget, Trash is a multiplayer game! You can play it by yourself or with up to 3 friends in online co-op! Here we are having a little just interacting with not just creatures, bu eachother! I hope you enjoy the trailer, watch this space for more updates from the rest of t…
- Trash @ PAXAUS25 - 9 October 2025
Hello Our Garbage People! Trash is at PAX for the next 3 days! How exciting! We will be unveiling a brand new Trashy Expo Demo for you enjoyment.PAX Aus is a celebration of gaming and gaming culture featuring thought-provoking panels, a massive expo hall filled with the best publishers and independent studios, game demos, musical performances, tournaments, and a community experience unlike any other.What can you expect from us: We will be on the floor showcasing a brand new Expo Themed Demo: We will be handing out Trashy merch like this: We will be there to answer your questions and learn more about youSo please come and say hi or if you can't make it... you are TRASH! Haha, no we understand, Melbourne is literally at the bottom of the world... So instead you can support us with a wishlist ːsteamthumbsupː
- MIGW 2025 Stream - 8 October 2025
Hello Trashy Human! It's a very special week for us; Melbourne International Games Week! If you didn't know, Trash is an Australian game being created in MELBOURNE! So we just love this wonderful week. Here is a sneak peak of our latest Demo about to go live for you all to play! We will be exhibiting Trash at PAXAUS over the weekend, so if you are around please come and play! As always, WISHLIST, and stay TRASHY!
- Rubbish Dump #8: Healing The World - 29 August 2025
Hello Our Garbage People! This Is Charlie, your friendly creative director for this rubbish game! Recently I’ve been working on the flora for the different biomes that are going to be in Trash. I’ve been working hard on making each plant unique, yet consistent with each biome. It has been a challenge for sure, but the beauty of Trash is in its… well… Trash! I’ve found the key has been first making the silhouette for each plant, then finding out what recognisable object might fit into it. These are examples from the new Valley Biome, moving from its “dead” state to its “alive state”. This means that all flora has to have both states built into it. Usually this consists of removing the resin parts of the plant and having the object lying on the ground, then transitioning into the alive state. One day we hope to have these transitions wonderfully animated and trigger the transition with pl…
- 2024 Melbourne Internation Games Week - 3 October 2024
Hello Rubbish People! We're thrilled to be part of a dedicated Melbourne International Games Week livestream event, initiated by Creative Victoria. For a limited time only, You can play our latest EXCLUSIVE DEMO! Join us on the event page and store page, discover some Victorian-made games, and enjoy a TRASHY Melbourne International Games Week! You can tune into our very own trashy stream right here on our Steam page, playing on loop until the of the stream event. The Stream features a playthrough of the latest demo featuring a procedurally generated Hazard Dungeon Please support Trash by WISHLISTING us today!
- Trash GDC Demo out NOW! - 14 March 2024
Hello Rubbish People! Our Trashy Team is flying all the way over from downunder to sunny California! We will be meeting many cool people in the industy and showcasing at heaps of of events including: - Courage XL - Pocket Gamer Connect - Australian GDC Reception - Courage On Tour - & of course the biggest conference of the year GDC We're thrilled to be part the action & so you don't miss you on all the fun, for a limited time only, you can play our latest EXCLUSIVE GDC DEMO! The Demo will showcase our procedurally generated Hazard Zones for the FIRST TIME EVER! So what are you waiting for, download it today, for FREE!
- A TRASHy Melbourne Internation Games Week - 21 September 2023
Hello Rubbish People! We're thrilled to be part of a dedicated Melbourne International Games Week livestream event, initiated by Creative Victoria. For a limited time only, You can play our latest EXCLUSIVE DEMO! Join us on the event page and store page, discover some Victorian-made games, and enjoy a TRASHY Melbourne International Games Week! You can tune into our very own trashy stream right here on our Steam page, playing on loop until the of the stream event. The Stream Features What is Trash A Let's Play of our Latest Demo Things We're Working On Interviews with the team members behind the game. Please support Trash by WISHLISTING us today!
- Rubbish Dump #7: New Gameplay Trailer - 14 September 2023
Hello Our Garbage People! We are ecstatic to inform you that we have a new gameplay trailer live on the page! So we transition into seeking our next stage of development funding, we thought it important to show off some of the work we have been doing on the game! A lot of thought went into the structure of the trailer and we’d like to give you a sneak peek behind the curtain of how the proverbial sausage is made. The structure was divided into 5 parts. The aim of the trailer is to give viewers a rough sense of Trash’s game loop Part 1: Establishing The World The trailer opens with the podcast recording of the cultist E-Corp CEO denying his role in the downfall of the planet and humanity at large. Helping establish the setting of the game and highlighting the fall of humanity. Part 2: Emergence Of Resin Life Next we begin establishing the concept of resin life, with emphasis on the playe…
- Rubbish Dump #6: We're Coming To GamesCom - 10 July 2023
Hello Our Garbage People! Super exciting news for Trash & Bin Chicken! With the aid of our fantastic State funding body VicScreen, we are heading to GamesCom in Cologne, Germany! GamesCom is the world's largest gaming event and Europe's leading business platform for the games industry! Every year, the most important international players meet here to network and keep their finger on the pulse of the industry. From August 23 to 27 we will get the chance to discover the meeting publishers, network with colleagues, see latest games & explore the newest innovations. We are currently in the process of approaching publishers and/or investors who might be interested in partnering with us to help bring our TRASHy game to market and GamesCom will be such an amazing opportunity. We will be sending our fearless Creative Director Charlie Kenihan into the wilds of Cologne for his first ever GamesCom…
- Rubbish Dump #5: Crafting & Resources Overhall - 22 May 2023
Hello Our Garbage People! I’m Hayley, one of the programmers helping to bring trash to life, and I’m here with a slightly late but exciting rubbish dump! Last week was a busy one as we were frantically bug fixing and polishing the latest version of trash to showcase at the ACMI audience lab over the weekend. One of the new features we managed to get back in the game was our crafting system! Crafting and resource collecting is going to be a big part of the gameplay experience in the final version of Trash so we wanted to get it back into the game for players to try as soon as we could. The premise is: in order to craft the forms that players will use to navigate the world of trash, they will need to first find and collect certain resources, then take them to the friendly crafting creatures who will help you create them. As players progress, new resources will be discovered which in turn,…
- Rubbish Dump #4: ACMI Audience Lab - 15 May 2023
Hello Our Garbage People! This weekend we spent two days with the public and a few other game developers here in rainy Melbourne in a lovely space, the Swinburne Studio at ACMI. The museum had invited us to participate in their Audience Lab event which brings together games, film and other screen media in development for playtesting with visitors! It was a great opportunity to get our work on the game into a playable state and we are really proud of a number of the new additions like upgradable world features that work with the reworked resources, the Cradle area which acts as a kind of hub, the new game intro cinematic, the new Turbine Challenge Element and a huge amount of work on the visual effects and lighting throughout the game. We are delighted that players had a lot of fun with some of the improvements we’ve made to existing parts of the game since we last playtested. The new mo…
- Rubbish Dump #3: Making New Hazard VFX - 24 April 2023
Hello Our Garbage People! This is Seb speaking! I'm a Technical artist at Bin chicken studios and I'm here to share with you a kinda pretty but also slightly dangerous update on the Hazardous areas of Trash! We've been hard at work to get the hazard system in the challenge zones looking and feeling awesome, today I'm going to give you a quick overview of what to expect from this system and how it will affect your time in the world of Trash. So for a quick overview of what the system is: While you are delving into the dangerous challenge zones by yourself or with some pals, you will come across a variety of different environmental hazards blocking your path. At this stage, we have implemented the first two sets of hazards which are fire or toxic based. These hazards will test your ability to navigate the space with varying degrees of difficulty, the challenges could include a ducting ven…
- Rubbish Dump #2: New Animated Trailer - 14 April 2023
Hello Our Garbage People! I'm Yee, a 3D animator at Bin Chicken and I have been working on a *hush* *hush* animated trailer for Trash! With the help of Charlie our Creative Director, I was able to tell the prologue of Trash through animation. It will give you a brief peek into the world and the journey that you are going to embark on. The animated trailer won’t get released until later on, but here are some sneak peeks into the process of creating a game trailer: We started by coming up with the story before working on the storyboard. After the shots are finalised, we customised the character rig, set up the scene in Blender, and then playblasted them for a more precise timing edit. After that, it’s the long process of animating and refining. Rest be assured though, the process is not boring at all! One of the issues that I had to conquer was the CRASH. As I was working with a huge Blen…
- Rubbish Dump #1: Public Testing - 4 April 2023
Hello Our Garbage People! Welcome to our first ever Rubbish Dump dev post! We want to make a greater effort to keep all you wonderful people updated on Trash's development, and what better way to do this then updating you here! We have some exciting news to share with you. We have partnered with ACMI here in Melbourne who will be hosting us at their May 6-7th Audience Lab, an opportunity to playtest a special development build of Trash in person at the museum! We don’t want to spoil anything but the team is eager to show off everything we have been working on and can't wait for fans to see the progress we have made since PAX last year. We are dedicated to creating a game that not only entertains but also inspires players to make a difference in the world. Stay tuned for more updates from the rest of the team at Bin Chicken as we continue to work on "Trash" and bring their vision to life…
- Melbourne International Games Week 2022 - 29 September 2022
Hello Garbage People! We are taking part in the Melbourne International Games Week official Steam livestream event! We will be streaming exciting content all week including; Talking about Trash. A detailed Development Update. A Let's Play of the current Public Alpha Demo. Exciting new and unseen game progress and footage. Interviews with the team members behind the game. Join us on the event page and store page, discover some Victorian-made games, and enjoy the trip that is Melbourne International Games Week! You can tune into our very own trashy stream right here on our Steam page, playing on loop until the of the stream event.
- Taking Out The Trash - Demo Update - 6 May 2022
First, a thank you! Thanks so much to all our fans and players out there who played Trash’s early Public Alpha Demo and gave us such helpful and wonderful feedback! After the release of Trash’s Holiday Update, we took a brief dev holiday ourselves in order to refresh our wasted brains (our creative director was starting to wonder whether he was in fact himself, a trash based life form). Since returning we have spent a number of months looking over all the feedback and finding ways we can improve the demo before we move towards our next stage of development. What is this trash all about? The Taking Out The Trash Update isn’t a content update, rather a chance for us to add the things you asked for and make Trash easier to pick up and play! The update aims to improve player experience and give you your friends a funner, trashier time! As always the demo can be played either solo or coopera…
- May 6 Update Announcement - 3 May 2022
Waited long enough for an update? Following a short hiatus, the Trash team is back together and sending out a big update to the Public Demo! After our little time away from the game we have spent the last months preparing a Player Experience update based on all your wonderful feedback! So get 3 friends together and get ready for some Rubbish fun! What is coming your way? The May 6th Taking Out The Trash Update isn’t a content update, rather a chance for us to add the things you asked for and make Trash easier to pick up and play! The update aims to improve player engagement, fix a long list of bugs, add player information & direction, include more UI systems and ultimately make the game easier to navigate and play. Help us help YOU! We are extremely excited about the coming update and would love for you and your friends to play the demo together and give us even more feedback we can use…
- Trash Public Alpha Out Now! - 10 December 2021
Our FREE Co-Op Multiplayer Public Alpha of Trash is OUT NOW here on steam for you & 4 of your friends to play online together! Trash is an open-world multiplayer action-adventure game created in Melbourne & funded by Film Victoria. We are releasing this free alpha in order to gather feedback and give players a taste of what Trash could become! We can’t wait to share our trashy game world with you! While our public alpha will still come with a few bugs and glitches to iron out — expect trash, bugs, and other rubbish — the purpose of this build is to give you a taste of what Trash will look like in the future: explore two types of procedurally generated puzzles and a jungle biome, as well as the game’s crafting system and a glimpse of the Trash universe. Our full game will come with even more puzzle types, biomes, and attachments! This Trashy Public Alpha Features -Solo or Online Multipla…