- bilibili Publisher Sale - 28 August 2023
Up to 70% off! Great Bundle Offer and a unique Early Access Wuxia game, all at bilibili Publisher Sale 2023! Click on me to access the Sale Page bilibili Publisher Sale will be right on! Receive a 30% off deal for Soda Crisis!
- 2022/12/16 Patch Notes - 16 December 2022
Level Editor Parameter copy, paste and reset support: Transform parameters can be copied & pasted among all objects. But pasting object exclusive parameter is only available among objects of the same type. Improved object copying and pasting:If there is a binding relationship between objects participating in copying, the pasted objects will be bound automatically according to the relationship. Improved open histroy UI: Level file duplicate support & Added double confirmation for removing open history. Added description for triggers, events and some essential objects. The contents can be seen on object property settings panel. New event: Full Recovery, which can fully restore player's health and armor, and remove all negative states on player simultaneously. Bug Fixes Fixed an error when triggering Rotation event without assigned object. Fixed an error when triggering Set Active event if…
- 2022/12/9 Patch Notes - 9 December 2022
Level Editor Added Material Panel Material setting is now available to ground and background wall. A total of 66 materials are provided for player to choose. A preset field is provided at the bottom of the panel, where you can save the currently selected material with using right mouse button. UI Adjustments: Added preset field for palette, which is similar to the material preset. Removed confirm button for palette, clicking the "X" button at the top right of the palette will be equivalent to confirmation. The palette will be displayed in the center for the first time, but its position will not be adjusted when it is opened later, unless the panel has an area beyond the display border. Added "Trigger" category for Assets panel. The checkpoint parameter "Priority" is replaced by "In-Block Order" This parameter is commonly used in a block which there are multiple checkpoints. When player…
- 2022/12/2 Patch Notes - 2 December 2022
Level Editor Snapping support: You will see the snapping toggles at the right side of transform toolkit. Unit snapping is available for all transform tools, using Shift key to enable/disable. Vertex snapping only works for positioning, using V key to enable/disable. Added shortcut buttons for block switching. New objects added: Relay Trigger, Counting Trigger, Interactive Trigger. Object parameter adjustment: Added trigger delay setting for all triggers. 3-axis rotation setting is available for Virtual Platform (Black). Bug Fixes Fixed issue that some array properties would be exceptionally overwritten when editing multiple objects. Fixed issue that some objects did not show up as intended after adding or removing block. Fixed issue that the preview ray of the laser trap can pass through the platform.
- 2022/11/25 Patch Notes - 25 November 2022
Level Editor Added beveling settings for ground and background wall so that the editor can provide more variants of platform. Added Eliminate Enemy Trigger, which can invoke event when specific enemy die. Bug Fixes Fixed issue that player could not run the custom level which contains point light assigning to Move From To Event. Fixed issue that some undo operations could not be recorded as intended.
- Please nominate Soda Crisis as - Outstanding Visual Style! - 23 November 2022
After some consideration, we think Soda Crisis might have a little chance for Outstanding Visual Style award. If you've ever been impressed by the visual design of a certain level or Boss, please nominate Soda Crisis as - Outstanding Visual Style! We'll be very thankful for any nomination you give for Soda Crisis! In addition, enjoy a 15% off with the Steam Autumn Sale through November 22 (GMT-8) !
- 2022/11/18 Patch Notes - 18 November 2022
Level Editor Undo & Redo Support You can find them on the left side of transform toolkits, or you can perform undo / redo by using combine key Ctrl+Z / Ctrl+Y. This function is only valid for object related operations, including: selecting / creating / deleting objects, trasnform operations (setting visibility, position, rotation and scale), and object property modification. Attention: Each time you open other level files, switch blocks, and perform block management, the system will restart recording operation, and the previous records will be cleared. New Objects Added: Enemy Spawner, Enemy Spawn Point. "Invoke Event on Start" toggle is added to all event objects. Now player can attack sawblade in custom level, but no damage would make. Bug Fix Fixed issue that cloning object does not work when player is using context menu in the editor.
- 2022/11/11 Patch Notes - 11 November 2022
Level Editor Multiple selection support You can select multiple objects by pressing Ctrl or Shift key at Object List. You can also select multiple objects by pressing Ctrl key at scene, or perform box selection by dragging mouse pointer. Multiple selection can help you to edit the parameters of multiple objects at the same time, or batch copy/delete objects. New asset category: Events This category consists of level editor trigger and varied types of events. The trigger drives the execution of events. It can be triggered by player or enemy. The timing can also be configured as needed. The event will directly affect the level object, and the performance depends on event type. This update introduces the following event types: Move from to, Set Active and Rotation. We will also bring other sort of triggers and events later. New Objects: Virtual Platform (Black), Virtual Platform (White), V…
- 2022/11/04 Patch Notes - 4 November 2022
Level Editor Added input mode configuration in the level settings. Designers now can assign a specific input mode for the subscribers. Added Unlock All Items toggle to the level settings. Designers are now able to run a level with Mouse/Keyboard mode. Added range indications for point lights Designers are able to configure the color of the Basic Platforms and Background Walls now. Improved the interactions when assigning object type values New props: Entrance and Exit with no graphics, Portal Bug Fix Fixed the issue that on some devices it's not possible to bind E key in the control settings.
- Big update! Come try our brand new Level Editor and make levels of your own! - 31 October 2022
Greetings! Soda fans! We just brought you a big update! If you feel that the game is not challenging enough, or you've got some ideas about creating the level, come try our brand new Level Editor and make levels of your own! The levels you made can be shared through Steam Workshop. Time to challenge your friends with your creativity! In the level editor, you can: - Create challenging level layout - Deploy enemies, and adjust their parameters - Make combinations of vast types of traps - Customize the character's abilities - Arrange all kinds of weapons and props in the levels - Choose looks of the scene - Use triggers to create suprises ... With these functionalities, you can event take control of the unlocks of the character's abilites to create a fully customized journey of yours! For now this Level Editor is still in a early stage. We will bring more functions to it in the future to e…
- Bilibili Publisher Sale has begun! Enjoy 15% off! - 9 August 2022
Ready to pop some Cola? Enjoy a 15% off on Steam with the Bilibili Publisher Sale through August 16(UTC+8)ːsteamhappyː!
- Спасти газировку: Обзор Soda Crisis - 11 July 2022
Китайские студии все увереннее выходят на международный рынок, предлагая проекты в разных жанрах и направлениях. Кроме яркого, но скучного Bright Memory: Infinite в этом году мы успели ознакомиться с Sword and Fairy 7 , а теперь очередь дошла до Soda Crisis . Игра в популярном жанре “стреляй и беги” сочетает в себе несколько интересных идей и механик из Super Meat Boy и Flappy Bird .
- Minor Update 20220617 - 17 June 2022
Fixed the issue that the hook rope not being able to go back when being shot using joy-stick in all direction aiming mode. Fixed the issue that the mouse position being limited within the window when using window mode. Fixed the bug that player can reduce the record with checkpoints in the speed run challenge mode. Fixed the issue that the sound keeps playing when player get off a zipline with dodge slide.
- Minor Update 202206022133 - 2 June 2022
1 Added a "Hard" difficulty option. Enemies react faster, and are able to endure more damage in hard mode. 2 Added Free Aiming Mode. You can use your mouse to aim now. 3 The character can shoot while climbing walls now. 4 Added a hidden item. 5 Added a purchasable item. 6 Improved controls related to wall climbing. Now pressing down will make the character slide downward faster. Down+Jump detaches the character from the wall. 7 Embedded Cheating functionalities. But the achivements won't be unlocked if cheat mode is on. 8 Fixed the issue that sometimes the remaining amount of the tactical item being wrong on the HUD. 9 Fixed the Shop interface display errors in some occasions. 10 Fixed the issue that underwater sound effects keeps on after reloading a level. 11 More optimizations on the issue where sandworms causing fps drop. 12 Some of the keyboard and mouse input indicators are now di…
- Minor update 202205281142 - 28 May 2022
1. Added a new hidden item some where. 2. Fixed the issue that sometimes the character cannot respawn after falling off cliffs 3. Lowered difficulty of the boss of Planet Guardian in easy mode. 4. Simplified the tutorial. 5. Solved the crashing issue in Windows 7 system. But when the game runs in Windows 7, the controller hapitcs feedback is not avaliable.
- Minor Update 202205271249 - 27 May 2022
1. Fixed the saves corruption issue when game crashes 2. Fixed the errors caused by Reflex related codes 3. Added limitations to the super-ultra wide screen. (Now the widdest ratio you can get is 21:9) 4. Added some UI control binding options 5.Fixed the bugs caused by equipping and unequipping Counter Time (Constitution). 6. Fixed the issue that some achievements cannot be unlocked. (to be tested) 7. Fixed the the frame rate dropping issue caused by the sand worms.
- May 25, 2022 Patch Notes:Mainly Optimized for The Control - 25 May 2022
Hello dear gamers! Our game went live yesterday. In the past day, we’ve got very positive reviews (83% of the reviews are positive). Also, we’ve got a lot of feedbacks from our players. Some of these problems are mentioned multiple times, and we believe that solving these problems is important. So, we tried our best to do the optimizations as fast as possible. We improved quite a few mechanics and details of the control, while trying to keep the challenge and gameplay being fun. Such as, it’s not an instant death when dropping into the depth; some optimizations on the interactions with the background wall are implemented, we added a bunch of different methods to trigger those actions; we also added auto sprint feature so that the gamers who prefer not pressing the sprint key all the time don’t have to do that anymore, etc. The detailed improvements are listed down below. 1. The characte…
- Minor Update - 24 May 2022
Good afternoon Sodamen, have you had your daily Cola? It has been a day since the release of , we would like to take this chance to thank everyone who have shown us love and support. Meanwhile, we have also recieved many feedback about the game. We have prepared a mini patch to improve your gaming experience. We are also collecting your feedback and suggestions for future optimisation for your gaming experience. - Optimized the movement logic while attaching on the wall, the transition between attaching and detaching to the wall experience will be smoother now - Fixed damage collision for certain environments - Default fps(frame per second) have set to be 144fps, players can modify the setting under ‘setting ->video’
- Journey of Soda Crisis - 24 May 2022
Dear Sodaman, we have an important announcement today. is finally released! The game will be on sale today for only $10.99. The first DEMO was released 7 years ago in 2015. The game has gone through 3 years of production. We have finally completed the production after many adjustments and restructuring. Although we would like to say that we have been through many head balding night, but the fact were, we enjoyed each and every moment throughout the production process, because we know, this is the game we want to produce. After we released the free DEMO in August last year, we have received great feedback and love from players, which has greatly encouraged the production team to moving forward. These feedbacks and suggestions helped us in refining and polishing the game. Allow me to brag, we have made the game more fun! We are truly grateful for the players who have been following and su…
- Soda Crisis will release today (May 24th) at 11:00 AM in Beijing (UTC 3:00 AM) - 24 May 2022
Soda Crisis will release today (May 24th) at 11:00 AM in Beijing (UTC 3:00 AM)!