SPECTEARED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1593880
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperFimpossible Creations
- PublisherFimpossible Creations
- Parent gameNot available
Genres: Action, Adventure, Indie
Company pages: Developer: Fimpossible CreationsPublisher: Fimpossible Creations
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
SPECTEARED Steam news
SPECTEARED news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Dev Log #2 - 9 March 2023
Hello Everyone! Filip SPECTEARED developer here, here comes another dev log. Last month was mostly focused on the leg animating technology. This system provides more precise movement animating for the enemies. I can create really realistic spider movement on the walls or easier implement other complex features: I can focus on making movement animations more detailed when not bothering of making 360 degrees directional movement animation counterparts or rotating in place animations since the technology now does it for me procedurally! Also the main character will get benefits of this system, now the legs are animated precisely when you look down and rotate. (it's minor thing, but I never saw it even in AAA games :D) Besides the leg animating feature, I had an apprentice who did really good job modelling 3D objects. Things like Hacking Charge, Lighter Fuel Can, Key card, Wall hole filamen…
- Let's start sharing some dev work - 21 January 2023
Hello Everyone! Filip SPECTEARED developer here, I decided to start writing some updates since it's really silent around the project, when there are actually many different things going on! More than year ago I completed prototype mechanics for the project which at the end required re-write to make it work better and to avoid many bugs in the future. With the end of the latest week 90% of the mentioned stuff is done! As report, here simple clip of the player movement, lighter item and physical interactions: (all character mechanics rewrite done) Light hack feature (hacking system rewrite): And camera possession feature (new features thanks to rewrite): This post is basic warm-up for me and soon there will be more updates for the game like this. Feel free to comment, ask question or give a feedback!
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