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Monsters per second

Monsters per second Steam news

ALTILLRA | Jul 26, 2022 | game

Released

0players observed · 6 October 2026 - 07:06:50 UTC

StrategySteam Store

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  • Units sold (VGI)No data available
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Monsters per second news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 26, 2022
  • DeveloperALTILLRA
  • PublisherALTILLRA

Genres: Strategy

Company pages: Developer: ALTILLRAPublisher: ALTILLRA

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Monsters per second Steam news

Monsters per second news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v 1.01 - 17 August 2022

    Fixed a bug where some maps couldn't be unlocked

  • Full release - 26 July 2022

    Full release Updates: -Added achievements. Changes: -Increased rewards for all maps. -Changed the main screen. Have fun playing!

  • v 0.85 - 5 July 2022

    Updates: -Added bonus map: infinite number of waves, highscore counter, all monsters included.

  • v 0.8 - 7 June 2022

    Updates: -Added map 5 of the third planet. -New monsters: ghost mage flower of darkness Reward on normal difficulty: 48 Gold

  • Version 0.75 - 4 May 2022

    Updates: -Added map 4 of the third planet. -New monsters: Boar demon titan Reward on normal difficulty: 45 Gold Fixes: -Fixed "abatis" and "gate" sound bug. -Fixed damage bug for some "destroyer" class monsters.

  • V 0.7 - 4 April 2022

    Updates: -Added the third map of the third planet. Monsters in this map: Demon fox Horn tiger Masked ghost Ghost Duration on normal speed: 45 minutes Reward on normal difficulty: 39 Gold Fixes: -Fixed blend mode bug for "ghost".

  • Version 0.65 - 5 March 2022

    v. 0.65 Updates: -Added the second map for the third planet. -2 new monsters: Woodlouse, Demon Fox. Changes: -Awards also for beating maps on easy difficulty. -Start resources changed to 80 each on easy difficulty. Fixes: -Fixed wrong soundFX for “Horn Tiger”.

  • Version 0.6 - 27 January 2022

    v. 0.6 Updates: -New map on a new planet. -4 new monsters: horn tiger, masked ghost, small ghost, boar demon. -Extended the Zoo. Changes: -Higher rewards for beating a map. -No more arrows and energy as free start resource. -Arrows and energy can be purchased before starting a map. Fixes: -Fixed crash when starting the tutorial map. -Laser bullets missed target at close distance.

  • Version 0.55 - 3 January 2022

    v. 0.55 Updates: -new game mechanic “taming”: You can use certain monsters from your zoo as support units. Tamable monsters so far: wolf, alpha wolf, pachycephalo. Tamed monsters can’t be controlled directly, but you can order them to another character’s place by clicking the dog whistle button in the character menu. -New status symbols for characters: Hunger, broken weapon, no arrows, no energy: -New enemy hp bar (appears when hp is less than 100%). -New defence structure hp bar (appears when hp is less than 100%). UI: -Added a timer which shows the seconds till the next wave of monsters appears. -Changed some of the background images of some menus. -New monster information for monsters in the zoo. Changes: -Changed the building images in the hub menu.

  • Update v.0513 - 15 December 2021

    v. 0.513 Changes: -Changed „back to work timer “from 10 seconds to 6 seconds. -Characters will automatically start eating at a campfire after building it. Bug fixes: -Fixed when loading the game characters returned to their previous job instead of their current job when the according building was destroyed before they arrived there. Updates: -Added a custom cursor to the game.

  • Monsters per second entered early access! - 7 December 2021

    Monsters per second just entered early access! I want to use this opportunity to tell you more about the game in its current state and about the early access plans. Now there are 10 maps available (5 for each planet). Each planet is inhabited by its own unique monsters. You can buy new weapons and unlock new buildings to be prepared for a steadily increasing difficulty. Here is a rough plan for the big updates during the early access phase. -A new major game mechanic -A new planet with 5 more maps and more monsters (One map per update) -Bonus “high score” map The first big update is planned for the beginning of January 2022. Smaller patches will be released whenever needed. Feel free to contact me for feedback, questions or other issues. Best regards ALTILLRA

  • A Demo of Monsters per second will be released during Steam Next Fest! - 1 October 2021

    Monsters per second will release a Demo version from Oct 1,2021 @ 10:00 am Pacific time – Oct7. It will include the Tutorial and the first map with an adjusted “hard” difficulty. Note: The final version of the game may be different from the Demo version since it is still in development. Have fun and a great Steam Next Fest! Altillra

Patch notes and updates

S.noRelease datePatch nameGID number
117 August 2022v 1.014584121659777782280
215 December 2021Update v.05134224937392747501131

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