- Patch notes for 09/07/2025 - 9 July 2025
v2.2.7.32974The ongoing loading of a nuke silo is automatically cancelled without refund when the village is liberated or abandoned.The bug allowing to load multiple nukes at the same time has been fixed, in all known cases.Devastated villages' buildings can no longer be targeted by military units.Assassins can no longer attack a village as a regular military unit would.Assassins cannot reset an assassination progression from an infiltration cell in siege or in combat.Fixed heroes' range fx expanding and vibrating wildly after a while.Atreides Support drones now properly pick up dying units, even when they are under an effect that makes them uncontrollable.Peaceful annex is now interrupted and refunded by nuclear devastation (as if the village had been sieged).Fremen major building Research Station now has the same benefits as other factions'.Fremen units that should be stealthed for an…
- Patch notes for 12/12/2024 - 12 December 2024
v2.2.5.32923 Changes Fremen - Fremen "Mobile Turret" can hold position without deploying Conquest - Secondary objective "Defender of the Law" will spawn renegade bases at the start of the mission, making the objective possible in every case. Bugfixes Fixed "assault" conquest mission timer discrepancy Fixed a common crash happening in spectator mode Various optimisations
- Patch Notes for 10/12/2024 - 10 December 2024
v2.2.4.32914 Changes Voting Phases During voting, it’s no longer possible to see changes in influence, solari, or CHOAM ownership in other factions. It’s no longer possible to buy CHOAM Shares during voting Selling CHOAM Shares during voting no longer reduces the price instantly. All such reductions are then applied all at once at the end of the council. Insider Trading gives +2 -> +1 influence per share sold With the development “insider trading”, selling CHOAM shares during voting gives 50% less solari. Bug Fixes Fix “incursion” conquest mission timer discrepancy (the same issue might still appear in “assault” mission, it should be fixed soon) Fremen warrior gear “Dry Training” no longer reduces max health with negative Water
- Patch Notes for 04/12/2024 - 4 December 2024
v2.2.3.32893 BalancingCommon Resolution “Portfolio Scrutiny” (apply to all) rework : Cannot buy CHOAM Shares and Selling CHOAM Shares gives 3 Hegemony per Shares instead of Solaris Resolution “CHOAM Dilution” (apply to all) rework : 20% of owned CHOAM Shares are destroyed Resolution “Sale Incentive” (targeted) rework : 10% and 30% CHOAM ownership bonus are blocked for the duration, and at the start of next council, lost 20 solari per shares owned Resolution “Labor Right” (apply to all) rework : +100% military unit upkeep Resolution “Imperial Intelligence”, which allows to use Cell Search outside of an assassination attempt, now also block the installation of new Infiltration Cell for the duration. the immediate effect on price of selling or buying a shares is 50% stronger sietches now have an integrated missile battery that will only target flying units engaged in combat with their mili…
- Patch Notes for 26/11/2024 - 26 November 2024
v.2.2.2.32791 Balancing The bonuses for having a completed blue district have been buffed: district 2 gives +2 -> +3 influence and +5 intel production for great houses, district 3 gives +100 -> +150 votes for fremen and smugglers, district 3 gives +100 -> +150 max influence and +4 -> +6 influence production The “Water Seller” charter eligibility condition is to have 50 -> 70 Water production The conquest secondary objective “Guild Commission” and its Fremen counterpart “Recycling Spree” have been made slightly more difficult Minor Changes Added “Random” map type, that will choose a map type for you from all available ones. Added an option to remove the version number that appears in-game on the bottom right of the screen, in the accessibility menu. Please note that when sending screenshots of potential bugs, the version number is crucial information that we need to know. The voice actor…
- Patch Notes for 20/11/2024 - 20 November 2024
v.2.2.1.32762 Conquest Fremen conquest has been balanced to make the Spice Field liberation objective easier Music on the Smuggler conquest map has been improved Bug fixes Units should properly attack villages once all militia have been defeated Fixed crashes
- Dune: Spice Wars - Community Update #4 Out Now! - 18 November 2024
Hello everyone! Community Update #4 is now live! This update includes new content and balancing changes all inspired by your feedback and suggestions. Check out the full list of changes below and let us know what you think. We’re excited to hear your feedback! New Conquests Smugglers and Fremen are now playable in the Conquest game mode. The Fremen conquest brings a unique twist, focusing on the liberation of the planet rather than the traditional Conquest gameplay. You can also engage in three new battles, with two exclusively available in the Fremen Conquest and one accessible in the Smugglers Conquest. Additionally, there are seven new achievements to unlock. New Map Types Six new map types are now available for both single-player and multiplayer modes, each offering unique challenges and strategic possibilities. In Skirmish mode: Dune Small, Medium, and Large are the standard maps,…
- Dune's very own Civilization like 4X game is now half price on Steam - 14 November 2024
After a flurry of Dune games in the 1990s and early 2000s, fans of the franchise endured a painful wait of roughly two decades for a new one. With the 2021 movie reinvigorating the Dune universe, the responsibility of delivering a new Dune videogame landed on the shoulders of Shiro Games. The studio delivered, with 4X game Dune Spice Wars transporting PC players back to Arrakis once again. Just over a year on from its full launch, Spice Wars has been blessed with a tasty discount that both Dune and strategy game fans will want to take note of. Read the rest of the story... RELATED LINKS: Free update for Dune 4X game adds playable heroes from the films 2023 Dune RTS game reveals its new faction, House Vernius of Ix Dune meets Civilization as strategy game Spice Wars releases on Steam
- Patch Notes for 04/09/2024 - 4 September 2024
v2.1.7.32388 Balancing Vernius Combine Harvester Drone regen cost: 350 -> 100 solari for a full health bar When an ally sietch's raid is liberating a village, you can attack the village to take over the siege. If you cancel the liberation, the raid will leave. Ornithopter "swift" trait that gives "-70% damage received from Missile Battery and Main Bases" now also apply to Vernius Neural Nodes. Assassin can no longer be sent to a building to reset an assassination progress. They have to reach the village. Bug fixes In conquest, "The Renegades" battle now launches properly Renegades properly establish bases Ecaz can properly launch atomics when they are not in truce with any alive factions Wardens give their armor bonus properly during last stand Wardens properly do not receive any buff during last stand Harkonnen "Interrogation Center" now properly removes captured agents from their owne…
- Patch Notes for 22/08/2024 - 22 August 2024
v2.1.6.32344 Balancing Hammer attack speed 3.3 → 2.5 Spirit power 18 → 16 Spire power 8 → 9 Orbital Strike has 45 → 40 power per missile Admin Burden reduces recruitment and building speed by 80% → 60% Attacking a sietch now betrays truce with the Fremen Fremen cost to repopulate a sietch : 250 → 150 manpower 3000 → 1000 solari Fremen cannot repopulate a sietch if a teammate has pillaged it Fremen dev "Stalwart Alliance" adds effect: Allied Sietches Militia have +50% Life Fremen dev "Desert Watchers" adds effect: Fremen units also gain stealth near Allied sietches Militia and raids from allied sietch are considered as allies and can't be targeted nor attacked When neural nodes have the ability to attack, Ornithopters will try to avoid them as they do with missile turrets Abandoning a village does not refund building costs anymore Fremen are no longer eligible for "Council Representative…
- Patch Notes for 13/08/2024 - 13 August 2024
v2.1.3.32281 Balancing Gain from being in truce with someone 5 → 4 standing Building cost reduction only affects Plascrete and Solari costs Low Standing no longer prevents you from doing an action that costs standing, instead you will remain at 0 Mobile turret now shoots at very long range while deployed Mobile Turret 25 → 30 power while deployed Spires deal +50% → +40% damage to units outside of their territory Spire 5 → 3 armor Spire 8 → 9 solari upkeep Hawk 270 → 250 hp Harpy 5 → 4 armor Hammer 360 → 340 hp Siren 200 → 230 hp 5 → 4 armor Spirit 270 → 230 hp 5 → 4 armor Pillaging Pillaging a sietch now takes 0.5 → 6 days Pillaging gains do not longer vary with game length. Base gains are a bit more important in early game and a fair bit smaller in late game. Pillaging gains are no longer multiplied by the amount of buildings in the village. Pillaging no longer gives plascrete dependin…
- Patch Notes for 06/08/2024 - 6 August 2024
v2.1.1.32228 Fixed Corrino dropping infinite main bases. Fixed games allowing more than 8 spectators. Fixed Irulan +2 crew in harvester being applied twice when two main bases are adjacent. Fixed truce not providing standing on council opening. Fixed spectators having "Unknown" as their names. Fixed territory outlines sometimes vanishing for spectators. Various other spectator mode improvements.
- Dune: Spice Wars - Community Update #3 Out Now! - 1 August 2024
Hello everyone! Community Update #3 is now live! This update includes several reworks and balancing changes all inspired by your feedback and suggestions. The standout feature? Our brand-new spectator mode! Check out the full list of changes below and let us know what you think. We’re excited to hear your feedback on these latest improvements! Spectator Mode Multiplayer lobbies can be set up to allow up to 8 spectators. Eliminated players can keep watching the game as spectators. Pillaged Sietch rework Fremen can no longer build in a devastated sietch. They can, however, repopulate them for a large cost, which removes the “devastated” trait. To compensate, Fremen now have 1 more building slot in their Main Base, forming a new 1-slot district. The eligibility condition for Dune Governorship has also been revised to only account for non-devastated sietches. The condition is now: control 1…
- We're part of the Tacticon! - 20 July 2024
Hey everyone! We are part of this year Tacticon, hosted by Hooded Horse and Firesquid! For that occasion, Dune and its DLC are up to 40% off their original prices. For more info, check the sales below... Enjoy the base game! Or invite your friend to join the fight for the control of Arrakis https://store.steampowered.com/app/1605220/Dune_Spice_Wars/ Take command of the Ixian Confederation And control Arrakis as the house Vernius https://store.steampowered.com/app/2807090/Dune_Spice_Wars__House_Vernius_of_Ix/ Get everything Spice Wars related And get the complete package https://store.steampowered.com/bundle/38656/Dune_Spice_Wars__The_Ixian_Edition/ If you also look for more discussion around Dune and the Strategy games, don't miss Sylvain's participation on the broadcact "the revival of RTS game", hosted by the Tacticon directly on Steam, today at 9:30pm CEST/UTC+2. Link to the event Ha…
- Patch Notes for 29/04/2024 - 29 April 2024
v.2.0.7.31913 Fixed tutorials 1 & 5 not starting Fixed detect stealth alert triggering with your own units Fixed Skirmisher and Infiltrator Gear "Camouflage Fabric" giving free supply for no reason Fixed icon of the "Assassin gear" trait
- Patch notes for 23/04/2024 - 24 April 2024
v2.0.6.31902 Balancing Added Annexation costs per ongoing Annexation, that are equals to cost of owning more region, but do not benefit from cost reduction and is never refunded. Atreides Peaceful Annexation takes 10 -> 5 days. Detection of a stealth unit now gives an alert. The ranges for detection of stealth units are not longer smaller at night. Bug fixes Fixed fremen dev "Desert Watchers" so the unit stay hidden between regions. Fixed fremen dev "Arrakis Secret" so the harvester can be attacked right after undeploying, if you can detect them. Fixed Assassin reseting assassination progress factor even when the infiltration cell has been removed. Fixed the text explaining which faction is affected by an ongoing operation. Fixed the "World Museum" achievement in conquest.
- Patch notes for 10/04/2024 - 10 April 2024
v2.0.5.31873 Balancing Overkill damage is now applied to Executionner with "Meat Armor" gear Executionner "Meat Armor": heal 50 -> 40 hp per stack Bug Fix Fixed Atreides Sustainable Spying not working on the second traits from Thuffir Hawat Fixed recruitment cancellation on multiplayer Fixed Village textures not being updated when annexed by a faction on multiplayer Fixed Harkonnen Gunners' "Blood Thinner" gear removing 50% life instead of 25% in some situations
- Patch notes for 02/04/2024 - 2 April 2024
v.2.0.4.31850 Balancing Harkonnen Councillor Umman Kudu gives +3 -> +2 manpower prod Corrino development "Administrative Consolidation" gives -15% -> -20% upkeep on villages with 4 buildings of the same type Landsraad charter support: the efficiency of supporting a charter on the agenda depends on the time left before the next council. It gives 20 Priority for 10 Influence at the start of a period and only 2 Priority for 10 Influence at the end. Resolution "Controlled Markets" can no longer appear during the first 2 councils Bug fixes Fixed airfields not being updated when using Vernius / Bronso Fixed Fremen hero first recruitment costing Solari Fixed refunded cost being divided each time we open the refund dialog Fixed not being able to choose a hero when no recruitment slot is available Fixed Fremen harvester recruitment being blocked if no recruitment slot is available Fixed not bein…
- Patch notes for 20/03/24 - 20 March 2024
v.2.0.3.31764 Balancing House Atreides - Development “Political Entente” gives 5 -> 4 guards on betrayal - Warden’s Gear “Cover Tactics” gives +20% -> +30% speed House Harkonnen - Councillor Cron Vatia gives +2 manpower per empty building slot on oppression, on top of his other effects - Councillor Umman Kudu produce +3 Manpower on top of his other effects The Smugglers - Councillor Lashon Hara now gain information in faction when trading intel or influence and gain both intel and influence from information level The Fremen - Councillor Mother Ramallo gives 0.5 authority prod per active harvesting teams, on top of her other bonuses House Corrino - Rework “Solid Materials” development: - +15 plascrete production - Village buildings have +1000 health - Rework “Megalopolis” development: - +3 Water in village neighboring main base - Building cost 10% less plascrete and solari to build in MB…
- Free update for Dune 4X game adds playable heroes from the films - 18 March 2024
Dune: Spice Wars just got its first piece of post-launch DLC, which adds House Vernius of Ix to the list of factions in the game. However, that expansion is launching alongside a major free update for the core game that adds playable heroes for each faction fighting for control of Arrakis. Read the rest of the story... RELATED LINKS: 2023 Dune RTS game reveals its new faction, House Vernius of Ix Dune meets Civilization as strategy game Spice Wars releases on Steam You are the Emperor in the next Dune: Spice Wars faction