Thyria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak13
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score80% positive
- Total reviews156
- Release dateSep 30, 2024
- DeveloperTwokats, TwoKats SNC
- PublisherGrabTheGames
Company pages: Developer: Twokats, TwoKats SNCPublisher: GrabTheGames
Thyria Steam news
Thyria news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [Hotfix] Unity vulnerability fixed - 10 October 2025
Fixes a Unity vulnerability. Described in: https://unity.com/security/sept-2025-01
- Thyria is 75% off for a limited time. - 14 September 2025
Thyria is 75% off for a limited time.
- [Patch] Small fixes - 12 August 2025
> Fixes blocking issues on the map when talking to the blue apparition. > Moved the auction house server to another provider.
- [Patch] Small fixes - 11 February 2025
> Added an option to deactive the meteo while in dream exploration (some shader's material are not rendering well with old integrated GPUs). > Fixed Translations issues.
- [Patch] Small fixes - 5 November 2024
Fixes > The game loads properly the last saved sound volume change at start. > Same for the FPS, vSync, window mode. > Fixed the achievements: "Get Started - Create 1 Guardian." "Master Crafter - Craft 12 Equipments." "Master Fusioner - Create 16 Guardians." "Geared Up - Equip 4 Equipments."
- Small patch - end game - 4 October 2024
Features > Evaluated the formula for each guardian's attributes, accounting for diminishing returns on certain caps. > Revised Thyria's level progression formula for the endgame. > Implemented status effects that hinder dodging to counter highly evasive monsters in the endgame. QoL > Upgrading a stone takes a consistent 2 seconds, as long as the cube has sufficient XP.
- Small Update - 3 October 2024
Features > The newly created stone scales with the level of Thyria. This should allow more composition possibilities. > The formula of stone's destruction/selling has been updated (sells for less XP). Fixes > Fixed an issue while using the Bone Orb on an item that could consume more than 1 stack.
- Small fixes - 1 October 2024
> Fixed an issue with the passive circuits causing sometimes the dream to not load. > Fixed the death button being locked in some scenarios. > Added few missing locales for JP and PT.
- In Thyria you enter dreams to combat demons in this unique party-based RPG - 1 October 2024
I need of a new party-based RPG with dynamic exploration, turn-based combat and a fun gameplay loop? Thyria looks like a good one to pick up. Read the full article here: https://www.gamingonlinux.com/2024/10/in-thyria-you-enter-dreams-to-combat-demons-in-this-unique-party-based-rpg
- Thyria is OUT - 30 September 2024
Thyria is finally out!! Come and confront the challenges of turn-based combat and dynamic environment exploration. Be the first to discover the world of Thyria, its strategic combats, its dynamic auto-fight... Thank you and all the feedback from our players and testers, you are the best. See you soon :)
- v1.0 - 27 September 2024
New features > "New Game Plus" Mod: Replay the game after completing it while retaining your items, experience, and guardians from the previous playthrough. > Wide screen support, including resolutions like 2600x900 and 3440x1440. > Small screen support for devices such as the Steam Deck with 1200x800 resolution. > Thyria's level now adjusts the rewards earned at the end of a dream accordingly. Fixes > Aconite monsters no longer lose focus when transitioning on and off-screen.
- Quick Fix - 30 August 2024
Fixes > Fixed a regression where the mouse clicks were no longer working on the multiple dream events ! Side effect The save model version had to be changed (and should have been since the last gamepad support patch), hence this is done with this fix. This means the previous saves will not be load-able anymore.
- [QoL] Gamepad support - 26 August 2024
New features > Support of the gamepad on all scenes: >> In-Dreams: move with the joystick, use spells or inspect events with gamepad buttons! >> In-Battles: gamepad shortcuts to select skills. >> General: use the right joystick to move the virtual Cursor. QoL > Added shortcuts to quickly slots items in item slots for various User Interface. > Added better buttons visual feedbacks for mouse overs and clicks. Fixes > Auction house was not working for the online items, due to the retrocompatiblity of an "old" item offering no longer supported mods. > The mother of Thyria no longer re-appears if her quest was progressed within a dream.
- Pre-Release Patch - New Enemy Biome introduced - 11 July 2024
New features > Introduced a new Biome of enemies the Tree Folks ! > Meet them randomly and already from the very 1st dream! > Expiration status effect such as Doom and Death have a new behavior: Recasting on a target already affected reduces the duration by 1 (causing the effect based on expiration to happen earlier). QoL > Moved the items destruction to the market place: Drag any item to the blue hand to destroy it for resources, OR, sell the item online. > Improved the dream's events user interface with +/- buttons to change the number of waves. Fixes > Fixed one variant version of the remnant strike circuit (wrong orientation). > Various translations fixes. -> Most of all added locales are not yet translated in other languages than english.
- The cube automated defenses are there! - 6 June 2024
New features: The Cube defence 0.9 is live! > Introduced 6 new varieties of active circuits. Each circuit have scaling attributes depending on the Thyria's level and the item quality. > Each active circuit casts a shadow remnant of Thyria, inducing new animations. > Each active circuit has an average of 3 variants behavior for multiple combinations and builds. > The pustule can now be dealt with the ink currency: Spend the ink to pick the game's aspect you're stronger at! > Introduced the new "passive" circuit item class. > The Cube now has specific slots for either the core, active or passive slots. There's a maximum of 7 slots among which 1 must be the core, 2 are for passives, and 4 for actives. > Changed the introduction workflow, to get faster to the 1st dream, and provide the 1st circuit as a choice among 3 randomly generated. > Thyria has a fixed number of 3 spells. Among which 2…
- Major QoL - 21 May 2024
QoL > All tooltips can be browsed recursively such as in BG3 or Paradox games. > Reshaped the tooltips with new icons that indicate the targeting system (melee, range, reach, playable in day or night, etc...) > Consequently added 30% more locales around the game Lore. > The Thyria's skill slot attribute has disappeared for the new max weight attribute. > There are now a fix 4 spell slots with only one harming spell slotable. This is a pre-requesite transition for the Automation phase 2 feature. > The Satchel geometry has disappeared, leaving only the management of weights. > The pustule are now overcharge-able by a simple left click (VS attacking nearby with an harming spell). Fixes > Various errors bound to the dream loading. > Combining 2 stackables items now properly consume them. > Reworked the layering of tutorials and modal window so that it hides properly underneath items and too…
- [Patch] Fantasy Basel minor "patch" - 12 May 2024
Fixes > Escape key was causing crashes under certain conditions. > Thyria was not able to loose the dream when under 0 health. > Always show the welcome board news if a new patch note is live. > Skills created with the combinator now properly by-pass the check on stone levels. (Already done in the GUI). > Exchanging stackable items on the crafting bench could have caused the loss of one stack. QoL > Moved the Cube relic discovery for after the 1st dream exploration. > Slowed down the display text of side quests (Familiar presence).
- Small Update - 4 May 2024
Small update with a new front tutorial page for the Fantasy Basel Festival.
- [Update] New Features - 21 April 2024
New Features New Cube system available: It is now possible to slot circuits inside the cube and change its very core. This enables shadow's versions of Thyria to attack the ghosts... or upgrade the cube attacks. New User interface to cover this new system, including tutorial. New recipes have been created to cover the new "Circuit" item class. Existing trinket's descriptions have been refreshed so that it gives a strong insight of what it can produce. Trinkets are now stackable items. (displayed with a quantity) New offline market items proposed for a range of items (trinkets, charms, equipments). Refreshed every time the player reach the lobby. Online items are still proposed (would the player be online).
- [Update] New Features & QoL - 28 March 2024
New Features > The magical inks resource becomes centric in various parts of the game. Additional to the Journal of the Damned, it allows to rewrite various parts of the dreams, including the events and the patient's fate. > It is now possible to face successive Waves of monsters or ghosts while exploring the dreams. (Half of the corpses are destroyed (rounded down) in between successives waves) > Dark Pustules can now be overcharged when firing at them. It allows to accomodate the risk/reward. > Ghosts no longer have an invincibility frame. Hence the cube firing and Thyria's arsenal overlaps the damage. (Pre-Phase of the next big patch "automation" with Mandragores). > Added new recipes. > New animations for gathering items. > New animation when inspecting a point of interest. > Added a 'stackable' item class, which is a premise for the embeddable items in the next patch (It will be po…
Patch notes and updates
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