- Important Security Update Available ✅ - 7 October 2025
Your safety while playing our games is our top priority. We’ve been informed of a recent security vulnerability affecting Unity. Although no malicious activity has been detected in connection with this issue, we’re taking immediate action to keep our players protected. A new update is now live on Bibots and includes the necessary security fixes. We strongly encourage all players to update the game as soon as possible to ensure the best and most secure gameplay experience. You can find additional details on Unity’s official website here: https://unity.com/security/sept-2025-01 https://store.steampowered.com/app/1610500/Bibots/
- 1.052 update - Bug Fixes and Balance - 9 November 2022
Bugs fixed: Fixed a bug where the “Sales” passive in the survival branch could spawn an item with a smaller pop up Fixed a bug that caused the “be as water” passive from the soldier path to prevent the character from dashing Fixed a bug that caused the “Tesla” passive from the scientist path to activate infinitely on a dead enemy Fixed a bug that could make chasing enemies stuck against walls Fixed a bug that could prevent progression in the tutorial if the player restarted the game while in bibots. Fixed a bug that could make scarab enemies die prematurely in a fight Fixed a bug that made the shuriken from the tactical ability “Surprise shuriken” remain after death Fixed a bug that made the first slides of the prologue not being displayed after a restart Fixed a bug that made the “Born flayer” passive from the soldier path give bibot’s attacks the bleed property Fixed a bug that made t…
- NEW PATCH! - 1 November 2022
LIST OF CHANGES: Level design: - Fixed the collisions of a treasure room in the first biome Enemies: - Increased the health points of the Comets during the boss rush Other: - The occurence of the "Harvest" effect has been slightly nerfed Bugs: - Fixed a bug that could disable traps too soon in special rooms under certain conditions - Fixed a bug that could cause a bad display of the price on the keys at the merchant with the passive "Business is business" - Fixed a bug that caused the effect of the passive "Sales" to be repeated several times in the merchant - when coming into contact with the items. - Fixed a bug that could prevent an animation to be played on the tactical ability interface - Fixed a bug that could change the visual of a pick up after their spawn in some special rooms - Fixed a bug that could prevent the Compos'Up purchase screen from closing properly after a purchase…
- Achievements Update - 28 October 2022
Since the last patch we worked on answering a popular request amongst players. We added steam achievements in the game and hope you'll have fun unlocking them :) We also kept working on improving the experience by fixing bugs linked to chips and the player’s interaction with them. New additions: 32 achievements to unlock: Reach level 5 with a bibot Reach level 10 with a bibot Reach level 15 with a bibot Reach level 20 with a bibot Kill 500 enemies Kill 1000 enemies Kill 2000 enemies Cause an affliction on 200 enemies Upgrade a weapon to level 2 Upgrade a weapon to level 3 Upgrade a weapon to level 4 Upgrade a weapon to level 5 Complete the tutorial Spend more than 5000 crebuks Spend more than 100 metal scraps Summon your bibot 50 times Purchase 30 items Open a speedrun door Open 10 speedrun doors Complete a playthrough in 30 mins Spend 30 level points in the soldier path Spend 30 level…
- Hotfix patch - 23 October 2022
Hotfix patch is out: Fixed a bug where the time played in previous playthroughs for every biome was kept in the timestamps calculation, making the time doors unable to be opened after subsequent playthroughs.
- Third update is here! - 20 October 2022
Hello, Here is the third patch note of Bibots! We focused on fixing bugs that were mainly reported on our discord, we thank you again for the feedback you give us there! We also brought new interface elements for clarity and to give more informations to the player, especially to be able to compare the basic damage of weapons without having to pick them up. We are actively working on the integration of achievements as it is a feature that has been requested a lot, it will be available very soon. PATCH NOTE : User Interface: Added an element in the UI that displays the base damage of the equipped weapon Added an element in the weapon pop ups interface that indicates the base damage of the weapon the player is interacting with Added an element in the character selection menu interface to make it clearer which composup is currently hovered by the player Passives : Balanced the bonus given b…
- Bibots Second Patch - 13 October 2022
Enemies : The Imp in the special room in the second biome has been made slower and has less health points Passives : Nerfed the damage bonus per shield given by the passive "Ares" Slightly nerfed the psym gain given by some of the passives in the Scientist path Slightly nerfed the shield gain given by some of the passives in the Scientist path Chips : The psym gain from the "Harvest" effect has been nerfed Weapons : Pistols Peashooter: Damage changed to 7 Agum III: Damage changed to 11 LT-Andre: Damage changed to 8 and reduced the cooldown between shots XC-K Cardinal: Damage changed to 11 Echo Saber: Damage changed to 7 Tchak - Mx2: Damage changes to 8 Clovis: Damage changed to 7 Qwarkz: Damage changed to 7 and reduced the cooldown between shots Aspik: Damage changed to 12 Magellan: Damage changed to 11 R.O.G.U.E: Damage changed to 10 Ifrit: Damage changed to 25 Volikh-AR: Damage change…
- Meet the Team - 11 October 2022
Hello everyone ! It's been a few days since we launched Bibots. But we never introduced the devs behind this game. Bibots is developed by 3 people. Younes: He is in charge of the graphic aspect of Bibots. From the concept to the animation of the characters and monsters, including the creation of the sceneries. Philippe: With Benjamin he takes care of the game design and code. He also manages the Level Design and Technical Art with Younes. Benjamin: In addition to the game design and code, he is in charge of the AI of the enemies and the bosses. He also produces the game's FX. Bibots is our first achievement and we are working hard to keep on improving your gaming experience. The Bibots team.
- Bibots' first patch - 7 October 2022
Hello, Here is Bibots' first patch! We've considered all player's feedback. As for all Rogue Like, the diversity of experiences and point of view makes the balancing of the game tricky. We've seen players accustomed to this kind of game playing with ease, but also other players whose experience has been more difficult. To answer every feedback in the best way possible we decided to integrate these fixes! Patch note: Economy: Recycling value is balanced. It's now a fixed value of 50 Crebuks per recycled item. Enemies now drop Crebuks more frequently Monsters: Biome 1 boss - Nazir's health is reduced Nazir's attack speed is reduced when his clone appears Nazir's clone pattern is simplified Difficulty curve between Biome has been balanced. Monsters have more life when progressing between Biomes Biome 2/3/4 bosses's health have been increased The possibility to see boosted enemies after Bio…
- Thank you all for playing - 6 October 2022
Hello everyone! So we finally released Bibots! That sure was a ride! And as you know, releases are always stressful times! However we're so grateful to you all for taking some time to play our title! We saw a few proper feedback and we're going to address them. One by one. And no later that tomorrow! We'll release a patch the 7th of October that will rebalance the economy and allow you to use Bibots more often! Stay with us while we make Bibots better and better. The team!
- Who let the Bibots out? - 5 October 2022
Bibots is now available. We are happy to finally let you play Bibots and hope it will pleases you all! It's time! Choose your Bibot, pick a weapon and make your way trough Takaful's environment. Still on the fence? Check out our latest trailer to see if Bibots is a game for you! https://youtu.be/mDteXfPYa3c Buy Bibots and follow the game to get the latest news, updates coming your way. Don't forget to let a review as it is really useful for indie games to be visible on Steam! Thank you for your support! https://store.steampowered.com/app/1610500/Bibots/
- Launch tomorrow - 4 October 2022
Bibots is launching tomorrow! You'll be able to buy the game at 12,99$ / 12,99€ play from 10am PT / 1pm ET / 7pm CEST But before launch, let's take a sneak peek at the introduction cutscene ! If you want to get all the update about Bibots before its launch you can follow and wishlist the game! https://store.steampowered.com/app/1610500/Bibots/
- Bibots' launch week has arrived! - 3 October 2022
Bibots is already coming out in two days! Are you ready to take out the evil Maghamir? Well, to do that you'll have to defeat unique bosses on your way to save the world. Will you succeed? If you want to get all the update about Bibots before its launch you can follow and wishlist the game! https://store.steampowered.com/app/1610500/Bibots/
- Weapons personnalization last look - 30 September 2022
Bibots is already launching next week! What do you say we talk about weapon personalization today? Pick your weapon or loot some and add chips in it! The number of weapon's available modding slots depend on their rarity when you drop them: - Basic weapons: 1 slot - Rare weapons : 2 slots - Epic weapons : 2 slots - Legendary weapons : 3 slots At its maximum a weapon can only have 5 slots, like this one: This weapon has every slots unlocked but that will not be the case for weapons you'll loot! All weapons can be upgraded in specific rooms if you have the money. But beware, those upgrades only have a percentage of success. Use some "nanites" to get higher chance of success. And that's what a modded weapon looks like! We might have gone overboard with this one... If you want to get all the update about Bibots before its launch you can follow and wishlist the game! https://store.steampowere…
- We are live soon at the Games Made In France! - 24 September 2022
It's Bibots time! Square Squid is at the Games Made In France to present Bibots. https://www.twitch.tv/mistermv What's the program you ask? Starting at 9:25pm CEST: - Latest trailer showcase - Live gameplay commentary with Benjamin Briolat from Square Squid Hyped by Bibots' launch on October 5th? The demo is still available to download and play! You can follow and wishlist the game here: https://store.steampowered.com/app/1610500/Bibots/
- Special rooms - 23 September 2022
There is no reason whatsoever to decline the opportunity to open a chest... Right? Discover unique rooms filled with special events but be wary of what lies ahead! You might be able to find better gear but also face waves of enemies and traps. Launch day is around the corner, Bibots is releasing October 5th! Follow and wishlist the game to get the latest news: https://store.steampowered.com/app/1610500/Bibots/
- Bibots and their customisation - 15 September 2022
With the demo out since Gamescom we hope you're enjoying yourselves! If you've missed the information Bibots is coming out October 5th. In the meantime allow us to introduce the 5 different Bibots you'll be able to use at your advantage. Doli - As he was departing for combat Tamal entrusted Doli, an old generation Bibot, to Tayar. A handy and very agressive Bibot. Kranzer - Kranzer belongs to the oldest generation of Bibot and participated to numerous exploration expedition. But do not trust its simple design and slower moves, its important firepower allows Kranzer to quickly get rid of any group of enemy. Nitric - Nitric is part of a recent generation of Bibot, coupled to the psymic memory of old Crob soldiers. Its poisoned projectiles allows this Bibot to deal a huge amount of damages even to the most robust foes. Octron - Octron also comes from a recent generation of Bibot. Technolog…
- Bibots will be at the Games Made In France! - 10 September 2022
Bibots is participating at the Games Made In France! The Games Made In France is a showcase of games developed or published in France and we are happy to get involved for a second time with Bibots! Get ready to see some bullet hell and rogue lite action between September 22nd and 25th. If you don't want to miss out the exact timing of the event don't forget to follow and wishlist the game! https://store.steampowered.com/app/1610500/Bibots/
- Release date trailer, Gamescom and a new demo! - 25 August 2022
Bibots will be released on October 5th this year! For the occasion we've prepared a new trailer for the Gamescom to showcase new gameplay and a release date. Discover more explosions, in Bibots here : https://youtu.be/mDteXfPYa3c On top of this, a new demo is available on Steam! Find different weapons, use differents Bibot, and turn up the explosions! If you want to get all the update about Bibots before its launch you can follow and wishlist the game! https://store.steampowered.com/app/1610500/Bibots/
- What's that golden statue? - 20 June 2022
Explore Takaful with your intrepid robot in Bibots! You might even encounter some... unusual rooms along the way. Bibots' world is filled with secrets to uncover. You don't want to miss any of Bibots' secret? You can follow and wishlist the game! https://store.steampowered.com/app/1610500/Bibots/