Hide and Run news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score70% positive
- Total reviews122
- Release dateMay 28, 2021
- DeveloperNot available
- PublisherNot available
Genres: Indie, Early Access
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Hide and Run Steam news
Hide and Run news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- UI & Bug fixes - 5 September 2021
UI - Added more buttons with rounded edges - Added "Return To Lobby" button to ready up screen - Changed pause menu - Options menu overhaul Bugs - Default FPS cap is now 120 which will lower GPU usage on high end PCs - Fixed issue where cursor didn't show up on ready up screen If you are seeing high GPU usage consider capping your FPS from settings or lower graphical settings. Report bugs at Steam community discussions!
- Ready up system, Random Props & Menu Overhauls - 27 August 2021
New - Ready up system - Random Props - In-Game scoreboard - Main Menu, Lobby & Customize overhaul - End game screen - Removed hunter selection from the lobby Ready Up System - Players can choose between two teams - If all players choose to be a prop, the hunter is selected randomly - If the player chooses to be hunter, the player is spawned as a hunter - Countdown will not start if all players have hunter chosen Main Menu, Lobby & Customize - Added new animated background - Character can be rotated with left mouse button - Current changes to the UI is a work in progress and will get changes in the future Random Props - Prop has 50% change to spawn - Random props always spawn before match starts - Every map has randomly spawned props Maps Night - Optimized fog - Changes to lighting All Maps - Volumetric clouds - Lighting overhaul - Added random props - Adjusted distance when grass is ren…
- New map with zones and fixes - 5 August 2021
New - New map "Forest". - Custom Zones. - Match settings page overhaul. Zones - New zone feature is now available only for new forest for now. - Will be extended to other maps to in the future. - If prop goes out of the zone it will take damage. - Zone size can be selected from the lobby. - There are two options for now, medium and no zone. Bugs - Fixed issue where props could get inside containers - Fixed issue where props could get inside trees - Fixed issue where cursor disappeared on the lobby - Removed different whistles temporarily - Optimized blocking volumes around the island which could cause performance loss on some systems Report bugs at Steam community discussions!
- Private Matches, Lobby Codes and Fixes - 22 July 2021
New - Added nameplates to hunters - New private match option - Randomly generated lobby codes - Every match now has 12 slots as default - Players can now join matches via randomly generated lobby codes - Players can now choose if prop/hunters' names are shown in the match - Performance Optimizations - Players are not able anymore to start the game with only one player in the lobby Private Match - If selected, your match will not show in the browser - Joinable only via Steam invite or with lobby code Bugs - Fixed issue where floating damage text didn't show up or flew over the screen All Maps - Blocked more tiny spots - Fixed pixel walks
- Two New Maps - Update - 8 July 2021
New - Two new maps "City" & "Night" - New menu for hunter and whistles - Added different selections for whistle - Added notification for eliminations - Added text chat to lobby - Players can now see the names of other props - Hunters scan range is now smaller - Minor changes to UI animations Bugs - Fixed issue where a player can get stuck on the ground - Fixed issue where cursor didn't show up after changing match settings - Fixed issue where players where not centered on the lobby Medieval - Removed books temporarily from the map - Blocked more tiny places - Removed unnecessary grass under the house All Maps - Fixed issue where there was a random pit center of the map
- Team Selection - Update - 18 June 2021
New - Players can now choose whether the hunter is selected randomly or through selection - Players can now change props starting health - Players can now change hide time - New Stats page - Stats for smokes, sounds used and damage dealt as a hunter - New achievements "Smokes Everywhere", "Whistle!" and "500!" - Added feedback button to main menu - New style for options menu - Hunter is now a little bit faster than a prop - Replaced "Hitted Prop" with floating text which shows damage dealt - Smoke cooldown is now related to how many seekers are on the match - Lobby now shows, hunter which host has selected - Added "Joining Game" screen when accepting Steam invites - Performance Optimizations Team Selection - Players can now choose between hunter or prop - At least one hunter has to be selected to game start - When all players are ready, a countdown will begin Smoke Cooldown - 1 - 3 Hunt…
- Revert - Update - 13 June 2021
Let's fix all old bugs before adding new broken ones :) Removed - Removed fox - Removed water balloon weapon New - Main Menu overhaul - Added orange skin for hunter - Added buttons to the main menu where the player can change hunters skin - Added sounds for buttons - Added footsteps sound for hunter - Changed animation for buttons. - Changed props reach 600 to 700 - Changed prop camera to bit higher - Increased max players from 8 to 12 Bugs - Fixed issue where I was defaulted in the Pause Menu instead ESC - Fixed issue where all props were spawned to same spawn points which could lead someone spawn under the map - Fixed issue where props were not using all spawn points - Fixed issue where other players were shown "Return to Lobby" on the pause menu and end screen - Fixed issue where attack animations were cut too early Maps Warehouse - Blocked way where props could access the roof - Blo…
- New hunter arrives, old hunter steps back - 11 June 2021
New hunter arrives, old hunter steps back New fox appears with a water balloon weapon New - Props can now zoom in/out with the scroll wheel - Added footsteps for sand, wood, stone, water - Replaced old hunter with a new one - Added water balloon weapon to hunter - Controls on HUD are now smaller and can be hided from the options - Effects on audio settings now cover sounds for footsteps, water balloon weapon, and whistle Bugs - Fixed issue where some sounds went unaffected even when changed from a slider - Fixed issue where end of game players appeared under the map - Blocked more small places - Fixed issue where player was able to open debug console - Fixed issue where resetting controls resetting all controls to F8 Maps Warehouse - Added invisible block top of map - Blocked few small spots - Footsteps for stone, wood, water Mini Warehouse - Fixed pixel walk where hunter can't get - Bl…
- Fixed issues with sensitivity, inverted mouse and added more spawn points - 5 June 2021
- Fixed issue where an inverted mouse or sensitivity settings didn't apply on the hunter. - Added more spawn points to medieval, warehouse and mini warehouse
- Two Steps Ahead - Update - 3 June 2021
New - Players can now kick players from the lobby - Changed lobby and main menu - Added sensitivity slider to controls - Added inverted mouse option to controls - When the match countdown begins, players are now spawned into a map view - Added stats for matches played, won as a hunter and won as a prop - Added few achievements - The Hide And Run needs now less space on the hard drive Bugs - Fixed issue where start game button were shown to other lobby members - Fixed issue where other players can join already started match - Players are not spawning anymore with placeholder cube - Fixed issue where some props were not interactable - Fixed issue where hunter scan effect played when the hunter is spawned Maps Warehouse - Fixed pixel walk where hunter can't get - Closed one container - Removed few boxes from outside - Removed few barrels from inside Mini Warehouse - Fixed pixel walk where…
- Early Steps - Update HOTFIX - 1 June 2021
- Fixed issue where keybinds didn't save - Fixed more tiny spots
- Early Steps - Update - 31 May 2021
New - Settings overhaul - Added invite button to lobby which opens steam overlay and friend list - Added starting screen - Game can be started even if lobby isn't full Bugs - Fixed issue where whistle played on incorrect location - Fixed issue where player could hear sometimes duplicated music - Fixed issue where player couldn't join lobby via server browser - Fixed issue where player couldn't join lobby via Steam invite - Fixed issue where players camera could get blocked by props or world border Maps Warehouse / Medieval / Mini Warehouse - Fixed positions where players could get out of bounds - Fixed tiny places where props could hide
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 September 2021 | UI & Bug fixes | 4020014099097729078 |
| 2 | 5 June 2021 | Fixed issues with sensitivity, inverted mouse and added more spawn points | 4093189347050862823 |
| 3 | 1 June 2021 | Early Steps - Update HOTFIX | 4069544815373770888 |
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