- Next updates - 2 September 2024
Hello everyone, I am the developer of the game Exodus H and I give you news of the game development after this long period without information. First of all I wanted to clarify that the development of Exodus H is still in progress and, after several major reflections on the roadmap, there will be several modifications. Indeed, this game, which I develop alone, requires a lot of time and I want it to meet expectations as best as possible. The updates that were frequent at the beginning of the early access release, are and will remain less frequent due to the time I devote to the development of the big features to come. Because the new features to come will greatly enrich the gameplay. But this time is getting longer as the new features are added into the game. And that is why, among the changes to the roadmap, two features will be removed from the roadmap. The first is the management of…
- [Deployed] Regular update - Alpha 1.3-earlyaccess - 31 March 2023
Space Commanders, A new update has been deployed. This update brings some new features regarding the user experience: Build mode interface In this version, the visual interface of the construction mode has benefited from several additions: - New element highlighting - New information window of constructible objects with "move" and "destroy" actions - New compartment cell information window with "expand compartment" and "remove compartment cell" actions - New construction grid information in order to know the necessary size of a compartment (green grid) and the necessary outer space (white grid) to place certain elements. - Addition of an explanatory text, of the "tooltip" type, on the reasons for the impossibility of placing an element. New tutorial In order to understand these new features, the tutorial has been reviewed and completed. Management of resource extractor missions You can…
- [Deployed] Regular update - Alpha 1.2-earlyaccess - 10 December 2022
Space Commanders, A new update has been deployed. This update brings a lot of new features and reworked game code. In this context, all your previous saves are no longer compatible with this version: Construction drones In this version, construction mode is updated with the addition of construction drones. Now, when you place compartment cells or buildable items, they will no longer appear instantly as was the case previously. You will now have to wait for the construction drones to manufacture your elements. New mouse interactions Mouse selection of objects and residents has been rewritten to be more understandable and intuitive for players. Other additions - Added tooltip text on mouse hover on some items showing values - Added new music tracks - Added new sound effects for UI and build mode Changes - Some mission objectives have been adjusted - The profession required for the astral…
- [Planned] Regular update - Alpha 1.2-earlyaccess - 25 November 2022
Space Commanders, A new update is currently being validated and its release is planned for very soon. This update brings a lot of new features and reworked game code. In this context, all your previous saves will no longer be compatible with this version: Construction drones In this version, construction mode is updated with the addition of construction drones. Now, when you place compartment cells or buildable items, they will no longer appear instantly as was the case previously. You will now have to wait for the construction drones to manufacture your elements. New mouse interactions Mouse selection of objects and residents has been rewritten to be more understandable and intuitive for players. Other additions - Added new music tracks - Added new sound effects for UI and build mode Performance improvement The game is currently in an important phase of optimizing the code of the essen…
- Exodus H will participate in the Steam Survival Fest - 29 July 2022
Space Commanders, Exodus H will participate in the Steam Survival Fest from August 1st to 8th. On this occasion, the game will be discounted at an exceptional price! Add the game to your wishlist to be notified during this sales period.
- What's Next ? - Upcoming Features - 16 June 2022
Space Commanders, Here are the developments currently in progress and which will be deployed in the next update: Construction drones In the next update, the construction mode will be updated with the introduction of construction and repair drones. Now, when you place your compartment cells or furniture, they will no longer appear instantly as is the case in current versions. They will now be waiting for construction and construction drones will take care of making them. Bug fixes & performance improvements The game is currently in a major phase of optimizing the code of currently deployed features. This is in order to improve the resource consumption of players' PC configurations and also to allow better integration of future features. Also, the emphasis is on fixing as many bugs as you have reported. As you may have noticed, there was no patch for the latest version. Indeed, the game b…
- [Deployed] Regular Update - Alpha 1.1-earlyaccess - 28 March 2022
Space Commanders, After several weeks and a bit of a delay (again), the 1.1 update is now available. Warning : Previous saves are no longer compatible due to new stars procedural generation Here are the new features it brings: Space navigation The rest of the main mission is unlocked, so you can add the reactors on your spaceship as well as the astral scanner and trigger the interstellar jump sequence from the navigation menu of the Command Center. The navigation menu also allows you to navigate between planets of the same system, launch a probe on a planet and then flag this planet as a target for resource extraction. The star systems to be discovered are procedurally generated. Each time you start a new game, a new galaxy containing thousands of stars is generated. All stars can be visited (if they are within warp drive range) and all planets of these stars can be explored from space.…
- [Planned] Regular Update - Alpha 1.1-earlyaccess - 3 March 2022
Space Commanders, After several weeks and a bit of a delay, the 1.1 update is coming to Steam in a few days. Here are the new features it brings: Space navigation The rest of the main mission is unlocked, so you can add the reactors on your spaceship as well as the astral scanner and trigger the interstellar jump sequence from the navigation menu of the Command Center. The navigation menu also allows you to navigate between planets of the same system, launch a probe on a planet and then flag this planet as a target for resource extraction. The star systems to be discovered are procedurally generated. Each time you start a new game, a new galaxy containing thousands of stars is generated. All stars can be visited (if they are within warp drive range) and all planets of these stars can be explored from space. Resource extraction Thanks to the Astral Scanner, you can obtain information on…
- Information on ongoing developments - 20 January 2022
Space Commanders, Some of you have provided feedback on the current state of the game. All these comments are taken into consideration and the game is actively in the process of being transformed in order to respond to your remarks. As you may have noticed, the 1.1-earlyaccess update that was planned for this month has not yet been released. Its release is shifted to next month with all the major new changes you've been asking for. Thank you for your contributions.
- What's Next ? - Upcoming Features - 8 December 2021
Space Commanders, After the first version that's currently deployed, which will get more patch updates, here's what to expect in the next major update: Interstellar navigation The rest of the main mission will be unlocked, so you can add the reactors to your ship and trigger the interstellar jump sequence from the Command Center navigation menu. The other star systems to be discovered are procedurally generated. Each time you start a new game, a new universe will be generated. Resource extraction Thanks to the Astral Scanner, you will be able to obtain information on the resources available on a celestial body. You will be able to start the construction of Docking Bays for resource extraction spaceship. These ships will be piloted by the residents who will have the job of Resource Extractor. Suggestions from the players Also, thanks to your feedback, several ideas and improvements will…
- [Deployed] Hotfix update - Alpha 1.0.1-earlyaccess - 3 December 2021
The update brings the following fixes: - Fixed a rendering issue on screens with a resolution higher than 1080p - Fixed a crash when building a compartment (The game gets stuck in build mode) - Fixed a bug in the first tutorial mission where it was possible to remove all cells from the first compartment - Fixed an issue in dialogues with NPCs that blocked the flow of discussion - Fixed an issue with displays with a ratio other than 16:9 - Fixed a bug making keyboard and mouse inputs inoperative on the GUI - Fixed non-constructible areas that were not reset after destruction - Fixed a bug making it possible to speak with deceased NPCs This update is available now. Continue to send your feedback from the game, the forums or on discord. It is thanks to your contributions that the game will progress!
- [Planned] Hotfix update - Alpha 1.0.1-earlyaccess - 2 December 2021
Thanks to all the players who participate in this early access! A few of you are affected by critical bugs that require hotfixes. Here is the list: - Screen resolution problem on certain display categories - Crash during the first mission - Problem in dialogues with NPCs which blocks the flow of the discussion - Crash on compartment building (Game stuck on build mode)) This update will be deployed very soon. Other issues will be fixed for the next regular update. Continue to send your feedback from the game, the forums or on discord. It is thanks to your contributions that the game will progress!
- Exodus H alpha 1.0-earlyaccess is out ! - 1 December 2021
Space Commanders, Today is a big day ! You can now access to the Orbital Space Shipyard in order to start building your colonial spaceship. What this first version contains? You have to build your colonial spaceship and equip it with the essential elements for the survival of the residents (Kitchen, Beds, Farmpods, etc.). The first part of the mission (construction tutorial) is available. You need to try to house and support as many residents as possible on your spaceship and assign them one of the first four jobs available (Cook, Cultivator, Engineer or Officer). Pay attention to the level of well-being of each of your residents! All this is the preparation before the leap into the unknown. A bug and feature suggestion form is also be accessible directly in-game from the main menu and the pause menu. We are counting on you Space Commanders. Good luck !
- Early Access postponed to December 1 - 5 October 2021
In order to guarantee a better experience for the first Early Access version of Exodus H, its release is postponed to December 1, 2021. Indeed, some game mechanics need to be tweaked so that everyone can enjoy a good gaming experience, even if it is only an early access release. Regarding the content of this first version, nothing changes compared to the initial date. What will this first version contain? In this first phase you will start the Exodus H adventure on the space construction station orbiting the Earth. You will have to build your colonial spaceship and equip it with the essential elements for the survival of the residents (Kitchen, Beds, Agricultural capsule, etc.). The first part of the mission (construction tutorial) will be available. You will need to try to house and support as many residents as possible on your ship and assign them one of the first four jobs available…
- Exodus H Early Access begins October 13, 2021! - 3 August 2021
The first Early Access version of Exodus H is finally coming on October 13. What will this first version contain? In this first phase you will start the Exodus H adventure on the space construction station orbiting the Earth. You will have to build your colonial spaceship and equip it with the essential elements for the survival of the residents (Kitchen, Beds, Farmpods, etc.). The first part of the mission (construction tutorial) will be available. You will need to try to house and support as many residents as possible on your spaceship and assign them one of the first four jobs available (Cook, Cultivator, Engineer or Officer). Pay attention to the level of well-being of each of your residents! All this is the preparation before the leap into the unknown. A bug and feature suggestion form will also be accessible directly in-game from the main menu and the pause menu. We are counting o…