SPSTEAMPULSELIVE ANALYTICS
Out of Order

Out of Order Steam news

Follow the fun | Mar 16, 2022 | game

Released

0players observed · 5 October 2026 - 23:14:02 UTC

ActionCasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Out of Order news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews30
  • Release dateMar 16, 2022
  • DeveloperFollow the fun
  • PublisherFollow the fun

Genres: Action, Casual, Indie, Strategy

Company pages: Developer: Follow the funPublisher: Follow the fun

Top Steam chartsTop 100 gamesGame directorySteam Store page

Out of Order Steam news

Out of Order news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • V1.18 - New music! Bug fixes, and QOL changes - 6 November 2025

    ADDED - 18 new music tracks FIXED - Visual bug where the ‘space to pick up’ wouldn’t display when standing next to a spawner tower that still had 1 left (but it was inside the base). REMOVED - custom cursor because at some point, windows broke it. It now uses your native cursor. REMOVED - content warning on launch because it soft-locks steamdeck players. Boardfall zero coming soon :) Hopefully bring some new players

  • V1.17 - Only held items spawn after level 100 - 22 April 2023

    As the levels get harder and harder and you reach the triple digits round numbers, you'll really start to depend on your items. So now once you cross level 100, only items you can put in your inventory + powerup items will spawn in the shop Changelog CHANGED - Only powerups and held items will spawn in shops after round 100

  • V1.16 - All found pets will spawn at the safehouse - 21 April 2023

    If you've found a pet, it will now roam around in the safehouse while you're out hard at work sorting colours. Changelog ADDED - All your discovered pets will greet you in your safehouse when you get home ADDED - Pets now collide with you instead of phasing through you FIXED - Bug where pets would walk forever against an object if they couldn't get past it. Now they will give up and try to wander somewhere else (only noticed this because the safehouse is so small, and all the pets would eventually end up pushing against the walls forever. Or the door, which looked a bit sad, all the pets desperate to go outside but you can only take one).

  • V1.15 - Orca now appears on bed once purchased - 20 April 2023

    A feature that really should have been added from the beginning. How could I miss this? Changelog ADDED - Orca toy now appears on bed once purchased from the shop

  • V1.14 - Screenshots enabled - 21 January 2023

    FIXED: Pressing F12 does not allow a screenshot

  • V1.13.2 - Photosensitivity fix - 10 April 2022

    This minor update addresses an issue regarding accessibility. It was brought to my attention that the checkmark animations displayed at the end of the level could be problematic for photo sensitive people. An option to disable it has been added, along with a change to the intuitiveness of a warning message. ADDED - Photo sensitive mode in config file, allowing you to disable the rapid checkmark flashes when you win. CHANGED - Warning message at bottom of screen when towers are going to explode has been updated to always show the “post death” text as it appears to be clearer.

  • V1.13 - Feedback overhaul - 24 March 2022

    This update contains improvement tweaks and requests from the community. If there is something you’d like to see included, please make a topic here: https://steamcommunity.com/app/1618330/discussions/2/ ADDED - Mouse will disappear if not in use when ingame. ADDED - Can now control the mouse on menus with a gamepad ADDED - Can now use the map editor with a gamepad (just about). ADDED - Accessibility option to reduce/disable screen shake ADDED - Accessibility option to disable victory camera hops (rapid movement). ADDED - Hidden config option to change camera speed (accessible via config file). ADDED - Game over screen now tells you to use repair kits if you have enough ADDED - Warning that the game will be over if you don’t fix the towers ADDED - Warning then explains why you lost if it becomes a game over. ADDED - Warning moves away when other help is on screen to prevent overlap ADDED…

  • V1.12 - Mouse controls warning - 20 March 2022

    It seems that the intuitive way to join the lobby for people is to just click it, which causes the default control scheme to be the mouse. This is not ideal because the mouse controls are not great, and were only added as a 4th option when the keyboard is full with 3 players. But rather than remove it entirely, I have instead added a warning, because I've also seen it used for accessibility reasons, allowing those that can only use a mouse to play too, for example: https://www.youtube.com/watch?v=8T7-i79xCI4 Changelog: ADDED - Warning when you try to join the lobby with the mouse that it is not meant to be default FIXED - “Join” is capitalised in the lobby when it is mid sentence.

  • V1.11 - Mouse lock is here! - 20 March 2022

    ADDED - Mouse lock during gameplay ADDED - New achievement “Assembly line” FIXED - Two typos in store descriptions FIXED - When using inventory via mouse, the new position of mouse causes player to start running upwards after closing the inventory. CHANGED - Pause menu no longer says “Normal” on non-themed rounds + Mini patch: V1.111 FIXED - The mouse locks up when you pause the game

  • V1.10 - Less prominent mouse controls - 17 March 2022

    I'm noticing that players are using the mouse controls by default, when they were only added as backup for when you want a 4th player but don't have any controllers. The mouse controls can be a bit difficult to use, so for now it only shows mouse controls as an input if all the player slots are filled except the last one. Changelog: CHANGED - Prompt to use mouse controls on lobby only shows if there’s 1 player slot left

  • V1.09 - Last minute build - 16 March 2022

    ADDED - Easter egg to invite players to join the developer curator page FIXED - It says “Round undefined” on the pause menu for some reason

  • V1.08 - Variety and boss update - 14 March 2022

    ADDED - Each round has a specific variation called a round type ADDED - 8 new round types ADDED - Boss levels, that are slightly harder than usual and give double coins ADDED - Pause screen displays the round type as well FIXED - Magnetism level 1 is too strong New types of rounds Below are the new types of rounds that exist ingame. Normal rounds: Regular difficulty, progressively getting harder. Slight variation such as amount of ordering needed, number of towers, colours, and double towers. Spare rounds: Colours will spawn that don't have a tower to be placed on, so you will have to work around them to get everything in order. Less spawner rounds: Hurry up! Each tower movement results in less colours, because more colours are going into the ground than are coming up. You may end up unable to complete the round due to shortage. Speed round The pressure is on, there is very little time…

  • V1.07 Minor tweaks and fixes - 12 March 2022

    FIXED - Guard moose is missing 1 pixel on his nose showing the red of the car behind FIXED - QWERTY UI setting is so far off centre it overlaps the arrow PATCHED - Very occasionally, the guard’s shadows don’t match the environment at all CHANGED - Made items much more affordable CHANGED - Made orca plush less affordable CHANGED - Magnetism effect is stronger initially

  • V1.06 - Missing items in the store fix - 7 March 2022

    FIXED - Inventory items never spawn in the shop (e.g. Tower repair kit) FIXED - Prompt to open inventory always says to press E even when using other control schemes FIXED - Hints question mark toggle gets lost behind trees even when in front after game over. CHANGED - Prompt to open inventory after purchasing hand held item always shows now, even without tips enabled

Patch notes and updates

S.noRelease datePatch nameGID number
16 November 2025V1.18 - New music! Bug fixes, and QOL changes1815580768244627
222 April 2023V1.17 - Only held items spawn after level 1005133583099803455228
321 April 2023V1.16 - All found pets will spawn at the safehouse5133583099799655820
420 April 2023V1.15 - Orca now appears on bed once purchased5133583099796363137
521 January 2023V1.14 - Screenshots enabled5035621474418932415
610 April 2022V1.13.2 - Photosensitivity fix4353300134236838971
724 March 2022V1.13 - Feedback overhaul4258723269508719535
820 March 2022V1.12 - Mouse controls warning4259848535839882311
920 March 2022V1.11 - Mouse lock is here!4259848535838679629
1017 March 2022V1.10 - Less prominent mouse controls4259848535827234657
1116 March 2022V1.09 - Last minute build4259848535823631460
1214 March 2022V1.08 - Variety and boss update5631194088572446754
1312 March 2022V1.07 Minor tweaks and fixes5631194088566359495
147 March 2022V1.06 - Missing items in the store fix4247462367445824245

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