The Bolt Age news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews8
- Release dateAug 20, 2021
- DeveloperCut-out studio
- PublisherCut-out studio
Company pages: Developer: Cut-out studioPublisher: Cut-out studio
The Bolt Age Steam news
The Bolt Age news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Enemies rechargin energy or ammo properly - 24 August 2021
Enemies were not replenishing energy or ammo properly, and were sometimes paralyzed in the recharger nest. In this update it has been fixed. Improvements in the AI, for correct detection of the Player
- 08 22 2021 - 22 August 2021
Enemies from the "Spawn" phase are now in the Player and behaving aggressively (previously they did not see him and ignored him)
- ROADMAP - AFTER RELEASE - 20 August 2021
We have been working towards full compatibility with the use of the controller, but unfortunately we have not reached the goal at the time of the game's release. Despite this temporary setback, our main goal on the roadmap will be to achieve controller compatibility. When we have achieved it we will make the announcement. Sorry for the inconvenience.
- The Bolt Age release - 13 August 2021
Almost everything is ready, and the release date is clear. Until now "The Bolt Age" was marked as "COMING SOON". The sale date is in sight. Available within 7 days. August 20, 2021.
- 08-10-2021. Pre-release fixes and improvements. - 12 August 2021
Fixed collision issue on some stairs (especially level a3). Reviewed colliders in general. Fixed the problem in the behavior of the AI of enemies that cornered in "berserker" mode the player without leaving the reaction option. Added automatic generation of "Special Weapon mode of use" pickups so that the use of the "Lithiocatche" can be varied more frequently (Consult manual to learn more about the use of the Special Weapon) Fixed problem with weapon pickups, so that when taking a weapon of the same category as another present in the inventory, it ejects the previous one. Restoring the energy level to 100% when continuing the game at the last save point after being killed. Temporarily suppressing the first sub-boss and the malfunctioning collider, until the malfunction can be definitively corrected. Necessary to be able to advance. Fixed issue with explosions (grenades and explosive…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 24 August 2021 | Enemies rechargin energy or ammo properly | 4022264629330318435 |
| 2 | 22 August 2021 | 08 22 2021 | 4022264629323342562 |
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