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Eigengrau

Eigengrau Steam news

Martin Mauersics | Jun 5, 2023 | game

Released

0players observed · 5 October 2026 - 21:47:24 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Eigengrau news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews88
  • Release dateJun 5, 2023
  • DeveloperMartin Mauersics
  • PublisherMartin Mauersics

Genres: Action, Indie

Company pages: Developer: Martin MauersicsPublisher: Martin Mauersics

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Eigengrau Steam news

Eigengrau news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.3.11 - 27 May 2026

    This update includes some quality-of-life improvements suggested by players, some fixes for issues which came up during the Steam Deck compatibility review, and many general engine improvements. added alternative render style unlock, to enable pixel shading, retro shading, sepia shading, or overdraw mode added per-area leaderboards for classic mode (already filled with real data) added badge and trophy descriptions to the pause menu added a new option to configure game brightness changed screen-shake effect to actually shake the GUI instead of the game, but the old behavior can be restored by setting the screen-shake option to a negative value fixed game running too slow when playing with forced vsync or with a framerate limiter (like on Steam Deck) fixed rain drops on water not working on some graphics drivers fixed not being able to change the game resolution on Steam Deck and Gamesco…

  • Version 1.3.10 - 24 November 2025

    fixed another graphics driver crash on Linux with AMD GPUs, including Steam Deck (since Mesa 25.2.X) fixed broken trophy/achievement display state in stage 5-2 fixed occasional wrong input when playing in mirror mode improved text layouting and render performance, also to resolve some issues with custom language patches (like for Korean) improved responsiveness when playing with the right thumbstick

  • Version 1.3.9 - 28 May 2025

    fixed a graphics driver crash on Linux with AMD GPUs, including Steam Deck (since Mesa 24.3.X) fixed not using the correct font for leaderboard and replay names, especially for names in Simplified Chinese and Traditional Chinese fixed wrong default buttons when using a gamepad with reversed button layout, like Nintendo Switch™ Pro Controller or Joy-Cons™ fixed auto-fire sometimes getting canceled when leaving the pause menu fixed visual glitches in some of the backgrounds improved texture sharpness improved overall performance updated engine backend from SDL2 to SDL3, which should improve system compatibility, controller support and application responsiveness

  • Version 1.3.8 - 30 October 2024

    fixed an issue where the rendering performance deteriorated permanently after entering the pause menu 🤦 fixed the configuration menu always reporting pending changes when Standard Mode was enabled improved the in-game text writer and added many new characters

  • Version 1.3.7 - 21 August 2024

    added subtle highlighting of changes in the configuration menu fixed an issue where enemies in stage 6-5 were not properly destroyed in co-op mode (and also made sure a possible surviving enemy no longer prevents progression) fixed menu navigation not working anymore when mouse buttons were assigned to player movement keys

  • Version 1.3.6 - 11 July 2024

    added keyboard menu navigation added basic Steam Timeline support for the new game recording feature fixed an issue that sometimes caused the trophy text in the extra menu to be displaced fixed incorrect button glyphs when using a controller with Steam Input enabled improved loading times for starting and restarting a game

  • Version 1.3.5 - 24 June 2024

    fixed incomplete replay recording when playing with inverted fire mode fixed incomplete replay playback when the rapid fire toggle button was used during recording fixed an issue where some gimmick transitions in stage 7-1 took much longer than intended with certain game speeds and update frequencies fixed gamepad input remapping sometimes not working in single-player fixed mono audio mode not working on Windows fixed 8x anti-aliasing not working on Linux with AMD GPUs (since Mesa 24.1.0) reduced disk space requirements of the game by around 25%

  • Version 1.3.4 - 27 March 2024

    fixed an issue where the boss in stage 3-B could continue to take damage in the final phase after all players have already been defeated fixed possible crash in all situations where a stage can be finished while all players have already been defeated (if both happens in the exact same frame, players survive and can continue)

  • Version 1.3.3 - 23 March 2024

    fixed an issue where destroying unprotected enemies too fast during a transition in stage 2-2 would not count towards badge progression fixed sometimes getting stuck in stage 6-3 by adding a small bounce when colliding with the bullet-dungeon fixed replay-menu being limited to 20 files on Windows and macOS due to a misconfiguration in the last update fixed possible launch issues on Linux (and Steam Deck) due to a missing dependency

  • Version 1.3.2 - 11 February 2024

    fixed menu flickering when playing with more than 100% game speed fixed text being vertically misaligned with some languages and resolutions fixed occasional broken layout in the replay summary menu fixed game running with only half the speed when playing with certain game speeds and update frequencies (e.g. 185% and 60Hz) due to rounding errors also added a workaround for AMDGPU driver crashes on Linux (related to amdgpu_ctx_create and context sharing)

  • Version 1.3.1 - 7 January 2024

    fixed incomplete replay recording when using the right thumbstick to shoot fixed incomplete replay playback when restoring scenes with screen rotation fixed a very small rounding error when storing time values into savegame and replays

  • Version 1.3.0 - 3 January 2024

    Happy New Year! It took a bit of time, but the new update is finally here. It introduces a ton of new features, improvements, fixes and a replay system. added replay system added jukebox unlock added new achievements added rapid fire toggle button for twin-stick and mixed control mode added a new option to configure water quality added a new option to configure particle effects added the missing amount of time for the next higher medal to the time-bonus screen added a hard alternative way to fight the true last boss without collecting all the fragments (1CC without shield) changed game speed to only affect actual gameplay situations (not transitions, summaries, or other events) to prevent timing and audio issues changed keyboard movement keys to cancel each other out instead of prioritizing one direction per axis fixed an issue where enemies would sometimes be attackable while not on sc…

  • Version 1.2.7 - 4 November 2023

    added area-selection to the classic mode for directly starting into an already visited area added a new option to disable online leaderboard participation changed shield granularity from 10 to 5 changed the menu flow and return directly to the stage-selection menu instead of the title screen after leaving a single stage (with some exceptions) fixed an issue where menu gamepad navigation would not work correctly in some situations with rotated HUD

  • Version 1.2.6 - 15 October 2023

    added a simple HUD indicator to show the trophy state of the current stage fixed not being able to achieve X rank in stage 3-5 on easy difficulty fixed one of the tasks being unsolvable in stage 5-4 if playing too fast (especially on easy difficulty) improved and relaxed the summary medal calculations in classic mode to make it easier and fairer to achieve an appropriate rank improved pacing in co-op mode by decreasing enemy and boss health by around 10% improved visual quality and performance when playing with DirectX 9

  • Version 1.2.5 - 6 October 2023

    added separate online leaderboards for individual stages and standard settings only (Steam only) fixed imprecise enemy collision detection in stage 4-B fixed various issues when playing with DirectX 9

  • Version 1.2.4 - 18 September 2023

    added support for DirectX 11 and 9 (on Windows, for compatibility) fixed another crash on startup (on some Intel GPUs) improved stability when playing at over 100% game speed

  • Version 1.2.3 - 13 September 2023

    fixed a crash on startup (on some Intel GPUs) fixed an issue where the game would run slower than intended when played on a display with a refresh rate below 60Hz improved performance significantly on low render-quality setting (by slightly reducing the background resolution without affecting the foreground)

  • Version 1.2.2 - 6 September 2023

    added a new option to easily force standard settings (background rotation ON, background speed 100%, update frequency 60Hz, game speed 100%, shield OFF) added a separate online leaderboard for entries created with standard settings only (Steam only) added a new page to the classic summary screen that shows a score-breakdown of individual credits/continues added a very small invincibility window for the surviving player in co-op mode when the other player explodes changed the penalty for using a continue and completely reset the current player score (but still keeping track of individual credits/continues and the best score) changed and reduced the duration of the time-bonus screen by 1.5 seconds fixed an issue where the classic summary screen would always indicate that a new score-record was achieved fixed a possible crash when the player ship is oriented exactly at a 45 degree angle (w…

  • Version 1.2.1 - 9 August 2023

    added simple online leaderboards (Steam only) fixed demo save data import missing some score values and medals

  • Version 1.2.0 - 31 July 2023

    This update includes many quality of life improvements, some changes based on feedback, and the second new player weapon. added Wave Mortar player weapon added single-button control mode added rapid fire button for original, mixed and single-button control mode added dialog to import demo save data on first launch added a dummy HUD to the configuration menu outside of the game to show how some of the options affect the layout added new localization for Simplified Chinese (简体中文) and Traditional Chinese (繁體中文) changed damage immunity in the intro to be only active on the very first play-through changed twin-stick input during screen rotation in stage 4-2 and 4-B to make shooting more intuitive fixed an issue where the combo bonus and last chain at the end of a stage were not added to the stage highscore improved loading performance with shader disk caching (especially on Intel GPUs) impro…

Patch notes and updates

S.noRelease datePatch nameGID number
124 November 2025Version 1.3.101816849002021848
228 May 2025Version 1.3.91800991756282750
330 October 2024Version 1.3.86146943657173866353
421 August 2024Version 1.3.75875595438683995122
511 July 2024Version 1.3.65842939267361739976
624 June 2024Version 1.3.55759622039991841614
727 March 2024Version 1.3.45749481331433730700
823 March 2024Version 1.3.35686430301725975964
911 February 2024Version 1.3.25589599109276196341
107 January 2024Version 1.3.15410576585191942653
114 November 2023Version 1.2.75288974951214566788
1215 October 2023Version 1.2.66438516944131604274
136 October 2023Version 1.2.55220292521183771055
1418 September 2023Version 1.2.45480373588797042265
1513 September 2023Version 1.2.35211283418278025502
166 September 2023Version 1.2.25141476355679677153
179 August 2023Version 1.2.15124585954862826088
1814 July 2023Version 1.1.25124583599317614629
195 July 2023Version 1.1.15124582150151988760
201 July 2023OBS Studio Hotfix5124582150139068267

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