Super Chesslike Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1624840
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperAdam Moore, Brandon Evans
- PublisherMoore Interactive
- Parent gameNot available
Genres: Adventure, Indie, RPG, Strategy
Company pages: Developer: Adam Moore, Brandon EvansPublisher: Moore Interactive
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Super Chesslike Adventure Steam news
Super Chesslike Adventure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- New in the Demo: Animations, Translations, Keybindings, and a World Map! - 9 August 2026
With Early Access barreling toward us this December and the Steam Next Fest around the corner, we've been busy laying down the foundations for a proper release. This update fills in a bunch of the essentials: keybindings, a new translation system, and movement animations that now play for every piece type. There's also a shiny new World Map you can pull up while roaming the open world. All of it is live in the Demo right now. So you can jump in and feel the difference ahead of the December Early Access release.Piece Movement and Attack AnimationsPreviously, all of our party members already had movement animations. But out in the overworld, those animations only showed up if you were playing with a controller. Now those animations have been completely reworked. They play everywhere, for every piece, no matter how you're getting around. Sliders lean, jumpers hop, and everybody moves with…
- The Level Editor is ready for Early Access! - 29 June 2026
We’re very excited to announce the completion of the Level Editor work. As part of our overall feature timeline, this is a big step. It brings us one step closer to the Early Access launch. We’ve had 3 main features to establish before we could launch EA: Level Editor, Multiplayer Mode, and unlocking the Campaign open-world after the events of the Demo. With Level Editor done, we just have two remaining, and we’re moving more quickly these days!Level EditorFor those of you that have been with us for while, you know all these features have been available in an early state on the old website chesslike.net. For the desktop game, we’ve been focused on polishing the Level Editor experience for players into a more intuitive experience. The player doesn’t need to know anything about the inner workings of how we lay art and logic layers in the map for example.Along with UI improvements, we’ve i…
- 📢 New Feature: Leaderboards Are Here! - 27 September 2025
Hey everyone!We’re excited to announce a brand-new feature that’s been highly requested: Leaderboards 🎉Now you can:See how your highest scores stack up against other players.Replay old levels to chase a better score and climb the ranks.Compete with friends (and rivals!) for bragging rights.This is just the beginning. We’ll be keeping an eye on how you use leaderboards and making improvements as we go.Jump back in, sharpen your skills, and show the world what you’ve got! 🏆As always, thanks for playing and sharing your feedback. It helps us keep making the game better.See you on the leaderboards, — The Chesslike Team ♟️
- Freeplay Mode - 28 July 2025
We’re excited to introduce a brand new way to play Chesslike: Freeplay Mode!Freeplay lets you revisit and replay any campaign level you've completed. This feature is perfect for testing out new strategies, experimenting with different party combinations, or simply aiming for a higher score than before. As part of Freeplay, we've also rolled out a new loadout interface, giving you full control over your party before diving back into battle. Build your dream team, tweak your tactics, and master every level on your own terms. This is just the beginning. We’d love your feedback as we refine the experience. Join the conversation and share your thoughts in our Discord community.See you on the board.— The Chesslike Team ♟️
- Gearing up for Freeplay Mode - 20 January 2025
Dear Chesslikers ♟ Camera bugs and Game Freeze Fixes A huge shout out to all the Community posts, and Discord messages from the players here: We've reproduced a lot of the issues that have been reported, and have fixed some major architectural oversights that now reduces those bugs greatly! Freeplay Mode - Coming Soon! Freeplay Mode will cover several different types of Freeplay for the players. The first type that will be available soon is the "Story Replay" section. Soon we will add the "Featured" and "Player" sections containing levels from the community via the Level Editor, and levels from Multiplayer mode that you can practice with AI. Story Replays After beating a level in the campaign mode, you are graded and scored on the performance in the level. Now with the Story Replay modes, you can play those levels over and over to get the best possible score and grade on each level, usi…
- Small Art Update - 10 July 2024
Hey guys, We just pushed up an art update that revisited a variety of our most common art assets. To some, these changes might be hard to notice, but will hopefully help with overall cohesion. Lots of these tiles hadn't been revisited in years! Preview of the Update Here Keep your eyes peeled for more updates in the future!
- Chesslike Development Roadmap - 2 June 2024
Hello Super Chesslike Adventure fans! We are thrilled to share some exciting updates about the future of our game. After many months of hard work, we are finally ready to unveil our roadmap and the fantastic features we have in store for you. Check out the roadmap and upcoming features in the images below to get a glimpse of what's coming! Roadmap Overview Demo and Early Access We have just launched our demo on Steam and completed a round of marketing to spread the word about Super Chesslike Adventure. This initial release allows players to dive into Chapter 1 of the single-player campaign and experience the start of their adventure. Setting Up for Full Release Launch Our next focus is on refining and expanding the game features to ensure a polished and enjoyable experience for all players. This early access phase will have a set price and aims to achieve two main goals: Stabilizing Fea…
- Overworld Movement Update - 29 April 2024
While we are working toward the next major milestone: Early Access, we are also making improvements to the core game mechanics which will get updated in the Demo already available. Today is one of those updates! Direct Control in Overworld Movement We've updated the way controllers work in the overworld. You can see it featured in the latest trailer on the store page! Previously when you would press the analog stick, it would move a cursor that could select a destination for the party leader. Now when you press a direction with the analog stick, your piece will move instantly in that direction until you let go. It currently works for both the d-pad and analog stick. There were some similar controls previously for Fayette only, and only with the d-pad, but now it is extended to other party members, and controllable with the analog sticks in addition as well as the d-pad. Please let us kn…
- Demo's first update! - 11 October 2023
First, thank you so much to every who has already played the demo! And an especially big thanks to those that have reported their experiences, good or bad, and bugs either here or in the discord. Thank you! We hope the following update helps! -- Release Notes v0.4.9 -- Bug FIxes Fixed game freeze when shooting a tile other than the target in the Portal Ruins. Fixed undo last move sometimes undoing the wrong amount of turns. Fixed getting game over in castle levels after using undo in the game over menu. Fixed controller usability after selecting "return to overworld". Art & World Updates The climbing rope on the mountain is more visible. More interactable tiles added to the world and scenes containing lore.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 July 2024 | Small Art Update | 5842939267355562640 |
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