Dumpy and Bumpy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews38
- Release dateMay 27, 2021
- DeveloperProgramancer
- PublisherRetroware
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: ProgramancerPublisher: Retroware
Dumpy and Bumpy Steam news
Dumpy and Bumpy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Introducing The Transylvania Adventure of Simon Quest! - 12 January 2024
Lead developer Programancer’s cookin’ up something NEW! AND IT’S… The Transylvania Adventure of Simon Quest (TASQ)! You’re supposed to be the hero, but your spotlight was taken away! Rival Stan Helsing defeated Dracula first, now Simon Quest must embark on a journey of retribution to raise the Count from the dead piece-by-piece, slay him, and obtain the glory he deserves! Go on a perilous journey through the world of Transylvania. Explore dark mansions, discover minigames, and collect different parts of Dracula to raise him from the dead…then kill him! Create different equipment chains and customize your experience with a host of adjustable settings! Wanna take a break from your journey? Enjoy a fine platter of minigames that include: Memory, Fishing, Crabbin Races, Crane Game, and even some Launch Surfing! We’re excited to announce this new project in development with Programancer! AND…
- The Modern Retro Publisher Sale is ON!!! - 17 October 2023
Follow Retroware's developer page to stay up-to-date on all our games, news, and more! https://store.steampowered.com/developer/Retroware
- New Update! 2.0.4.0 "BYOG" (Bring-your-own-gamepad) - 18 July 2022
Hello everybody! It's been a while, hasn't it? I wanted to touch base with everyone and let you know we've noticed the confusion regarding adding a 2nd player and which gamepads work, and made an entire update addressing this! In previous versions, you were required to use XInput devices (or use a 3rd party emulation layer for DirectInput) for Dumpy & Bumpy to recognize the gamepad, and you could only add a 2nd player by hitting START on a connected gamepad and then pressing right to assign it to Player 2- This could also be done in the overworld menu. This has been completely changed and overhauled! You can now use any DirectInput gamepad, and new menus have been added to assign and configure them. Note: For Playstation 4/5 and Nintendo Switch controllers, you still need to run an emulation layer. If Steam is open, you're able to use that to use those devices. The biggest change, and p…
- Dumpy & Bumpy v2.0.3.4 is Here! - 17 November 2021
Dumpy & Bumpy are going GLOBAL! This update brings language settings, gameplay tweaks, performance improvements, bug fixes, and more! Here is the full change log: 2.0.3.4 - "Going Global!" & Console Update Note: While this is largely console focused, there are some changes that affect all versions Performance/Behind the scenes: -Project converted to GMS 2.3x -Save format has been changed. They are no longer encrypted. On first run for this version, the old save file is opened and saved as the new format, so you won't lose your progress. This will allow you to upload your saves, and even edit them if you're crafty. Just be on your best behavior! -Important to note that your pre 2.0.3.4 save file wasn't deleted during the upgrade process. Just copied and converted. If for some reason the save doesn't transfer (you run this version and there's no level progress), read the last section of t…
- Update 2.0.3.3 (aka The "Spit-Shine" Update!) is now LIVE! - 17 August 2021
I hope you're ready for some peak Dumpy & Bumpy!! Lots of really great things in version 2.0.3.3! It's my intention to bring you absolutely the best experience while you're Dumpin' & Bumpin', so I've partnered up with Screenwave Media to make that possible! This new update focuses heavily on both the visuals and the feel of the game. Here's a detailed changelog: A partnership with Screenwave Media is now reflected in new splash screens. The resolution of the game has been fixed to be 16:9 (instead of 16:9.6, which was a dumb oversight from early on in development). As a result of the above change, a number of UI elements have been adjusted. Spike Sliders no longer start moving on the first frame of detecting the player- instead, they shake for 12 frames before moving, allowing you to walk past them within a 16px gap. This was done because they were triggering on 4-6, despite attempting…
- Version 2.0.2 is LIVE - 1 June 2021
Version 2.0.2 is now live! Detailed Change Log: Improved the controls. The button to pick up a block is now also the throw button, instead of the attack button. New option to remap the controls, replacing the Patreon/Ko-Fi/Itch links that appeared when not running through Steam. Press F1 at any point to reset key/button assignments. Similar to charging an attack, carrying an object now shows a small crosshair showing where it will land when you throw it, preventing some precision annoyance that shouldn't exist. Fixed an oversight in thrown block behavior. Normally, if a block lands on another block, it checks to the sides and behind to see if it's on the edge, and it'll land snuggled up to the block it landed on. It didn't do this going forward originally, and instead jumped ahead a full tile, leaving a gap between the block it bounced off of and where it settled. It no longer does this…
- Small Update Incoming! - 30 May 2021
Hello everybody! First off, thank you for playing! It's been a very heartwarming experience since I've launched here on Steam~ I've been paying attention to feedback and finding common things between players, and have decided to make a small quality of life update for the game that should be out sometime within the upcoming week! Here's what to expect: Keyboard/Controller button mapping (Note: controller button assignment will apply to all players with controllers) As a result of the above, the controls splash screen will be remade Picking up and Throwing will share the same button, instead of Throwing being separate Throwing crosshair will be added to help line up your throws better Bug/Oversight fix for a specific throwing situation. Ability to unassign a controller from a player (remove Player 2) without having to unplug the controller If all goes well I'll have this update ready wit…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 June 2021 | Version 2.0.2 is LIVE | 4069544815373233280 |
| 2 | 30 May 2021 | Small Update Incoming! | 4069544815367320417 |
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