MemeNgin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 19, 2021
- DeveloperJaemoon Choi
- PublisherJaemoon Choi
Genres: Casual, Indie, Design & Illustration, Education, Photo Editing
Company pages: Developer: Jaemoon ChoiPublisher: Jaemoon Choi
MemeNgin Steam news
MemeNgin news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- [v0.3.7] Chinese (Simplified & Traditional) Translation - 8 February 2022
Chinese simplified translation (fix) Chinese traditional translation Thanks to @SolaDX for help.
- [v0.3.5] Chinese (Simplified) Translation - 3 February 2022
Thanks for SolaDX@github for translation.
- [v0.3.5] User specific fonts. - 15 December 2021
Support for `Installed for specific User` font, now it appears next to system fonts.
- [v0.3.4] Video tutorials. - 19 November 2021
I've made video tutorials for beginners, with the help of AI technology. you can access video tutorials by clicking the play button on the system bar. or go to this link.
- [v0.3.3] Several issues regarding GIFs are fixed. - 3 November 2021
Animation node doesn’t render GIF properly (transparency issue) GIF projects are now publish-able on steam workshop.(Thanks all for waiting for this, There were some technical issues) Render dialog visibility issues for some cases
- [v0.3.2] System fonts and overall polishing of product. - 23 October 2021
System fonts is now available Number casting - now integer and float is castable, meaning that you can build a logic with less limitations. Multiply - takes two numbers as input returns a multiplied value. Bounce node - maps value into , it is useful when you are trying to make recurring animations. Blendquad - this is basically the same as Blendnode but blending shape is freeform quad.(like in overlayquad) Give more control on noise nodes - Simplex noise now have 4 parameters including seed value. Perlin 3D have scale and height properties. Now overlay node is merged into blend node, and overlayquad node has changed to blendquad node, as one of it was subset of the other. `Center texture` feature now called `zoom to fit` as it is correct added `zoom to fit` button on RenderDialog logic type check for operator nodes detect human node - update glitch fixed, it is working properly when yo…
- [v0.3.1] Detect human node - 17 October 2021
https://i.imgur.com/zO7Ps1m.png Now MemeNgin able to detect human from image. Due to a bit of usability issues of DetectHumanNode, I'll leave it at experimental features. Thanks to Peter Lin for his work. Code: PeterL1n/RobustVideoMatting@github Image: Adam Birkett@Unsplash
- [v0.3.0] Animation workflow - 8 October 2021
Now MemeNgin supports animation workflow. Added tutorial & example for animation. Added Animation node(GIF) and related nodes(Time, Repeat, Curve, Interpolator) Render Dialog Preview2D - added checker pattern background layer to visualize transparent pixels. Logic node sockets are not overlapping anymore. Search bar menu is only accessible when you are focusing on the editor.
- [v0.2.6] 한국어, 日本語, 中文(SC, TC) and кириллица - 20 August 2021
https://i.imgur.com/YkYQxNI.png Now you can write 한국어, 日本語, 中文(SC, TC) and кириллица in your contents. Each fonts are accessible, when you select a corresponding language in the menu. Now Japanese(thanks to routehachi@github) and Korean UI is available. Font handling structure is now more robust.(may not noticeable in the program)
- [v0.2.5] UI Languages. - 17 August 2021
https://i.imgur.com/70jKyiF.png Help translate the MemeNgin into your language! Any help would be appreciated. (I am interested) Added language selection menu Overall polishing of the product Edited flag (new project*) now works when editing project metadata in workshop dialog. Edited flag reacts to Undo & Redo state. Project name validation in 'New project dialog' Disabled undo button when it's not possible. Library menu search: better keyword matching algorithm used. Sometimes font is not displayed correctly. Texture node copy & paste falls into unstable program state. Undo(Crtl-Z) & Redo(Ctrl-Shift-Z) sometimes ignored. Library menu is now conditionally blocked, unwanted state.
- [v0.2.4] Project property view - 5 August 2021
Now existing projects are easily configurable by simply focusing on the 'Output' node and its properties. You can access all input properties from the 'Output' node's property view. Now you can change the name of properties, it helps users better understand the project. Recent items in 'Home tab' only show the history of local projects. built-in projects and subscribed items already have their places in the startup menu. Editor resizing now feels more natural. Added lock icon to projectItem, which indicates built-in projects and subscribed Items. I have blocked save behavior for this project, in order to prevent your progress on this work lost in the worst case. These items should be saved as another location, if you want to work on these templates. Preview resizing glitch fixed. Project metadata(description, tags and so on) may be corrupted by another project. Many other UI glitches ha…
- [v0.2.3] UI & UX improvements - 28 July 2021
Added open project button next to subscribe button. Workshop Item download state updated tightly, also showing progressbar to downloading items. Unwanted assets in the same folder also published. now only used assets(*.mmng and thumbnail.png) is published.
- [v0.2.2] UI & UX improvements - 23 July 2021
Editor - Copy & Paste from web Image Editor - Drag & Drop also works Preview2d - Now meme preview resizing properly when window resized Library - Drag & Dropping library node create actual node, not 'Image texture' ExploreTab - Fixed resizing window causes searched results push down. ExploreTab - Publisher Information on Workshop Item
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 February 2022 | [v0.3.7] Chinese (Simplified & Traditional) Translation | 4235074931863687448 |
| 2 | 3 February 2022 | [v0.3.5] Chinese (Simplified) Translation | 4235074931848630653 |
| 3 | 15 December 2021 | [v0.3.5] User specific fonts. | 4224937392745979146 |
| 4 | 19 November 2021 | [v0.3.4] Video tutorials. | 4227186657144581774 |
| 5 | 3 November 2021 | [v0.3.3] Several issues regarding GIFs are fixed. | 4186652991106014684 |
| 6 | 23 October 2021 | [v0.3.2] System fonts and overall polishing of product. | 4103335143111071813 |
| 7 | 17 October 2021 | [v0.3.1] Detect human node | 4698935641764898217 |
| 8 | 20 August 2021 | [v0.2.6] 한국어, 日本語, 中文(SC, TC) and кириллица | 4022264629314601462 |
| 9 | 17 August 2021 | [v0.2.5] UI Languages. | 4516534149072782253 |
| 10 | 5 August 2021 | [v0.2.4] Project property view | 4032396530939057449 |
| 11 | 28 July 2021 | [v0.2.3] UI & UX improvements | 4038025325468494275 |
| 12 | 23 July 2021 | [v0.2.2] UI & UX improvements | 4038024692289342564 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
