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Open Brush

Open Brush Steam news

Icosa Foundation | Jun 8, 2021 | game

Released

4players observed · 5 October 2026 - 19:30:54 UTC

CasualFree To PlayAnimation & ModelingDesign & IllustrationSteam Store

  • Latest observed players4 · 5 October 2026 - 19:30:54 UTC
  • SteamPulse tracked peak24
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Open Brush news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players4 · 5 October 2026 - 19:30:54 UTC
  • SteamPulse tracked peak24
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews157
  • Release dateJun 8, 2021
  • DeveloperIcosa Foundation
  • PublisherIcosa Foundation

Genres: Casual, Free To Play, Animation & Modeling, Design & Illustration

Company pages: Developer: Icosa FoundationPublisher: Icosa Foundation

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Open Brush Steam news

Open Brush news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Yay. We're now Steam Frame verified! - 21 September 2026

    Frame users should get the beta version (the Frame verified release) a bit earlier without needing the switch to the beta manually (although we always appreciate anyone who wants to help beta test)

  • v2.31 released - 29 August 2026

    Sometimes we get too busy to post everywhere and everything (and sometimes we just forget) so here's the new features in v2.30 and v2.31 Portals Between Sketches https://raw.githubusercontent.com/icosa-foundation/open-brush-docs/master/.gitbook/assets/017%20Portals.png Portals are new shape widgets that let you link one sketch to another. Add a portal from the Sketchbook, place and resize it in your scene, and use it to connect separate Open Brush creations. Portals are currently spherical, with more control over their appearance planned for the future. Create Camera Paths by Drawing or Flying https://raw.githubusercontent.com/icosa-foundation/open-brush-docs/master/.gitbook/assets/image%20%281%29.png Creating camera paths is now much faster. You can simply draw the route you want the camera to follow, or record yourself flying through your sketch with the Fly tool. Either method create…

  • Just added an item to the "What's New" panel - 2 March 2026

    :-)

  • More fixes for Viveverse publishing - 2 March 2026

    If you've got issues with sketches you've previously published to Viverse - try republishing them from this version of Open Brush. Let us know any issues you find and we'll fix them ASAP

  • Small fixes for Viverse publishing - 2 March 2026

    These were already live for other platforms. Guess who forgot that Steam releases had an extra manual step :-/

  • Windows Thumbnail Extension now available - 1 January 2026

    A much requested feature is the ability to see thumbnails of your sketches in Windows Explorer. We've just released an Explorer extension that enables this. It's currently available for download on our Itch.io page (the last item in the download list). Please let us know if you have any problems with it!

  • v2.13 "Lucky Number" - 9 December 2025

    Early Christmas present for the Open Brush community. v2.13 has just been released with tons of amazing new features. Powerful plugin system, .vox and Open Blocks import, publish to Viverse and lots more. Free and open source forever!PluginsPossibly our most powerful new feature ever and several years in the making. Plugins are small lua scripts that can hook into Open Brush to modify how existing painting tools work or create entirely new tools.We've shipped an extensive range of examples that expand the creative palette you have available and serve as jumping off points for those of you that would like to create your own plugins and share them with the community. Read our docs on how to use plugins and then dive into writing plugins.Splitting 3D ModelsUsing imported 3D models to construct or enhance your sketches is incredibly useful but often 3D models contain multiple elements and t…

  • Multi Mirror Feature Showcase - 8 June 2025

    View Video on YouTube View Multi Mirror DocsFeature showcase for the incredibly powerful Multi Mirror feature. Symmetry is everywhere...

  • Multiplayer support is now live! - 30 April 2025

    Room owners can mute, kick out set other users to "view only" mode. This release has support for paint and eraser tools in multiplayer. We will gradually add support for other tools and features over time. Cross platform, free and open source forever.

  • v2.8 "Import/Export" and v2.9 (minor hotfix) - 20 September 2024

    We forgot to post news about 2.8 a couple of months ago. v2.9 was just released and fixed a small bug that only affected the Quest version so I'll post the belated 2.8 news instead! 🚀 Features Remove almost all uses of Experimental Mode, and combine Monoscopic into the main releases (PR #674 by @andybak) Skip intro tutorial on Zapbox (PR #681 by @mikeskydev) Allow generation of sphere with gesture on mobile (PR #678 by @mikeskydev) Update lots of shaders to singlepass (PR #677 by @mikeskydev) Preview spheres for 360 images (PR #687 by @andybak) Pagination for layers UI (PR #698 by @andybak) Folder navigation UI (PR #689 by @andybak) Import/export improvements (PR #573 by @andybak) Passthrough Hull Brush (PR #613 by @andybak) UnityGLTF Shader Variants (PR #714 by @andybak) Add Pico support to the generic OpenXR build (PR #719 by @mikeskydev) Disable boundary when passthrough is active (…

  • v2.4 "Prismatic" - 26 January 2024

    Open Brush is 3 today! We're celebrating by releasing a new version, packed with tons of new features. We have an even bigger 3.0 release in the works which will add multiplayer, but we wanted to get these features to you as soon as possible! Localization You can now use Open Brush in 7 languages: English French Spanish German Chinese Japanese Korean If you'd like to help add more languages then please get in touch! Multi-Mirror The regular Mirror Tool is incredibly useful but for those of you who are interested in symmetry and geometric patterns, you'll find a lot to explore in the new Multi-Mirror Tool. It supports dozens of types of symmetry and has powerful control of color variance for the replicated brush strokes. https://1839893864-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-Mikdwm98p33AibfiSqN%2Fuploads%2FdwwTGlIwa5d3tkP2jDVl%2FUntitled_118_01.png?alt=me…

  • Fix for sketch loading with images on layers - 19 June 2023

    In some cases a sketch would fail to load (if the top layer only had reference images on it and no brush strokes). This fixes that by moving them to the main layer. A proper fix will be in the next formal release.

  • New release:v2.2 - Settings and Sketches - 31 March 2023

    Features Bundled "Featured Sketches" Since Google Poly closed down, the immediate access to some examples by talented artists was sorely missed. So we've added some of the classics back in. We have big plans for sharing and viewing artwork so this is just the start. Add a button in Setting to switch handedness Previously the only way to do this was to tap the bottom of the controllers together. This wasn't easy to discover and was unreliable when using some controllers. We've kept that in but added a nice clear button the app settings. Add a button in Setting to reset the "First Time Use" tutorial This is something that's especially useful when you want to demo Open Brush to a new user. The current tutorial is very brief but we hope to expand it in the future. Note this button affects the app the next time you launch it. Known Issues Meta Quest: Incorrect or missing video thumbnails are…

  • v2.1 Hotfix - 16 February 2023

    2.1 is a bugfixes only release. We're looking forward to bringing new features to Open Brush soon! Enable WMR default controller profile. Fix saving after deleting a layer. Fix swapping camera modes when using a Vive controller. Smoother scrolling on Vive controller touchpads. Fix advanced tools panel overlapping other panels. Known Issues: Sometimes Open Brush fails to launch depending on the specific combinations of user's HMD, controller Type, and OpenXR runtime. We're working on methods to smooth over and resolve these issues, apologies if you're experiencing them! Please get in touch with us so we can help debug your setup. Can't swap controller handedness by tapping together. The following issues are pending a bug being fixed in Unity, which we found and reported. Controller issues with HP Reverb G2. Difficult to dismiss panels by throwing them away. Deadzone on WMR controller thu…

  • Open Brush v2.0 Update! - 26 January 2023

    Open Brush v2.0 is finally here! This update marks our second anniversary, and the end of a long year of work to upgrade the project to the latest and greatest in XR tech. Full release notes here! https://docs.openbrush.app/release-history/2.0 Note: for those using the beta branches named: prerelease prerelease-experimental beta-experimental Please note these branches have been removed, as experimental mode is now part of the main build. You will have been automatically moved back to the main release. If you still want to try our beta builds as soon as they are available, please join the 'beta' branch.

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2026Yay. We're now Steam Frame verified!1844115010502409
22 March 2026Just added an item to the "What's New" panel1825727806717717
32 March 2026More fixes for Viveverse publishing1825727806717414
42 March 2026Small fixes for Viverse publishing1825727806717079
520 September 2024v2.8 "Import/Export" and v2.9 (minor hotfix)6341720536506129118
626 January 2024v2.4 "Prismatic"5519792046252931340
719 June 2023Fix for sketch loading with images on layers5896948309853529727
816 February 2023v2.1 Hotfix5059267908815297465

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