- Star Of The Show - Crashing Fixes Attempt #2 - Teaser - 29 July 2022
A few reviews and people are still having crashing issues, the last update for crashing fixes did help several, yet for some it did have issues. Here is an update that should help some crashes. I had SEVERAL issues regarding start ups. So I had to change a few scripts. Here's what I did. - Fixed the loading start up scene. No longer will there be a button to continue after an audio warning. After 10 seconds, the menu scene will load from the audio warning. If things are still crashing, I may have to remove this scene and rework the menu. - Changed several exporting options to the game. This should help with some optimization as well. - Changed some of the UI in the main menu. - Added the new Camera Man character to the menu next to The Tall Man. - In the No Key Mode, added a few models to match the original mode. Hopefully this fixes some, I genuinely am trying to get this fixed and man…
- STAR OF THE SHOW 2.0 | Teaser and some updates regarding it! - 20 July 2022
Heyo, after a small week of getting a break in, I've been getting some stuff done. This update for Star Of The Show is going to be a large new game basically, just a new mode with a work in progress story. Easier to follow and more interactive game play. This update will also have achievements! You have a new enemy to work with, newer ways to avoid getting caught and put into the show yourself, new animations with facial animations as well, I even have a small little teaser for it. Just to let you know one more time, this update is LARGE, and will take some time. I'm a single developer doing everything! D: Welcome to the new show, I'll be looking for some voice-actors for this new character, if anyone is interested. You may contact me here, or send an email with anything to show. [email protected] or shoot a message via Discord here. That voice will be put with the fellow next…
- Star Of The Show - Crashing Fixes - Graphical Update - 7 July 2022
Simple enough, we've had some issues on crashes. Hopefully, that's gone now! I've heard some people going through crashes, and I released small updates thinking it'd be a fix! And hopefully, this is a complete fix for constant crashes when loading the game up. What was the issue? Simple. I left something unchecked on the final builds on the game. Huff, other than that. Other changes were made from this update. It was a small one. Pretty small. But here are some more announcements. - Fixed crashing issues when loading the game up. - Updated the graphical volume of the game. This is just the tint of the game, basically. - Adjusted some audio ques. Just the basic outside stuff. I've been working on STAR OF THE SHOW 2.0 for the last few days! Here's what I got so far. This is going to have new enemies, new mechanics, blah blah. Think of it as a new game, just added to this game! You're gonn…
- Star Of The Show 2.0 Announcement / Bug-Fix Update #11 - 30 June 2022
Hello, things have been quiet for a minute, I let the game be what it was for now, and I see some crashing issues, and *hopefully* they have been fixed. I'll be sharing some news as well, here! - Fixed an issue where the collision on the living room chairs didn't have any collision. - Potentially fixed a freezing issue when opening the evidence page. - Adjusted some textures to be less blurry. - Adjusted the police siren audio from being too loud. (Again.) - Potentially fixed an issue with the UI cutting off from the screen due to unsupported resolutions. Other than the changes above, I will hope to have content being started on for this game. Meaning new content, or even a rework of the house completely. I'd like to change the enemy and hiding system. Add new psychics and add more to the story to make it less hidden. As well, another enemy who is very expressive. Basically, to sum thin…
- Star Of The Show - Free Release For The Public - 25 June 2022
Hey there, been a minute. This game has been a thrill to work on, with other projects going into hand, I decided to make this one free as well as my previous project, Bashed.OS. I felt these projects should've been free in the first place, it would've been a better start of handling that either way. I'm really happy to have this out for everyone now! Hopefully, things get adjusted in the future. For now, I'm happy to release to you all for the price of nothing. I have been working on something else, you can find some teasers laying around. Thank you so much!
- New Content / Bug-Fix Update #10 - 19 December 2021
Hello there, Mr. Detective. Here's some information for you. - Fixed an issue for the mini-game not working properly. - Fixed an issue for audio not playing through one enemy. - Added sounds for when the enemy is spotted outside. - Re-worked a bit of the enemy. They will no longer spawn instantly after entering the PC. It'll play after a few seconds. - Lowered the main sensitivity to "5". Some feedback was given for a starting piece. You can change the sensitivity in the settings on the PC. This was mentioned in another patch, but once again mentioning it over some feedback. - Added both the re-worked enemies in each scene. - Changed a bit of the animation when the ending scene plays. For now, things are going well. Please give some feedback if needed! I always get to work instantly once told about some issues. I'm happy to fix some issues right away. Thank you, get back to work Mr. Det…
- Small Bug-Fixes #9 - 17 December 2021
Hello there, Mr. Detective. We got some information for you. - Fixed a bug where the associate enemy would spawn but not attack. - Fixed an issue where after associate spawns, you wouldn't be able to move your mouse or do anything in regards to this. Very small fix, but something that was needed to be adjusted and changed.
- New Content / Bug-Fix Update #8 - 16 December 2021
Here we go with another fix and changes, Mr Detective! - Changed the main sensitivity to "5". This can be changed in the settings on the PC. - Removed the Mail-Man for now. Changing the way he's gonna work, and hopefully added in another update. - Added a simple fade-in for the ending. - Some performance fixes with some code. - Changes in "No Key Mode" to match the original game, without the clickables still. A bit more easier to find stuff. - Changed some of the locations to find the suspect name. This should be it for now, Mr. Detective. We'll see you soon.
- New Content / Bug-Fix Update #7 - 14 December 2021
Welcome back to another small fix/changes! - Removed the press enter on the typing mini-game. It is no longer fully case-sensitive. For example, there are two keywords that are typeable ( Bloody Murder, bloody murder) are the two keywords that will be typed. - Adjusted the Raycast for the burger after visiting the site once more. - Changed the Mail-Man timer to disappear. This actually works now and won't bug. - Adjusted the audio for the laughs of "kuru." - Fixed a few audio bugs for a certain site. - Fixed a few key placements. Small update but it makes everything work the way it should. Thank you for some of the suggestions! This will now work perfectly fine!
- New Content / Bug-Fix Update #6 - 5 December 2021
Welcome back to another little bug-fix/changes section. Nothing too large, but also helpful. - Changed an issue when exiting the room and enemy spawns instantly. It's possible it could happen, but it lowers the chance of it happening. - ACTUALLY Fixed an issue where the enemy would spawn outside the window and would open the window at the wrong time for it to match the animation. - Updated the enemy attacks a little differently. - Adjusted the audio attack for when the player has "kuru" disease. This happens when you eat the burger on the table after visiting the cannibal site. - Added an extra model to the house. - Adjusted the enemy sound spawn time. I've also gone through a little testing and tried to see if some issues were a thing in the new mode, double tested. From last and now, as there are no issues with either side now. Things will spawn and I'm happy to say that it is going w…
- Ideas for the game? Post your suggestions! - 3 December 2021
As the title mentions, I'm happy to improve the game with updates constantly, any suggestions are great! I've been looking around on the project, and I'm trying to keep it manageable. Though, with a little help from the community, I've made a few updates in less than a week. Five updates so far this week! Fixes and changes, even content. Though, I'd be happy to take suggestions and content ideas. It's really nice, and if anything is given and I enjoy the idea, I'd be SUPER happy to actually put it in the game. There is a lot of content in-game already, though... I'd be willing to add more. I'd be really happy to take suggestions as the game can be really frustrating looking for just a key to progress. That's why I made a new game mode to where that takes that mechanic out of just looking for a clickable. This was done in a day! It's sure a small community, but it was a really good relea…
- New Content / Bug-Fix Update #5 - 1 December 2021
Let's get back to work, Mr. Detective. - Added a NEW game mode. "No Key Mode". What this does is change the main game of looking for clickables. In the new mode, you can find ads without having to find clickables. - You can now find ads without having clickables in the new mode. - Fixed an issue where the window enemy would spawn when he shouldn't. - Fixed some hitbox issues with the "Mail-Man". - Changed the "Cult Of Fraud" website to have a text at the bottom mentioning a sentence. - Ending animations have been changed slightly. - Animation, in the beginning, plays the voice a tiny bit quicker. - Changed the police siren to be quieter. This actually was waaay too loud. Should be a bit better. - Adjusted a big ol' fix where the enemy was walking towards the window and the animation wouldn't play on time. - Changed some of the spawn locations for the enemy suspect. It can spawn behind s…
- Bug-Fix / Content Update #4 - 28 November 2021
Here we have another small update. Here we go again. - Fixed a bug where the enemy would disappear during the camera animation. - Added a change for the character/animation for the camera. - Fixed the camera in the ending. - Updated the animation in the ending for death. - Changed some of the audio. Should be easier to hear. - Fixed a section where the key couldn't be clicked on a few sites. - Added a little secret in the ending. - Changed the TRAP ROOM music. Reasons being wrong.. Well, you'll see in-game. - Fixed some issues with certain ad spot clickables that weren't clickable. Went through each site and tried that out for each site. - Edited some animations. As a single dev, my apologies for any late updates. Anything I see in the bug discussion, I tend to get to it after seeing it. No waiting here!
- Small Bug-Fix / Enemy Stuck - 27 November 2021
There was a slight bug where the enemy would still have a chance to spawn when you leave the house, triggering a death scene that shouldn't happen whatsoever. - Fixed the enemy timer working outside. - Buffed the audio up to be louder on the enemy. This will help with your time on the PC. - Fixed some ray-cast issues. That's about it for now, updated the game 3 times today. Hopefully, some fixes were helpful today. They were needed. Content and fixes! Thank you.
- Small Bug-Fix / Added Settings - 26 November 2021
- Added a menu for " Sensitivity Settings & Graphic Settings ". These settings can be found on the PC, there is a new settings tab on the taskbar. - Fixed an issue that when you die, the cursor locks and you cannot move it again. This should be fixed now. - Adjusted an audio source for the police driving around. - Added shadows in certain areas. - Adjusted the flashlight slightly. - Adjusted the enemy spawn once more. You can have a really small chance for 100 extra seconds before the enemy spawns. It is randomized in general. - Added a menu for " Sensitivity Settings & Graphic Settings ". These settings can be found in the PC, there is a new settings tab on the taskbar. - Fixed an issue that when you die, the cursor locks and you cannot move it again. This should be fixed now. - Adjusted an audio source for the police driving around. - Added shadows in certain areas. - Adjusted the fla…
- Bug Fixes / Small Content Update! - 26 November 2021
Welcome to a small update! Anything helps for it. I'm happy to add some new content and fixes. More coming on the way! Anyway, this helps with some quality of life and just improvements. - Added one new site. - Added some extra models in the house, and changed some shadows. - Adjusted some collision around the world and house. - Updated the ending by changing some of the models around. - Fixed one small issue with 3D audio. - Fixed a menu animation. - Fixed an animation that wouldn't play on the start of the enemy attacking. - Added a VERY small chance to the enemy peeking around some certain places outside or inside. They will not harm you. This is very rare. - Added head-bobbing in the ending just for some pressure effects. - Changed the audio to be *slightly* louder when the enemy spawns. That's it for now! I plan on changing some stuff tomorrow, maybe one will pop out sooner or late…
- Star of The Show is NOW out! - 26 November 2021
The game is currently out on Steam for a full release. Thankfully, it's complete and I plan on doing some adjustments every once in awhile. Maybe less than a week, but either way. I'll be fixing BIG bugs if any occur. I'd really like to know feedback or anything specific. It'll be a lot better on later times, as I'm happy with it now. Please enjoy the game and let me know if anything happens! I'm happy things are working out! I plan on release a small update today for changing the papers around, so it should be overall better to see. I also plan on getting a graphics changing system. - Low - Medium - High The basics, I plan on adding quite a bit for improvement. Happy to do this stuff! I really appreciate the support. The game is out now!
- Pre-Release Patch Notes - V.1.1 - 21 November 2021
So, Mr. Detective. It may be harder to find your information to update your case, but thankfully. It's all there. Nothing to stop you now. some updates for Star Of The Show when it's released, a certain patch-note for what will help on release. UPDATE 1.1 - Added 4 NEW websites. - Added the MODIFIED SOUND SENSOR ( This is for tracking the enemy, audio isn't the only thing you can look for. ) - Added the SECURITY CAMERA ( Instead of audio, this tracks the enemy visual instead of just audio. ) - Added EXTRA ending. - Added new audio cues, as well as fake audio cues. You can learn these cues in-game, as they won't change. - Added new outside interactions. - Added an extra inside interaction. - Added KURU. ( Do NOT eat the burger. ) - Changed audio for the PC. Now it's 3D audio. - Changed the enemy time for spawning. ( Used to be 300 seconds. Should be bumped up quite a bit more. So it isn'…
- It has been quiet, how about some updates for the next show? - 27 October 2021
Oh man, it's been quiet since we had our shows, we've been preparing for a new contestant is all! How about a taste of some updates coming up. Seriously, thanks for the support on the project! I've been pretty active on the project and being a solo developer on this project, time goes pretty far when you're on it all at once. Anyways.. Some sad news for a start, originally the game was supposed to release on exactly October 29th. Sadly, I don't have the game completely finished just yet. But to add some good news, the game will be released sometime in November! Next month exactly! That's a promise coming from me. I'm hoping to have it out before November 15th, I'm this close to finishing it completely. Originally, it was supposed to release but I wasn't completely happy with it. So, adding a lot of new content to the game and an extra enemy to look out for was added. And I'm doing some…
- STAR OF THE SHOW - Discord - Information - 20 May 2021
DISCORD Here you go, I'll be posting updates and teaser images. Sometimes some videos and secret things! This game is a big project and I'm hoping to release it sooner than later. I'm doing a big test and for now, I'll be here posting some updates for you wonderful people. This is a home-invasion psychological horror game, the story is a big part of the game and that's what I'm aiming for specifically. Thankfully, it's going great. The game has changed a lot during development and used to be something else. Now, it has a lot implemented into it. I'm hoping people have interested the same way I do as well! Lots of easter eggs and lots of secrets dig into the story. The game has randomized aspects too, so it isn't gonna be the same thing over and over. Just wanted to say a few things is all, but for now... We're getting ready for the show. We'll see you soon.