Dome Keeper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players462 · 24 September 2026 - 13:12:18 UTC
- SteamPulse tracked peak4,402
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score92% positive
- Total reviews22,388
- Release dateSep 27, 2022
- DeveloperBippinbits
- PublisherRaw Fury
Genres: Action, Adventure, Indie, Simulation
Company pages: Developer: BippinbitsPublisher: Raw Fury
Dome Keeper Steam news
Dome Keeper news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes for v5.0.8! - 3 September 2026
Hey Keepers, How did Autumn sneak up on us like this? We hope you're all enjoying the cooler weather. Here's the latest & greatest patch notes from the team! CHANGES Added direction indicators for Multiplayer to show in which directions your fellow Keepers are. The indicator can be disabled in the Options. Added an option in the Infiltrator Input Settings to toggle between auto and manual pick-up of Kunai Carriers. The Infiltrator now can manually pick up Kunai Carriers using the interaction input. For that reason, Kunai Carriers get a highlight like other Carryables when in interaction range. Disabled the automatic pick-up of flying Kunai Carriers. They can be caught with manual pick-up. This should prevent unintentional pick-ups, especially in Multiplayer. Added an option for the Assessor, Infiltrator and Beastmaster to toggle whether resources or gadgets should be dropped first. The…
- Patch v5.0.7 is here! - 30 July 2026
Hey Keepers, we're back once again with another juicy patch full of changes & fixes, including new Relic Hunt modifiers & more! Thank you as always for your feedback, we really appreciate hearing from you. Check out the full notes below: CHANGES Prestige can now be played with more than 2 players in a casual way. Scores of Prestige Runs with 3 or more players are not uploaded. Reworked Kunai Carriers to not collide with each other anymore for better usability and performance. Also the Kunai Carrier now stays intact when the connected tile is destroyed, so that you don't have to pick up all the resources again. The Infiltrator can now pick up carryables while at max carry capacity, replacing the last carryable in the Kunai Carrier. New Versus modifier 'No Relics': No relics will spawn, removing relic stealing for a less competitive Versus experience. New Relic Hunt modifier 'Short Cycles…
- Patch v5.0.6 is out now! - 21 July 2026
Happy timezone, Keepers! We're flying in with a pretty hefty patch this week, so be sure to catch up on all the notes below. Hope you're all staying cool in the heatwave! MAJOR Improved the physics synchronization between client and host, which improves the network stability greatly. Added a ping label in the pause menu for clients to check the current ping from client to server. Reworked the Beastmaster carry and throw to be as before v5.0.5. When twin-stick is enabled, the Assessor and Infiltrator will still use the current move direction for their abilities if no aim direction is given. MINOR Myzel now spawns Mushrooms faster the more players are in the team to make it viable in multiplayer. Catgoblins now climb down the vine not being upside down. Prevent binding Escape / Start Button to any action. Packed drops now deal the proper damage when shredded in the 'Hurtful Iron' assignme…
- Get 70% off of Dome Keeper in the Steam Summer Sale! - 25 June 2026
That's right keepers, you heard us - get a whopping 70% discount on Dome Keeper during the Steam Summer Sale. A perfect way to convince your friends to finally join you in multiplayer and enjoy their latest new mining addiction. We're not sure the dome gives you UV protection but the mines certainly will. Love, Team Dome
- Patch Notes for v5.0.5 - 16 June 2026
Hello Keepers! Hope everyone is enjoying multiplayer still. Who is your favourite keeper currently? We're curious! We've just rolled out Patch v.5.0.5 and its a biggie! Here's the notes: MAJOR CHANGES Improved performance of catgoblins, especially for larger maps Second Station now is available in multiplayer games right from the start, but with its weapon disabled. The weapon can be enabled via the same upgrade as before. This change allows multiple keepers to buy upgrades at the same time. New modifier for Versus, which enables the second station's weapon right from the start. New modifier for coop Relic Hunt, which enables the second station's weapon right from the start. New modifier for Relic Hunt, which enhances the monsters damage. Added the option to unbind keybindings. Reworked the network synchronization for Drops, which should improve the network stability greatly and fix sev…
- The Lost Keepers Patch v5.0.4 - 21 May 2026
Hey Keepers we have been reading your plentiful reports and feedback, thank you so much! We got a proper chunky patch out now, read all about it below. As you can see we are slowly doing more quality of life improvements, like the ability to play your DLC character even if the host does not have the DLC. What's next: more small improvements, for example always having the second station so that you can at least buy upgrades even if you do not have a second main weapon a complete rewrite of how we handle resource drops over the network, which should massively improve performance related to that buggixes of course! We are also getting ready to work on the enabling mods again for multiplayer, and generally improving mod support. If you have modded dome before and found some friction or things that were hard to mod or colliding with other mods, now is a great time to tell us so we can improv…
- The Lost Keepers Patch v5.0.3 - 7 May 2026
Hey Keepers Thank you for the continued stream of feedback and bug reports! We are still working hard to fix and improve what we can, and will continue to do so. Also please note that we provide patches early on the staging beta branch. There is no code required to access it. It was code-protected at first, so the first time you switch to the branch you probably need to re-install the game (don't ask me why, it's a Steam thing). It won't wipe your save. Patchnotes for v5.0.3 BALANCE infiltrator orchard + mushroom combo nerfed time based assignments down to 15% less time per player instead of 20% (multiplicative) acid rain dow to 25% extra damage per player instead of 30% (multiplicative) THE LOST KEEPERS correct Beastmaster 'Mining problem' challenge techtree catgobling loadout error on keeper switch fix infiltrator relic delivery visuals fix catgoblins now collect resources from the co…
- Geega's Multiplayer Tournament: A Recap - 28 April 2026
Hey Keepers! ICYMI, we just wanted to give a shoutout to the incredible GEEGA for hosting an official Dome Keeper multiplayer tournament over on Twitch to celebrate the multiplayer launch! During a fast paced 2v2 tournament, 8 teams of players went head to head over 3 rounds, with many having some super cool strategies already thought out to give them the edge. With all of the new Keepers and Gadgets at their disposal, there was an exciting mixture of plays but the main strategy we found popular was teams stealing each other's relics and the high mobility of the Infiltrator combined with the carrying capacity of the Assessor was a favourite combination, while others saw some success using the new Beastmaster’s catgoblins to easily steal opponent’s resources. The mixture of experience made the tournament a fresh & fun time, with some players being Dome Keeper veterans and others who saw…
- The Lost Keepers Patch v5.0.2 - 23 April 2026
Hey Keepers Thank you for the continued stream of feedback and bug reports! We are still working hard to fix and improve what we can, and will continue to do so. For this patch, apart from the bugfixes, we discovered that the game was overscaling difficulty quite a bit. That meant in some assignments the monsters were a bit crazy, and more importantly the rock hardness generally was too high in multiplayer. Together with the non-shared upgrades, this led to way slower gameplay than intended. This is much softer now and should feel like a way better progress, without the game outscaling your ability to dig. Also please note that we provide patches early on the staging beta branch. There is no code required to access it. It was code-protected at first, so the first time you switch to the branch you probably need to re-install the game (don't ask me why, it's a Steam thing). It won't wipe…
- The Lost Keepers Patch v5.0.1 - 16 April 2026
Hey Keepers We've been genuinely blown away by the incredible response from the multiplayer & Lost Keepers DLC release at the start of the week! Thank you so incredibly much for all of your comments & feedback - they really do help us make things even better for you. We are closely reading all your feedback and reports. Saying that, here's a big juicy patch with some changes that should do just that. MULTIPLAYER After joining a multiplayer session, the correct loadout will be loaded when going back to singleplayer. Fixed that a temporary buff became permanent when rejoining a multiplayer session. Fixed players spawning in the wrong dome in Versus. Fix goblins spawning Beastmaster players that aren't present when a save is continued. Fix client side kunai resource shredding sometimes leaving a phantom resource. Fix other players not seeing your drill animation on your last hit of the til…
- Dome Keeper free multiplayer update and Lost Keepers DLC have launched - 13 April 2026
The excellent Dome Keeper now has multiplayer, and there's a new content DLC available that brings The Infiltrator and The Beastmaster characters. Read the full article here: https://www.gamingonlinux.com/2026/04/dome-keeper-free-multiplayer-update-and-lost-keepers-dlc-have-launched/
- Multiplayer & The Lost Keepers Have LANDED! - 13 April 2026
Keepers, it’s finally here! Multiplayer is now available for you to get stuck into, and so is the Lost Keepers DLC with our Beastmaster & Infiltrator Keepers ready to go, along with a healthy dose of new skins, music pets & assignments! You can pick up the Lost Keepers DLC for €7.99 which includes the new OST too! If you’re new here or trying to convince your friends into picking Dome Keeper up to join you in your multiplayer adventures, great news because you can get it for a whopping 60% off as part of the Raw Fury Publisher Sale at 7 CEST tonight , so don’t delay. We are so incredibly excited to see how you fare in this long awaited update, and for those of you who dive into the mines with our new keepers, we can’t wait to see what you think of them too. To celebrate the launch, please join René & Christian from Team Bippinbits as they go head to head with Gem & Paige from Raw Fury i…
- Introducing: The Beastmaster - 12 April 2026
Hey Keepers,I know a lot of you really love the droneyard. Who wouldn't, when it's all about getting help from cute little creatures? The Beastmaster pushes that to the limit, thanks to a small army of catgoblins they employ. Besides looking badass, the Beastmaster also plays quite uniquely. First of all let's dive into what the catgoblins do. Initially you call them by punching a hole into the back wall of the mine. Soon the catgoblins from your dome will emerge and pick up resources near that hole. This means the Beastmaster never has to track back to the dome to bring back these big bundles of resources. That is lucky too, as the Beastmaster does not come with any upgrades to carry capacity and can only carry three resources. The catgoblins do not stop there though. If you upgrade them, they can also dig out resources independently, similar to iron worms (if you are familiar with the…
- Introducing: The Infiltrator - 10 April 2026
Hey Keepers,did you ever think about how Dome Keeper would play if our keeper would not have a jetpack, but would run and jump around, bound only by gravity and your platforming skills? Wonder no more! It's a bit insane to add this to the game, but The Infiltrator does deliver on that. One key element of traversal besides the jump is the rope with which you can pull yourself in all directions at high speeds, making the movement of the Infiltrator truly unique. You'll think totally differently about the mine, as suddenly you find yourself building caves that support movement with jumps and the rope much better.This makes the Infiltrator not easy to play. It really offers a lot in terms of skill expression for the movement. The most slick of you will rope around in crazy maneuvers, but it definitely needs some training to get good. As for mining, the Infiltrator throws powerful Kunai anyw…
- Introducing The Lost Keepers! - 9 April 2026
Hey Keepers! As you know, on the 13th of April Multiplayer will finally release for Dome Keeper. We spent more than a year hammering away on this as we wanted to bring you a really complete multiplayer setup. You'll get: Cooperative play across relic hunt, assignments and prestige Versus mode to compete against another team of keepers, each team with their own dome Local multiplayer in splitscreen Online multiplayer with your friends (up to 8 people!) There’s even mixing of local and online! For example, you can play as two people locally with a friend that lives elsewhere Crossplay with xbox And all of that for free! As previously announced, this will be the capstone of about 3.5 years of free updates on Dome Keeper. However, we prepared something else that goes hand in hand with multiplayer: a proper DLC! It is called "The Lost Keepers" and its biggest attraction are two really cool n…
- Pick up a deal on Dome Keeper in the Spring Sale! - 19 March 2026
Hey Keepers! Multiplayer is just around the corner, so what better time to grab your own copy of Dome Keeper with an incredible 60% off in the Steam Spring Sale! (Or bully your friends into picking it up too - so they can play with you on 13 April!) You can also grab 30% off of both the Engineer & Assessor Packs and another 60% off of our stunning soundtrack by the talented Cameron Paxton. That's so many deals!!!! Grab yourself a copy before the discount ends on 26 March, and see what all the fuss is about for yourself ❤
- The multiplayer update for Dome Keeper arrives in April - 11 March 2026
Developer Bippinbits have revealed Dome Keeper is set for online and local multiplayer to arrive on April 13th. Read the full article here: https://www.gamingonlinux.com/2026/03/the-multiplayer-update-for-dome-keeper-arrives-in-april/
- MULTIPLAYER IS COMING 13 APRIL! - 9 March 2026
Keepers, your wait is almost over! In just five short weeks, the long awaited multiplayer mode will be fully launching on to Steam & XBOX on 13 April. You’ll be able to delve into the depths with friends to your heart’s content, and we cannot wait to see you do just that! To celebrate, you’ll be able to catch a very special Raw Fury v Bippinbits Twitch Stream nearer the time, so keep your eyes peeled for more information coming SOON! Thank you so much for all of your patience with us in getting this mode as amazing as we possibly could. We can't wait to see how you all get on with multiplayer! Check out our announce trailer here if you didn't already see it in The Mix + Kinda Funny Showcase just now:
- THANK YOU KEEPERS! - 17 February 2026
Hey Keepers, Our multiplayer playtest has now come to an end. So many of you signed up to take part and you've helped us immensely these past few days! We hope you've had lots of fun doing it. With your insight we're working on making multiplayer as good as it can be and we hope if you haven't already given any feedback that you'll fill out this form and do so for us so we can get as full a picture as possible. We will have more news about multiplayer in the near future, and in the meantime we just wanted to thank you so much for all of your ongoing support and enthusiasm for Dome Keeper which has kept it all going over the last couple of years. Many thanks, Paige
- FEBRUARY MULTIPLAYER PLAYTEST - 10 February 2026
Surprise, Keepers!As you are all very aware, multiplayer for Dome Keeper has been in the works for quite some time and the team have been working super hard to try and perfect the experience for you all.We're almost at the finish line and are now ready to launch a public playtest here on Steam today as a bit of a stress test to make sure there's nothing glaring that we've missed, and to iron anything out that might come up as a result of a mass group test! You can find a link to join the playtest on the store page (don't mind it saying "Dome Romantik", it really is "Dome Keeper").We expect to have the playtest run for the whole week until the 15th of february. Your feedback is super valuable, and we need to make sure we can keep up with it, so for now we need to limit the playtest to a few thousand players (if even that many people join).We strongly encourage you to join our super activ…
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