- The Spooky Ride Playtest 2.0 is available now! Check it out! - 25 September 2026
PLAYTEST Round two is live NOW!Hey everyone!Some of you already know Spooky Ride from our earlier post here in the Chinese Frontiers community -the new 1-4 player co-op game we've been building at SolidGames, about a group of friends who go looking for Big Foot and find Little Big Foot instead. The Spooky Ride playtest 2.0 is live. Sign-up is free and open to everyone — hit Request Access on the store page and you're in.If you wishlisted or were curious after our last post, this is your chance to actually get in the woods and see what we've been building together with players so far.A few things worth knowing before you head out:Here's the short version of what changed: we went through everything from round one — every bug report, every "this felt off," every comment — and spent the time since actually fixing it. This build should feel noticeably better because of you. Not because we gu…
- A Little Update from the Team Behind Chinese Frontiers. - 17 September 2026
Some of you may already know that alongside Chinese Frontiers, our team is also working on a new game — Spooky Ride.We recently ran one of its first public playtests, and more than 1,500 volunteer riders joined us.The feedback has already been incredibly useful, and the team is now polishing the game based on what players experienced during the test.We just wanted to share this little milestone with the Chinese Frontiers community as well — and say thank you to everyone who has supported our games.If Spooky Ride looks like your kind of chaos, you can check it out and wishlist it on Steam.Thanks for riding with us.SolidGames Team
- What's next for Chinese Frontiers & Spooky Ride Announcement - 9 September 2026
Hey everyone!Today we'd like to show the Chinese Frontiers community something new we've been working on at SolidGames.But first, a quick word about Chinese Frontiers.We plan to continue working on the game, including ongoing technical support, fixing any remaining bugs, and further expanding Sandbox Mode. We’ll share more once we’re ready to show these improvements properly.Today, though, we'd like to invite you to something completely different.Meet Spooky RideYou and your friends went looking for Big Foot. You found Little Big Foot instead.Spooky Ride is our new 1–4 player co-op adventure about a group of friends who head into the wilderness on their bikes looking for Big Foot.They don't find him.Instead, they find Little Big Foot — and getting him and themselves back home turns out to be a much bigger problem than expected.You'll ride together, explore places that probably shouldn't…
- HotFix 2.3 - 15 June 2026
Dear Builders,Thank you for your continued support, patience, and valuable feedback. We've been hard at work addressing many of the issues reported by the community while also improving stability, performance, and overall gameplay quality.This update contains a large number of bug fixes, several highly requested improvements, and additional optimizations aimed at making your journey through Chinese Frontiers smoother and more enjoyable. We truly appreciate everyone who took the time to share suggestions and report problems — your feedback continues to shape the future of the game.Let's take a look at what's new: ⭐ Highly Requested FixesFixed an issue where the quest "Hands to the Task" would not progress correctly.Issue where the "Wait for Villagers to Gather Wood" task would not progress correctly.Fixed an issue where NPCs would not spawn after increasing the Villager Max limit.Example…
- HotFix 2.2.2417 - 12 March 2026
ChangelogBug Fixes (Player Reports)Added an option to obtain quest items for all main quests that unlock workshops. Fixed an issue where the Quest NPC for Stonemasonry II did not provide an option to spawn required items if the player could not find them.Fixed a missing marker above the Fisherman NPC on the Desert map.Fixed an issue where the “Master of Mud” quest could fail due to a problem with unlocking the farm. This fix also works retroactively for existing saves.Fixed an issue where the Machine Kit ghost was not destroyed when the Machine Workshop building was destroyed.Fixed a problem where decorations were destroyed when upgrading structures to Level 2.Fixed an issue where the player could die after crafting incense at the Blessing Altar.Fixed an issue where roof tiles sometimes did not appear in the player’s hand after building.Village ManagementFixed an issue where the number…
- HotFix 2.2.2393 - 24 February 2026
FixedFixed an issue where the contents of the Warehouse storage chest could disappear after player deathFixed multiple shader-related crashesRecommendation If your game is crashing, we recommend doing the following — it may help: Verify Game Files On Steam: right-click the game → Properties → Installed Files → Verify integrity of game files
- HotFix 2.2.2387 - 20 February 2026
HotFix 2.2.2387Fixed a collision duplication issue at Brickyard StationFixed an issue where the Warehouse could disappear after player deathFixed incorrect production calculations in Village ManagementFixed an issue where the River Monument could disappear in certain casesFixed map filters remaining locked after player death
- HotFix 2.2.2328 - 18 February 2026
HotFix 2.2.2328This small hotfix fixes an issue with the ladder at the crafting station in Stonemason 2, as well as a bug that prevented placing decorations inside buildings.
- HotFix 2.2.2324 - 17 February 2026
Hey Builders!Hotfix 2.2.2324 is here!Thank you for all your reports and feedback !Changelog:Fixed a texture artifact issue on the Bell Tower.Fixed an issue where rocks were duplicated due to a foliage saving problem in Sandbox mode.Fixed a building upgrade issue that prevented proper progression.Fixed a container interaction issue.Fixed missing drawings in the Knowledge Menu.Fixed a display issue in the Journal when a large number of rewards were present.Fixed an issue with hoe durability in Village Management.Fixed an issue where the Bell on Tower monument bell was duplicated.Fixed an issue where save files could disappear!Fixed an issue where the health bar could become locked.Fixed an issue where buildings could not be placed using the left mouse button.Fixed an issue where the River Bridge cinematic did not play after using the machine.Fixed an issue where eggs were glitching and fa…
- Patch 2.2 out Now - Sandbox Mode & Chinese New Year Celebration! - 13 February 2026
Happy Chinese New Year! Wishing all our players prosperity, good fortune, and epic victories in the Year of the Horse! 🐎✨ 🏗 SANDBOX MODE – Now Available!We’re excited to introduce a brand-new way to experience Chinese Frontiers. Ever wanted to build the Village of Your Dreams without worrying about survival mechanics or building costs? Now you can! Let your imagination run wild — and don’t forget to share your beautiful creations with us.Choose from 4 presets:Creative – Unlimited freedom. No limits.Survival – An even greater challenge than before.Default – The original Chinese Frontiers experience, exactly as designed.Custom – Tailor the experience to your liking with 10+ adjustable settings.The new mode uses World Partition technology to:Better managment of memory during level exploreHLOD’s for long distance enviro elementsFaster level loadingBetter performance - ready for build many…
- HotFix 2.1.2 - 15 January 2026
Hey Builders!HotFix 2.1.2 is here! This update focuses on most requested quality-of-life improvements, quest fixes, UI clarity, and a large batch of player-reported bug fixes.Thank you for all your reports and feedback — they directly shaped this update ❤️ More improvements are already in progress!ChangelogMost Requested ImprovementsImproved item sorting — items now stack to their maximum size, and identical item types are grouped together after sorting.All food and consumable items now restore health. Higher-quality consumables restore more health.Improved UI presentation of consumable effects.Slowed down depletion of:NourishmentStaminaStonemasonry II quest now correctly counts the number of placed statues.Fixed all known quest blockers.Fixed an issue where additional Warehouse storage (100 extra slots) did not appear for some players.Bushes and foliage are now destructible in The Moun…
- HotFix 2.1.1 - 22 December 2025
Hotfix 2.1.1 is live!Hey everyone! We’ve just released Hotfix 2.1.1 for Patch 2.1.This update addresses several reported issues and small fixes. We’re actively working on the remaining reports and improvements — thank you for all the feedback and patience ❤️More fixes are coming soon! Changelog: BuildingFixed an issue with placing overhanging scaffolding.Fixed an issue that prevented placing the Caravan Chest on scaffolding.PerksFixed an issue that made the Perk: The Great Builder impossible to unlock. This fix also applies to players who should have already unlocked it.Bug Fixes (Player Reported)Fixed multiple issues with crafting stations caused by animation errors introduced in Patch 2.1.Resolved an issue causing crafting stations to remain suspended after a farm was destroyed.Resolved an issue causing machine parts to be incorrectly highlighted in red in the Requirements Tooltip. BE…
- Patch 2.1 Is Out Now! - 19 December 2025
Patch 2.1 Is Out Now!Save Converter, New Features & Major ImprovementsThank you all for your patience and support ❤️ After releasing Patch 2.0 and a follow-up hotfix, we’re happy to finally bring you the next big step forward.Patch 2.1 is officially live!We’re especially excited to deliver the Save Converter, allowing you to continue your journey using save files from before Patch 2.0. This feature is currently in BETA. Due to major differences between the legacy save system and the new one, not every scenario could be tested by our small team.On top of that, Patch 2.1 includes:New features (including placing the Caravan Chest anywhere!)General gameplay improvementsUX/UI polishNew animations & VFXOptimization and Quality of Life changesNumerous bug fixes … and more! You can find the full changelog below 👇 Save Converter (BETA)You can now convert legacy save files from before Patch 2.0…
- Chinese Frontiers LiveStream Patch 2.0 - 12 December 2025
Join us for a Chinese Frontiers livestream celebrating the release of Patch 2.0! It’s our first major update in many months, and we want to start by thanking you for your patience and support during this long stretch of silence. Over the past months, we’ve been working behind the scenes on deep structural improvements to ensure Chinese Frontiers can continue to grow in the long term.This update has been one of the most technically demanding milestones in the project’s history, and we’re proud to finally share it with you.Patch 2.0 is a complete technical overhaul focused on performance, stability, and preparing the game for the future. Here’s what you can expect:Significant FPS improvements across all biomes and gameplay scenariosMajor optimization work that reduces stuttering and improves overall fluidityA re-engineered core codebase to eliminate bottlenecks and improve scalabilityNume…
- HotFix 2.0.1 - 11 December 2025
Hotfix 2.0.1 We’re rolling out Hotfix 2.0.1 to quickly address priority issues and tighten up the experience across Chinese Frontiers — but not only that! Alongside important fixes, we’re also adding a full set of Steam achievements that didn’t make it into the previous patch. Thank you for all the feedback you’ve shared so far — it’s incredibly helpful and keeps us moving fast. Changelog:SteamAdded 39 STEAM achievements.OptimizationReduced VRAM usage. Fixed various physics-related issues.Addressed multiple VFX and SFX problems.Improved item performance by disabling effects when items are not visible.Fixed LOD issues that occurred on medium graphics settings. ProgressionFixed an issue where POIs could reappear after being completed.\ The Lost Inventions of Zhuge LiangFixed a quest marker that did not disappear after completing the quest.Character StateResolved a bug that caused Max Thir…
- Patch 2.0 – Major Optimization Update - 4 December 2025
Chinese Frontiers – Patch 2.0: Major Optimization Update is Live!Hello Builders, Today we’re excited — and relieved — to finally bring you Patch 2.0. It’s our first major update in many months, and we want to start by thanking you for your patience and support during this long stretch of silence. Over the past months, we’ve been working behind the scenes on deep structural improvements to ensure Chinese Frontiers can continue to grow in the long term.This update has been one of the most technically demanding milestones in the project’s history, and we’re proud to finally share it with you. What’s New in Patch 2.0Patch 2.0 is a complete technical overhaul focused on performance, stability, and preparing the game for the future. Here’s what you can expect:Significant FPS improvements across all biomes and gameplay scenariosMajor optimization work that reduces stuttering and improves overa…
- STEAM AUTUMN SALE - 30 September 2025
Hello, builders!Build at your own pace, plan like a strategist, and unwind after a long day — now for less during the Steam Autumn Sale. Many of you play in the evenings and on weekends, and Chinese Frontiers is designed for those focused, relaxing sessions where time just slips by. Why jump in now:Plan like a strategist: gather resources, process materials into advanced goods, and build efficiently — smart logistics make long-term planning pay off.Create your calm: screenshot-worthy villages, cozy evenings of slow building, and a relaxing pace with no pressure.Evening-friendly sessions: perfect for 1–2-hour wind-downs that turn into “just one more…” marathons — sit down for an hour and before you know it, you’re still building. Includes 50+ hours of core playtime, plus extra content for completionists.History with heart: a distinctive building system grounded in traditional Chinese arc…
- DEV UPDATE - 26 September 2025
TL;DRWe’ve restructured to deliver content faster, and fix bugs more effectively.We’re working on Patch 1.022.New features coming soon.What happened?In recent weeks we rebuilt the team and our production process. In practice, this means:smaller, specialized strike teams;a new QA pipeline (more regression tests, pre-release checklists);cleaned-up branching and code reviews—easier merging of large changes with hotfixes;a tidy backlog: priority on critical bugs and must-have quality-of-life.All of this has one goal: faster, safer releases and a more predictable cadence.Why did communication suffer?During the organizational changes we were migrating and rebuilding our tools, which reduced the number of public updates. We didn’t want to throw out dates we couldn’t keep, so we didn’t reply to every message. We apologize for not answering emails and DMs, and for unclear information about patch…
- Patch 1.021 is here! 🎉 - 16 July 2025
Dear Builders, We want to start by expressing our heartfelt thanks to every single one of you for your amazing support, dedication, and enthusiasm. Your passion is what drives us to keep improving the game every day. A special thank you goes out to everyone who took part in the beta testing of this patch—your feedback has been absolutely invaluable. Thanks to the interest in the beta version, we’re expanding our beta testing platform for future patches. If you’d like to be among the first to test upcoming updates, make sure to follow us on our Discord channel: —we’ll be sharing all testing opportunities and announcements there! ⚖️ Gameplay Balance ImprovementsIn this patch, we’ve made significant balance adjustments based on your feedback:Iron-related crafting balance changes - Iron Parts, Metal Tools and MachinesRefined Jade - balance cost of craftingBalance changes in extracting tools…
- Patch 1.021 Update Incoming - 11 July 2025
Hey everyone!We wanted to share a quick update regarding the upcoming patch. Originally, the release was planned for today, but we’ve decided to push it back by a few more days – it’s now set to arrive next week.Why the delay? Thanks to the amazing feedback and testing efforts from our awesome Discord community, we’ve identified a few extra fixes and improvements that we’d love to include in this patch. These additions require a bit more development time, but we strongly believe it’ll be worth the short wait for a better, smoother experience.If you’re not already part of our Discord server, now’s a great time to join! It’s not just a great place to get help from fellow players, but it’s also where you can gain access to closed beta versions of the game, test upcoming features, and actively shape the game’s future with your feedback.👉 Join the Discord here: DiscordBe sure to keep an eye…