Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1642130 |
| Live current players | 0 |
| SteamPulse tracked peak | 138 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Jul 5, 2021 |
| Developer | runogame |
| Publisher | Srsface Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Very Positive |
| Positive review percent | 92% |
| Positive reviews | 520 |
| Negative reviews | 47 |
| Total reviews | 567 |
| Steam recommendations | Not available |
| Achievements | 22 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1642130/ |
Short description
A walking simulator about dear memories, overcoming obstacles, and finding your path. Experience a story inspired by finno-karelian folklore.
About this game
Story A walking simulator about dear memories, overcoming obstacles, and finding your path. Runo tells an original story about forgotten pasts and mysteries. At an age-old family cottage in rural Finland, lost myths, tales and ancient lore come to life. On the night of Midsummer’s Eve, something stirs the calm scene. What is going on at the cottage? About the game Runo is played with a mouse and keyboard, and one play-through takes roughly 1,5 hours. Runo does not have a save system , so it should be played through in one sitting - and preferably with headphones on! About the project Runo connects with stories and discussions about cultural heritage, myths and folklore. Inspiration is drawn from the Finnish national epic Kalevala among other sources. We have made use of our own childhood memories and paid homage to the traditions and stories passed on from generation to generation. The idea to make a game based on folklore came from a group of like-minded people working together in free-form university meetings. Students, scholars and professionals from the humanities, game design and the arts came together to create Runo. The game received funding from AVEK - The Promotion Center for Audiovisual Culture (2018) and The Finnish Cultural Foundation (2020). The project was also showcased in The Finnish Museum of Games exhibition “The Kalevala in games” in 2019-2020.
Supported languages
English * * languages with full audio support
