SPSTEAMPULSELIVE ANALYTICS
Everyone Must Die: A Western Standoff

Everyone Must Die: A Western Standoff Steam news

Armchair Developers | Oct 27, 2023 | game

Released

0players observed · 6 October 2026 - 04:22:58 UTC

AdventureIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Everyone Must Die: A Western Standoff news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateOct 27, 2023
  • DeveloperArmchair Developers
  • PublisherArmchair Developers

Genres: Adventure, Indie, Strategy

Company pages: Developer: Armchair DevelopersPublisher: Armchair Developers

Top Steam chartsTop 100 gamesGame directorySteam Store page

Everyone Must Die: A Western Standoff Steam news

Everyone Must Die: A Western Standoff news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 1.0.10 - 16 January 2025

    A bug that we just had to squash, in fact the name of the game depended on it! Fixed a rare issue where a character could die twice which meant a select few puzzles could be completed without killing everyone.

  • Patch 1.0.9 - 28 April 2024

    Another small patch with some bug fixes alongside quality of life improvements for the gamepad. General improvements: Fixed shadows in a variety of levels in which they were faulty. Fixed UI layout inconsistencies. Fixed an issue, when loading a save file for a puzzle, that prevented characters from behaving correctly on treasure chest. Fixed an issue, when loading a save file for a puzzle, where special items placed on tutorial object outlines could be deleted. The camera no longer clips into the wall in W03L1 "A delayed arrow hits another". Fixed cases where the level stats in the retry screen would display incorrect values. Improvised visual styling and navigation clarity of the category buttons in option and help menus. Gamepad specific: Change default keybind to go to next level to (A)/(X) on gamepad Added more UI feedback sounds for gamepad. Improved UI and sound feedback when spa…

  • Patch 1.0.8 - 24 February 2024

    Squashed a few more bugs! General improvements: Fixed minor bug/inconsistency with pathfinding behaviour. Fixed an issue where characters did not correctly display footsteps despite having to move in order to shoot. Fixed a bug where if an alarm clock did not detect someone at the start it would not animate if a character walked into it later. Fixed an issue where characters affected by multiple alarm clocks did not correctly visualize they still were after removing one of them. Fixed an issue where characters did not display the bullseye as its target when affected by alarm clocks even though it was. Fixed an issue where the sound effect for hovering over buttons played twice. Fixed disconnecting controller or opening the Steam overlay during the loading screen would cause the loading screen to not register input. Fixed disconnecting controller or opening the Steam overlay during the w…

  • Patch 1.0.7 - 20 January 2024

    A patch just in time for the weekend! It is now possible to press anywhere on a grid tile and the object on top of the grid tile will always be selected. The size of the main text of the tutorial windows has been slightly increased for better readability on SteamDeck. Fixed rare character animation bug. Updated Unity (game engine) for stability improvements.

  • Patch 1.0.6 - 1 January 2024

    Happy new year! Gameplay changes: Fixed characters not showing footsteps if they targeted a bullseye while standing on treasure chest coins. Fixed footsteps incorrectly being shown if removing one out of multiple treasure chests affecting the character at the time. Characters that have a target but are affected by treasure chest now play the correct idle animation. Characters that have a target but are affected by treasure chest will no longer place a target icon on them. When placing a treasure chest on a character it will now correctly play a particle effect. Pressing the button that rotates ("Q" or "D-Pad/Left") the object held now only plays a sound if it can be rotated. There is no longer a tiny amount of delay between the scene loading, revealing the absence of a puzzle and the wrong HUD, and the puzzle actually appearing. Level changes: Fixed incorrect camera collision with cliff…

  • Patch 1.0.5 - 11 December 2023

    Patch day! Fixed an issue where the projectile preview on character selection sometimes disappeared when it shouldn't. Fixed an issue where the projectile preview on character selection sometimes went through frying pans when it shouldn't in certain edge cases. Fixed graphical errors for the wooden platforms in the level "Saving the big bang until last". Fixed ugly artefacts on the ground in "The long way around". Fixed ugly artefacts on the ground in "The End".

  • Patch 1.0.4 - 27 November 2023

    It's that time of day again, a new patch for Everyone Must Die: A Western Standoff: Added the ability to click and drag to move the camera around, in the World Map and Puzzles, by pressing both Left Mouse Button and Right Mouse Button down at the same time. You can rebind this in the Options menu. Improved lighting and fixed minor collision issues on ~50 puzzles Fixed an instance where the gunsmoke turned blue in certain angles on "Long range bounce" Fixed an issue with the gamepad where the bind for the back button would stop working in menus. Improved failure handling if a puzzle save file fails to load

  • Patch 1.0.3 - 13 November 2023

    Another small update with some minor fixes: Achievements completed in the demo build will now be given to the player directly when launching the standard version. Fixed situations where holding special items over the incorrect tutorial placement outline would show as a valid position when it shouldn't.

  • Patch 1.0.2 - 30 October 2023

    Small fix for a player reported bug: Fixed an issue where the projectile line shown during character selection was red despite not having a target.

  • Everyone Must Die: A Western Standoff launch - 27 October 2023

    A game that started as a school project has now 3 years later finally become a fully fledged title. Thank you to everyone who has wishlisted and all of our playertesters for helping us along this long and wonderful journey. We hope you'll enjoy!

Patch notes and updates

S.noRelease datePatch nameGID number
116 January 2025Patch 1.0.101789039014344626
228 April 2024Patch 1.0.95759616966676487709
324 February 2024Patch 1.0.85728086065190575580
420 January 2024Patch 1.0.75510784213104998686
51 January 2024Patch 1.0.65410576585171304557
611 December 2023Patch 1.0.55395938616809913205
727 November 2023Patch 1.0.45382426458992875916
813 November 2023Patch 1.0.35302486388013704077
930 October 2023Patch 1.0.25229301621591876609

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