SPSTEAMPULSELIVE ANALYTICS
Luminary

Luminary Steam metadata

Refractive Entertainment | Q2 2026 | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPGEarly AccessSteam Store

  • Steam app typegame
  • Steam App ID1648360
  • Price$19.99
  • Release dateQ2 2026
  • DeveloperRefractive Entertainment

Luminary metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1648360
  • Price$19.99
  • Release dateQ2 2026
  • DeveloperRefractive Entertainment
  • PublisherRefractive Entertainment
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Refractive EntertainmentPublisher: Refractive Entertainment

Top Steam chartsTop 100 gamesGame directorySteam Store page

Luminary Steam metadata

Luminary metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1648360/metadata
Steam Storehttps://store.steampowered.com/app/1648360/
Steam Communityhttps://steamcommunity.com/app/1648360
PCGamingWiki search
IGDB searchSearch IGDB for Luminary

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Full controller support

Achievements

1

Platform releases

No data available

Latest Steam announcements

  • Dev Blog #1 How'd launch go? - 4 September 2026

    Hey Everyone!I wanted to start making Dev Blogs a regular thing. Even if we don't have an update ready to release, I still want you all to stay informed every few weeks on how things are going and what we are working on.Lets start with how Launch went. A couple weeks after the big day, I posted an update about stats and a video clip talking to the audience... it went semi viral... https://x.com/RefractiveENT/status/2092288439446118455 It's always crazy when a post gets that much attention out of nowhere, it was just my big dumb face talking, so I really didn't expect it to do as good as it did. The brief summary is: Few weeks ago I launched my first game Luminary Week 1 grossed $100k+ in sales. Only 2% of Steam games do that, and we did it with No Funding, No Publisher, No Ads, just hard work.Stats Today Net: $110kAfter Steam's cut: $77kAll Reviews: Mostly PositiveEnglish Reviews: Very…

  • Map Player Icon, Temple NPC, Bug Fixes - 24 August 2026

    Hey Everyone, This is a smaller update but wanted to get this out into the world early since a few items on this list are things everyone pointed out often in reviews and forum discussions as needed asap Update Version 0.11.02.0051Additions:New Intro Temple Guardian NPC that gives you backstory and goals through dialogue (Thank you to my wife for doing Voice Acting for her first time to help me in a pinch haha)Landing a Melee Critical hit now plays sound and flashes enemies health bar yellowFree Aim Bow Headshots also do Critical DamageMap now shows player icon and joined player icons, all color codedUpdated Hall of Heroes with new names from discord membersQOL:Enemies now have a chance to drop Chips (currency) when killedInventory page now closes with "I" as wellMap page now closes with "M" as wellCrystal Ores have had their base value increase to $100 so they sell for moreBUGS:Fixes t…

  • Launch, Plans, Hotfix Update - 14 August 2026

    Thank You First, I want to say thank you all for giving us a chance. Making a game and putting it out into the world has always been a dream of mine. We are completely self taught, and just figuring things out as we go along. A co-op openworld ARPG is not an easy type of game to make either, and many told us we shouldn't start with something this big, but it was just the game we wanted to make :)When we released our demo, we also started in a rocky spot. 75% reviews at first, but through time and updates we got our Demo reviews up to 90% Very Positive. While I hoped we had done everything right to start off there with our Early Access release, it looks like we are going to need to take the same path of slowly grinding those review scores up with each build update. But that's ok, we've done it before and we can do it again.Early AccessI'm a perfectionist in nature, so I never want to sho…

  • Luminary's Early Access - OUT NOW! - 11 August 2026

    Our JourneyAfter over 4 years of testing/learning game dev, and then another 1.5 years of rebuilding it from the ground up, working on it full time with just the two of us... Luminary is FINALLY out in the world! I can't even put into words how that feels... Surreal? Accomplishment? Terrifying? It hasn't really sunk in yet.This solo or co-op Zelda/Fable/Skyrim Idea I had for a game that my family could play together that we all enjoyed. Dynamic combat for me, forgiving combat for my wife and son. Exploration, leveling by doing, drop in drop out co-op and continued progression across different sessions. Years lead up to this moment, and it actually happened. Our PriceWhile we priced our game at $20, about a month ago I decided to increase our launch day discount per additional wishlist milestone we hit. Well we definitely didn't hit 150k, we didn't even technically hit 100k... we were cl…

  • Closed Playtest Tomorrow! - 25 July 2026

    Hey Luminaries! If you are already a member of the Hall of Heroes, then you should have received an email this morning about signing up for our Early Playtest taking place Tomorrow July 26-27th. This is the first opportunity the larger public has been able to experience drop in drop out co-op, but you can play it solo if you'd like. If you did not receive and email, we've got you covered! You can still sign up for it here: https://luminary.firstlook.gg/ From First Look we will be able to send out Keys to everyone tomorrow morning. This is a "closed" playtest. Meaning no streaming or content creation of it, but you will still be able to invite friends from your first look account to receive a key so you can play together. This is mainly for us to give our community an early look at things, and to hunt down any big remaining bugs, so we can solve those before our Early Access launch Aug 1…

  • Wishlist Milestone Discounts! - 14 July 2026

    As we glide past 50k Wishlists, I was inspired by a post I saw from another game "The Mound". I saw what they were doing with their Wishlist milestone discounts and thought "How Awesome! I wanna do that too!" So at 2 am I whipped together this graphic and got ready to announce it this morning. That's how quick big decisions are made at the Indie Game level haha. Here it is. As we "hopefully" reach more Wishlist milestones before our Early Access Day 1 launch on August 11th, I will be increasing the launch week discount. 100k = - 12.5% 150k = - 15% 200k = - 17.5% 250k = - 20% So let your friends know who you plan to co-op with, get the word out. Let's see what discount we can get to before Launch :)

  • Luminary Demo 0.10.32.0071 - Patch Notes - 2 July 2026

    Golem EncounterAudio: Brought Golem hit sounds and effects back.Camera: Fixed an issue where the camera would get stuck after defeating the Golem.Combat: Resolved a bug causing combat music to continue triggering on after the Golem is defeated.Combat & GameplayGoblin Loot: Goblins no longer drop weapons upon defeat so as to not clog up your inventories and radial wheels.Input Mapping: Rebound default keys: Shift is now Dodge and Control is now Walk.HUD: Added a toggle input key to show or hide the HUD. By default it's F8.Temple: Fixed a bug where the temple chest could not be "found" by the player.Character Creator & UICharacter Selection: Fixed a bug where the selected character would break when returning to the race/gender selection screen.Audio: Removed click sound effects from race and category selection buttons.

  • 40k Wishlists, Price / Launch Date Reveal - Playtest? - Major Demo Update - 1 July 2026

    Hello Luminaries! The last couple months have been a whirlwind of excitement and WORK! We hit 40,000 Wishlists, actually we are currently sitting at 43K, and we've been crunching heavy behind the scenes getting ready for our Early Access launch date, that looms ever closer with each passing day. A day that many of you might have saw as July 30th. Well turns out, everyone and their moms decided to release a game that week haha, so we decided to push 10 days later to give us a bit more breathing room and "hopefully" more visibility.Luminary's Day 1 Early Access Release date is officially August 11th, 2026. Along with that news we've decided to reveal our Early Access Launch price as well: $19.99 usd - with Regional pricing and a 10% launch week discountSome have said maybe that price is cheaper than expected for an Openworld Co-op ARPG, but this is Day 1 Early Access after all. While Lumi…

  • Carve your Name in the Hall of Heroes - 11 May 2026

    Will YOUR name carved in the Hall of Heroes? Who's dedicated to the fight to push back the darkness? If you plan to play Luminary on Week 1, please fill out this simple google form. Week 1 Luminaries will have their name displayed in game for all eternity! https://docs.google.com/forms/d/e/1FAIpQLSfgKWlvI_csm8KiFMq8us21iNnoaStpwSEgKCfU2Cfv1F8Apw/viewform?usp=dialog (Game Lore, this hall pays tribute to the Luminary Vessels of the past. So what better way to fill out those names than with yours!) I know Early Access launches can be rough (we don't plan for ours to be, but who knows haha). So we just wanted to give a little something extra back to those who are supporting us from day 1. I can not tell you how much I appreciate your trust in us going forward. You are helping us make Luminary a great game for all to love. Thanks, Keith

  • See you soon :) + Expectations - 30 April 2026

    I want to Thank everyone again for supporting us for as long as you have. It really helps our motivation to keep pushing hard over the finish line. I'm going to be hunkered down, grinding for the next few weeks, finishing up the "must haves" for our Day 1 Early Access launch. (Which is right around the corner) Things are going well, but with that said I thought maybe I should set some expectations. Although we clearly label everything we will have in our Game on Day 1 on our game's about section, there have been a few Early Access games that have come out recently that may influence what people are expecting from us. For example Windrose. A game with millions of dollars in development funding, and 50+ people working on it over years. Compare that to our little game Luminary, where our "funding" came from my savings account, and there's only been two of us haha.So I'm just saying, while…

  • GameSpark Interview (English) + 30K Wishlists! - 15 April 2026

    We hit 30,000 Wishlists thanks to this Article (Sorry for the huge wall of text below, but the diehard fans want a lot of this info) I had a huge in depth interview with GameSpark (a Japanese publication) about Luminary. Since many of our followers here on Steam are only English speakers, I wanted to share with you all the original English answers version, because there's a LOT of Luminary FAQ info in here. (GameSpark Article)When people hear the term "action RPG," many tend to imagine hardcore gaming elements like challenging combat and deep, intricate build customization. However, Luminary, scheduled for release in Q2 2026, aims to deliver a game that inherits those appealing aspects while avoiding overly complex systems and excessive penalties, making it an action RPG that anyone can easily enjoy. We sat down with the developers to ask: What exactly does a casual, family-friendly act…

  • A little Update + New Key Art! - 2 April 2026

    Hi! Just a Little Update...I wanted to say Thank You to Everyone who has supported us so far on this journey, it really means the world to me. To show a little gratitude, here is a UHD 4k Image of our new Key Art that you can download. (If for some reason you can't download it here, we have the file in our Discord as well if you'd like to join) We are hard at work on getting ready for our Early Access release, which is right around the corner. During that time we have gotten great feedback on our Demo, and are starting to get noticed by some Publications who are writing some articles about us.This has greatly helped get much needed eyeballs on Luminary, which has grown our Wishlist count from 25k to 28k since our last post. I'll see you soon to give some new updates as we get even closer to launch. Thanks!

  • Luminary Demo 0.10.27.0001 – Patch Notes - 28 February 2026

    Character CreationFixed not being able to return to race/gender selection after confirming gender.

  • 25K, New Environment and Graphics Settings Update - 28 February 2026

    I really want to thank you ALL, and the new Japanese fans who came in clutch over the last week. We have passed 25,000 Wishlists, actually closing in on 26k today, and I honestly can't thank you all enough for being interested in our little indie game Luminary. With Early Access launch only a few months away, we are still working hard on some important features we want at launch, but things are looking good :) This News also comes with an important Update to the Demo. Here's some of the important bits below. Environment RefreshWe have gone through an adjusted just about every aspect of the Demo Environment. Foliage, Rocks, textures/material, lighting, color, etc. Major overhaul that keeps the same feeling and tone, but looks even better. - Rocks now all have a dynamic Material can looks details and high res at any distance while saving on performance - Ground materials are now higher fi…

  • Update on what we are working on - 13 February 2026

    Hi Luminaries! I just wanted to give you a small update on what we are working on. This week we started revamping some of the artwork and lighting in our demo and Early Access map. Here's a few beauty angle screen shots for that work. We will push out an update with these artwork changes next week. The following few weeks we will be tuning up our multiplayer system, and pushing that feature out to the demo as well to get everyone's feedback on it. Performance, goods, bads, etc. Thanks everyone who is following us closely and care about these updates to the community. We are definitely working with our followers to make Luminary great, and if you would like to contribute your thoughts to that, please join our discord :) discord.gg/NNrurAT5um

  • Luminary Demo 0.10.24 – Patch Notes - 12 February 2026

    Performance & GraphicsLowered resolution scale limits to 25–100.Improved Way Tree performance by removing particle lighting.Animation & CombatAdded basic foot IK.Reduced bow jank for smoother aiming and firing.Interface & LocalizationTranslated the Character Creation menu and selected improved fonts.Translated tutorials.Translated armor names and descriptions.Changed highlight color in the inventory.

  • Performance, Languages, Bugs and MORE! - 6 February 2026

    First of all, let me say how happy I am at the recent support for Luminary. We've gained 2500 Wishlists in just the last two weeks, putting us over 23,500 and inching closer to 25k. We've never had this kind of momentum before, and we love and welcome all the new Luminaries! We are always working on improving our game, but some of that work isn't as flashy as a new ability or environment etc. But a lot of that unflashy work went into this patch. Subtle but important tweaks and additions that make the gameplay "feel" better. PerformanceThe First Important one is our engine upgrade and performance boost. You should see about a 15% boost in FPS, this is more noticeable on the High Graphics settings, and we will continue making optimization efforts for the lower end users. Solid Playability is important to usLocalizationWhile still in their Rough Draft phases as we work directly with our co…

  • TIER 2 UNLOCKED! - 14 January 2026

    Tier 2 Unlocked! Demo Update We are happy to announce the launch of a new Update for Luminary's Demo. In this update we did a few things, but the biggest is the addition of a Tier 2 Difficulty. Think of it like a New Game Plus, but things are a little different in Tier 2. Enemies are Stronger, more resilient, there's more of them, and they have a different look to them. You will also get more XP for killing them, so if you want to keep leveling your Luminary further, or want to power level a New Character from zero, Tier 2 is the best way to do that. Two other additions were small:Grass now fades out the closer it gets to cameraTransfer all now works on MKB even when not hovered over an Item Now if you haven't played our demo yet, This update plus lasts (Stats, Leveling and Weapon Abilities) update, now would be a great time to try out Luminary. And if you haven't yet PLEASE Leave us a…

  • 20000 WISHLISTS - 22 December 2025

    We actually hit 20k Wishlists a couple months ago when we released our demo, but it just dawned on me I never let you all on Steam know about it. OOPSI'm going to make sure I keep all of our Luminary followers more updated on Steam, since there are 3550 of you on here :) I can't Thank you all enough! Tell your friends, and together we can rid this world's darkness with light

  • Luminary Demo 0.8.51 – Patch Notes - 22 December 2025

    GameplayFixed player not respawning after falling off level.

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 2026Map Player Icon, Temple NPC, Bug Fixes1841579228676771
214 August 2026Launch, Plans, Hotfix Update1840944183779170
32 July 2026Luminary Demo 0.10.32.0071 - Patch Notes1836506165567056
428 February 2026Luminary Demo 0.10.27.0001 – Patch Notes1825727806712731
512 February 2026Luminary Demo 0.10.24 – Patch Notes1824459501606042
622 December 2025Luminary Demo 0.8.51 – Patch Notes1819386365101088
721 October 2025Luminary Demo 0.7.105 – Patch Notes1813674389113141
820 October 2025Luminary Demo 0.7.102 – Patch Notes1813674389080061
919 October 2025Luminary Demo 0.7.99 – Patch Notes1813674389030180
1019 October 2025Luminary Demo 0.7.93 – Patch Notes1813674389022774
1118 October 2025Luminary Demo 0.7.92 - Patch Notes1813674389000356
1215 October 2025Luminary Demo 0.7.84 - Patch Notes1813674388913419
1314 October 2025Luminary Demo v0.7.82 – Patch Notes1813041031354389

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1648360
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateQ2 2026
DeveloperRefractive Entertainment
PublisherRefractive Entertainment
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendations352
Achievements1
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1648360/

Short description

"Very Positive" Demo, Luminary is a solo or co-op OpenZone Action RPG that creates a balanced experience for everyone. Using a unique world and character progression system, explore vast hand-crafted lands together, uncover hidden treasures, level up your town, and push back the darkness with light.

About this game

Roadmap A Rough Roadmap of our plans for Early Access (All subject to change) About the Game Welcome to Luminary, a balanced ARPG-lite that can be played Solo, or with friends . Scope could grow if the Early Access does well and the community grows, but for Day 1 expect : - Forgiving Combat and straight forward game mechanics to bring newbies to the genre - No Fuss Drop In Drop Out Co-op Multiplayer, simple for friends and family - Character Creator with 6 Races, Hair Styles, Beards, Make Up, etc. - Continued Character progression across your solo game OR friend's games and back - Half of 2km sq OpenZone Map to explore with multiple modes of traversal (Larger Map Planned) - Quick Swap Different weapon types for dynamic combat, Sword/Shield, and Bow to start, more soon. - Enemies to fight and camps / bases to destroy, Large towers to liberate - Mini Bosses, Main Boss fight to "Beat the Game" will come later when we release the map's back half - Experience can be replayed at harder difficulties to continue fun and progression (There is only two of us making this game, so while I know everyone is enthusiastic about the possibilities, please allow us some time to cook. Content is going to take us a little longer than a big team, but we have a plan for success) A dense hand crafted world to explore, with a robust fun locomotion system that allows you to go anywhere. Climb the tallest mountains, brave the deepest waters, glide to distant lands, with many hidden treasure to uncover A real time skill based combat system, where you can switch between fighting styles at the press of a button. Melee, Ranged, Magic, Blocking, Dodging, Enjoy! and swap to different weapons during fights to keep it dynamic Drop in Drop out, 3 players online, with a planned 2 player local couch co-op option. No Hassle and No Problems. The Character you’ve been progressing in your Solo game, is the same one you will use and progress further in Co-op Use a simplified Character Creator to make your unique character from multiple fantasy races to truly stand out Your progression stays with you, from solo, to co-op and back through multiple playthroughs. And even your town upgrades…

Supported languages

English * , Simplified Chinese, Russian, German, Japanese, Portuguese - Brazil, French, Spanish - Latin America, Turkish, Korean * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Luminary's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Luminary's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Luminary at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$19.99$19.99No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.