ScooterFlow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players46 · 6 October 2026 - 08:26:16 UTC
- SteamPulse tracked peak228
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews3,791
- Release dateApr 29, 2026
- DeveloperUncannyKiwi Limited
- PublisherUncannyKiwi Limited
Genres: Casual, Indie, Simulation, Sports
Company pages: Developer: UncannyKiwi LimitedPublisher: UncannyKiwi Limited
ScooterFlow Steam news
ScooterFlow news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.0.2 - NEW MAP, MOD.IO INTEGRATION & NEW PARTS/CLOTHING - 28 August 2026
Map• Hurricane Way – indoor park Mod.io Integration• Browse, download, & play modmaps directly from the main menu• Host multiplayer sessions in modmaps New Animation Transitions• Briwhip to inward• Tailwhip to inward• Tailwhip to briflip• Continuous whip to inward• Continuous whip to fingerwhip• Heelwhip to fingerwhip• Tailwhip to fingerwhip• Inward to front scoot• Front buttercup to buttercup• Buttercup to buttercup• Into continuous whip low jump glitch fixed• Into heelwhip glitch fixed• Bar bar fix• Oppo bar oppo bar fix• Bar oppo bar fix• Oppo bar - bar fix• Full Heel fix PartsBars:• Drone Shadow 2 (3 colours)• Striker Gravis (5 colours)• Affinity Classic V (12 colours)• Triad Felon (5 colours)• Lucky Air Bar (6 colours) Wheels:• Envy Sector (4 colours)• Drone Helios (6 colours)• Above Full core (2 colours)• Lucky Quatro (4 colours)• Lucky Lunar 2.0 (13 colours) Forks:• Apex Infinity…
- V1.0.1 Patch - Bug Fixes - 4 May 2026
Bug FixesFixed scooter parts not applying / grip tapes causing errorsFixed Washington Way display name in multiplayer lobby listTagged & splined rail in tutorial scenePro rider hair fixedFixed cheat code decks not savingFixed Washington Way fence end missing
- ScooterFlow 1.0 Launch - 30 April 2026
Core Gameplay & Systems Overhaul Fully reworked ragdoll system Brand new on-foot character controller Major improvements to player movement and responsiveness Improved landing system for smoother, more consistent flow Improved flips and spins Added regular stance option (selectable in character customiser)Updated controller icons across the game to reflect current-generation hardware Dynamic movement improvements across riding and transitions Updated default control bindings: Change camera remapped to Square / X (was previously select) On foot jump remapped to Circle / B (was previously Square / X) Drone remapped to R1 / RB (was previously Circle / B)Performance & Optimization Significant CPU / GPU-side performance improvements Reduced lag and improved stability in large lobbies Major game compression pass reducing install size from 20GB to 4.5GBMap Remasters & Visual Upgrades Washingto…
- ScooterFlow 1.0 launches April 30 - 1 April 2026
After years of development, we’re finally releasing ScooterFlow 1.0 on April 30, alongside our console launch.This update brings major improvements across the board, along with everything we’ve been building towards since day one. Keep an eye on our socials for announcements on what's to come.Thank you to everyone who’s supported the game so far.
- 0.9.16 - PERFORMANCE IMPROVEMENTS & MINOR GAMEPLAY ENHANCEMENTS - 7 November 2025
Minor performance improvementsRefined assist for mounting grindable objectsSmoother grind animations and transitionsRevert bug fixedEasier footjam entryRefined footjam land assistTrick speed increased
- 0.9.15 - STEAM ACHIEVEMENTS - 3 November 2025
12 Steam Achievements are now attainable
- 0.9.14 - MULTIPLAYER OPTIMISATION & MINOR TWEAKS - 23 October 2025
MULTIPLAYERSmoother online gameplayReduced the amount of data being sent over network – ability to host servers with lower internet speedsFingers now animate for connected playersWheels rotate for connected playersResolved issue causing players to disconnect after repeatedly reconnecting to the same hostBuild version checking - lobbies for players on older or newer versions no longer show in lobby listGAMEPLAY OPTIONSAdded auto pumping on/off switch in the game optionsTurning ramp assist off now also removes pocket airing assistGENERALTrick animation speed slightly increased
- 0.9.13 Patch Now Live - 18 October 2025
• Player nametags fixed
- 0.9.12 Patch Now Live - 17 October 2025
• Endless loading screen & white main menu screen fixed • First person camera spectating bug fixed • X-Air renamed in multiplayer menu
- 0.9.11 Patch Now Live - 17 October 2025
Multiplayer lobby list fixed - all available lobbies are now showing in the menu
- MULTIPLAYER IS FINALLY HERE - 17 October 2025
New Features• Multiplayer (8 players max per session) - Begin hosting an online session from the pause menu when in a map or join a lobby from the online tab in the main menu Multiplayer is finally here! Ride with friends and other players in real time. Film lines, explore parks together, or just chill in a shared session.• Clothing Customisation - Menu added inside the scooter customisation panel Create your own look with full clothing customization. Mix tops, pants, shoes, and headwear to match your style and stand out in sessions.Physics Improvements• Pocket and Hip Airing Assist Riding bowls & linking lines is more fluid than ever, drastically improving overall park flow.• Improved Transfer Assists - Allows for more fluid diagonal transfers Transfers now feel smoother and more predictable, letting you move between ramps naturally.• Improved Drop-In Assists - Easier to drop in on cor…
- 0.8.5 Out Now! - 25 June 2025
New FeaturesDrop in Assist (Hop into any curved ramp with assisted precision)Revised Animation system for transitions and timing (allowing for faster triggering of combinations and smoother transitions)Bug FixesLate activation of airing assist on large vert rampsMulti Heelwhip catch distortionMulti Whip catch distortionNew PartsEnvy/Blunt Reaper V2 Bar Envy/Blunt Reaper V3 bar Ethic DTC Tenacity Bar The Vault Titanium-Y-Bar Bar Envy/Blunt Omen SCS Clamp Supremacy Spartan SCS Clamp Trynyty Chinmera Deck Aztek Scooters Circa 3 Fork Prime Michlik V2 Fork Aztek Scooters Ermine Wheel Ethic DTC Calypso Wheel Ethic DTC Mogway Wheel Lucky Scooters OG Blake signature WheelRevised TransitionsBriflip to InwardInward to InwardBriflip to BriflipFront Scoot to Front ScootKickless to WhipkicklessWhipkickless to KicklessFingerwhip to ButtercupMultiwhip CatchHeelwhip CatchNothing Front Scoot to Nothing…
- 0.8.4 Patch 1 - 4 June 2025
Fixed replay editor freecam framerate issues
- 0.8.4 Out Now! - 26 May 2025
New Features & Improvements Replay Editor Updated pause menu Menu code optimisation Manual mega-hop fixed Replay Editor Features Instant replay recording for the last 2 minutes of gameplay Use recorded camera or freecam mode Play, pause, rewind, fast forward Move, tilt, rotate, & pan options with freecam Custom FOV control for freecam Record in any speed whilst maintaining normal playback Recording restarts when resetting to your session marker Got feedback on the new Replay Editor? Let us know what you think and what features you'd love to see added!
- 0.8.3 Patch 2 - 5 May 2025
Ramp assist engaging mid-air fixed Bounce bug fixed Improved grind animations
- 0.8.3 Patch - 3 May 2025
Fixed 5-0's for decks with inbuilt pegs Fixed ability to grind up and back down on the same side of grindable objects Fixed rendering issue with trees in BaySkate
- 0.8.3 Out Now - 2 May 2025
New Features & Improvements Reactive airing camera height added to main camera Automatic assisted airing and transfers (toggle-able in pause menu) Natural transfer support via trajectory calculation Enhanced ramp detection system Enhanced wallride mechanics responsiveness Foot jam drop-in assist added Faster nose manual cancellation responsiveness Restored original first-person camera behaviour Added dynamic landing correction rotation rate Tuned dynamic spin and flip rotation speeds Adjusted dynamic trick speed scaling Improved dynamic movement responsiveness Vert hop animation variations Grinds New grind positions: Feebles, Smiths, Noseblunts, Crooks, and Feebzers Fully overhauled grind animation set Improved pre-grind movement towards target grind position Minimized grind jitter and rebound Improved stability during straight-facing grinds Addressed grind rail collision issue in Washi…
- 0.8.2 Out Now! - 6 March 2025
New Features and Improvements Dynamic physics-based animation movement Finger animations Dynamic trick speed – ability to do tricks faster when closer to the ground Dynamic flip and spin speed – spinning and flipping is faster when closer to the ground Grind System Directional hops New hop animation Grind System Features Board & lip slides 50-50’s Fakie 50-50’s Ice picks Tooth Picks Locked in once grinding Spinning whilst grinding Functioning peg options – equipped pegs determine possible grind tricks. E.g. if only left pegs are equipped, tooth picks and ice picks will only work on the left side New Parts Apex 6 Deck Ethic Pandora Deck Ethic Vulcain V2 Deck TSI SAT 6 Deck TSI Olympus SCS Clamp We know the grind system is not 100% perfect just yet. You might run into some small issues, and we're actively working to refine and fix them. Your feedback will help us make it even better!
- 0.8.1 OUT NOW - 13 December 2024
New Features & Improvements New Skatepark - Vert Ramp Game-wide performance increase Maximum velocity limit Transfer assist for spines, hips, & box jumps - pump forward with the left stick when approaching a ramp to activate the assist; make sure you're facing the direction you want to transfer Further improved airing assist Extended footjam time Reduced sun flare size Bug Fixes Material fixes on BaySkate map Being able to get off scooter at high speed (now causes ragdoll) World bounds for drone Menu control names for xbox controller in pause menu Rubber duck scooter materials fixed Footjam when grinding
- 0.8 Out Now! - 7 November 2024
General Improvements Upgraded the render pipeline to HDRP Updated airing physics - pull down on the left stick once at the bottom of a ramp to air the ramp perfectly Added active ragdoll system for more realistic crashes/bails Real time switch between walking & riding New character controller New character on-foot animations Crash landing for sketchy landings and big falls Script optimizations Updated main menu/scooter builder scene All scenes & scooter parts updated & tweaked for HDRP Tricks Footjams - right stick pushed halfway to the right (similar to manual) Reverts - press X while in fakie Cavemans - when on foot, jump with square, then when in the air press triangle to get back on the scooter Nothing front scooter flip - R1 + L2 + right stick left Trick Transitions/Animation Updates Bri-whip Bri-multi whip Nothing front scooter flip Nothing front scooter flip-whip Nothing front sc…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 4 May 2026 | V1.0.1 Patch - Bug Fixes | 1831432155576937 |
| 2 | 7 November 2025 | 0.9.16 - PERFORMANCE IMPROVEMENTS & MINOR GAMEPLAY ENHANCEMENTS | 1815580768278134 |
| 3 | 3 November 2025 | 0.9.15 - STEAM ACHIEVEMENTS | 1815034432986332 |
| 4 | 23 October 2025 | 0.9.14 - MULTIPLAYER OPTIMISATION & MINOR TWEAKS | 1814309641454783 |
| 5 | 18 October 2025 | 0.9.13 Patch Now Live | 1813674388987131 |
| 6 | 17 October 2025 | 0.9.12 Patch Now Live | 1813674388985402 |
| 7 | 17 October 2025 | 0.9.11 Patch Now Live | 1813674388983640 |
| 8 | 4 June 2025 | 0.8.4 Patch 1 | 1801617199346482 |
| 9 | 5 May 2025 | 0.8.3 Patch 2 | 1798454487719966 |
| 10 | 3 May 2025 | 0.8.3 Patch | 1798454487654635 |
| 11 | 23 April 2024 | 0.6.31 | 5762994032407810730 |
| 12 | 31 January 2024 | 0.6.21 | 5582843074935164449 |
| 13 | 30 January 2024 | 0.6.1 | 5519792046265878466 |
| 14 | 25 January 2024 | 0.6 Patch 2 | 5519792046247353017 |
| 15 | 19 January 2024 | 0.6 Patch | 5510784213099985305 |
| 16 | 31 August 2023 | 0.5.5 Patch | 5141476355656494051 |
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