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Space One - Electron

Space One - Electron Steam news

Triangle4 Studios Inc. | Jul 1, 2021 | game

Released

0players observed · 5 October 2026 - 21:13:42 UTC

AdventureIndieRPGSimulationStrategySteam Store

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Space One - Electron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 1, 2021
  • DeveloperTriangle4 Studios Inc.
  • PublisherTriangle4 Studios Inc.

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: Triangle4 Studios Inc.Publisher: Triangle4 Studios Inc.

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Space One - Electron Steam news

Space One - Electron news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update Progress - Menus - 14 March 2023

    Hey all, Just a quick video to show you some of the progress in our menu system! Working hard to get this update out to you soon! Happy Tuesday!

  • Space One - Update - 18 February 2023

    As many of you may know, I have postponed releasing any new updates in favour of releasing one massive update. This update is coming along swimmingly, and will be released at some point later in the year. At some point the video game industry decided it was okay to release games with bugs, and I hopped on that wagon when I made Electron. I created the game without fully polishing it and there were many bugs that required me to stop and take a look at how I was doing things. This new update which I have been working on since November of 2022, will replace all content currently in the game. Everything has been rebuilt. From the HUD to the menus, to the characters. Not one thing has not been rebuilt. A New Name Upon the release of the new update, we will re-brand the game as Space One (dropping the Electron from the end). Completeness As a new indie developer, there were a lot of assumptio…

  • MAC SUPPORT - DISCONTINUED - 7 November 2022

    It is with a heavy heart that I have had to let go of electron development for mac. Those of you who bought the game for mac (only 3 of you) can reach out to me and I can find a solution for you. Steam may not offer a refund but I may be able to. We do not have the resources nor the manpower to take on this huge change! Hopefully later down the road we can. Kindly, Your Dev - Andy.

  • Development Progress - Update - 28 August 2022

    Work has taken priority over the game. As many of you are aware, the cost of living is going up everywhere! There is a lot of new content ready to be released but it is not yet complete. This update is still on hold until it is completed which is now looking like December. I apologize as I love making Electron. But there is no point making it unless I have time to do it right! So be patient, and hang on! I have a 6 week vacation in Mid November to January 1st. During this time I will put 12+ hours per day into updates and bugfixes! Thank you all for joining me on this journey! The path is difficult, but we will get there!

  • Introducing Mac M1 and Intel Support (Experimental) - 3 June 2022

    We have now released support for Mac. I will say that it is a complicated endeavour, and so should you encounter any issues, direct them to me on the discord and please be patient. Whilst it will work on basic macbook pro's, it may need a little more power than a macbook pro's graphics card can provide. (Macbook dependent of course)

  • Game Mechanics - Update Part I of 4 - SP3 - 1 June 2022

    This patch brings a few changes and a lot of background preparation for the second part of the Mechanics Update. Some major fixes: - The Color system bug has been fixed. This was due to an issue with CPU architecture preventing dll loads that should now be resolved. - You will notice there are cargo bays. They are visual for now. They were not intended to be included with this update, however they are now included as a major bug was found that needed immediate fixing and it is easier to leave them there, than to remove them. There is a lot to come regarding items that can be installed on your ship, the cargo bays are one such example. - Colliders and ship interiors (in the space station) now load properly.

  • Game Mechanics - Update Part I of 4 - SP3 - 28 May 2022

    This patch adds shadows, cargo modules and various visual and performance improvements. It adds sound to the cargo bay doors and changes the way you access the cargo bay from outside. It adds interaction notifications, and functionality to the lights and the beginning of silent running mode. You can now use most buttons in the cockpit menu. More to come! -Andy

  • Bugfix - 27 May 2022

    Fixed a bug where stations would not load when you entered the docking bay.

  • Gameplay Update - Part 1 - SP0 - 27 May 2022

    This update fixes a few incomplete sections of the interior of the docking bay, namely the Trident frame, the Ganymede Engine and the Pulse II turret were not yet implemented. They are now, and should be fully functional. Just a quick note about the next few months in development. Mainly, Between now and July, my focus is: - Make the artwork more uniform - Complete more of the game sounds - Fully implement the interiors of all buildings. - Fully implement player and ship stats - Remove all exterior building menus and replace them with an interactive interior environment. - Add player visual customization - Add a player equipment system - Add the purchasing and upgrades of ship parts in game. - Improve the various partially built objects - Move the water module to the inside of the ship - Develop the station interior crafting system (For crafting everything from tables, and chairs, to pl…

  • The Gameplay Updates - Update 1 : May - 21 May 2022

    https://youtu.be/890VMp494r4 A upgrade to gameplay (which is necessary for various improvemente to be made) is under way. Included in this first update: Station interiors - What you build in space, you can now explore! Player character model - You now have a player character. Player character communication - I added a new tip system. New Gameplay menu options. Customizable ships. Ship recoloring can now be done in the cargo bay. The Farm Upgrade Module - Used for unlocking floors, and improvments to farms. We will be moving away from menus into a more interactive way of playing the game. This menu is an example of that. Tonight I will add a quick tutorial update, showing how to use various features, as it has come to my attention that some things are not immediately obvious! Various performance upgrades. Many bug fixes including the horrible starless bug which plagued us for days. Much…

  • Stability Update #1 - 16 April 2022

    This update improves game stability. The next 2 weeks will focus on updates that improve stability and ensure that save games are safe from now until the end of time!

  • BUGFIX - WORLD MISSING - 14 April 2022

    Fixed a bug where the world was gone after a load.

  • New Color Picker! - 12 April 2022

    Tonight, I added a new color picker to the new game menu! I hope you all enjoy it! ~The Electron Team

  • Economy Update - Farms, Colonies, New Buildings and More! - 11 April 2022

    It has been quite a road so far. We went from a little atom spinning around a ring, to a massive space game that offers procedural generation, and real time saving and loading... in a limitless, massive universe. We have so much planned for you all, and we hope you join us on this epic journey! Thank you all so much for your support, your bug reports and your feedback! This new update brings a mass of new items, features and changes. There will be many bugs! Let us know if you find one! Amongst these features: A completely redesigned building art style. I greatly improved the art style! Plants, seeding harvesting - we have 3 so far! Its all I could draw in the time I had! Ice and water! Colonies and population! A market! Sales, purchasing! Workers and worker requirements in buildings! Liquid storage and liquid transportation! The Arbalast Turret now can be damaged, and draws enemy fire…

  • Nightly Build #31 - Mar 15, 2022 - 15 March 2022

    Good evening Explorers! Tonight's update brings procedural planets, stars, black holes (visual only, and that's as far as I am taking it until the game is much more completed and I have time to really develop the planets aspect) and performance and bug fixes. Check out the full details here Tomorrow will be a day off, there will be no update tomorrow. I have release 30 updates in a row and need a break!! Happy exploring!

  • Nightly Build #30 - Mar 14, 2022 - 14 March 2022

    Good Evening Pilots! Tonight's update brings various visual improvements to the game, as well as planetary visuals (Which are procedural) are now multi-threaded. Full details can be found here! Happy Exploring!

  • Nightly Build #29 - March 12, 2022 - 13 March 2022

    Good Evening Pilots! Tonight's update brings several feature improvements, including cargo splitting, bug fixes and more. For details please visit the website. Happy flying!!!

  • Fast Bug Fix - Energy Grid Power Draw - 12 March 2022

    Fixed a bug where adding a building that draws power did not actually draw any power from the reactor.

  • Nightly Build #28 - Mar 11, 2022 - 12 March 2022

    Even'n Pilots! Tonights update completes more of the inventory and reactor systems. For full details, check out the website!

  • Nightly Build #27 - Mar 10, 2022 - 11 March 2022

    Good evening Pilots! This update comes with a bunch of new features. It may have a few bugs. Full details can be found here Have a fantastic day!

Patch notes and updates

S.noRelease datePatch nameGID number
13 June 2022Introducing Mac M1 and Intel Support (Experimental)4469272893497814976
21 June 2022Game Mechanics - Update Part I of 4 - SP34469272893487730657
328 May 2022Game Mechanics - Update Part I of 4 - SP34437747060832510936
427 May 2022Bugfix4437747060831001186
527 May 2022Gameplay Update - Part 1 - SP04437747060829314125
616 April 2022Stability Update #15493837466485578042
714 April 2022BUGFIX - WORLD MISSING4353300763401470611
812 April 2022New Color Picker!4353300134241832928
915 March 2022Nightly Build #31 - Mar 15, 20225631194088575581356
1014 March 2022Nightly Build #30 - Mar 14, 20225631194088571862027
1113 March 2022Nightly Build #29 - March 12, 20225631194088568157059
1212 March 2022Fast Bug Fix - Energy Grid Power Draw5631194088566666962
1312 March 2022Nightly Build #28 - Mar 11, 20225631194088564891509
1411 March 2022Nightly Build #27 - Mar 10, 20225631194088561259856
1510 March 2022Nightly Build #26 - Mar 9, 20225631194088557303638
169 March 2022Nightly Build #25 - Mar 8, 20224247463006800352887
179 March 2022Bugfix : Load error4247463006799417647
188 March 2022Fast Bugfix4247462367449775217
198 March 2022Nightly Update #24 - Mar 7, 2022 - File system4247462367448275510
206 March 2022Nightly Build #23 - Mar 5, 20224247462367440774174

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