- CIRCUIT RUNNER - 50% OFF SALE! - 25 March 2025
Greetings all runners on the net, We are starting our 50% off sale right now! What are you waiting for, head to the store page now and grab it while it's HOT!
- Patch Notes - 1176 - 15 January 2025
Runners, todays patch enables the character selection screen to be accessed via the End of Game selection screen. Now you can change your Runners appearance without having to return to the main menu IN TER FACE! There are also several bug fixes included in todays deployment including some changes to quest rewards, some of these were being very generous with dishing out the skill points. Enemy invasions no longer happen in Arena Mode until reaching Arena Level 5. Various crash fixes have also been applied! Enjoy the new build Runners, report back to Corp if you discover anything that shouldn't be doing what it's doing! Corp HQ OUT!
- Patch Notes - 1166 - 13 January 2025
Good grief Runners, we have another update for you from Corp HQ! Good news for those of you after a little more Neon in your augmented eyes, the U ZER IN TER FACE has been upgraded for just such a task! Go check that out and let Corp know how badly your eyes suffered! A whole slurry of nasty bugs have been squished along the way from buttons that you shouldn't have been able to interact with to NEW buttons to help aid in your understanding of what things may or may not actually do! Removed the water effect from the mid level "adjustment" phase. Tried to stop the Quest Machine doing stupid things! Added some new random voice lines (we know how much you love those! Adjusted level aesthetics to be more randomised and have various patterns applied to the overall look. Gave the enemy bullets a little boost to their visuals to allow you to, er, actually see them in some circumstances! A visua…
- Patch notes - 1141 - 10 January 2025
Good AfterEvenOrning Runners! We have a quickie update for you which contains some improvements to the Quantum Prism. This update adds some additional UI and very light instructions on how to use the Prism. Go get those ultimate skillz! Corp, OUT!
- Small update for January! - 8 January 2025
Greetings Runners, As we gear up for release we will be deploying regular updates till the end of the month! There have been some minor updates for the first release this week, mostly cosmetic things with some updates to our visual highlighting feature. Stay tuned for regular bug fixes and core improvements as we speed on through! Remember, a copper a day keeps the boss away!
- Development Build update - 1132 - 2 October 2024
It is the EARLY October update Runners! Corp have sent us over some additional updates today and merged the Character unlock pass to the main game! Go DOWNLOAD it NOW! Anyway, lets explain what we have added for update 1132.... New Quest Type added! - Eliminate The Enemy Runners! (Easy Medium and Hard Versions) Character Base Stat Balance pass one! AI Pathfinding and hunting updates Changes to how the teleporter works. It no longer will change position and will remain in the Circuit at start Some other minor UI tweaks Some new text has been added to describe the Character unlock types and this has yet to be localised. Give the new update a try and as always, let us know what you think! Good Luck Runners!
- Development Build update - 1127 - 23 September 2024
It is the MEGA MONDAY update Runners! Corp have sent us over some additional updates today! You should try them out on the Development Beta Branch! Anyway, lets deal with their Corp additions for update 1127.... Character Base Stat Balance pass one! AI Pathfinding and hunting updates Changes to how the teleporter works. It no longer will change position and will remain in the Circuit at start Some other minor UI tweaks Some new text has been added to describe the Character unlock types and this has yet to be localised. Give the new update a try and as always, let us know what you think! Good Luck Runners!
- Development Build update - 1123 - 18 September 2024
Why hello there Runners! Corp have pulled something out of their box of tricks that we were just not expecting! A full Character unlock system has been added! While this system is still very much in it's early days, Corp has said there will likely be changes as we go. Characters are now unlocked currently through two mechanisms with more to be added at a later date. Firstly as you level up your Player level this will unlock a new Character every 5 levels. Secondly as you reach higher Arena Levels new Characters will be unlocked around every 5th level, Each Character currently has a placeholder set of Base stats that you can build upon and these will most certainly change to add Character build diversity. Currently all Character stats are linear increases or decreases with each new Character unlock. Next, Character unlocks are fully persistent! The only way to fully remove your unlocked…
- Development Build update - 1117 - 17 September 2024
Is it Tuesday already? Corp have sent us over some additional updates on a Tuesday of all days! I don't really know what they were thinking! Anyway, lets deal with their Corp additions for update 1117.... New Quest Type added! Collect Loot New Quest Reward Types added! Copper Gold Platinum Skill Points Experience A whole bunch of fixes that I won't get into here but rest assured these are all moving the Circuit forward in a positive direction! Give the new update a try and as always, let us know what you think! Good Luck Runners!
- Development Build Update 1110 - 16 September 2024
Happy Monday Runners! Today we have a small update from Corp that adds some new Quest Types and several bug fixes. New Quests Avoid Traps for X Seconds. Don't Stop Moving for X Seconds. Relight the Torches. Additional Voice Overs added. Only Generate Level Modifiers based on game difficulty setting (1 for Easy, 2 for Medium and 3 for everything else). Tell Steam Cloud when we delete a save file so that the Save System is a happy chap! Fix incorrect text on the Fail/Success screen. Various other minor tweaks and improvements. Enjoy the update Runners, Corp will be in touch again soon!
- Development Build update - 1102 - 8 September 2024
It's Sunday Runners, Corp are about to head to sleep in a few hours as Monday is fast approaching, but not before a quick update! Corp have informed us that things should feel a bit smoother down in the Circuit and a little bit faster too! The Plasma Burst Skill has had a little love shown to it too, now there are multiple deathly Laser Beams that have also had their damage frequency increased! There has also been a new addition to the Quest Pool that is now tracking how far you have travelled in the Circuit, as usual there are Easy, Medium and Hard modes of this Quest available. Enjoy the rest of your Sunday Runners, see you on the flip side!
- Development Update - 1098 - Quest Refactor - 7 September 2024
Happy weekend Runners! We have a quick update from Corp today that reshapes how quests are delivered to the Runners in the circuit. Previously Quests were being generated when the level loaded and they would be automatically deployed to the Runners neural net. Quests were also given out for Easy, Medium and Hard all at once. Now you can only acquire Quests from the Quest Machine after a set period of time once the Circuit is Active! To get a quest, just walk near the Quest machine (which will be indicated to you on the Mini-Map with a pulsing "Scroll" Icon) and you will automatically collect an Easy Quest during Wave 1, Medium and below at Wave 2 and Hard and below at Wave 3 and above. You can still carry all 3 Quest Difficulties which will all be tracked independently! As always Runners, if there is any feedback you wish to let Corp know about, join the Discord or post on the Community…
- All changes now available in main Game! - 4 September 2024
Hello Runners! A quick message from Corp to let you know that all previous changes made on the development branch have now been moved over! This may mean there are some missing translations for some languages but you should get all the updates done over the last week! Who will be first to unlock one of the Ultimate abilities we wonder? Good luck Runners! As always, if there is any feedback for Corp, let us know through the Discord channel or via the Community Hub on Steam!
- Development Branch Update - 1085 - New Feature Added! - Endless Mode! - 1 September 2024
Well hello there Runners! Today, a Sunday has seen the addition of a brand new game mode, Endless Mode! This is only available on the development branch so please switch over if you would like to try it out! This mode can be accessed from the Level Select screen and will take you on an endless journey till you can take no more! Well eventually it will, it's in it's early stages at the moment and has been capped to Game Level 10 until it has been refined by Corp anyway. We are sure that this new mode combined with the new Quests and the even newer Level Modifiers are sure to anger some, but we expect to see no mercy from the Runners out there who will attempt to beat it! Have a blast at this new mode and be sure to leave some feedback for Corp and ruin their day!
- Development Branch Update - 1077 - 31 August 2024
It's the weekend, Runners! Time for a quick little update to the Development branch as we head towards Monday! Don't forget you can always check out these new builds by switching to the beta branch in your steam client, here's how! Guide A few bugs have been squished overnight, not sure who keeps putting these in but we may have to have a talk with them! Anyway, onto the changes! Reduced spawn rate of Wave 1 Enemies Added even more enemies to Wave 2! Added some new Wave 3 Enemies! Adjust UI to let the player know there is an Enemy Invasion Happening Further tweaks to game lighting Quests now regenerate after 60 seconds when completed! Have a productive weekend Runners and keep those at Corp HQ busy!
- Development Branch Update - 1068 - 30 August 2024
Happy Friday Runners! A nice little development branch nano injection ahead of the weekend has been deployed! You will find some extra quest types have been added (Kill x Wave 1/2/3 Enemies)! There has also been a Wave 1 Enemy type update! these are all work in progress so as usual, there's bound to be something that needs re-evaluation by Corp. A few bug fixes here and there for those nasty little creatures that infected the Circuit, please keep an eye out for future invaders! Have a great weekend Running the Circuit! See you on the flip side Runners!
- New Feature added - QUESTS! - 29 August 2024
Hello Runners! It's been an exciting week at Corp HQ. We have been busy looking at all the data coming in and getting ready for this update! The Developer beta branch has now been made public for you to try out new builds of the game that may include new experimental features that will probably break! This build will move to main branch when testing has completed and we are happy with the new stuff! Here are a few notes from the suits for you to consume. Adjusted Lighting and various shaders to make the game look a little different! Added a new feature - QUESTS! You are now presented with 3 Randomly Generated Quests at the start of each level. There is an Easy, Medium and Hard Quest that pull from a pool of quests so it is possible to get the same quest for all three! However the Requirements will be higher! There are only currently a few Random Types of Quests to start with so this fea…
- small Hotfix - Ver: 1062 - 26 August 2024
Hi all, Just a quick hotfix to address the Health collectible acting like a rocket and the ability to acquire more skills than you should be able to! Good luck Runners!
- ONLY 24 HOURS TO GO! - 25 August 2024
Hello Runners! We are now less than 24 hours away before the start of Early Access! Back at Corp HQ we have executed policy #42 - "No Sleep Till Monday" to ensure everything is ready to go! Remember that you can join our Discord server at any time to chat with the Devs, provide some feedback or just lurk around for build updates and news. Join Discord See you in the Arena Runners! Good Luck!
- Circuit Runner Early Access! - 12 August 2024
Get your legs powered up as Circuit Runner Early Access is coming to Steam on August the 26th! We are getting ready to unleash the first public Early Access release for you to play and help us get ready for Launch! Will there be bugs, of course! Will there be adjustments to gameplay based on YOUR feedback, of course! Either join our Discord or use the Community Hub to let use know what you think. If you seriously want to contribute to the game, then get your ideas in ahead of launch! Early Access will go live with the following Features. At least 8 Playable Characters that have some customisation. At least 10 Different Voice Styles for your Character. At least 10 Different Auto Fire Skills. At least 18 Synergies that are based on your Skill choices. At least 8 Passive Skills to help you build your Character in different ways. There is no Character Level limit, however all Skills have a…