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Hyper Frenzy

Hyper Frenzy Steam news

Daniel Brendel | Jun 20, 2021 | game

Released

0players observed · 25 September 2026 - 15:28:54 UTC

ActionCasualIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Hyper Frenzy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews12
  • Release dateJun 20, 2021
  • DeveloperDaniel Brendel
  • PublisherDaniel Brendel

Genres: Action, Casual, Indie, Free To Play

Company pages: Developer: Daniel BrendelPublisher: Daniel Brendel

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hyper Frenzy Steam news

Hyper Frenzy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Galactic Patch 2025 was just released - 2 May 2025

    Hey guys, It's been a while since the last update of this casual space shooter game, so I have great news for all fellow retro space shooter lovers! The latest update contains very important improvements that will improve your gameplay experience by fixing some very crucial bugs. One of the most annoying bugs was that once you minimized or left focus on the game during fullscreen, the game would just hang infinitely, so you've had to restart the game. This is no more. I changed fullscreen mode to "windowed fullscreen". Not only does it launch faster now, it also fixes that said annoying bug. Now you can just minimize or leave game focus during gameplay whenever you want. No hangs or crashes anymore. Also keyboard input was fixed! Now you can enter text content to input elements as well as in the console again! This bug was particularily annoying and happend after the transition to Direc…

  • Rebranding the project - 22 June 2023

    Hey guys, I have decided to rename the game. It is now called Hyper Frenzy. Tho the game remains the same. But additionally I have fixed some bugs and added the following: You can now switch between pure keyboard or additional mouse control There are now more resolutions possible Asteroids don't inflict that big of a damage anymore You can also use your mousewheel to scroll through your weapons Removed WinAPI based input and added DirectInput to let the game run more smoothly In future I also consider to entirely get rid of the old DX9 and use SDL2 or SFML instead and thus also feature Linux/macOS builds. But this will take some time. Have fun with the game! Kind Regards

  • Map borders available - 15 October 2022

    Hey guys, there are now map borders available to indicate the area of the fighting arena. This way you can better see when you would fly outside the map and get teleported to the opposite site. Also the game window is now centered on screen. Have fun!

  • New guides published - 21 July 2022

    Hey, there have been two guides created. One of it is a summary of all the weapons available in Black Space. If you want to get an overview about all weapons and read their specifications, then you should check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=2838289145 Kind regards

  • New gametype and maps - 22 March 2022

    Hey guys, I've just published a small update. Changes include: Added new gametype 'Hide and seek': Hide from other players or seek the player with the lead Teleport sprite for flying out of the map ranges and transportation to the other end New map 'orbit': A map taking place in the orbit of a planet New map 'starsystem': A map taking place in a sector with some vortices Resolution selection via combo box control Bugfixes and improvements The gametype 'hidenseek' works as follows: One player has the lead and must escape the other players. While having the lead their score increases by 1 on each second. The other players must get the lead from them by using the circle pulse weapon over them. The player with the greatest score wins the match. Enjoy the update! Kind regards

  • December Update - 22 December 2021

    December Update has just been published. Changes include: Fixed settings not saved correctly Fixed settings not saved during usage of restart button Fixed graphical game entities sometimes pop in instead of smoothly appearing Improved bot combat behavior when using bot_behavior 2

Patch notes and updates

S.noRelease datePatch nameGID number
12 May 2025Galactic Patch 2025 was just released1798454487640190
222 June 2023Rebranding the project5124581515255720763
315 October 2022Map borders available6402455182512926817
422 March 2022New gametype and maps4259848535845710619
522 December 2021December Update4224938027295495181

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