- Garten of Banban 1 VR is OUT NOW! - 27 December 2025
Hello Employees,I'm proud to announce that our new project, Garten of Banban VR is out now!ːsteamhappyːThat's all for now, see you again in the new year...- Rowan H, Ghepo & Faris, Euphoric Brothers
- Ergo - New Beta build 24/01/2024 - 24 January 2024
This update is linked to the Beta Branch, this does not effect the default branch - New Main Menu (prettier) - New Menu interface (better programmed with lots of buttons) - Fixed several soft locks in early and late game levels - Replaced one of the characters dialogue with A.E.I.O.U (Temp) - Massively improved all UV's of objects - Improved visuals - Improved Keypad - Fixed a bug where Keycard readers wouldn't read - Fixed a bug where Keypad notes wouldn't note - Improved performance - Removed T-Posing mannys in some areas (whoops) - Removed Trinket system (Unfun, Achievements stay for now as they're still acquirable in default branch) - Improved models - Improved Door code (Currently only applies to the menu) - Keypads can now generate up to 10 digits - Keypad keys are now physical - Keypads now play notes depending on the key value - Keycards now have a black outline to make them eas…
- Rewrite Update On Hold - 14 November 2023
Hello, first off I'd like to apologise for putting this update on hold. I've been looking at development completely wrong, focusing on small gimmicks instead of the actual game. Lack of motivation Project Scale Upgrading player base Lack of time I am currently working full time and can only really work around 1-2 hours a day on this project Here's the plan going forward: The plan is to go back to working with Ergo Legacy, the plan is to do the following. Improve the game piece by piece Block out and prototyping levels Improving the gameplay and challenge Because of the lower fidelity of Ergo Legacy it will allow development time to speed up. The Ergo Rewrite update is still planned, it just won't be happening anytime soon. Remember, purchase a game based on what it is, not what it could eventually be. Thank you - Rowan H
- Ergo Hotfix 11/06/2023 - 11 June 2023
Ergo Legacy - Fixed a bug where the game had a small chance of soft locking during Act 2
- Upcoming Beta builds - 1 April 2023
April Fools! Just kidding, this ones legit, I just thought it'd be funny to announce something on April 1st. So first things first, the plan. Firstly, I want to talk about how you will be able to play these beta builds. When they're ready, I'll be modifying how Ergo launches, the current build will be reverted back to a build with no unfinished features, this will be done just to make the game look prettier for the time being. When you try to launch the game you will be greeted with launch options (As is the case for SteamVR and OculusVR) You will be able to play the Original Ergo and the Redesigned Ergo (they will both be installed when the upcoming build is ready). Please keep in mind, Redesigned Ergo is early in development and reporting bugs and glitches will greatly help with the process. Secondly here's some screenshots. The game is coming along nicely. Thirdly, the game's story.…
- An Update - 24 December 2022
Its been a while hasn't it? I've been focused on reworking the story and level design, lets be honest. It could definitely be better Ergo was mainly developed as a simple puzzle game made similar to most VR games releasing at the time. While I felt proud of the game at the time, as per every developer, they eventually stop enjoying what they had made. I'm not giving up here, while I am proud of what Ergo was, being an impressive (but simple) VR Game, I'd like to step out of my comfort zone. So here's the plan The game will be getting its VRGK 3.0 Patch, sometime in 2023, It'll be a separate Beta Branch (With new levels being added whenever ready) , until it's finished, it'll stay that way. From what's been done so far, It needs the following: Story Rework Complete Puzzle Overhaul Better Voice Acting More Characters Less Depressing More Fun Mechanics Visual Overhaul I apologise for the l…
- Small Dev Update - 20 September 2022
Hello, apologies for the lack of updates but I've been very busy with work and haven't had time to work on Ergo, I've made a list of stuff I plan to get out for the next update Ergo will be getting ported to VRGK 3.0, Ergo currently runs on VRGK 2.0, i've seen the improvements with 3.0 and I know it's a must for Ergo, better performance and cool systems and mechanics which'll make the playing experience more unique. this will take some time as I am VERY busy with work and 3.0 hasn't released yet. Some parts of the game... nicest thing to say, they suck, so i'll be attempting to ramp up the challenge or replacing them altogether I have many plans for this game, expect more in 2023! I'm also happy to take suggestions - Rowan H
- Ergo Visual Update! - 4 August 2022
Everything listed in the Beta Patchnotes is now related to Default Branch
- Ergo Demo Update! - 17 July 2022
In preparation for event later today, Ergo's demo has been updated. That is all.
- Ergo Beta Branch Update - 8 July 2022
Hello, as said previously, updates would be slow, however I have updated the Beta Branch with a lighting upgrade, the worlds now feel prettier to look at, while nothing's finished yet I have included some comparison screenshots for you to look at OLD Screenshot (Steam Store Page) Beta Branch https://i.imgur.com/jaX4ALu.png+ OLD Screenshot (Steam Store Page) Beta Branch https://i.imgur.com/YlNlEYb.png Patchnotes Additions Some new assets will appear throughout the levels Changes The game no longer has a tint of green! Re-enabled texture streaming Enabled Virtual Textures Redesigned the Ergo item transport system Optimised button pathing Redesigned a level (unfinished but better than before) Fixes Fixed a bug where you could grab the collision of a vent, causing your hand to be stuck in place Fixed a bug where cups would break into the same piece Fixed object displacements Moved spawn pla…
- When's the next update? - 14 June 2022
It's been several weeks without an update, when is it coming? - I'm working on it, trying to make each level feel different visually and (if possible) gameplay wise, Once I have something worth releasing it'll be within the Beta steam branch. This can be accessed by right clicking Ergo/Properties/Betas and selecting Beta
- Ergo Patchnotes 1.07 - 19 May 2022
Changes Updated fan model Set the cube to spawn in by default in "Magnet Hands" (Helps lower chance of crashing) The game will now automatically calibrate the player's height on a level's startup Improved Visuals Fixes Fixed a bug where bringing physics tool through the item remover in "Magnet Hands" restarts the level Fixed a bug where custom hand colours weren't working Fixed issue where achievements weren't unlocking Fixed the bug where if an item touched the despawn areas, the player would drop their items
- Ergo Patchnotes 1.06 - 18 May 2022
Fixes Fixed a bug where in Half Pipe, the level would reset due to a OOB issue Changes Adjusted Audio System I've also introduced a Beta branch on steam that will be updated before the main branch from now on, to access it, right click ergo on steam, properties, betas and select the version named "beta"
- Ergo Patchnotes 1.05 - 17 May 2022
Fixes Fixed a bug where the player could get softlocked within the level "Rollin, Rollin, Rollin" Changes Added a .2 second delay on startup incase code was executing incorrectly Game now uses chunk based packing system for files Improved OOB Triggers (Smaller, possibly allows for less crashing) Removals Removed Apex Destruction
- Ergo Patchnotes 1.04 - 13 May 2022
Additions Added option to enable VSync Fixes Fixed a bug where hands weren't rendering correctly
- Ergo Patchnotes 1.03 - 12 May 2022
Additions You can no see ingame shoes, they're a VERY Basic model for now but are designed to make it easier for climbing onto items Changes Adjusted vent size on all levels that required it Fixes Possibly fixed a respawning issue fixed a mouse appearing inverted in a level for some reason
- Ergo Patchnotes 1.02 - 11 May 2022
What's up future employees. I have released a new patch with a few fixes, Thank you for playing the game, hopefully these fixes and changes will make the game more enjoyable. Fixes Fixed softlock on first test Possibly fixed random level resets Fixed a bug where the final dialogue would fail to play at the appropriate location fixed bug in final level where spheres would reenable gravity on the final level Changes Items that fall out of the map will now return to the player's location Removed a destructible table that was causing application instability Added some fake doors to some the first puzzle Changed Cons' appearance Adjusted final scene to make it partially easier Made the level Frequent Oversight require more user cooperation Steam fixes Store page now mentions that it requires a vr headset to play Fixed launch option text for Oculus VR mode (Please note updates are not daily,…
- Ergo Patchnotes 1.01 - 10 May 2022
Fixes Fixed a bug where audio would overlap in the final level Fixed a bug where a 5th core is mentioned several times Fixed a bug where some items wouldn't respawn / get destroyed, resulting in a softlock Fixed a bug where bloom would appear as off in the menu Additions You can customise your hands in the Main Menu, this can be accessed by finding all the trinkets in a single level.
- Ergo Release Date! - 20 April 2022
Hello, i'd like to start by apologising for delaying Ergo for several months, while this was never the plan it was necessary. Now for the main points. Ergo is coming to steam on May 9th 2022 It will be in early access as the game isn't complete The game contains Budget voice acting (This is out of my control as a solo dev) The game will retail for the following prices $6.99, £5.19, €5,69 What will the game contain in Early Access? The game contains the following All 19 playable levels, All of these levels are not finalised and may be drastically changed following player feedback Save system, This saves the last played level. Level select, Levels can be replayed after the player has completed them Spectator camera, enabled by default, this can be disabled within the settings Hidden Trinkets, finding all the trinkets in the level will reward the player with extra rooms / content on the ma…
- End of Year Demo - 30 December 2021
Hello, First off I'd like to thank everyone that's downloaded and tried out Ergo, especially those who gave feedback, it's helped shape up the game well, for those who haven't you still get a thank you for reading this :) I've just updated the demo which fixes tons of bugs and adds tons of new features including a reworked main menu Obviously as always there's still a few bugs present but i'm working on it!