- Dead Ink is a part of the SoulSale event on Steam! - 17 September 2026
Dead Ink is a part of SoulSale, a digital showcase celebrating the best souls-like games on Steam, and the players who love the genre.The event is hosted on Steam and will run between 17th and 28th of September. Check it out here: https://store.steampowered.com/curator/46289745/sale/SoulSale2026
- Running Update & Demo Release - 27 November 2024
Hello everyone, I am pleased to announce the addition of a running ability in Dead Ink. Simply hold the roll button to get around the tower faster, To balance out this new ability, the tower has been adjusted in some places and ink values have been changed across a variety of enemies and items. I've also released a demo of the opening area of the game, so if you haven't had a chance to check out the game, please do so! Cheers, Ben v1.2 Full patchnotes added the ability to run (hold the roll button) adjustments to the tower layout to fit the new running ability added additional controller button glyphs added a demo of the opening area ink values rebalancing: ink values of enemies and enemy weapons reduced throughout the game starting ink at the overlook printer reduced initial ink collection rate of the ink sieve increased to 1.5x halberd: ink value increased and damage output reduced sp…
- Patch Notes for 1.1.1 - 4 November 2023
Version 1.1.1 (680bdb84) a variety of optimisations and bugfixes hatches can be opened from further away (to reduce accidental falls) RB/LB page toggles on printer menus improved bounding boxes for door culling fix for rendering of AOE effects improvements to pathing when using the Alpha Key: a new ladder to return to metal walkways above Old Tower ascent path shortened in the Foundation area
- v1.1 Combat Patch - 20 July 2023
Hello everyone, I am pleased to present a major update to the combat system in Dead Ink. Based on a careful reading of all feedback, this update provides better tools and more options to avoid taking damage. This includes significant improvements in responsiveness and fluidity, a reworked parry system, as well as boss rebalancing. Check out the trailer: A faster starting weapon The Sword is faster and more responsive, with a three-move combo as the primary attack. The faster timings make for a precision tool, letting you better exploit windows of vulnerability and expose yourself less. To balance this the damage per hit is lower. Some of the other weapons have been tweaked too. Quicker rolling and repairs The new roll has almost no warm-up time, allowing you to just get out of the way when needed. Repairs are also significantly faster to perform allowing for mid-fight heals. Poise and s…
- Seeking combat testers! - 6 June 2023
Hello everyone, Would you like to help test Dead Ink's upcoming Combat Patch? This patch will make major changes, focussed on creating a more fluid and responsive combat system. Currently playable changes include: A faster starting weapon Enemy stun/staggers and poise Overhaul of parry/riposte Snappy rolling and repair animations Plus, the option to play in a non-rotating camera mode Anyone with the game can test the current build, simply go to the Discord here and send me a message. I look forward to getting your feedback and iterating towards rolling this out. Cheers, Ben
- NEXT STEPS - 30 May 2023
Hello everyone, Thanks to everybody who has bought and played Dead Ink! Over the last week or so I have been absorbing all the reviews, the feedback and chatting with people in the Discord. It's great to see the love some people have for the game, and to hear about some surprising achievements like someone who beat the game without using the shield. I think Dead Ink offers something unique, and with updates I plan to bring out its full potential for as many people as possible. At the present time I have two big updates in mind, in order of appearance below (nothing is finalised & everything is subject to change!). But first - I'm keen to hear your feedback, both for what you don't like (so I can fix it) and for what you do like (so I don't remove it). Please let me know here, in the Steam forums, or join the Discord. Your views at this stage are important for these next steps. 1. The co…
- Dead Ink is OUT NOW! - 19 May 2023
I am happy to announce the release of Dead Ink - a souls-like game where you print yourself out and fight to survive by collecting life-giving ink. Plunged into a hostile tower on another world, unlock printers and upgrade your equipment as you explore its depths. Dead Ink is available with a 10% launch discount for the first week. Thank you everybody for the support!
- Patch notes for 1.0.2 - 14 April 2023
Version 1.0.2 (9a7bbac2) added localisation for Japanese, Simplified Chinese, Spanish, Russian fixed a rare bug causing the player to die when landing a plunge attack any remaining AOEs are cancelled if the enemy which fired it dies minor rebalancing of bosses, health tweaks and missing telegraphs
- Revised launch date: 19 May 2023 - 10 April 2023
The release of Dead Ink will be slightly postponed until 19 May 2023. This delay is to ensure the best possible experience of the game. Thank you for your patience!
- Patch notes for 1.0.1 - 7 April 2023
Version 1.0.1 (ab6aeb37) sitting and lying enemies are now vulnerable to AOE attacks climbing enemies are now vulnerable for part of their climb animation adjusted dialogue and pathing hints around the Valve printer added some pre-printed courtesy keys for Foundation, Old Tower. more lighting in key room after first boss
- Dead Ink Launches May 1 - 2 April 2023
After years of development I am thrilled to announce that Dead Ink is launching on May 1. Next month, print yourself out in another world and conquer a dense tower soaring above the clouds. More on our website Join our Discord
- Developer stream @NextFest - 28 September 2021
Dead Ink is a hardcore souls-like game set at dizzying height atop a perilous vertical world. Use harvested ink from your enemies to print weapons, inventory items and your corporeal form. Join the developer as they play through the opening area of the game.
- Developer stream @NextFest - 28 September 2021
Dead Ink is a hardcore souls-like game set at dizzying height atop a perilous vertical world. Use harvested ink from your enemies to print weapons, inventory items and your corporeal form. Join the developer as they play through the opening area of the game.