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Eternal Tombs

Eternal Tombs Steam news

Triune Studios | To be announced | game

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IndieMassively MultiplayerRPGSteam Store

  • Steam app typegame
  • Steam App ID1668340
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperTriune Studios

Eternal Tombs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1668340
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperTriune Studios
  • PublisherTriune Studios
  • Parent gameNot available

Genres: Indie, Massively Multiplayer, RPG

Company pages: Developer: Triune StudiosPublisher: Triune Studios

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Eternal Tombs Steam news

Eternal Tombs news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo Coming in October - 14 August 2026

    Triune Followers,You’ve been incredibly patient as we continue to build out the world of Mithir! Thank you all for following and being a part of this journey.Over the last couple of months we’ve finally wrapped up the questing system content. There are now hundreds of different tasks and things to do in the world as you battle against Dragnorox and his minions. We’re proud to say that all of the quests are built out and placed into the game. We’re now full speed ahead on itemization and finishing up putting in the different gear, crafting systems, weapons and vendors all throughout Mithir. It’s a lot of work, but we’re really starting to feel the finish line come near.As we push toward October, Eternal Tombs will be participating in the next Steam Fest and we will be including some of our Halloween Event system things in-place so that everyone can experience it. With that being said, ou…

  • Heading Toward the Finish Line - 5 June 2026

    Heading Toward the Finish Line! Triune Followers, Thank you to everyone who has jumped in and tested so far as we continue to build Eternal Tombs. We just ran our latest large test back in March and we received a ton of feedback and have taken notes on everything. Since then, we’ve made so many adjustments to the game, but none more important than a significant number of combat updates to ensure a far smoother process on movement along with weapon and bow attacks. Based on our internal testing feedback, the game feels 10x better with some of the changes we’ve made. Here’s a quick list of some of the major updates since the last test: New Full Tutorial for Beginner PlayersTons of Combat Updates to Movement and SmoothnessAdded Health bar/name/level above all enemies/players who are nearbyAll Standard Melee/Wand/Staff attacks now have custom movement applied to them2H Weapons Now Attack up…

  • Eternal Tombs Testing Weekend March 27th-29th 2026 - 24 March 2026

    Hi Triune Followers,The next public test for Eternal Tombs will take place this Friday (March 27th) starting at noon PST and run through Sunday (March 29th) until 5pm PST!If you have tested Eternal Tombs in the past and didn't quite connect with the game, we'd love for you to jump back in and give it a shot. This next test represents a huge leap forward for Eternal Tombs and everyone in our small group of private testers said it was a totally different and hugely upgraded experience. Here’s just a few of the changes that have been made over the last 4 months: Significantly Reduced Download SizeHuge Combat Update - Every ability overhauled, major tuning to delays/attacks/blocking/etc...New EventsSkill System ImplementedUI Implementation and UpgradeFishingAI Update - Added new abilities, attacks throughout the worldVisual UpgradesMajor Performance EnhancementsMany, many other bug fixes an…

  • Eternal Tombs New 2026 Teaser Trailer - 12 February 2026

    Hi Triune Followers,Check out the latest Teaser Trailer below! We've also updated our Steam page and website to have more information and better graphic art that represents where we are currently with development. Below are some links to our social pages. Please take a minute to jump on and help push our marketing forward. An MMO takes a lot of players, so we need your help in spreading the word to make sure that Mithir is full of players when we launch. YouTube X Instagram Facebook TikTokThank you for your continued help, support and for rooting us on! We hope to begin testing again in a month or so!- Josh Creative Director

  • Eternal Tombs will Launch in Early 2027 - 14 January 2026

    Triune Followers, After 7 years of unbelievably hard work, our small team will be launching Eternal Tombs in early 2027! The world is completed, mobs are done, abilities finished, systems all created and now we are 100% dedicated to polishing/refining and content additions! Over the course of 2026, we will be running multiple tests with the intent to wrap up bug fixes, make refinements, test finalized states of systems and more. We intend to launch Eternal Tombs as a fully completed MMORPG without an Early Access period. We will launch with a huge and fully built-out world, a vast end-game, strong vertical and horizontal progression systems, crazy events, lots of cool secrets, and many other great features you expect from a modern and completely built-out MMORPG. As many of you know, we’re a very small team and we’ve accomplished so much over the last 7 years. We know we have one more y…

  • Hallowed Grave Testing Event: October 27th through 31st! - 24 October 2025

    Hey Triune Followers!Starting October 27th and running through Halloween, Eternal Tombs will be hosting a very limited test of our Halloween Event "The Hallowed Grave". This test only contains a small bit of functionality within our persistent event system and allows users to test event quests, event purchasing, event harvestables and some small-scale dynamic event mobs. It also contains a few small cosmetic rewards and some minor decor in certain zones. We have also included the higher level zone "Kilivith Woods" for you to jump into and check out as you progress. It is also important to note that this event contains multiple new optimizations for performance, which is a huge priority within this test. In addition, we want to be upfront that server support will be limited during this time as we are tracking server stability and will be diagnosing and troubleshooting server issues and c…

  • Testing Day - September 30th! - 25 September 2025

    Triune Followers, A Single Day Test is here! On September 30th, 2025 starting at 8am pacific time, you can jump in and test the latest development state of Eternal Tombs! After a very long time of waiting and a ton of work on our side, we're ready to showoff what we've been working on. So many new things to discover and explore along with a 19 total zones to check out. Signup at our website here: https://www.eternaltombs.com/Home/Register- Josh Creative Director Social LinksYouTube X Instagram Facebook TikTok

  • State of Development - August 2025 - 8 August 2025

    Triune Followers, There are so many great things to discuss this month as we race toward the finish line of polishing Eternal Tombs and getting it ready for launch! We’ve still got a lot of work to do, but we’re definitely feeling the excitement around the state of the game. Our focus testing group will be receiving a new update today to start checking on everything related to our update. Here’s some of the things that have been updated over the last few months:Music and soundtrack implemented throughout Mithir.Combat overhauling, removal of weapon delays, and damage balancing.Menu overhaul and additional menu items.Main questline updates and polish.Monster Blood updates & polish.Ability updates and polish.Full AI polish and hookup of magic for mobs all throughout Mithir.Polish and refinement of 9 previously tested zones.Polish and placement of resources and mobs for over untested 14 zo…

  • June Update - 25 June 2025

    Triune Followers, Development continues at a rapid pace! Two weeks from now, we plan on deploying an update to our small batch of private testers with 14 new zones for testing. These testers will give us the critical feedback on combat, resource harvesting, experience, bugs, events and much much more! This update is centered around mid-game content and exploration. Shortly thereafter, we plan to deploy the final remaining end-game zones along with much of their content to these testers and then finally open up testing to the public in the fall. Exciting times! As we progress toward the finish line, there is still much work left to be done. We are thrilled with our progress and continue to work as hard as physically possible so that we can finally deliver a true, complete MMO experience with a vast end-game and no microtransactions. We seek to revive the glory days of the MMO genre as th…

  • April Update - 16 April 2025

    Triune Followers, We’ve been a bit too silent and for that we apologize, but we’ve been cooking like crazy and now we’re here to share with you a bit of what we’ve been doing including the following: World Polish, Buildout and Zone Sync is Complete Combat System 3.0 has been implemented with some amazing updates including: All new animations, New Weapon Abilities for the Wand and Staff, Muskets are now available for Bombardiers, New blood splatter system, Updated sounds and weapon updates, New Monster blood progression system (more to come) Menu Overhaul Update Game Music Starting Experience Updates Over 70 Bug Fixes So we’ve been very busy to say the least! We’re continuing to test and push forward with development. Stay tuned for further major updates in the near future and for testing dates. We still don’t have one set on the calendar yet, but we hope to get you back into Mithir as s…

  • February Update - 14 February 2025

    Triune Followers, We’re absolutely cruising behind the scenes with our development of Eternal Tombs! There is so much work getting done, we are incredibly proud of how this game is shaping up. With that being said, we have an announcement: Announcing: In-Game Maps! That’s correct. Eternal Tombs will now have in-game maps! That being said, we believe that exploration and immersion is a critical component of Eternal Tombs and we want to keep that for players who do not want a map in the game. In keeping with this vision, maps will be a vendor sold item within Mithir. You can choose to spend your platinum buying a map or decide that you want to explore without one. To ensure continued realistic immersion, we also decided to not put a player marker within each zone map. Players will need to read maps and match them up against landmarks within the game, so that feeling of exploration will st…

  • 2024 Testing & Development Review - 7 February 2025

    Triune Followers, It’s been a very busy month. We’re diligently working hard on world polish, continued combat revamping, bug fixes, events, and continued buildout of mobs, abilities, gear, and so much more. We’re also now updating more content to social media platforms, so be sure to check follow us at one of the platforms below and our Discord for weekly screenshots, videos and information related to Eternal Tombs. One of the most critical components of our development process is to ensure that we absolutely perfect combat. By having incredibly unique abilities that really emphasize the originality of our classes, we believe we have set the foundation for a game unlike any other MMO on the market. That being said, these abilities need to co-exist well with melee, range attacks, runestones and all other aspects of combat. We also want to ensure that you can customize and build out a cl…

  • Merry Christmas from Triune Studios - 20 December 2024

    Triune Followers, We've posted a new quick info video out on Monolith Orbs. Expect a ton more screenshots, videos and lore information in 2025 and to celebrate this, we've also created new social media channels for you to follow us on your favorite platform, so make sure to follow the links below to stay updated. Thank you all for a great 2024 and we're looking forward to showing you so much more in the coming year! Merry Christmas and have a great time celebrating. - Josh Creative Director Social Links YouTube X Instagram Facebook TikTok

  • Thank you for a great year of testing and development! - 21 November 2024

    Triune Followers, Thank you for such a great help this year in testing. We’ve fixed so many bugs, revamped multiple systems, built many new events and continue forging ahead on creating the best MMORPG out there. We continue to work diligently on polishing and finalizing our next series of zones for testing. We have big plans for next year, more about that below. To date, 5,000 players have entered the world of Mithir and over 10,000 characters have been created. We’re thrilled that our indie MMORPG continues to forge ahead and make great progress. We hope that you’ll continue to jump in and dive into the world of Mithir as we continue our testing. We have many new events, zones, secrets and adventures to share with you. Thank you for a great year and for all your support. We really appreciate it and we can’t wait to open our world up to you even further in 2025. - Josh Creative Directo…

  • October Testing - 25 September 2024

    Hey Everyone! Thank you for helping us test Eternal Tombs! We’re pushing hard on lots of updates and this round of testing will help us with testing our combat overhaul. As many of you know, our combat system was a bit unique with some controls that were not really standard. While interesting and fast paced, especially as players progressed, this required too much of a learning curve and wasn’t really comfortable to new players. We’ve overhauled much of the combat controls to be far more in-line with mainstream games and the results have been met with very positive feedback. We’re also working with swing timing, blocking, critical hits, AI, visual updates and more as part of this test! As we continue to refine combat, we look forward to having you jump in and give us your feedback in October. If you want to stay up-to-date with the latest details, be sure to join our discord and also ap…

  • Announcing September Testing Dates - 29 August 2024

    Hey Everyone! Our Next Test Will Be: September 11th at 8am until 5pm PST!!! We apologize for taking so long to get this test ready for you, but we have knocked out SO many bugs and made tons of revamps based on our initial testing feedback. We actually care about giving you the best game experience possible and improving wherever there are issues. Again, we are planning to increase the frequency and duration of these tests and we will announce new tests on our Discord and Twitter channels, so be sure to follow us there. Again, all of our testing is free, we just appreciate you jumping in and helping us out. Included in this test are 5 completely built out new zones for you to explore: The Oasis of Kir Northmir Tombs of Ashura Mines of Dorulgir Ashen Valley Bringing our total of 8 zones available for you to explore in our tests. In addition to this, we are testing a brand new server stab…

  • July Update - 15 July 2024

    My Dear Triune Followers, Within the Oasis of Kir, the Vissal, a once powerful snake-like people continue to work on something incredibly dark and evil deep within a locked and mysterious temple. Born of blasphemous magical conjuring’s, the Vissal haven’t been seen for years, but they are devout and loyal followers of Dragnorox. Being created from the essence evil, they love and adore the wickedness of all that is foul within Mithir. They used to fiercely pursue the death of those who oppose Dragnorox, so be wary my friend, be sure to work in secret. Just because they haven’t been seen in many moons, doesn’t mean they are gone. Their lack of presence gives us confidence that there is much being built within the shadows. In fact, it is our sole focus to discover what they are working on behind the doors of the temple they have taken refuge within. Head to the Western shores of the Oasis…

  • May Update - 7 May 2024

    Hey Everyone! A huge amount of work and changes has been done over the last month since our first test. We're adding/updating/deleting/revamping and continuing polish as we prepare for the next test. We can't wait to get you into Mithir again here soon. When will the next test be? We're not 100% sure at this point, but we're pushing incredibly hard to get it ready to go. Our goal is to get to bi-weekly testing sessions, however after the first test, we realized there's a LOT that needs to be updated to ensure that we are hitting the mark before we can start doing tests that frequently. We've already updated a LOT, but there's still quite a bit left. In addition to fixes/updates, we're also including three new zones in the next testing session: Tombs of Ashura Northmir The Oasis of Kir These zones are built for levels in the 10-20 range. So there'll be lots of new things to do for those…

  • Testing Starts April 2nd! - 23 February 2024

    Starting April 2nd, 2024, Eternal Tombs will begin the Closed Beta testing process! Testing in Eternal Tombs is completely free and requires nothing more than signing up at our website here: https://www.eternaltombs.com/ To Announce our beta testing process, we've created an announcement trailer, check it out and let us know your thoughts. We look forward to getting you into Mithir very soon!

  • December Update - 20 December 2023

    Merry Christmas from Triune Studios! We continue to push forward with major progress each month and the last month has been no exception to that as we have made major strides in getting you into our world. As you know, in Eternal Tombs, you cannot summon magic from within yourself. However, there are magical items all throughout Mithir that allow you to harness their abilities and powers to help you. I'm happy to say that we've completed our entire magic build and look forward to sharing more with you as we continue progressing forward. As I've mentioned before, our goal is to get you into the world as soon as possible and we are striving so hard to make that happen. We want to give you a fully authentic experience as you jump into Mithir and start exploring. We've already run several small tests including a public raid test that you can view here and we plan on running many more public…

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