The Legend of Heroes: Trails to Azure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players32 · 7 October 2026 - 15:41:43 UTC
- SteamPulse tracked peak160
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score98% positive
- Total reviews1,054
- Release dateMar 14, 2023
- DeveloperNihon Falcom, PH3 GmbH
- PublisherNIS America, Inc.
Genres: RPG
Company pages: Developer: Nihon Falcom, PH3 GmbHPublisher: NIS America, Inc.
The Legend of Heroes: Trails to Azure Steam news
The Legend of Heroes: Trails to Azure news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.2.7 Patch Notes - 6 October 2026
Hi everyone,this is just a small follow-up patch to 1.2.5 with the following improvements:Fix a crash when leaving the camp menu and opening the save list in the same frame.Fix a regression on map textures in the intermission event "Lloyd's Nightmare".Fix a boat hull texture when using the original texture option.Exclude a few additional specific textures (e.g. cloud shadows) from point sampling.Add a Japanese translation for the new settings.Cheers, Peter "Durante" Thoman, PH3
- Version 1.2.5 Patch Notes - 10 September 2026
Hi everyone, it's been a while!Today we are releasing a patch for Trails to Azure which brings feature parity with the new releases on PS5 and Switch 2. Obviously, the PC version was already quite feature-rich, but there are two new settings worth mentioning.Texture StyleThe first one is called "Texture Style", and implements something that was requested -- not quite frequently, but a few times. In short, this setting allows switching between the modernised textures used in the PC version so far ("Modern"), and the original textures the initial release of the game shipped with ("Classic"). The latter can also be set to point sampling for a very old-school look.Here's a comparison:Color SpaceThe second new setting allows you to select between two color spaces for the game: sRGB and bt.709. Different versions of the game on different prior platforms were presented in either of these, so i…
- Version 1.1.19 Patch Notes - 9 December 2024
Hi everyone, today we are releasing a patch for Trails to Azure which improves how the game interacts with platform achievement APIs. This should prevent performance issues in some circumstances, specifically when a large number of achievements was already unlocked. Note that this issue surfaced due to changes in how Steam deals with repeated achievement API calls, and this change affects many of our prior releases in similar ways. We are committed to patching all affected releases, but this has taken some time, especially for cases where we need to re-build games for which we already archived various development resources. Cheers, Peter "Durante" Thoman, PH3
- Version 1.1.18 Patch Notes - 28 August 2023
Hi everyone, in today's patch for Trails to Azure, we have gathered a large number of mostly relatively minor fixes and improvements: Optimize text rendering, particularly reducing frametime spikes when rendering new text at high FPS and with the fast text speed option enabled Fixes to text and text layout issues in both Japanese and English Various fixes to map rendering and/or collision geometry Allow the use of multiple controllers simultaneously Display the correct button prompts in some circumstances when playing in Japanese Fix a small potential memory leak in the movie player Improve the handling of input binding reset Prevent a rare potential soft-lock when closing shops Limit maximum screen flashing speed of some effects with turbo As always for our releases, in case you experience any regressions you can revert to prior versions of the game using the Steam "Beta" feature. - Pe…
- Version 1.1.12 Patch Notes - 18 April 2023
Hi everyone, in today's patch for Trails to Azure, we have included the following fixes and improvements: Improve audio device initialization on some software setups (should now match the behaviour of Zero in all aspects) Update the ED and OP movies for some platforms/languages Fix potential reference leaks when switching resolution Fix mouse scrolling on minimap with respect to camera rotation Change input binding used in Horror Coaster minigame from `S-Break` to `Shortcut Menu` Various minor map geometry fixes As always for our releases, in case you experience any regressions you can revert to prior versions of the game using the Steam "Beta" feature. - Peter "Durante" Thoman
- Version 1.1.11 Patch Notes - 29 March 2023
Hi everyone, in today's patch for Trails to Azure, we have included the following fixes and improvements: Added the same experimental fast text option included in Zero. To use it, set "fastTextSpeed" to "true" in the category in "%localappdata%\Falcom\Ao\settings.toml". This is not intended for general use -- please use this option at your own risk. Fix a potential crash caused by a memory corruption when unlocking too many records at once. Don't trigger records repeatedly when resuming from the latest save. Fix an issue in windowed mode where content might be drawn at an offset on startup. Don't move the cursor on the car fast travel map if the user is using a controller. Improve button prompt spacing in some UIs. As always for our releases, in case you experience any regressions you can revert to prior versions of the game using the Steam "Beta" feature. - Peter "Durante" Thoman
- Version 1.1.10 Patch Notes - 18 March 2023
Hi everyone, in today's patch for Trails to Azure, we have included the following fixes and improvements: Fixed a potential crash when advancing the Master Quartz level-up window too quickly. Fixed some instances where achievements would not be unlocked correctly after importing data from another release of the game. Minor 3D geometry fixes in a few maps. Tweaked the battle UI placement of the HP/EP/CP labels. Implemented a workaround for loading Trails from Zero clear saves when in a WINE environment with separate prefixes (such as on the Steam Deck). For standard cases, it should now "just work", as long as you also have Trails from Zero installed on the same device, and started it at least once to make sure the saves are synchronized. Specifically, this now works if all individual Steam game prefixes are in the same root, which is the default Proton configuration. If you have multipl…
- The Legend of Heroes: Trails to Azure - Launch Week Special Ending Soon! - 17 March 2023
Happy launch week, everyone! 🎉 With launch week coming to a close, we wanted to let you know that the Trails to Azure Launch Week Special is ending very soon. The Legend of Heroes: Trails to Azure Launch Week Special includes the Azure Archives Digital Art Book and the Anthems of Crossbell Part II Digital Soundtrack for free and the game! If you wanted a detailed breakdown of what's new in Trails to Azure, be sure to check out Durante's blog where he goes over the improvements made in the PC version. An Overview of the PC version features of Trails to Azure We can aZURE you that you won't want to miss out! 😏
- An Overview of the PC version features of Trails to Azure - 14 March 2023
Hi everyone, in the run-up to our Trails from Zero release we detailed a lot of the improvements we made to our version of that game, across three Steam community posts. The first one focused on arbitrary aspect ratio support, UI, various quality of life features, and graphics settings. In the second post I went into some detail on how we improved the assets of the game, including sprites and map textures. And in the third and final part I went into some extra platform features, optimization, the music information UI, and various bug fixes. After the release of Trails from Zero, we continued to expand the feature-set in response to player feedback, in particular with the introductions of shader-based water rendering and an automatic text advance feature. I'm happy to announce that Trails to Azure includes every single one of these enhancements from the get-go! So, if you want a lot of b…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 September 2026 | Version 1.2.5 Patch Notes | 1843481262692716 |
| 2 | 9 December 2024 | Version 1.1.19 Patch Notes | 1785321795739936 |
| 3 | 28 August 2023 | Version 1.1.18 Patch Notes | 5141475722342643232 |
| 4 | 18 April 2023 | Version 1.1.12 Patch Notes | 6539831519504695410 |
| 5 | 29 March 2023 | Version 1.1.11 Patch Notes | 5143714207947492622 |
| 6 | 18 March 2023 | Version 1.1.10 Patch Notes | 5125698536860695122 |
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