- Update v6.0.0.4 - 22 September 2026
This update came earlier than you probably expected. This was actually due to us rushing out this update to fix an economy breaking exploit reported by two amazing players! They have been rewarded heavily for reporting it.This update contains huge improvements to UI, the final solution to the housing crisis in Nin Online, a wedding system, exonerating ninja of crimes and a new area in the game!Check out Im Famous' latest video!Featured CreatorFeaturesNew Village Menu Provides easier access to Village Information as well as now displaying the look of leaders of each village. The leaders of the village get additional access to more tabs that allow them to manage the village!Expungement System The Kami now has the ability to Expunge up to 3 ninja a month from their village of their crimes. The same ninja can only be expunged once a week.Wedding SystemVisit Shinzen Jinja to access the new w…
- Update v6.0.0.3 - 21 September 2026
This update actually contains some huge updates to our editors and features, but they won't be apparent until a later date!FeaturesBoss Editor & New NPC Functionality This demo image shows the boss phases module attached to a scorpion, who transforms into a Stinger after reaching 60% of it's HP. It becomes invulnerable for a short moment, announces its metamorphisis into a faster, black Scorpion.Boss Phases Module NPCs can have optional modules now including boss phases which lets the NPC transform and have new behaviors at various points in its lifeLarge Bosses Module Composite bosses with animations buildable in our in-game editors. These bosses can have 8 directions, be any size, use keyframe animations, cast jutsu from different parts of their bodies etc.NPC Aggro Modes Lets us customize each NPC or Boss Phase how NPCs choose their targets. Eg. Chasing after healers, lowest HP, high…
- Update v6.0.0.2 - 20 September 2026
We've been pushing out improvements over the last couple of days to existing features, raising the standard of polish of older features to where you've come to expect from Nin Online!FeaturesNew Steam News Reader with Image, GIF Support, Video Thumbnail support Also retrieves BR-PT version for Brazilian players!Dash Jutsu Rework Add timed jutsu dashes with afterimages and authoritative combat handling. This is used for Flash Flicker and Crescent Moon Beheading at the moment.New Look for Chat Bubbles Chat Bubble Skins coming eventuallyAdded Keyboard Support for News and Game Guide Menus(Experimental) Added optional animated combat combo counter(Devs) Add local-only animations and sound settings in animation editorChangesImproved UI Window Clamping UI Windows no longer drag half way off screen before snapping back in when you release your mouse button, Improved styling of gameplay windows…
- Update v6 - 19 September 2026
Dear Ninja, We're proud to welcome you to Nin Online version 6. We're finally at the point where the culmination of all the updates we had planned are released and polished enough that we are happy to call it a version 6. If you hadn't noticed, we've been on version 5.10+ versions for awhile, even though we usually stop at 5.9.9.9. This is because I refused to call it a version 6 until certain features and content were added - Advanced Masteries, Arc 60 and Pixel Movement! We hope you're enjoying this version 6 update with our brand new Halloween Event!Haunted Hollow – Halloween Event 🎃A chilling new adventure is coming your way!Explore Haunted Hollow, a brand-new map featuring a mysterious village consumed by darkness. Complete new missions, confront the horrors lurking in the shadows, and earn lots of new rewards!The event is live right now! You can access Haunted Hollow by speaking…
- Update v5.13.7.0 - 17 September 2026
This update comes with important quality-of-life changes and developer upgrades for coming content.FeaturesResponsive Turn Keys We know how important turn keys are to some players, so this update, we've made them smoother than ever before. Not a moments delay between pressing the key and your character turning. Furthermore, if you hold down a turn key while you're running and release the movement key, you will face that direction.Redesigned the Command Prompt boxes Aka. the "Are you sure?" boxesShow remaining ammo casts for JutsuNew Projectile Motion MechanicsWe won't reveal all of it right now, but we've added 9 new motion mechanics and jutsu control mechanics that will be used to create new jutsu as well as rework existing ones. But imagine you controling your jutsu with your movement keys and more!Added Casted Player Poses for JutsuPreviously, we could only pose characters while they…
- Update v5.13.6.9 - 15 September 2026
This is a long awaited system, since we introduced Elections and Approval Ratings into Nin Online, you guys have been waiting for the ability to act on it. This version of Nin Online comes with the new Uprising System and a ton of other goodies including major upgrades to the game's Day/Night system and UI reworks.Uprising SystemYou've been oppressed by a tyrant ninja who claimed the position of Kami through an election. Maybe it was rigged, maybe you didn't agree with the result. Growing unrest ensues and you take the opportunity to dethrone him.Welcome to the Uprising SystemNinja who want to stage an uprising must first have 3 tiers of requirements met. First, the approval rating of the Kami must be below 25%. Second, a Corporation must pledge to back the coup. The corporation leader who backs the coup will become the interim Kami until a new leader is picked by the new council. A pow…
- Update v5.13.6.4 - 12 September 2026
Another day of polishing and bug fixes, but we also manage to squeeze time in for content and new features! Thanks to our dedicated team at Hitspark.FeaturesChanneled Jutsu Improvements(Image for Demonstration purposes only)Channel-able Jutsu now have a border that shows you can channel itChanneled Jutsu now go on cooldown after channeling ends(Devs) Channeling Jutsu now can have maximum intervalsAdded Projectile spread setting for slight deviance in anglesContentAdded Seaweed "Nodes" that drops Seaweed to the following Maps:South Eastern Sea IVSouth Eastern Sea IIISouth Eastern SeaShipwreck Cove (Coming Soon)Since many recipes require seaweed, this will greatly improve the quality of life for Cooking Progression .ChangesCombined Blessing Announcements into a single announcement (It always used to split into 2)The Shirakaze Fan has been completely reworked from the ground up and will no…
- Update v5.13.6.2 - 11 September 2026
It's been a stressful 48-hours since the launch of Nin Online's Movement Unlocked Update, one of the most fundamental features of Nin Online, movement having been reworked from the ground up from a grid-based system to a pixel movement system, providing complete freedom to the movement system.We apologize for the rocky start, as we've tried our best to prevent as many bugs as possible by releasing a test server a week prior. Unfortunately, many bugs slipped through the cracks as they are only found when players play the game through all it's edge cases. As such, we've been working around the clock to resolve it since then.We've sent out gifts in your in-game mailbox to apologize for the downtime and bugs!FeaturesJutsu queuing now allows you to queue Items as well Unified pending-action queue, queued-item indicator, cancellation handling, and server-synchronized recovery timing. You can…
- Movement Unlocked Update - 9 September 2026
Movement & Combat UnlockedNin Online's movement system has been rebuilt around pixel movement, giving you finer control over where you move and stop. Combat, enemies and world interactions have been updated to work with those more precise positions. Alongside this are expanded controls, hotbar improvements, new weather effects and a range of gameplay fixes.We understand that this is going to be a substantial change to how the game is played, and it'll almost be like learning a new game for many who have gotten used to the tile-based gameplay we've had for a decade now. I hope for your understanding as we continue to make Nin Online the best game possible in the long-term. Nin Online is an ever evolving game, and in the future we might even be adding even bigger major changes like some form of 2.5D evolution of the graphics. We hope that you'll continue to enjoy, support and love the gam…
- Update v5.13.5 - 2 August 2026
We're following up the Land of Spirits update with another big update. This update contains large amounts of new content, fixes and features. We hope you enjoy!Over the last couple of months, I've been delegating a lot more work and creating pipelines for the rest of the development team to be able to push updates independently of me (Ueda). This is taking awhile to get working perfectly, but it allows our developers to push content updates faster, but part of this change means less frequent but larger code updates.In our first year on Steam, we were pushing out code updates almost every day, there's advantages to that, but also downsides such as stability of the game service and players complaining about needing to update the game frequently. Players also requested that we hold off on updates and test them more thoroughly.As such, Kai has also been improving our local testing work flow…
- Land of Spirits Update - 5 July 2026
New Mission Arc: Land of Spirits 🌸A strange disturbance has begun to spread across the spirit realm...Travel beyond the mortal lands and enter the mysterious Yokai Village, where ancient traditions, hidden secrets, and dangerous spirits await. Upon arrival, you’ll be guided by a mysterious Yokai woman who reveals a growing crisis threatening the balance of their world.Not all Yokai remain peaceful anymore.Something... or someone... is corrupting them.In This Arc: Explore the mysterious Yokai VillageBattle hostile Yokai twisted by dark influenceDiscover who is manipulating the spiritsDefeat those responsible and restore balance New Content: Max level cap increased to 70New Advanced Jutsu for every masteryNew craftable weapons and cosmeticsNew daily missions The spirits are calling. Will you restore harmony… or be consumed by the chaos?
- Update v5.13.4 - 3 July 2026
Features(Devs) Add new faction-specific targeting logic to spells and allow negative damage to apply healing effects to targets(Devs) Added NPC breathing intensity setting(Devs) Added UUID requirement for player specific itemsUsing Blank Scroll items now open up Fuinjutsu Crafting menuRich Text support for Item DescriptionsGuild Allies now render light blue HP bar instead of redAllow players to reconnect to their stale ghost left over from a PVP timerContentThank you to our artist Luu for putting in a lot of hard work into these content updates!Added New Cash Shop Items: Bounty Hunter Premium Hairstyle (By @Azuki)Royal CrownRoyal TiaraAdded Fairy Wings Cosmetic (200 Event Coupon Item)Added 3 Council-Only Robes to the Kami Room Vendor (If you are currently a Council member, ask a GM for TP)New Hyoketsu Prison Drops + NPC's + Map:Renamed the Prison Guards and gave them distinguishable nam…
- Update v5.13.3 - 25 June 2026
Features(Devs) Add fail on logout mission fail condition(Devs) Add transformation jutsu(Devs) Add a remove-shadow toggle to resources(Devs) Add sprite offset to NPC sprites(Devs) Council only item toggle(Devs) Add buff toggles to remove the buff (e.g. a disguise) when taking damage or on attack(Devs) Add override server list support for off-network servers(Admins) Add live property editor for global max level cap(Admins) Add override MongoDB URI for testing local servers(GMs) Add /heal command(GMs) Added HWID & SteamID bans(GMs) Add map background options(GMs) Search function for player HWID/IPBalanceBuffed Recipe bonus percentage %Asoki Village is now a Safe Zone instead of No ZoneAdvanced Lightning Cutter Technique (All Ranks) Stun Duration adjusted from 2s -> 1.8sAdvanced Lightning Cutter Technique (All Ranks) Range adjusted from 12 -> 10 Blade Piercing Technique no longer Interrupts…
- Update v5.13.2 - 26 May 2026
Update TeaserToday we're spotlighting our own official channel's latest video, by Wugoni!We're excited to show you more of what we've worked on soon.Today's UpdateToday's update is fixes important bugs & improves graphical fidelity.ContentAdded Cooking Pot to Basic Furniture shop (Art by @Fentomaru)Added new cooking recipes to Chef NPC.Charms have been disabledWe are replacing Charms with Food Buffs. If you already had Charms in your inventory, you can now sell them for the same amount of Ryo that you paid for them.Added New Cosmetic Crafting Recipes + Drops (Go Find them!) Art Credits: (@𝘚𝘯𝘰𝘸𝘪𝘦 🪫 @Luu )Maroon Twinfall ScarfYellow Twinfall ScarfRed Twinfall ScarfWhite Twinfall ScarfBlack Twinfall ScarfHorned Samurai HelmetGreen Adventure CloakNew Leaf Village SewersMap Layout and Map Art by @Luu and mapping in game by @Fentomaru We’ve completely redesigned the Old Sewer Map from…
- Update v5.13.0 - 22 May 2026
We've prepared a very comprehensive update with tons of fixes as well as summarized the last month of updates in this patch note!FeatureAFK Label System Upgrade The AFK Label System can now be used to show statuses like "Guarding", "Spying" etc.Added Reach Level Mission ObjectiveAdded revival reject button to player respawn countdown buttonAdded election countdown(Devs) Add option to change default map background to another texture file(Devs) Add multiplicative lights to allow fully dimmed out areas(Devs) Add NPC disguise jutsu type(Devs) Add 'Fail on logout' mission failure condition(Devs) Add self-knockback for player jutsu(Devs) Add channeled Jutsu type(Devs) Added 'Target Type' flag to spells to select what type of entity can be targeted(Admin) Add global loot table to ServerLiveProperties for Events(Admin) Add permission editor to Edit Offline player(Admin) Add SteamID banning(Admi…
- Update v5.12.9 - 9 April 2026
We're in the midst of training our new full-time programmer, Kai, to work on Nin Online! so expect feature updates to take a little longer than usual. However, once he's gotten the hang of it, things should move faster than ever.Features(WIP) Mannequin SystemA new type of furniture that displays equipment like a player character!Anti-cheat Feature Improvements We've further improved how checking for bots works.AFK Label System reworked into PlayerStatus Label System Can now be used to display other statuses (eg. Guarding, Scouting etc.)Improved Native Linux Support for both Server & Client We're going to look into maintaining a native linux build soon!Audit System from Auto Chunin Exam eventAdded Linux HWID supportChangesReduced the required amount of casts required to level up Sensory Technique Now it takes the same amount as Substitution, Flicker, and other general utility jutsus.Fixe…
- Update v5.12.8 - 31 March 2026
New Videos on our Official ChannelAnother episode of Patch Notes, this time for February, with our host as always - WugoniThis is a first, but we posted a chill music video you can work/study to when you're not playing NinToday's UpdateWe're welcoming a new programmer (Kai) onto the team! He's still learning to work on Nin Online, but hopefully his full-time attention on the programming requirements will speed up development even further in the near future.There's always ever increasing requirements when running a live service operation like Nin Online. I've been spending a lot of time improving our pipeline for content delivery so that things can continue to operate smoothly and faster than ever as the years go on while making sure that important bugs are fixed and pain points are addressed with existing gameplay before adding more features. I've been working on making the workflow for…
- Update v5.12.7h - 22 March 2026
This update comes with a highly requested Quality of Life addition - Input Buffering for Movement and Turning. We're also still focused on art and content development for the coming updates so stay tuned!FeaturesMovement & Turning Input Buffering Inputs to move diagonally while walking/running in one direction will now feel responsive as inputs are buffered while it cannot be processed. The same with turn keys. This will be helpful for advanced play.Cash ShopAdded Red Forsaken Exile Robe (Recolor by Luhan)Added Owl Pal (Art by Luhan)Added Red Cursed Sakkat (Recolor by Luhan)ContentMost high level bosses now have a considerable chance to drop a 50 Random Tools PackAdded White Slug skin drop to Crystal SlugsAdded White Slugskin Scarf to Crafting TableAdded Wall Posters to Event Shop (by Fentomaru)ChangesAdded more graphics for new content updatesAdded a limit/cooldown on Steam Payment API…
- Update v5.12.7c - 3 March 2026
Today's update mostly contains graphics updates we need for future expansions and bug fixes.FeaturesAdded an indicator for when you're being forced into PvP Mode by the Map ZoneContentReworked Mist Village Barber Shop (Art by Luhan)Bug FixesFixed Gift Gold Ninja allowing players to see concealed player's nameFixed character creation allowing empty username but causing client to get stuckFixed summon damage not working when dueling against an allied guild or guild memberFixed workbenches not working with "Craft Multiple" buttonFixed a client hanging bug that was caused by some map switches
- Update v5.12.7 - 2 March 2026
We've been spending time creating and adding assets for the next chapter of the game. In the meanwhile, we've added some highly requested features and fixes.FeaturesAnti-Zerg Mechanic (Work In Progress) This feature requires manual fine tuning, but we've started attempting to balance this - the right way. Large village-sized zerging now will trigger an invisible Anti-Zerg Mechanic that affects your Damage and Healing output. Some notes on how this worksIt does not affect damage dealt to NPCs (even summons at the moment, though this will change)It does not affect max stats in any way and does not interfere with Jutsu usageIt triggers on all players from villages in the map except the "weakest"It uses the ratio of the total level of all the ninja of your village on the map vs the disadvantaged village to calculate a debuffDebuff is limited to 30%Even if a village has more players than you…