- Achievements are there - 10 September 2025
Yup, you read that right, the community asked for them, and we decided it was time.Will you be the first to get all 22 ?Bug fixesThis update also solves some bugs that were occurring when using the touch screen on steam deck.About the Sound TrackSome fans have asked us about the game's soundtrack and when it's going to release. We're waiting on steam to finish reviewing the files, it's taking them unusually long. We're hoping to get this sorted out soon, but it's not in our hands at the moment. You'll be the first to know when it's officially out, of course.
- Patch 2.1.2 - 28 August 2025
This patch adresses the following issues: Fixed an issue with improper font being used for Russian When playing witn a gamepad, after making the drawing, the right stick cursor now behaves normally. Charlie now has proper subtitles when trying to speak to the sleeping Samovar
- Discounts, OST and a free game? Yippeee! - 25 August 2025
Nope, you’re not dreaming!Big discounts and a free game… here’s the deal.1. Weeklong discounts on all our games Starting today, Asfalia: The Cranky Volcano is 90% off and Asfalia: Panic at the Mansion is 20% off.On top of that, the bundle also comes with a 15% discount! 🥳2. Asfalia: The Cranky Volcano OST available soonWe think Asfalia has great music, and we want you to be able to listen to it in all its glory, in high quality and wherever you want. Our Original Soundtrack will be released very soon (hopefully next week).🎶By purchasing the soundtrack you help support our studio, and the continuity of the Asfalia franchise. 3. Our first game becomes 🎉FREE🎉 starting on Monday, September 1st at 6 PM (CET) Asfalia: The Furious Volcano will become free-to-play (as in, completely free, no ads, no IAP's, just free)! And to thank our loyal players who already own it, they will receive the…
- New identity, new features: discover the update! - 23 August 2025
Greetings, Asfalians!Our games are getting new names and we’re bringing you brand-new features!This update adds a lot of fresh content since the one released last month. We can’t wait for you to discover it.New IdentityAsfalia: Anger becomes Asfalia: The Cranky Volcano, and Asfalia: Fear becomes Asfalia: Panic at the Mansion.With these changes, we want to highlight the adventurous side of our games!Controller SupportBoth of our games are now fully playable with a controller: use your left stick to move Charlie, and your right stick to control the cursor, which will snap to nearby interactive elements.Right stick to control the cursorLeft stick to control CharlieNew Subtitles AddedThe Funtomata team wants to make Asfalia accessible to everyone. With that in mind, we’ve added several new languages:GermanSpanishBrazilian PortugueseRussianJapaneseSimplified ChineseTraditional ChineseWith En…
- Looking for Chinese-speaking playtesters - 15 July 2025
Do you speak Chinese?We're looking for playtesters who speak traditional and/or simplified Chinese to help us with the translation of the game. If this is your case, don't hesitate to contact us on our discord server.If you are interested, please fill in this form : https://forms.gle/2Jyx7m7Wm8sVFJQK6We look forward to hearing from you!~ The Funtomata team
- Big End-Of-Year Update for Asfalia : Anger - 19 December 2023
Dear Asfalians! As the year comes to a close, the team at Funtomata wishes you a wonderful holiday season. And by the way, we have some great news to share with you. Firstly, we've been working tirelessly on the next episode, Asfalia: Fear. We're keeping the suspense for a bit longer, but you'll soon start seeing the first images. We hope to release the game before summer. In the meantime, we've also taken the time to address some of the feedback we received, all very instructive, on Asfalia: Anger. Listening to you is our primary duty, and we're pleased to announce a major update to the game, including significant changes. Here are the details: Improved Performance The main area we wanted to work on was a complete overhaul of performance. For some people, the game tended to consume more resources than necessary. Both the CPU and memory were used more than reasonable for technical reaso…
- Big update coming for Asfalia - 3 October 2023
Hello, everyone! It's been a while since Asfalia: Anger was launched, and we've been hard at work on the next episode Asfalia: Fear, but in the mean time we've also worked on addressing some of the feedback we've received from reviewers, because your feedback matters to us. Better performance The biggest thing we wanted to work on was a performance overhaul. Most players didn't really notice but Asfalia: Anger was more ressource hungry than it should be, mostly due to how Charlie's pathfinding was handled and how we save things in the game. The former was causing unnecessary CPU usage, while the latter was bloating memory with textures and sounds, eventually resulting in the entirety of all sounds and textures of the game being loaded in memory. So we fixed all that for Asfalia: Fear and ported Asfalia: Anger entirely on our new codebase, which took a lot of time. This change to the sav…
- More profiles! - 12 March 2023
By popular demand, we have removed the 3 profiles limitation. Everyone can now create a profile, your neighbour, your aunt, your grand-parents and even your cat if you want. If you already have 3 profiles, an "all profiles" option will appear allowing you to create more, and search among all existing profiles.
- Windows 7 bugfix - 1 February 2023
We care about all our players, and some were having a specific windows 7 behaviour which caused Charlie's garden to be pitch black. The sun is back now :-)
- Dialogue Fix for Mr Grumpy - 28 January 2023
- Mr Grumpy no longer has a missing dialogue when reminding Charlie what to do.
- Asfalia is coming NEXT WEEK! - 17 January 2023
Join Charlie on an adventure through the world of emotions. Asfalia : Anger comes to you next monday, on January 23rd. The adventure started for us in July 2020 when 6 years old Julie asked her dad if he could make a game for her. Fast forward 30 months later, and the promise is now fulfilled. Julie is thrilled and so are we, looking forward for many other children (and grown ups) to join the ride. We can't wait to hear from your experience, so be sure to drop us a review, discuss the game on the community hub or join our discord server. Your voice will not go unheard. See you soon The Funtomata Team
- 🇫🇷🇫🇷🇫🇷Parlez-vous Français?🇫🇷🇫🇷🇫🇷 Localization Update - 17 June 2022
Cockadoodledooooo 🐓 A new option has appeared, you can now change the language of the game to French just go to the options in the main menu and select the "dialogues" tab Select French and HUP, magic :-)
- 😻A wholesome live stream to discover a perfect game for children and grownups👪 - 16 June 2022
Asfalia is here! Come join us and celebrate the release of our demo. It's a huge milestones for what was initially a promise made to my 5y old daughter two years ago. We'll talk about everything: who we are, why we make this game, what's in it, what's the current state of Book 1: Anger, what will be waiting for you in the other books etc. We can't wait to meet you, climb aboard, you won't regret it. Also don't hesitate to join us on social networks
- Asfalia Demo Steam Next Fest update - 13 June 2022
Steam Next Fest is just around the corner And because we want you to get the best possible experience, we worked hard last week to add many improvements to the demo. - SFX galore: Immersion requires good audio. - Previously in Asfalia: A little screen was added to recap what happened to Charlie before the demo scene. - Updated dialogues: All speech bubbles now say the same thing as the voice audio. - Graphics improvement: Updated textures, wind and lava particles and many more - Pause menu: when entering the pause menu, the game actually pauses. - Fixed some UI issues We can't wait to hear what you have to say about these improvements. Oh and also, don't miss our Live Stream on June 14th (12AM PST / 8 AM GMT) Happy Steam Fest!
- Asfalia Demo Live Stream - 10 June 2022
It's DEMO time Come join us and celebrate the release of our demo. It's a huge milestones for what was initially a promise made to my 5y old daughter two years ago. We'll talk about everything: who we are, why we make this game, what's in it, what's the current state of Book 1: Anger, what will be waiting for you in the other books etc. We can't wait to meet you, climb aboard, you won't regret it. Also don't hesitate to join us on social networks