There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateJul 14, 2021
- DeveloperCannibal Interactive
- PublisherCannibal Interactive
Company pages: Developer: Cannibal InteractivePublisher: Cannibal Interactive
There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! Steam news
There May Be Ninety-Nine Of Us, But We Have To Win In Ninety-Nine Turns! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 1.01; Battle QoL adjustments, skill rebalancing - 17 July 2021
Hello everyone! So I've done more testing and seen some more gameplay, and there's a bunch of adjustments I've ended up making for this patch. There's a few quality of life things, and a bunch of skill rebalancing. I'll summarize some key points here. You will need to start from a new save file to play this version correctly. If you want to play the old version, it's in the Betas for this game (right click on this game in the library sidebar, click Properties, click on Betas in the popup window, click on v1.001). For quality of life, you can quit the game from the title screen, and the battle screen has been updated. Character portraits are now shown so you can tell which characters are which slightly easier. You can also mouse over the portraits in order to be able to see which status effects are on that character, along with the status tooltips. This functionality already existed to a…
- v1.001 Release (Day One Patch) - 14 July 2021
Hello everyone! It's not a real game if there's not a Day One patch, eh? There was a stream of the game on twitch by ComfyBasilisk and they really broke a few issues open that need correcting. So, here's the patch notes for v1.001. -Changed the Formation/Switch action to have a 1 turn cooldown. Still allows for useful SPD/Turn manipulation without making it entirely broken. -Timer item removed, and Josephine given a skill to check the time. This skill will give her a status effect that prevents her from constantly checking the time. Was running into a peculiar issue involving Instant speed effects. -Changed Tp Modes to say 25% instead of 25. Works as before, just an incorrect tooltip. -Character's Tp now properly reset before a fight. Was only working for the "Ordinary" Tp Mode but was supposed to be for all. Now it is. -Changed "STM Charge Rate" in equipment descriptions to "Tp Charge…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 17 July 2021 | Version 1.01; Battle QoL adjustments, skill rebalancing | 4204657340171473432 |
| 2 | 14 July 2021 | v1.001 Release (Day One Patch) | 4036898156494005865 |
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