- December Update & Godless in 2026 - 30 December 2025
Greetings, gods! Happy upcoming New Year! This update brings a brand new difficulty level, new skills, talents, scrolls, and a bunch of balance tweaks. Let me know what you think, and join the discussion about Godless in the Discord! Godless in 2026 The next update does not have a concrete release date yet and is planned for sometime in 2026. It will conclude Godless' content support, but you can still expect minor patches with bug fixes and balance tweaks afterwards. In the next update I will mostly focus on improving existing systems to ensure long-term replayability, while also adding a bit of new content. Evil Advisor Verdict I’m currently working on my next game, Evil Advisor Verdict, where you play as an evil advisor delivering twisted verdicts at a royal tribunal. Feel free to check out its Steam page and opt in for the playtest! https://store.steampowered.com/app/3902910/Evil_Ad…
- Godless Patch 1.3.1 - 17 September 2025
Greetings, gods! Here’s a quick hotfix for the Void Shrine update, featuring bug fixes and improvements to the Compendium. Read on for full details: ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes Balance Narmer (Act 2 boss) ▲ Increased all Pyramids' health by ~4% on difficulty levels beyond Normal. Other Added a subsection under Shrine types listing neutral perks. Added a Summoning Circle section. Added a Natural disasters section. Adjusted certain tooltips for better display in the Compendium window. Slightly resized and repositioned certain UI elements. Fixes ☄️ Fixed the game getting softlocked when an enemy wave spawned under specific conditions. ☄️ Fixed enemy wave units occasionally attempting to spawn on occupied hexes. ☄️ Fixed certain units causing softlocks on attack under specific conditions. ☄️…
- The Void Shrine Update Is Here - 13 September 2025
Greetings, gods! Behold the biggest update since the full launch! This one brings a brand-new shrine type, auxiliary skills, the challenges, the long-awaited Compendium, and more. I’d love to hear your thoughts, so don’t forget, you can always share feedback and discuss Godless in the Discord! Minor Patch A couple of Compendium sections have been disabled for closer testing and will be re-enabled in next week's minor patch. If you'd like to see something added or changed in the Compndium, or if you come across any bugs, let me know! Roadmap and a New Game The October update has been postponed to December. You can check out the updated roadmap below. I had to allocate some extra time over the coming months to work on my new game. It’s called Evil Advisor Verdict — feel free to check it out and add to your wishlist! https://store.steampowered.com/app/3902910/Evil_Advisor_Verdict/ Patch No…
- Unseal the Void Shrine September 13 - 11 September 2025
Greetings, gods! The Void Shrine update is finally stable — after days of suffering, the technical issues have been conquered ːfiery_annoyanceː The update will launch on September 13 at 9–10 AM PDT. Alongside new content and features, it will also bring bug fixes, minor balance adjustments, and UI improvements. In the meantime, feel free to join the Godless Discord!
- Void Shrine Update Coming Early September - 1 September 2025
Greetings, gods! The August update featuring the Void Shrine will be slightly delayed to early September due to unexpected severe technical issues. I’m actively working on resolving them and will share the exact release date once everything is stable. Thank you so much for the patience! In the meantime, here are a few screenshots showcasing some of the new content and features you can look forward to in the update ːon_fireː
- Roadmap Changes - 30 May 2025
Greetings, gods! I've made a few updates to the roadmap. The biggest change: the June update has been pushed back to August. This is due to some personal matters and a heavy workload on another project. The good news is that the August update will be beefier. It will include the long-awaited compendium and a bit of extra content on top. Thanks for your support! If you’d like to share your thoughts on the upcoming changes, feel free to join the conversation in the Godless Discord! :3
- Godless Hotfix 1.2.8.1 - 1 May 2025
Greetings, gods! Here’s a quick hotfix for the latest update, featuring a few balance changes and bug fixes. Read on for the full details: ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes Balance Art of War (Act 2) ☄️ ▼ Decreased attack gain per won battle from 3 to 2. On average, enemies will spawn a bit farther from the Shrine. Fixes ☄️ Fixed the Amethyst Pyramid summoning both the Great Pyramid and a Mummy instead of just the Mummy. Fixed some localization issues. Fixed the Scarlet Barrens being treated as a damaging tile by some systems.
- Godless Update 1.2.8 - 30 April 2025
Greetings, gods! The next content update has arrived, bringing new skills, enemies, consequences, and a batch of bug fixes! I’d love to hear what you think, so don’t forget you can always share your feedback and discuss Godless in the Discord! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Content Added new Skills: Echo of the Earth (nature spell) Scarlet Barrens (fire tile) Added new Talents: Red Lightning (fire; exclusive for the Summoning Circle) Added new Consequences: Rapid Advance (Act 1) Art of War (Act 2) Fading Might (Act 3) Added new Enemies: Worker (Act 1) Great Pyramid (Act 2) Infiltrator (Act 3) Balance Changes Narmer (Act 2 boss) ▲ Increased the stats of Mummies from 6/11 to 6/12. Tor'Blan (Act 3 boss) ▼ Decreased attack on all difficulty levels by 1. ▲ Increased summoned enemies' health on all diffi…
- Godless Update 1.2.7 - 31 March 2025
Greetings, gods! The next minor content update has arrived, bringing camera behavior improvements, new skills, talents, and Steam achievements! As always, thank you to the community here and on the Godless Discord for your valuable feedback. Now, let's dive in! P.S. Another content update is coming in late April. Stay tuned! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Content Added new Skills: Enchanted Golem (neutral unit) Spirit Familiar (neutral unit) Added new Talents: Corrosive Blight (nature) Underworld Portal (death) Added new Steam Achievements: Early Bird (Ascend as any god in Act 1) Profitable Alchemy (Earn a total of 1200 ether by selling items at the Alchemy Lab) And That Is Destiny Fulfilled (Finish a run with 6 skill slots enchanted with a gem) Power of Three (Acquire a perk in the Sanctuary 3 tim…
- Roadmap Changes - 27 February 2025
Greetings, gods! I’ve got some updates to share. I’m pushing important balance tweaks for the early stages of the game in March, along with the introduction of new powerful skills and talents. The in-game roadmap will be updated with the March patch, but in the meantime, you can check it out below. If you’d like to share your thoughts on the upcoming changes, feel free to join the conversation in the Godless Discord! :3
- Godless Update 1.2.6 - 20 January 2025
Greetings, gods! Here is a quick patch featuring some balance changes, bug fixes, and improvements to Japanese texts. A huge thanks to MiyabiSFG and Gologon for refining the Japanese localization! If you'd like to discuss Godless with Japanese players, feel free to join the Fantasy TB Strategy Lovers community or follow Gologon on X. Now, let's dive in! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Balance Changes On average, enemies now spawn slightly farther from the Shrine on higher difficulty levels. Orc Technician (fire unit) ▲ Increased stats from 1/6 to 1/7. Place of Power ▲ Increased the default quantity on Normal and Hard difficulties in Act 2 by 1. Sandstorm (Act 2) ▼ Decreased the default quantity on Normal and Hard difficulties in Act 2 by 1. Other Revised the order in which different enemy modifiers…
- Godless Update 1.2.5: Steam Achievements - 30 December 2024
Greetings, gods! The next content update is here, bringing with it new skills, fates, rituals, and Steam achievements! I'd love to hear your thoughts on all of these, so don't forget that you can always discuss Godless and give feedback in the Discord! Now, let's dive in! P.S. Thank you to MiyabiSFG and Gologon for the immense help in improving Japanese texts! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes New Features Added Steam Achievements! Accomplish a variety of deeds to get over 140 achievements on Steam. Content Added new Skills: Orc Technician (fire unit) Dwarven Outpost (neutral tile; exclusive for the Summoning Circle) Added new Fates: Bring to Justice (green) Grant Swift Death (orange) Banish to Swamps (purple) Added new Rituals: Borrowed Power (basic) Threads of Fate (paid) Balance Changes The…
- Godless Update 1.2.1 - 6 November 2024
Greetings, gods! I've got a hotfix today for you after the latest content update! It features performance improvements and balance changes as well as various bug fixes. ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes Balance Crossroads ☄️ ▲ Increased some selling prices at the Alchemy Lab by ~5%. Solar Prism (from the summoning circle) ▲ Increased death upgrade's damage amplification from 20% to 25%. Shattered Amethyst (death + nature) ▲ Increased the affected unit's stats from 2/2 to 3/3. Exile ▲ Increased buff values in all Acts by +1/+2. Massacre (fire) ▲ Increased buff values from +3/+3 to +4/+3. Sworn Enemy (Act 3) ▲ Increased summoned bosses' stats by ~10%. Narmer (Act 2 boss) ▲ Increased Ruby Pyramid's health on all difficulties by ~5%. Other ☄️ Most scenes are now loaded 30%-40% faster. ☄️ Slightly…
- Godless Update 1.2.0 - 31 October 2024
The next content update is here, bringing with it new skills, talents, gems, and a new location in between continents! As always, thank you to the community here and on Discord for your helpful feedback. Now, let's dive in! P.S. The update will be followed by a minor patch next week. It will include performance improvements and other minor changes. ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes New Features Added Summoning Circle! Visit this new location to summon an additional enemy to the next continent and acquire a unique reward. Content Added new Skills: Arbiter of Fates (death unit; exclusive for the Summoning Circle) Spreading Plague (nature spell; exclusive for the Summoning Circle) Scorched Templar (fire unit; exclusive for the Summoning Circle) Added new Talents: Deadly Toxin (death) Massacre (fi…
- Godless Update 1.1.5 - 26 September 2024
The next regular content update is here, bringing with it new skills, tons of reworked effects, UI updates, lots of balance changes, and more! I'd love to hear your thoughts on all of these, so don't forget that you can always discuss Godless and give feedback in the Discord! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes Content Added new Skills: Wasteland (fire tile) Dread Raven (death unit) Balance Changes On average, the start drafting will now offer synergizing skills more often. Giant's Might (nature) ☄️ ⮂ Reworked the effect into: "Adds +1/+4 to a chosen ally every 4 turns (excluding Shrine)." Pure Destruction (ultimate fire talent) ▲ Increased the damage: from +1 per 12 energy to +1 per 10 energy. Beacon of Souls (ultimate death talent) ▼ Decreased the health buff value: from +1 per 40 energy to +1…
- Roadmap Changes - 20 September 2024
Hi everyone! I've got some changes in the roadmap to allocate extra time for polishing the Summoning Circle feature and bring in more cool content along with it. The in-game roadmap will be updated with the September patch, which is coming pretty soon! For now, you can check out the updated roadmap below. And if you'd like to share your thoughts on the upcoming changes, you are very welcome in the Godless Discord! :3
- Godless Update 1.1.1 - 8 August 2024
Hello everyone! Here is a quick hotfix with balances changes, performance improvements, and bug fixes! If you have any feedback on the changes, you are welcome to share it in the Godless Discord! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes Balance ▲ Increased experience gained from the majority of sources stated on the score screen by ~5%. Final Boss (Act 4) ▲ Increased attack gain per level by ~10%. ▲ Increased Plague Boars' health on all difficulty levels from 20 to 24. Tor'Blan (Act 3 boss) ▼ Decreased summoned enemies' stats on Easy and Normal difficulties by ~5%. Orion (Act 1 boss) ▼ Decreased health gain per level by ~2%. Sworn Enemy (Act 3) ☄️ ▲ Increased the boss' stats by ~20%. ▼ Decreased the boss’ stats by ~15% when you obtain this consequence in Act 1 or Act 2 due to the Parallel Reality eff…
- Godless Update 1.1 - 31 July 2024
Godless' next content update is here, featuring new skills and anomalies, lots of balance changes, performance improvements, and more! I'd love to hear your thoughts on all of these, so don't forget that you can always discuss Godless and give feedback in the Discord! Now, let's dive in! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes Content Added new Skills: Ether Slime (neutral unit) Refreshing Spring (nature tile) Added new Anomalies: Hidden Paths Harbingers of War Celestial Jewel Visuals and Audio Added SFX for new content Added VFX for new content Balance Changes Cursed Chasm (death tile) ▼ Decreased damage from 9 to 8 Supreme God of Rot ▼ Decreased attack debuff value from 2 to 1. ▲ Increased number of of applied poison stacks from 4 to 5. Divine Inspiration ▼ Decreased experience cost on all levels…
- Post-Launch Roadmap - 9 July 2024
Hi everyone! I wanted to share what's awaiting Godless in the upcomnig months. The July update will bring new content and a variety of quality of life improvements, bug fixes and balance tweaks. And in September, you will have a chance get your hands on a bunch of special skills, talents and gems... but prepare that obtaining them will be quite challenging! If you'd like to share your thoughts on the upcoming changes, you are very welcome in the Godless Discord! :3
- Godless Update 1.0.3 - 27 June 2024
Hello everyone! Here is a small update with balance tweaks and bug fixes. If you have any feedback about the changes, you are welcome to share it in the Godless Discord! :3 Also, in the first half of July you can expect news about the upcoming content updates. Stay tuned! ▲ - a buff was applied ▼ - a nerf was applied ⮂ - a tradeoff occurred ☄️ - a change was made based on community feedback Changes Balance Plant Magician (nature unit) ▲ Increased stats from 3/7 to 3/9. Soul Shard ▲ Increased death upgrade's stats of resurrected units from 2/2 to 3/2. Magma Shrine ☄️ ▲ Increased starting health from 35 to 40. ☄️ ▼ Decreased base health of the most enemies in Act 1 by 3%-5%. ▲ Increased attack gain per level of the most enemies in Act 3 by 5%-7%. Narmer (Act 2 boss) ▲ Increased all Pyramids' health by 5%-7%. Orion (Act 1 boss) ▼ Decreased Orion's base health from 94 to 92. ☄️ ▲ Increased…