- Small Update 11.10 - Smooth Walking, Movable Kitchens & Bug Fixes - 28 September 2026
the big ones- Walking is smooth again. 11.9 made you skid on curves, keyboard diagonals and a slightly wobbly stick, now you only skid on a real u-turn (thanks Senpai for the video)- Walking speed no longer depends on your frame rate. Fast monitors walked slow and stuttered, slow machines walked too fast- Autosave no longer freezes the game for a moment. The heavy part of saving now happens in the background while you keep playing, and the save files come out exactly the same- A little less stutter on Steam Deck and controllers. The game was making a tiny bit of garbage every single frame while a controller was plugged in, and cleaning it up caused small hitches- You can move your kitchen counters, sinks and wall cabinets again, including the ones your farmhouse starts with, and you can buy more of them at the furniture shop. They used to vanish for good when picked up, so they were loc…
- Small Update 11.9 - Boss Door Fix & Bug Fixes - 21 September 2026
hotfix 10.9 is out. mostly things that broke recently or were quietly broken for a long time.the big onesthe first boss door stopped taking gems on sept 16. the door was spending its check on your own spare colliders instead of on you, so the real one almost never got a turn. fixed, and all five boss doors re-checked. (thanks mlperkins9090 for the report)boss doors can also see gemstones sitting in your fridge, shipping bin or a chest now, not just your backpack.dating events were only ever firing at the bar. a lock we added on aug 19 meant date 2 needed date 1 already done with that npc, so the beach, the picnic, simon’s, the stargazing hill and the izakaya were all bolted shut. dates open in any order again.tools bank three charges again. a fix we made back in july clamped it at 100 and quietly deleted a feature the game had shipped with for years.the game was speeding up its own phys…
- Small Update 11.8 - Bug Fixes - 19 September 2026
- Pets follow you again (left click follow, right click stop), and the pet panel is back- Fuse bombs explode again- Enemy and boss explosions no longer count toward your Bomb card- Enemies that could still get stuck frozen in the mines now wake within a second- Spider boss holds her place when you open a menu instead of dropping to the floor- Spider boss first fight is shorter (2 roof trips, 3 babies each)- Enemies no longer stand back up mid-death when you open a menu- Ogre has about 40% less health- Low air warning now comes at 10 seconds instead of 5- Arachnophobia mode keeps Spider Slayer off new gear- Worm Slayer removed from new rolls- Rock Tender rocks no longer keep flying after they hit- Auto tool no longer swings the scythe at growing crops (mouse or controller)- A tool you lock by hand stays locked after reloading- "Turn Off Auto-Tool" works with seeds in your hand- Switching…
- Update 11.7 - A Big Bug Sweep - 17 September 2026
Hi,This update has a bunch of bug fixes!Our artist is still working hard on the V4 Male Bachelor Portraits -> Here's another small teaser, many are complete but secret (but can't help but give a few more teasers) :)PAX West in Seattle was alot of fun. I talked to alot of cool people and got fantastic feedback on the game. Everyone is so kind! Thanks for chatting if you stopped by ;)I'm working on finishing up the snowboarding mini-game and arcade freeplay mode from the title screen, to play any arcade game for free. I also have an entire in-game pixel editor and mod support in development, nightly progress tally's and a new skill tree system, as well as many other fun systems in development (most of which I can't even remember off the top of my head, I'll include the roadmap at the bottom of these update notes). Lots of Love,- David💬 Villagers say what we wrote for them755 weather line…
- Hotfix 11.5 + 11.6: Freezes, Lost Cards, Arcade Exits & Night Sky - 8 September 2026
Two hotfixes at once. 11.5 went out this morning and this one follows it ❤️🧊 FreezesFixed three separate causes of the game freezing.The beach, sunflower farm and forest stuttered every time you walked in. Fixed.🃏 CardsA card earned with a full card book is no longer lost.Escape before scratching returns the card to your book. Thank you fireboon269.🎰 ArcadeB and escape now exit the slot machine and prize wheel. Thank you SaintRat.Leaving a bonus round banks your tickets instead of dropping them.🌙 NightThe night sky is dark again instead of daytime blue. Thank you PrinzPersia.🎮 Steam DeckThe trackpad moves the cursor again, including in Cave Rescue. Thank you SaintRat and Chal.🐛 Bug FixesQuitting to the title screen now saves your progress.The intro skip listens to X only, like the prompt says. Thank you MikazukiChu.Candles, sinks and lamps in houses no longer error.Bombs no longer…
- Hotfix Update 11.2: Bug Fixes - 21 August 2026
🐞 Fixes Starting a new game on Steam Deck could mess up the game. One nudge of the stick during the opening truck ride walked you off the back of the truck, and the truck then drove off forever with no way to continue. Thank you Mikey Mo for testing it twice. The slime boss can move again. It would aggro you and attack you, but never take a single step. Thank you Shawn. You can no longer fill your watering can from a lava lake. Also fixed for the fishing rod, and on controller as well as mouse. Thank you Shawn. The game eats less memory when you change areas. If you hop between rooms a lot on a smaller machine, it was filling up and your loading times were getting worse and worse. Thank you Ryofu Housen. 18 sounds were not playing at all. Every locked boss door, the arcade free-play buttons, the settings and title screen clicks, prickly damage, and the loading riff were all completely…
- Hotfix Update 11.1: Storage Tabs Are Back 🗄️ - 20 August 2026
🗄️ Storage - Your storage tabs are back on your upgraded storage cellar. They were being drawn just above the top of the screen, so you could not see them or click them, and you were stuck on tab 1. All 6 tabs work again. - The tabs are smaller and sit neatly along the top of the storage window, so they no longer cover your items. - Fixed a grey square that could appear over the storage window when you switched tabs. 🎣 Fishing - Your bobber lands in the water again. Fishing at the beach below your farm used to throw it high up into the sky. 💣 Mines - Exploding barrels explode again. They made the fuse sound and then did nothing. - Your pet no longer gets stuck running on the spot in the mines. Before, you had to walk far away to unstick it. 💕 Dating - Dates now happen in order. Your first date could play a scene written for your fifth one, where they talk about all the dates you had…
- 📦 Update 11.0: Placeable Chests & Dual Pane Storage 🎮 - 19 August 2026
This update is a big one for inventory management, and I built it alongside progressing the next few updates. Steam Deck and controller players kept telling me the same thing: moving items around felt blind and fiddly, and they wished they could see their backpack and the storage they were using at the same time. Honestly, I did not know how to fit both of them on screen with a fully upgraded backpack, and it took me a while, but I finally figured it out.On top of that, one of the most requested features is finally here: placeable chests, in three tiers you can put anywhere on your farm. Wood, Iron and Diamond. The d-pad now snaps from slot to slot as well, including menu navigation, instead of you being forced to nudge the left stick around :) And I fixed a big pile of bugs you reported on Discord and in the Steam discussions, so thank you for that. Craft a chest, place it like any pie…
- Small Update 10.21 - Bug Fixes - 5 August 2026
🐛 Bug Fixes- Fixed freezes after loading a save- Fixed frozen villagers, pets and monsters- Fixed pets running in place- Fixed freezes when entering monster areas- Fixed barren world after autosave reload- Fixed empty house on new farms- Damaged saves now repair themselves automatically- Saves can no longer overwrite good data- Fixed super tall trees on new games- Overgrown forests recover on their own- Fixed story getting stuck at the library- Cutscenes can no longer get stuck- Fixed duplicate fishing rod from Mr. Fuji- Fixed machines slowly growing bigger over time- Controller: hotbar item info now shows- Controller: furniture placement follows your cursor- Many more fixes and stability improvements!
- Update 10.9 - Stubborn Bugs & Hot Fixes - 23 July 2026
Last night was number of silent hotfixes trying to solve persistent bugs with pets and villagers movement, hopefully its fixed now. If you still have any bugs let me know asap :) Thanks for your patience and being an amazing community that lets me know the bugs right away and is kind about it. I'm doing my best to make the game amazing, it's a long term project for me, and I care deeply and want to make y'all super happy, so thank you. 💞-david**pets and villagers**- pets no longer freeze then teleport- villagers stop getting stuck walking- world no longer freezes until restart**farming**- summer drops more than just potatoes- seed extractor gives the right seed- tumbler stops un-refining your gems- machines never rewrite your crafted output**trees**- new-game trees no longer spawn giant**controls**- scroll wheel no longer snags on tools- shift plus scroll changes hotbar rows**scratch c…
- Update 10.8 - Controller, Translation and General Improvements, Bug Fixes - 22 July 2026
tried to make a lot of controller backend system redesigns in this update to prevent any bugs, and also improve everything. also if you want to use the right joystick to hover over ui when using controller, it won't automatically disappear until you walk again now.tried to address npcs and pets being stuck and frozen, let me know if this fixed the issues you were having.controller and cursor- rebuilt the mouse-vs-controller brain from scratch. no more mode flips- put the mouse down, flick the stick, snapping's instantly back- the cursor only steps aside when you walk- snapping can't jump to off-screen buttons anymore- 270 buttons across 17 menus now snap with the stick- the stuck gift and can't-buy hands are gone- fishing can't leave the windows cursor stuck on screen- the doubled controller cursor was made into one cursor- b in the load and delete menus steps back properly- closing a m…
- Hotfix Update 10.7 - Bug Fixes, Improvements and Balancing - 20 July 2026
If you experience any bugs, let me know so I can fix them asap. tyvm-david🧊 Softlocks & Freezes- talking to your dog during a tutorial popup could lock your controls. fixed.- some zone changes left the screen black while the game kept running. fixed.- a few chats could strand you unable to move. fixed.- quitting mid pet-race could freeze your controls for good. fixed.- brushing a villager during a festival dance could freeze them solid. fixed.- steam deck sleep could confuse the game. fixed.- anything frozen for 30 seconds while you play now wakes back up on its own.💾 Your Stuff Is Safer Now- crafting can't eat your materials if the game closes at the wrong moment.- story gemstones can't be lost to a glitched cutscene anymore.- the fig gemstone won't sneak back into the arcade after you bought it.- a missing gemstone or golden straw at the ogre door comes back on load.- quest hand-ins…
- Update 10.6 - Frozen Villagers, Stuck Pets & the Apple Gemstone Auction, Fixes - 18 July 2026
hey everyone. quick hotfix on top of 10.5, straight from your reports yesterday. you caught these fast, thank you.## 🔧 Fixes- **frozen villagers and pets - fixed.** the settings menu (where Change View lives) could leave some villagers or pets switched off after you closed it. they wake back up on their own now. thanks Mesverin.- **pets running in place - fixed.** a pet could play its run animation but not actually move, and toggling follow or sleeping didn't help. same root as the freeze above, and the game un-sticks them automatically now. thanks Mizu.- **auto-tool not switching - fixed.** loading a save with a totally full backpack could dump your tools into storage so the auto-tool slot never armed. it re-arms on load now. thanks Mikey Mo. (if auto-tool ever seems off, right-click the tool slot to flip it back on.)- **the apple gemstone auction wouldn't come back - fixed.** miss th…
- Hot Fix Update 10.5 - Your Loading Screen Grows, Cook From Day One & 30+ Fixes! - 18 July 2026
## 🌱 A Living Loading Screen- **new loading screen.** a crop grows from seed to harvest while the bar fills. different crop almost every boot, 75 of them.- **booting is faster too** - borrowed a loading trick from the switch version.## 🍳 Cooking, Finally On The Menu- **new games start with a frying pan in the stove.** the only pot in the game was locked behind a mid-game cutscene.- **a short cooking quest chain** - cook one dish, then three, get a recipe scratch card and card packs. the fishing version of this doubled fishing overnight, so cooking gets one too.- **the cookbook shows what you can cook right now** - white if you have the ingredients (fridge counts), dim if not.- **click the dish picture and every ingredient jumps in the pot.** click again for another batch.- **cooked meals show their haste boost in the tooltip.**## ⚰️ Dying Doesn't Erase Your Run- **die in a dungeon and…
- Small Update 10.4: Endless Tree Growth, Improvements and Fixes. - 17 July 2026
Trees now never stop growing, lol.🔧 FixesTool specials now hit the thing you aimed at, with full power. Previously, your target only took one normal hit while the shockwave did the real work. The Pickaxe special is now a powerful slam followed by two aftershocks. The Axe special lands 10 hits during its spin with a chop sound for each hit, and special damage now varies slightly per strike.Stanley's lost package quest can't loop forever anymore. Failed cutscenes now retry when you re-enter the area, and saves that were already stuck are repaired automatically when loaded.Fixed the day-one softlock caused by talking to the dog while another message was open.The world can't silently freeze anymore. Villagers, animals, and pets could stop moving after an area change (mostly on Deck). The pathfinding map now rebuilds itself if it fails, and stuck cutscene actors snap to their destination in…
- Update 10.3 - Auto-Tool, Deeper Dungeons & a Watering Can That Never Runs Dry! - 15 July 2026
Howdy!So what started as fixing bugs for a hotfix turned into 16+ hour days and a serious update, lol. You'll find a dramatically new system that changes your tool automatically (which frees up your hotbar slots so they're not crammed with the main tools, and which I hope to improve further with your feedback). There's also a new radial dial for selecting a specific tool (hold Tab or hold 1 on your keyboard, or dpad up on your controller). But hopefully the auto-tool alone works best for most of you. The procedural dungeons go deeper now, each one 5 levels deeper than the last, so... 10, 15, 20, 25, 30 levels deep to get to the bosses. Also adjusted the bosses, and juiced up a bunch of the gameplay, like opening chests and the new tool special visuals. Your watering can never runs out anymore, but filling it gives a charge bonus so the water lasts longer. Spiced up the title screen a li…
- Hot Fix Update 10.2: Falling Leaves from Trees - 7 July 2026
a batch of fixes and polish since the last hot fix update. a lot of this came straight from your discussion feedback, responses, and discord, so thank you for that.- the artist added unique falling leaves when you hit trees and when they collapse (here's some of them, theres like over 70 types or so, 1 per each tree type)- the thump when a tree hits the ground is back, and the whole collapse scales with the tree now, a little one taps down and a big one lands heavy. wood chips, leaves, logs and fruit all scatter along where the trunk actually fell instead of piling in one spot. and a falling tree can crush what it lands on.- the watering can that could "run dry" and stay broken even after restarting the game is fixed. it repairs itself on load, so water works again for both filling the can and fishing. if your save got hit by this, it heals the moment you load it.- closed a couple of pr…
- Hot Fix Update 10.1 - 4 July 2026
Fixed some bad item pricing bugs (vegetables were selling for 8000, etc)AchievementsAuction RelatedIf you spot any bugs, lemme know asap
- Major Update 10.0 - Farm Remake + Private Beach! - 3 July 2026
Major Update 10.0 - Farm Remake + Private Beach!Big shout out to our artist for making all these beautiful assets / artwork, updated logos, trailer short, etc. Very grateful to him
- Hot Fix Update v9.9: Slavic Language Fixes, Japanese Font Fix & Bug Fixes - 28 February 2026
The Slavic Languages stopped working, so fixing them became a priority update ❤️ Also made some progress on optimizing more for Nintendo Switch, and Achievement Integration for the Epic Store.Bug Fixes: Fixed dual cursor bug where entering the fishing minigame made the Windows system cursor visible permanently until restart Fixed 3D hover text for the Slime Area → Lava Caves elevator Localization: 🇯🇵 Fixed Japanese font rendering issue where 「」『』and … characters were not displaying (also added font fallbacks for 🇨🇳 Chinese and 🇰🇷 Korean) 🇯🇵 Fixed various Japanese translation issues 🇷🇺 Russian translations fixed 🇵🇱 Polish translations fixed 🇨🇿 Czech translations fixed 🇺🇦 Ukrainian translations fixed 🇧🇬 Bulgarian translations fixed 🇹🇷 Turkish translations fixed Lots of Love,David ❤️