CityZen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateMay 2026
- DeveloperBits From Cliffs LLC
- PublisherBits From Cliffs LLC
Genres: Casual, Indie, Strategy
Company pages: Developer: Bits From Cliffs LLCPublisher: Bits From Cliffs LLC
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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CityZen Steam news
CityZen news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch v0.6 - Seasons and Events - 24 September 2026
New Features Seasons and WeatherSeasons: Cities now lives through four 30-day seasons, which impacts certain producers like farms. Weather: Rain and snow now fall by temperature.Seasonal farming: Open-field farms slow in the cold and under pollution. Greenhouses can counter the effects of pollution and the cold at a cost.Soil fertility: Open-field farms are now impacted by soil fertility.City events: The city will now periodically provide challenges and opportunities. Fire and CrimeFire: Buildings can now catch fire, build those fire departments to respond to suppress them!Police: Buildings can now be burglarized, build police departments to catch the criminals in time!Aftermath: Buildings destroyed by fire or crime will have to be repaired. EconomyStorage Depot: Stockpile materials and goods against the lean season.Water pumps: Water pumps are now impacted by pollution.Rebalance: A bro…
- Patch v0.5 - Rush Hour - 17 August 2026
New FeaturesRush HourHighways: Added highways, on-ramps, off-ramps and overpasses. Highways carry freight at higher speeds.One-way roads: Roads can now be configured as one-way after construction.Work shifts: A complete labor overhaul now requires work shifts at most buildings.Priorities: Building priorities can now be set, priority 0 buildings gather labor and commodities first.Decor: Parks, plazas and landmarks now beautify the ground around them as well as reduce the effects of pollution.Museum: Construct a museum to both satisfy service needs as well as provide a decor bonus. User InterfaceLedger: Significantly improved the ledger, adding a better summary screen, production and consumption analysis sections.Production Planner: The new production page to help with capacity planning.Consumption Analysis: A consumption page to help understand what your city needs.Summary boards: Four a…
- Patch v0.4 - Global Trade - 27 July 2026
New Features Global TradeExport Depot: Sells excess goods can be sold to the global market.Import Depot: Buys needed goods from the global market. Dynamic Market Pricing: Market pricing will change with goods bought and sold. MiningMine: A new mine building; mines harvest minerals from nearby deposits.Mineral deposits: Finite deposits are now scattered across new maps. Coal Power Plant: Burn coal for steady, weather-proof power independent of daylight and wind. Imports coal from the global market if needed.New goods and services: New exportable goods and consumable services utilizing minerals and metals. EconomyEmergency loan: An emergency loan is available for cities near bankruptcy.Bank: Collects interest on your treasury.Difficulty slider: The difficulty can be changed in the gameplay settings. Easier difficulty settings will make cities more profitable across the board. InterfaceOn-…
- Patch v0.3 - Pollution! - 27 June 2026
Its been about a month since the last patch and work continues! The headline of this update is a brand-new pollution loop, a major overhaul of the power and water grids (now with renewable generation), and a much richer view into how your residents are doing. With the Playtest now publicly available, the demo has been retired.New FeaturesPollutionAdded a new pollution system. Heavy industry now contaminates the ground around it, and that contamination spreads to nearby tiles and slowly cleans itself over timePollution affects your residents: dirty neighborhoods lower happiness, which in turn lowers the taxes those dwellings payIndustry that produces wastewater must now route it somewhereAdded a Pollution overlay - a heat-map that shades the ground by how contaminated it is, so you can see at a glance where your city is dirtiestPower and Water gridsAdded renewable power generationAdded p…
- Game Update v0.2 - 18 May 2026
Its been roughly two months since the end of Steam Next Fest. Thank you for all the feedback! This patch brings numerous fixes as well as a new game mode.These changes are available in the demo. Keep in mind that the demo is still progression-limited and provides a partial experience for both game modes.New FeaturesStandard ModeA new game mode focused on building and optimizing supply chains. Spend money to construct miners, loggers, factories, retailers and dwellings. Provide your city with utilities like water and electricity. Optimize your supply chain to sell commodities for money while also collecting taxes from your residents.This mode complements the existing game mode which has been renamed "Quick Mode."Improvements and EnhancementsUX: Improved action bar navigation by grouping similar buildings UX: Improved UI audio cues in some situationsUX: Added tooltips to better explain th…
- Steam Next Fest Patch - 23 February 2026
The last patch before Steam Next Fest adds new features and several hotfixes. Download the demo today!Added in-game leaderboardsImproved camera controls and navigationImproved UI feedback and responsivenessAdded missing overlays for Police/Fire servicesAdded better building and road destruction effectsImproved day/night cyclingAdded street lights Fixed an issue with roads clipping through terrainFixed an issue w/ cars driving on top of buildings being placed
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