- Update 0.7.11 is here! - 19 September 2026
Friends, we’re back with a new update!In this update, we’ve added a new map: "Lotus Valley." Feel free to explore it—but above all, don't be afraid of unexpected discoveries!Stay tuned for more game news! Something... interesting... is coming your way soon!
- Christmas Update 0.7.10 - 14 December 2025
Dear friends! Christmas is coming soon, and we have prepared a festive update for you! A new thematic Christmas map has been added to the game! Come in and immerse yourself in the holiday atmosphere!Also, in this update, we have fixed several technical issues to make the game even more stable.
- Halloween Update 0.7.9.1 - 16 October 2025
Friends!What hides behind the misty glow of the streetlights? Perhaps secrets, or the barely visible silhouette of a fleeing pumpkin! In this festive update, "Lantern Street" is opening for you — a new map that will deliver a genuine Halloween atmosphere. Ready for a walk?
- Minor update 0.7.8.1 - 27 June 2025
In this small update:Fixed the sounds made by props (they were much quieter when the prop was not in the player's line of sight);Added the ability to aim while sprinting;Other changes;Added new bugs.
- Science Update 0.7.8 - 22 May 2025
Dear colleagues! I am pleased to announce that the new research complex "Icarus" officially opens today! This is a milestone event for all of us. Here we will study various anomalous phenomena, with the main focus, of course, on space-time displacement research. The complex is ready for operation and open to all authorized personnel. However, please note that some areas remain temporarily unavailable as final equipment adjustments are underway. Please exercise caution and follow safety protocols. Special assignment: Teams "Skald" and "Forward Edge" are tasked with conducting initial stability assessments in the main building. Wishing everyone productive work! May "Icarus" become our new home for amazing discoveries. Best regards, Director of Research
- Christmas update 0.7.7! - 10 December 2024
The Christmas holidays are approaching, it's time for fun and smiles! Today we have prepared a new update for our players, and we would like to present it! With the new update, the thematic map "Christmas Town" has been added We understand how important it is to have a good mood during the holidays, so we tried to add a little festive atmosphere to the game!
- Update 0.7.6.0 - 17 February 2024
Friends, we continue to add content to the game and today we are ready to present update 0.7.6! In this update you will find: New game map - "Dinou Harbor" The ability to fly on objects has been corrected. To do this, we ourselves had to learn to fly on objects. Unfortunately, in real life this is still not worth doing...; Corrected the lighting on the "Guild" map; We've added several new achievements, don't miss them 😉 Increased the running speed and movement of characters; The New Year's card has been removed until next year.
- Christmas update 0.7.5! - 17 December 2023
The Christmas holidays are approaching, it's time for fun and smiles! Today we have prepared a new update for our players, and we would like to present it! With the new update, the thematic map "Christmas Town" has been added We understand how important it is to have a good mood during the holidays, so we tried to add a little festive atmosphere to the game! Other changes: - Fixed unscheduled flights on objects; - Minor fixes.
- Update 0.7.4.0 - 10 November 2023
Friends, we are pleased to present you a new update 0.7.4.0! In this update we added the mechanics to carry items that players can interact with. Players of both teams can grab items, but only in human form. You can grab items by holding down the "E" key. Warning! The character will not be able to carry an item that is too large or heavy. Previously, we added a random forms to items that players can interact with. This mechanics has been added on a several game maps. After extensive testing, we have finalized this mechanics and implemented it on all existing maps in the game! Now what was a chair in the last match will become a barrel in the next match, and the next one will become as... a cake? A barrel? Or a vase? Now there are more variations items! In addition, some maps now have more items that you can interact. But we will not stop only at random items. We have developments and id…
- Fix 0.7.3.5 - 16 October 2023
- Fixed the appearance of a map with snowballs when this feature is disabled; - Fixed the sound of the hunter's radar when it detects an impostor player; - Added the ability to disable the appearance of the radar map for the hunter (this will complicate the search for impostors); - Fixed some other minor bugs.
- Small update 0.7.3.4 - 8 October 2023
List of changes in update 0.7.3.4: - We carried out work on the network part of the game; - We carried out work on the physics of objects. Previously, if players collided with objects, they did not react at all (they stuck to the ground); - Updated the operation of bonus cards. Now, after a card appears, a timer starts, and if during this time no player managed to pick it up, the card is changed to another; - In test mode, we added a random change to some objects on the “City” and “Industrial Zone” maps; - Fixed a bug where when a player threw a grenade too far/high, it would fall under the character; Dear players! We strongly ask you to report to us any problems you find in the game, this is the only way we can make the game better!
- Update 0.7.3.1 - 10 July 2023
Friends, we have prepared for you a small update that fixes some bugs, as well as adding something new. Added a new ability for impostors - "Proxy". It can only be used in the form of an Prop. When using this ability, the exact same Prop appears at the player's location for a short limited time. Try to confuse the hunters chasing you to win a few seconds to escape! Changed the system for receiving damage on prop for inactivity. Near to the health bar, you can see a new icon that is responsible for visually displaying the level of hunger. The icon only appears when the player transforms into an item. If the player is idle for a while, they will begin to starve, and the bar will gradually begin to dim. During this time, the character will periodically growl in the stomach, which will be heard by players nearby. As soon as the level of hunger reaches a critical point, the player's health w…
- Update 0.7.3 - 27 June 2023
Dear players, Today we have prepared a new game update for you, and we want to tell you a little about it. In this update, we not only added a few new mechanics, but also slightly reworked the existing ones, as well as worked on previously identified bugs. Game UI. We have almost completely redesigned the game UI. We were get the task of making it much more convenient and concise. We refused inverting the interface when changing the player's team. This confused and disoriented the players. Therefore, we returned to the first UI concept, namely the selection of the player's game UI with a certain color. Props are blue colors, hunters are red colors. Players abilities. With the UI update, we decided to rework the mechanics of character abilities. Now only 4 ability windows can be seen in the bottom panel. You can still use them by pressing keys 1 to 4 on the keyboard*. But do not worry, a…
- Small update 0.7.2.2 - 6 May 2023
We have prepared a small update to fix some issues in the game. The list of changes is small, so we decided not to post an update under a new number. In this update, the changes affected the "City" map. A little more objects appeared on the map with which you can interact, and the map itself was slightly detailed. We continue to work on improving the user interface. We are trying to make it more convenient and intuitive. At the request of the players, a skill cooldown timer has been added. In addition, we have corrected the location of gunshot sounds. Previously, if the player actively rotated the camera while shooting, the sound would shift. In the next update, we will please the players with new changes! Stay tuned!
- Update 0.7.2 is here! - 7 April 2023
We haven't been in touch for a long time, but it's time to fix it! Today we have prepared a fresh update and want to tell you a little about it. New game map - Egypt. The map is conditionally divided into 3 game zones. And be careful when you want to sneak into the pyramid! 😉 High quality shadows We continue to work on the visual component of the game and have added a new item to the settings menu - "High quality Shadows". This item can be found under the shadow quality setting. By activating this setting, all the shadows in the game will look as high quality as possible, including the smallest details. Also, shadows will no longer disappear at a great distance. Below are some screenshots for comparison, with the technology enabled and disabled. Attention! Activating this item may slightly affect the performance in the game. But when used together with TAAU technology set to "quality",…
- Hotfix 0.7.1.2 - 20 February 2023
In this small update, we tried to fix a few major issues: - Clipping of the camera through the floor and the ground; - Characters should not fall into the ground (even in the guise of small props); We hope that these problems will no longer haunt our players!
- Update 0.7.1 is available! - 19 February 2023
In this update, we tried to pay more attention to game maps. We worked on the lighting, which allowed us to slightly improve the visual component and optimization. On some maps, the effect is more noticeable, on some less so.
- HotFix update 0.7.0.7 is here! - 17 February 2023
While we continue to prepare the next update, with the help of the gaming community, some problems have been found and fixed. Corrected: - The trajectory of the bomb did not always appear, while it disappeared from the inventory (if you use the middle mouse button to throw the problem did not appear); - If you change the crouch key to another, the character still continued to crouch on the standard key (Left CTRL); - Incorrect display of some textures; - Minor flaws and visual bugs; Thank you, Have fun!
- HotFix update 0.7.0.5 is here! - 3 February 2023
After the release of patch 0.7.0.0, we have already managed to release several small updates. Latest update 0.7.0.5 includes: Correction of the landscape on the "Graveyard" map, earlier players got stuck and fall down through the textures; An item has been added to the graphics settings that allows you to turn off motion blur; Props not get overlap decals from the ground (for example, on the "City" map, textures of cracks and road markings could be superimposed on the player); Bonus card with snowballs now interacts only with prop in the form of a human; Fixes and improvements in the game code; If you encounter a bug, feel free to let us know in a thread in the Steam community. We always meet the needs of the players and do everything in our power to make the game better! Thank you, Have fun!
- Major update 0.7.0.0 is here! - 25 January 2023
While everyone was relaxing on the New Year holidays, we continued to work hard to please our audience! Today we are introducing a major update 0.7.0.0 by our standards! This update takes the release of the game one step closer. Early access allows us to fix a lot of bugs and shortcomings, as well as add new content to the game. This update was developed in parallel with the previous two updates. And we've done a great job! This is a quick overview of the update in video format, showing key changes. Game engine upgrade to Unreal Engine 5 The game engine has been updated to Unreal Engine version 5.1. This opens up a huge scope for the development of the game, including the addition of new modern technologies introduced by Epic in its game engine. This is probably one of the biggest changes in this update. Previously, we used Unreal Engine 4. New anti-aliasing method - TSR. We have added…