- Update V.1.5.3 -1 = V.0.5.3 - 18 August 2026
A new update, how exciting!What does the title mean? Well, allow me to explain...First off: a massive thank you to Bafster! He was a player who originally played the old version of TC:WA a few years back. Recently, he has gotten in contact with me, and has played this game to a massive extent to where he has found some quality-of-life changing fixes that will benefit everyone! Even though I have thanked him by providing him codes for the supporter pack DLCs, I still can't thank him enough for the help he has provided.Now, about the title... why the rewind?In reality, it doesn't change anything about TC:WA. Nothing has been taken out, or has been changed. A title that is version 1.0, and beyond, means that the game / app / product is a finished version. My game is not that, and the only reason that TC:WA was beyond version 1 was because I thought it was a massive upgrade from the very fi…
- Update 1.5.2 - 12 July 2026
Hello all.Another week down and some extra things have been done to same the game more stable. Check out the fixes below.Fixed the text from cutting out of the screen when picking up some items in the world.Shifted the sniper tower a bit closer to the safezone fence.The sniper tower blueprint now properly vanishes after being picked up.Added some Jah-Goh's patrolling their camp.Changed player spawn point in Jah-Goh camp.Added gate that the player can open and close in the Jah-Goh camp.Added missing bandits in the radio tower.Changed spawn of the boss bandit in the radio tower, and also reduced his accuracy and damage from his mini gun.That's all for now. More is in the works.Have a good week.-Mr. Ox
- Update 1.5.1 - 4 July 2026
Hello everyone.Here is a small (but still chunky) update that adds some new features, plus a dozen or more fixes. New maps:Jah-Gohs CampThe tower These new searchable locations will allow the player to travel to one new friendly location, and one hostile location. More work needs to be done for these two maps, however implementing them now helps me get an idea on how to further tweak and adjust some aspects. Expect an update in a couple of weeks addressing this. Once discovered, the Jah-Goh camp will be used as a small hub for the player to buy items from a marketplace that will be implemented soon. You’ll be able to buy new weapons, ammo, and blueprints, along with the ability to make new friends and find new opportunities for your safezone. The tower is an old radio relay that is now under control of bandits. Again, in a later update, this location will prove to be a challenge to clim…
- ACT 1 Out now! - 23 May 2026
Greetings everyone!I've been looking forward to this day. A big update has finally arrived and I'm thrilled to share all of the new additions with you all. As a quick summary: We have added 5 missions for the player to complete to get familiar with the game. I call this, Act I. It's very story driven and we'll expand upon it in further updates. Along with it comes with an expanded base building layout, more things to do in the world, and even easter eggs that I've left behind.ATTENTION! If you have previously played this game and have an existing game file, use the save delete system seen on the main menu to begin a fresh start. You're game will break if you try to continue an existing game.For those who love details, here is the detailed change-log. Safezone (Player base) Expanded the perimeter of the buildable fence, giving more room for the player and will allow more buildings to be…
- Get ready for 1.5.0 - 16 May 2026
Hey everyone!I'm excited to announce that next week, we'll be dropping TC:WA 1.5.0It's going to have a whole bunch of new features to try out, including new maps, missions, and other side content!The first dozen missions will be known as Act I. Think of it as chapters. Act I will be more of an introductory to the main story that will be implimented.You'll be able to explore more diverse maps, with different dangers, including bandits (Yes! People who like to shoot back at you!)Keep your eyes peeled for next weekends update. I'm looking forward to share the games progress with everyone.-Mr. Ox
- Patch 1.4.2 - 10 January 2026
Hello again everyone.Here's a quick update to squish the last remaining bugs that I came across this week.Game was resetting and not saving data after exiting the game.Removed the 2nd revolver that was given to the player for no reason.Corrected some grammatical errors.Removed a repetitive sound that kept playing.The custom post was buildable without finding the blueprint for it. This is now fixed.Edited positioning on some items.Increased shotgun damage.Have a good weekend.-Mr. Ox.
- Patch 1.4.1 - 4 January 2026
Hello everyone.Hope everyone has had the chance to try out the new update. This patch will add a few extra things to the world, and address some of the problems that was present in that build, including some extra bugs that I've sniffed out. See below for details.General:Some items and loot could be activated by pressing E, while others could only be activated by pressing F. Everything will now be activated by pressing E. Freeing up the F key for a future feature.Patched the hood for the new character that made it see-through.Corrected some text.Fix some UI issues for some resolutions. 1280 x 800 (Steam deck ratio is now supported!)Adjusted some incorrect material values.Fixed up some items in the world that glowed during the night.The sun rose a bit too early with some days. That's been adjusted.The Lone ShackAllowed the blueprint for the custom post to be lootable, now enabling the ac…
- Content update 1.4.0 (The foundation update) - 27 December 2025
Hey all!It sure has been a while since the last update. We’ve been hard at work to tailor a new experience to the game. Originally, I wanted TC:WA to be a semi-free roaming game, with side mini games that can be found throughout the world. However, due to some doubt on how long I could fund this game, I went with the mini games first (survival mode), just in case the day came along where I’d financially have no choice but to stop. If that was the case, then at least there would be somewhat of a finished game, with three levels, instead of an incomplete open world with nothing to do.Fast forward to today, and now we’ve established the basic foundation of the base building system, and a couple of traversable levels to explore, I’m now comfortable with releasing this new mode to all to try out, and to further expand it from there.Without further delay, let’s go over the new additions. Ther…
- Free DLC upgrade! - 26 December 2025
Hello everyone.Do I have a surprise for you...I am looking forward to releasing the latest build of the game, where you'll be able to freely travel small pockets of the wasteland, and establish your own base camp.To celebrate, I will be providing a small free content update to everyone who owns any, if not all, supporter pack DLCs. To add more “bang for your buck”, this free update will allow you to customise the colour of your campfireIt's not much, but it will surely add some spice to your base when you're taking a breather from surviving the harsh environments of the Victorian Wasteland.To those who don't own any of the DLCs just yet, no worries, as you can see, this holiday season has bought along some great discounts. Check them out here: Pack 1 Pack 2 Pack 3Merry Christmas everyone. Stay safe, and enjoy the free update to the base game coming tomorrow.Oh, and have a happy new year…
- Update 1.3.2 - 16 August 2025
Hello everyone.Today's update features a plug-in, allowing the final skin DLC "Supporter pack 3" to be enabled.You can find the new DLC HERE! at a discounted price.If you like the idea of owning all three DLCs at a further discounted price, check out the "Ultimate Supporter Pack" HERE!So far, the upcoming free update is going very well.We're testing out a new base building system, creating a new wasteland map to freely discover with a day and night cycle, an immersive weather system to get caught up in, and much more. I'll be sure to show images and videos soon when these new features are further fleshed out.Thank you all for the kind words and the support.-Mr. Ox
- Hotfix patch 1.3.1 - 26 July 2025
Hey everyone!Here is a quick fix to address some things that weren't working properly from the last update.Fixed an issue where the new handy man medal wasn't appearing when repairing barriers.Fixed a spawning issue with Screamers.Reduced the health of Machine Screamers in late rounds for all maps.Slightly buffed the Butchers.Fixed the countdown timer not killing all enemies when hitting 0:00That's all for now.We're now moving onto a much bigger module for this game, a campaign so to speak, where the current survival mode that is available now act more as a side activity to earn XP and coins.I'll release more details soon regarding this exciting new mode. Thanks for all of the support shown.-Mr. Ox
- Update 1.3.0 - 19 July 2025
Greetings everyone!Today I give you all the latest update, featuring a brand new map, including a few extra quality of life improvements. I was somewhat hesitant on releasing this update, since I was wanting to add a brand new safe-house/ base building module for the game. However, this may take quite a while to not only implement properly, but to make sure all of the planned features work as intended. So I though why not just release what we have now, and put in full effort for the exciting plans that I have brewing up. Before I get into the patch notes, I would like to personally thank Czikago. Not only has he impressed me by achieving a high score, but has also bought a lot of fixes, and many potential suggestions to my attention, some of which that are in this update that I provide today.I have experienced a lot of lows when developing this game. There have been many times where I w…
- TC:WA Patch 1.2.1 - 17 May 2025
Hey again everyone. Here is a quick patch update addressing a few things, along with the launch of supporter pack 2. As a bonus, if you've bought supporter pack 1 (thank you by the way) you'll also get a new skin for the recently released gun, the BMG! Red Hill Peninsula: Fixed a collision issue in zone 1, halting gameplay and progression. Asylum (Nightmare mode): Fixed a issue where the generator turned off after 3 seconds, rather than 5 minutes. General fixes: Added a seventh Bloody mess skin for the BMG on Supporter pack 1 New add-on launched! Supporter pack 2 Check it out here! That's everything for now. I know I say this every time, but what's in store for the next update is going to be huge! Check out our Trello to stay up to date on what we're doing. Have a good weekend. -Mr. Ox
- TC:WA Update 1.2.0 - 10 May 2025
Hello all, introducing a brand new update for the weekend. This update is a big one. I'm excited to go through the new features and changes that you can now play. Let's get right to it! New features: Red Hill Peninsula. This new map is a breath of fresh air! You are now stranded at an old hill, untouched by the bombs from the Grey War, that was once owned by a secretive old man who has now vanished. This place may be a hidden paradise to some, but you'll soon find out that this isn’t the case. Objective: Repair the old broken down car with three major components that will get you out of here in one piece. Only one component can be carried at a single given time, so be sure to fix it to the car before picking up another item. Nightmare mode. This mode introduces a new, and fatal spin to how you play the game. Nightmare mode will surely be a challenge if you find the existing levels too e…
- March Progress - 29 March 2025
Hello, hello. Here is a little end of month update to show you the progress that has been made for the next big content drop. Expect everything here to be up and live within the next couple of weeks. First off, let’s talk about the new map being worked on. Red Hill Peninsula This new, and challenging map will prove to be an uphill battle for survival, quite literally in fact. The screenshots shown may be somewhat familiar if you have played this before. That's right, this was the shack level that you find yourself in now when you want to load up a level. It has now been converted into a proper map, where the goal is to collect parts for your broken down car, and to find a way to break open the gate to escape. Not only that, but there will be another version of this level, coming with this update, which brings me to my next exciting content announcement... Nightmare mode! Are you a harde…
- Patch update 1.1.1 - 18 February 2025
Hi all. For this week update, here is a quick hotfix update to address a few fixes that were present with the latest build. Added scars and minor marks on Trixie to suit her violent background On round 10, there were 2 golden machine screamers that spawned. We’ve removed one so the player doesn’t have a second golden key unnecessarily A couple of text corrections There were parts where the music was playing up, cutting out unexpectedly, this has been addressed There are more Screamers that will rush the player during the finale Blood splats and decals last longer After round 10, Screamers are now faster Lowered the health of Machine Screamers Removed some smoke placements outside the asylum Added some painted arrows on the floor to help fresh players who are unfamiliar with the game and the objective. During the finale, there were moments when enemies ran past the player and stood in a…
- Update 1.1.0 - 7 February 2025
Hello everyone! I am very pleased to finally share the newest 1.1.0 update. I'll cut right to the chase and list all of the newest editions to the game, with the fixes to follow. But first, if you wish to support me, I’d like to celebrate the latest update by sharing two pieces of purchasable DLC for the game. TC:WA soundtrack. This features all of the current music in the game, including some upcoming tracks that will be applied to the game later in future updates. You can get it here. TC:WA supporter pack 1 Introducing the first skins DLC that can be applied to all weapons currently in the game, including the new battle rifle that is included in this latest update. It’ll also give you the ability to change your laser colour to green for the attachments that can be applied. You can check it out here, with 40% already off the cheap price. Major additions: Map extension and finale: Find…
- Janurary progress - 26 January 2025
Hello everyone. January has been a very productive month, and we are very close to releasing the next update. Here is a summary on what to expect in the next week or two for when the update finally launches. Offical soundtrack DLC! Within a weeks time, you will be able to purchase the first piece of official content for TC:WA. The soundtrack will come with 15 tracks that are currently in the game, with some that have yet to make the cut. You can wishlist it now, and once it's out, for the first 7 days, you'll be able to purchase it for 40% off. You can check it out HERE! Map extension. As of writing this, the map extension for the asylum level is close to finishing. This is the very last piece of the puzzle that is needed before we finally launch the update. Here are some preview pictures of what it is going to look like. All that there is to do is lighting, terrain detail, some extra p…
- December progress - 22 December 2024
Hello everyone! December has been a productive month so far, and we're going full steam ahead. Today I am going to show off some of the new features that are going to be in the next update, along with other assets that are a work in progress. Below, I have inserted a video, allowing me to properly demonstrate the new and upcoming features that will be live in a few weeks time. I also clear a few things up about where the game is headed. Character selection Moving forward, once this update becomes live, there will be a new tab to click on in the main menu. From there, you'll notice a selection of characters to choose from and to play as. They all have their own background, and lore friendly story that fits within the world of the game, and my books. Keep in mind that the screen shots are only an example, and aren't final. There still needs to be some tweaking with the format, but you get…
- TC:WA Update 1.02 - 30 November 2024
For this update, you'll notice the new safezone that you'll load into once you press play. This place will play a much larger roll in the future. For now however, enjoy the peaceful atmosphere, and use the table inside the cabin to launch the asylum level. Check below to see specific update notes. A lot of progress has been made this week. You'll notice that once you hit the play button, you'll be taken to a new area that will serve as a player hub, where in the future, you'll be able to choose what level you will like to play, and even further down the line, there will be many more exciting things to do there. Major additions: New Safezone map Leaderboards (currently, it is only a template for now, but within the next few days, it will be functioning properly) New HUD elements. (Right hand side, showing new players how to evade and access their weapon wheel) Minor additions / fixes: Vo…