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Heliopolis Six

Heliopolis Six Steam news

Acid Mines Software UG | May 25, 2023 | game

Released

0players observed · 6 October 2026 - 08:37:36 UTC

SimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score51% positive

Heliopolis Six news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score51% positive
  • Total reviews41
  • Release dateMay 25, 2023
  • DeveloperAcid Mines Software UG
  • PublisherAcid Mines Software UG

Genres: Simulation, Strategy, Early Access

Company pages: Developer: Acid Mines Software UGPublisher: Acid Mines Software UG

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Heliopolis Six Steam news

Heliopolis Six news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dev Blog - 26 July 2024

    Moin Moin We've made some exciting changes and improvements that we don't want to keep from you. Here are the details of the latest update: We have introduced a new module, the RTG. This module produces and stores power and replaces the battery in the Pioneer from the outset when the distance to the sun is great, for example in orbit around Mars. The RTG module uses the new resource ‘Radioactive Isotopes’ for operation. These isotopes can be found on asteroids. Another new feature is that residents can now be moved manually between living quarters. This gives you more flexibility in managing your settlement. We have also added side quests. Smaller quests may appear from time to time, offering additional challenges and rewards. Note: Currently there are still few side quests, but we are working on adding more.

  • Patch Notes - v0.3.2/b01 - 26 July 2024

    Hi there, We have made a few changes. New features New module: RTG Produces and stores electricity. Uses the new resource ‘Radioactive Isotopes’ for operation. New resource: Radioactive isotopes Required for the operation of the RTG. Manual relocation of residents Residents can now be moved manually between living quarters. Side Quests Smaller quests appear from time to time. Note: There are currently only a few, but we are working on adding more. Fixes Frame rate issues Fixed an issue where the framerate would sometimes drop significantly.

  • Dev Blog - 7 June 2024

    Moin Moin We are happy to release another patch for Heliopolis Six! In this patch we have made some important improvements that were requested by you: Quality settings: Finally you can adjust the graphics quality of the game. New filters: In the menus where you interact with the station residents, you can now use filters to find what you're looking for more quickly. There is also a change to the residents: they now take a little time to move around the station. We plan to introduce interior views of the station in the future so you can see what the residents are doing and how they move from one area to another.

  • Patch Notes - v0.3.2/a06 - 7 June 2024

    Hi there, We have made a few changes. New features Quality settings and the window mode in the settings in the main menu °Fahrenheit can be set the repeating blinking of the selected station part can be switched off Filter for residents in various menus Changes residents now need a certain amount of time to get to their workstation

  • Dev Blog - 22 April 2024

    Moin Moin We're thrilled to roll out one of our most substantial updates yet for Heliopolis Six. We've been hard at work incorporating loads of new content and enhancements, and we're excited to share these improvements with you. This update focuses on several key areas, thanks to your invaluable feedback: Prestige System Overhaul: We've revamped the entire prestige mechanic, transitioning from reputation points to a more dynamic prestige system, complete with new licensing fees and implications for your gameplay. Enhanced Camera Controls: Navigate your space station like never before with our updated camera settings. Enjoy the freedom of the new orbit mode and easily switch to free mode with a press of the shift key. New Tutorial: New to our universe or needing a refresher? Our completely redesigned tutorial will get you up to speed in no time, ensuring a smoother start for all command…

  • Patch Notes - v0.3.2/a05 - 22 April 2024

    Moin, we have made a few changes. Fixed bugs Resource Views: Fixed issues with pipe’s resource specificity on special occasions. Graphical Glitches: Corrected earth clouds appearing in front of the moon. Turret Building Rotation Fixed issue where deconstruction of stations parts could get stuck when there were modules inside. Changes Pioneer Model optimisations: Reduced disk storage usage, updated appearance. You can now cancel research tasks. Cost Dependency: Construction costs for pipe tracks and cables are now lengthdependent. Increased max length for pipe, heat pipe and cable segments. Cable connector can now support up to 5 cables at batteries and solar arrays. Maintenance Module: Efficiency independent of station parts integrity, minimum of 20% efficiency when unpowered. Prestige System: Renamed Reputation to Prestige. Removed Reputation Points. Licensing now requires initial cred…

  • Dev Blog - 12 January 2024

    Moin Moin There is good news. We are well on the way to finalising the next update. Here are a few things we are currently working on that you can look forward to: Revised tutorial with new structure and more user-friendly UI Loading screens with images and text Slightly improved loading times Main menu resume button a new atmospheric song and of course bug fixes In addition, the roadmap promised at the time has moved from the realm of the possible to the realm of the probable. As it is not possible to transfer saves from the old tutorial to the new one, loading old tutorial saves will result in the tutorial being cancelled. See you soon!

  • Hotfix - v0.3.1/d16 - 15 December 2023

    Hi there, we have fixed another small bug Fixed bugs A bug that sometimes prevented a savegame from being loaded to completion has been fixed.

  • Hotfix - v0.3.1/d16 - 12 December 2023

    Hello, fixed a bug Fixed bugs Fixed a bug that sometimes caused ships to get stuck after loading a savegame.

  • Patch Notes - v0.3.1/d16 - 8 December 2023

    Hi there, We have made a few changes. Fixed bugs A bug that caused the game to get stuck after loading a savegame has been fixed. New features The station part with the built-in module "Radial Scanner" has been added. New objects can be discovered and further investigated with this station part. Changes The tutorial has been adapted to the new station part. Scanning for new objects is no longer done manually in the zoomed out map but with the help of the radial scanner. The icons for asteroids, space debris and the station have been revised.

  • Dev Blog - 2 December 2023

    Moin Moin With the latest patch, the revised research menu and new research options were introduced. You no longer have to click through the marketplace to get to the research assignments. The new basic research offers the possibility to improve modules or station parts. The next major change will affect the search for minable objects. We are working on a new station part that will allow you to scan the space around the station for these objects. This scanner will be able to operate with two processes: searching for objects and examining objects to determine their nature. Once the scanner has found an object, it can be marked for mining as usual. The scanner has a limited range, which can be extended by building several scanners. In addition, we are revising the tutorial. It will be divided into several missions and offers a first small insight into the backstory of H6. This will be the…

  • Patch Notes - v0.3.1/d15 - 24 November 2023

    Hi there, we have fixed a few bugs. Fixed bugs Fixed a bug that caused asteroids and space debris to be loaded outside the playable area. Fixed a bug that caused ships to sometimes get stuck after loading a savegame.

  • Patch Notes - v0.3.1/d14 - 22 November 2023

    Hi there, a new patch with some changes is here! Fixed bugs a UI bug in the station part menu has been fixed a bug has been fixed that caused the residents to keep their job when deconstructing modules New features research has been given its own menu there is now basic research to improve the station and modules

  • Patch Notes - v0.3.1/d13b - 10 November 2023

    Hi there, we have fixed a few bugs that were found by the player PanzerKadaver. Thanks for that! Fixed bugs you could no longer interact with the bottom menu the keybindings in the settings were messed up (loading a language was faulty) if you saved after a station part was completely deconstructed and removed, the game crashed the game crashed when trying to play in orbit around the moon a bug in the loading cycle of asteroids and space debris has been removed

  • Weekly News - 10 November 2023

    Moin Moin Not much has happened this week, 2 bugs have been fixed and the loading of saves and new games has been given a small progress text. We are currently working on the new research menu, but don't have a final version for you yet. Maybe next week. See you then.

  • Patch Notes - v0.3.1/d13 - 10 November 2023

    Moin, we have made a few changes. Fixed bugs a bug in the drop-down menu has been fixed a bug that in some cases causes the game to crash on loading a new game has been fixed New features loading a new game or a save game has now a little progress text

  • Weekly News - 3 November 2023

    Moin Moin In the last two weeks, we have had to devote ourselves to heat calculation again due to some errors. But we also have a new feature for you. All modules that can research have been given a new function. And that is automatic research. If this function is activated, the corresponding modules will immediately start accepted research tasks. And when the task is finished and there is no further task, the process that the module was doing before is continued. This eliminates a lot of clicking. Next, we want to give research its own menu. This will eliminate the detour via the marketplace. See you next time.

  • Patch Notes - v0.3.1/d12 - 3 November 2023

    Moin, we have made a few changes. Fixed bugs a bug in the heat calculation has been fixed an error when deconstructing station parts has been fixed if you throw away the resources when deconstructing station parts, the deconstruction of the part is completed beforehand Changes the heat calculation has been rebalanced New features Modules can automatically process research tasks as soon as they are accepted. This function can be switched on and off. If the function is switched on, research tasks are prioritized and the previously selected process is continued after completion.

  • Patch Notes - v0.3.1/d11 - 25 October 2023

    Moin, we have made a few changes. Fixed bugs a bug that occurred when assigning pilots was fixed a bug that caused undocking ships to do nothing after loading savegames has also been fixed. Changes the heat calculation was balanced again

  • Weekly News - 20 October 2023

    Moin Moin This week we have continued to work on the resource overviews and it is now displayed at which point how much is flowing through the station. Now you can also see how loaded a connection is. Since it gets warmer the closer a station is to the sun, the Pioneer gets two resp. three heat radiators instead of solar panels when you start your station on Venus or Mercury. Furthermore, we have edited the research tasks a little. They now take longer, but you get a reward for each completed production cycle in addition to the completion reward. This should help to avoid having to constantly search for and complete research tasks. In the near future, we want to devote more time to research in the game and revise the menu navigation. See you next week.

Patch notes and updates

S.noRelease datePatch nameGID number
126 July 2024Patch Notes - v0.3.2/b015963413094351672271
27 June 2024Patch Notes - v0.3.2/a065746109972551987452
322 April 2024Patch Notes - v0.3.2/a055762994032405999389
415 December 2023Hotfix - v0.3.1/d165409450219975372530
512 December 2023Hotfix - v0.3.1/d165395938616812246876
68 December 2023Patch Notes - v0.3.1/d165395938616799173701
724 November 2023Patch Notes - v0.3.1/d155382426458980503624
822 November 2023Patch Notes - v0.3.1/d145382426458973696699
910 November 2023Patch Notes - v0.3.1/d13b5302486388002999826
1010 November 2023Patch Notes - v0.3.1/d135302486388001245098
113 November 2023Patch Notes - v0.3.1/d125288974951211050169
1225 October 2023Patch Notes - v0.3.1/d115229301621572548669
1320 October 2023Patch Notes - v0.3.1/d105218041989046345572
146 October 2023Patch Notes - v0.3.1/d095220292521185164297
151 September 2023Patch Notes - v0.3.1/d045141476355662035186
1621 July 2023Patch Notes - v0.3.1/d045124584051973427781
175 July 2023Patch Notes - v0.3.1/d035124582150152574266
1829 June 2023Patch Notes - v0.3.1/d025124582150131101704
1922 June 2023Patch Notes - v0.3.1/d015124581515254163350
209 June 2023Patch Notes - v0.3.1/c025129083846342299914

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