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Armada

Armada Steam news

Game Fruit | Aug 9, 2021 | game

Released

0players observed ยท 24 September 2026 - 07:45:28 UTC

ActionIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Armada news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews7
  • Release dateAug 9, 2021
  • DeveloperGame Fruit
  • PublisherGame Fruit

Genres: Action, Indie, Early Access

Company pages: Developer: Game FruitPublisher: Game Fruit

Top Steam chartsTop 100 gamesGame directorySteam Store page

Armada Steam news

Armada news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development for Armada - 15 November 2021

    I regret to inform the community that I will be ceasing the development of Armada for an indefinite amount of time. I didn't want to stop building up the game, but after some time away from it, and some careful consideration, I have decided that my skills as a game designer and programmer are not to a level in which I can develop this game properly. I will be working on other, smaller projects in the meantime to try and hone my skills, and may one day finish Armada. I appreciate all those who have stayed, and I may be making a discord in the near future for beta testers for upcoming projects.

  • Small Content Update - 23 September 2021

    Another update has been release for Armada! Within two weeks none the less. Here are the new additions and changes to the game I have added in that time. - Time to kill has been lowered slightly (weapons deal more damage overall) - Players will now flash red when hit - Two maps have been added, and are chosen at random I plan on continuing this same trend with releasing update every two to three weeks, and hope that I can slowly produce a more satisfying game for everyone. Of course, I encourage everyone to send me feedback about the quality of the game in its current state. It's going to be buggy for most of its lifetime, and the sooner I recieve feedback, the sooner I can work on an update and get it to you all as fast as I can go.

  • Small Update - 5 September 2021

    It's been nearly a month since the last update, and I figured I should release something to remind players that the game isn't dead, just at a slow, misreable crawl. Updates - Flintlock now works properly, shooting at a more balanced rate. - Reduced number of public servers from three to one, to increase likelyhood of meeting other players I'll try to work on the game more frequently, but I encourage everyone to use the community to point out bugs or glitches that may occur so that I can fix them as quickly as I can. I still have future plans for the game, I've just been slow and lazy as to getting them out to the five of you that have played the game.

  • Minor Update and Additions - 12 August 2021

    Several changes have been made to hopefully improve matchmaking and gameplay, along with a few other changes and fixes. - Three, randomly chosen public servers added - Sword model updated - Music readded, with option to mute in main menu - Server names are now displayed in the pause menu More updates are coming soon, such as more weapons and sound effects in the near future. Later in development, I will be trying to create a roadmap of where I plan for the game to go for the later future.

Patch notes and updates

S.noRelease datePatch nameGID number
123 September 2021Small Content Update3936699406867930090
25 September 2021Small Update4020014099100704704
312 August 2021Minor Update and Additions4516534149056896171

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