Armada news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score86% positive
- Total reviews7
- Release dateAug 9, 2021
- DeveloperGame Fruit
- PublisherGame Fruit
Genres: Action, Indie, Early Access
Company pages: Developer: Game FruitPublisher: Game Fruit
Armada Steam news
Armada news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Development for Armada - 15 November 2021
I regret to inform the community that I will be ceasing the development of Armada for an indefinite amount of time. I didn't want to stop building up the game, but after some time away from it, and some careful consideration, I have decided that my skills as a game designer and programmer are not to a level in which I can develop this game properly. I will be working on other, smaller projects in the meantime to try and hone my skills, and may one day finish Armada. I appreciate all those who have stayed, and I may be making a discord in the near future for beta testers for upcoming projects.
- Small Content Update - 23 September 2021
Another update has been release for Armada! Within two weeks none the less. Here are the new additions and changes to the game I have added in that time. - Time to kill has been lowered slightly (weapons deal more damage overall) - Players will now flash red when hit - Two maps have been added, and are chosen at random I plan on continuing this same trend with releasing update every two to three weeks, and hope that I can slowly produce a more satisfying game for everyone. Of course, I encourage everyone to send me feedback about the quality of the game in its current state. It's going to be buggy for most of its lifetime, and the sooner I recieve feedback, the sooner I can work on an update and get it to you all as fast as I can go.
- Small Update - 5 September 2021
It's been nearly a month since the last update, and I figured I should release something to remind players that the game isn't dead, just at a slow, misreable crawl. Updates - Flintlock now works properly, shooting at a more balanced rate. - Reduced number of public servers from three to one, to increase likelyhood of meeting other players I'll try to work on the game more frequently, but I encourage everyone to use the community to point out bugs or glitches that may occur so that I can fix them as quickly as I can. I still have future plans for the game, I've just been slow and lazy as to getting them out to the five of you that have played the game.
- Minor Update and Additions - 12 August 2021
Several changes have been made to hopefully improve matchmaking and gameplay, along with a few other changes and fixes. - Three, randomly chosen public servers added - Sword model updated - Music readded, with option to mute in main menu - Server names are now displayed in the pause menu More updates are coming soon, such as more weapons and sound effects in the near future. Later in development, I will be trying to create a roadmap of where I plan for the game to go for the later future.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 September 2021 | Small Content Update | 3936699406867930090 |
| 2 | 5 September 2021 | Small Update | 4020014099100704704 |
| 3 | 12 August 2021 | Minor Update and Additions | 4516534149056896171 |
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