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乡间

乡间 Steam news

飞麦菌 | Jul 30, 2021 | game

Released

0players observed · 24 September 2026 - 09:00:36 UTC

SimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak51
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

乡间 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak51
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews92
  • Release dateJul 30, 2021
  • Developer飞麦菌
  • Publisher飞麦菌

Genres: Simulation, Early Access

Company pages: Developer: 飞麦菌Publisher: 飞麦菌

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乡间 Steam news

乡间 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 【Update】New Bgms - 6 March 2022

    Add 8 new bgm Fixed the bug of abnormal GPU occupancy when entering the game Fixed HUD display error

  • 【Update】New Building-orchard - 15 February 2022

    【New】 new building - orchard can produce fruit and enrich residents' recipes. 【Adjust】 Sell price wheat 3 - > 2 Rice 5 - > 4 log 2 - > 1 raw meat 10 - > 15 flour 8 - > 6 processed meat 13 - > 20 sausage 15 - > 10 canned fish 26 - > 20 clothes 15 - > 30 mantou 12 - > 4 stonematerial 5 - > 9 Output furniture 5 - > 10 wheat 10 - > 12 sausage 20 - > 40 log 20 - > 30 fish 15 - > 20 clothes 2 - > 6 canned meat 5 - > 8 mantou 5 - > 25 Workers livestock farm 10 - > 7 logging camps 10 - > 12

  • [Update] Resource weekly change details panel - 6 October 2021

    Now click on the HUD in the upper left corner, it will display the weekly quantity changes of the item, specific to each type of building. Click the search button to switch among such buildings to make adjustments.

  • 【Update】Customizing HUD display items - 23 September 2021

    Update: -Support customizing the items displayed in the HUD. Click the icon in the warehouse to select. -Support choosing which foods are allowed to be eaten by villagers and which foods are not allowed (usually intermediate products in the industry chain). -The statistical method of the weekly delta number of the items in the HUD has been changed. It used to be the actual amount of change of the item from last week to this week, but the players reported that the items used for this construction were also included in the statistics, making it inconvenient to adjust the industry line. So now it is changed to the sum of the average weekly delta number of all buildings and the number of market transactions delta number related to this item . Update plan for the next week: -Use an interface to display the details of the increase or decrease of the number of items. -Fix the errors in the cur…

  • 【Small Update】New Fuction:Building range display,setting frame rate - 8 September 2021

    Update: 1. Display the area occupied by the building during construction 2. When a building is selected, its function range is displayed. Currently supports logging camp and market. 3. Support custom setting frame rate. 4. Support for 3440*1440 resolution.

  • English version comes! - 29 August 2021

    Update: The English version is officially supported. Bug fix: Fixed the bug that the road can be built into the house Fixed road construction errors after reading files Fix the bug that clicking the left arrow to cause an error when switching languages If you are willing to help translate the game into your language, you can contact me by email. I will send you an Excel document, you can write the translation in it and send it to me.My Email:[email protected].

  • [Small Update]Optimize loading time - 23 August 2021

    By optimizing the code, the loading time is significantly reduced. A save file with 4000 population takes 5 minutes to load before optimization and only 13 seconds after optimization. Great news!

  • BugFix - 19 August 2021

    Bug: Fix the pathfinding bug that could easily cause the game to crash. Fix the bug that the warehouse prefab model can also reduce the total capcity when building is cancelled. Adjustment: Optimize the pathfinding algorithm. The fourth item that can be sold in the first level is changed from stone to steamed bread. The drop-down menu for selling items has been deleted, so as not to cause players to misunderstand. Automatically pause when the menu is called up.

  • [Small update] Support for changing resolution - 12 August 2021

    At the request of the majority of players, the functions of changing the resolution, switching windowing and full screen have been updated. Modify it in the settings of the main menu.

  • BugFix 1.0.7 - 8 August 2021

    Bug: 1. Fix incorrect display of the 2:1 resolution 2. Fix the number of workers is incorrect after reading files 3. Fix the scroll wheel of the introducen panel will zoom the map instead of flipping up and down 4. Fix the number of upgrade items was incorrectly displayed 5. Fix the pier and the mine could be overlapped after reading the save Adjust: 1. When the number of items sold in the market is insufficient, the transaction will not be automatically cancelled, but the transaction will continue when the number of items is sufficient.

  • 【New Function】Help Document - 6 August 2021

    The game has been online for a week! thanks for your support! After going online, the player's most feedback and most urgent need is teaching.After some effort, a document panel with both video and text was created for players to understand the necessary information for playing. The help entrance is in the upper right corner. The next period of time is to fix bugs and slightly adjust the value of the game, and then continue to produce new content. I wish you all a good time~ːlunar2019piginablanketː

  • Bug修复更新 - 2 August 2021

    Bugs: Fix the game crash caused by vehicle path finding error when reading saves Fix the problem that the road can be destoryed only if all four grids are roads Fix the problem that the start road cannot be destroyed New: Now you can build builidngs continuously The orientation of the newly generated building defaults to the orientation of the last building

  • BugFix 1.0.4 - 1 August 2021

    Bug: Fixed an error when reading save file. Fixed the problem that the mine in the third level could not be placed. Fixed the problem that the preview road does not disappear after the road construction error. Fixed the problem that resources would be inexplicably -1000.

Patch notes and updates

S.noRelease datePatch nameGID number
16 October 2021[Update] Resource weekly change details panel4069556867199922460
28 September 2021【Small Update】New Fuction:Building range display,setting frame rate4020014731791855300
323 August 2021[Small Update]Optimize loading time4022264629326914437
419 August 2021BugFix4022264629311983873
512 August 2021[Small update] Support for changing resolution4516534149055749321
68 August 2021BugFix 1.0.74032396530951924545
72 August 2021Bug修复更新4038025597326948237
81 August 2021BugFix 1.0.44038025597323188854

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